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Updated: 12/05/15 11:56 PM
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Orsinium (2.2.4)
Updated:12/05/15 11:56 PM
Created:10/30/15 07:36 PM
Monthly downloads:62
Total downloads:9,539
Favorites:16
MD5:
Categories:Discontinued & Outdated, Casting Bars, Cooldowns
Circonians SetSwap  Popular! (More than 5000 hits)
Version: 1.20
by: circonian, prasoc
What does it do? (See Pictures)
Allows you to quickly save/load skill sets, equipment sets, & full sets (skills & equipment).

Open the skills window to view the SetSwap panel.

To save sets (See Pictures):
  1. In the SetSwap panel click the menu bar button for the type of set you wish to save and click the "Save xxx Set" button.
  2. Or set a keybind to Save a skill set, equipment set, or full set.

To load sets (See Pictures):
  1. In the SetSwap panel click the menu bar button for the type of set you wish to load and then left click a set from the list.
  2. Or set a keybind to load a preset. Then in the SetSwap panel assign that preset to any of the sets by right clicking on it and selecting "Assign Preset".

Other (See Pictures): (Right click on any set for other options)
Assign Preset: Assign a preset keybind to load the selected set.
Clear Preset: Clear the preset keybind for the selected set.
Rename Set: Rename the selected set.
Update Set: Update the selected set with your current skills/equipment.
Delete Set: Deletes the selected set.
Slash Commands
Typing:
/clearsetswap
in chat will reset SetSwap deleting all of your sets.
Future Plans?
None
Version 1.20 -- Added Requested Feature

Toggle Rapid Maneuver Added a keybind to toggle the current ability in a slot between the current ability and rapid maneuver. You can choose which slot to use in the settngs menu.
Version 1.9 --

API Update No changes, just an API update
Version 1.18 --

Bug Fix Fixed a bug where loading a set that contained a weapon you already had equipped, but in a different hand/slot, the weapon would not get loaded.
Version 1.17 --

Unfortunately due to an error I made in the code it was causing some corrupted saved variable data which caused duplicate entries in the scroll list for some users. In order to ensure that the corrupted data is wiped out your saved settings will be wiped.
Bug Fix Fixed a bug where some of the scrollList data was not being cleared out properly.
Duplicate Entries The duplicate entry problem should now be fixed.
Version 1.15 --

Bug Fix Fixed a bug when renaming sets could sometimes cause an nil error.
Version 1.14 --

/clearsetswap Added the slash command /clearsetswap
Typing /clearsetswap in the chat window will reset SetSwap, clear all sets, and force the ui to reload to clear out all necessary data.
Version 1.13 --

Bug Fix Fixed a bug introduced in 1.12 where skill textures were not showing up in the preview bar.
Version 1.12 --

Bug Fix Fixed a bug where zoning would cause multiple buttons to appear in the menu SetSwap menu bar.
Archived Files (10)
File Name
Version
Size
Uploader
Date
1.19
65kB
circonian
11/03/15 03:20 PM
1.18
66kB
circonian
11/01/15 06:47 PM
1.17
65kB
circonian
11/01/15 12:38 PM
1.15
65kB
circonian
11/01/15 12:15 AM
1.14
65kB
circonian
10/31/15 09:29 PM
1.13
65kB
circonian
10/31/15 07:33 PM
1.12
65kB
circonian
10/30/15 11:09 PM
1.11
65kB
circonian
10/30/15 11:07 PM
1.1
65kB
circonian
10/30/15 10:57 PM
1.0
65kB
circonian
10/30/15 07:36 PM


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Unread 11/01/15, 06:50 PM  
circonian
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Forum posts: 613
File comments: 804
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Originally Posted by AkeGamer
This might also help.

If you are on your second bar and save a skill or full set, the icons to the right depict the 2nd bar and that is what gets written to the bar (even the first bar) in focus when you activate the swap.
Yes it only saves/loads the active bar. So if your on the 2nd bar and save a skill set, it will show those icons because that's the only bar it saves (which is why it only shows one bar in the preview for skill & full sets) Same for loading, if you click to load that skill set whichever bar has focus will be loaded with those skills.

So that is what it should do, for now. If you want it to save/load both bars I can add that later. After I'm convinced there are no more problems.


The weapon swap problem is fixed:
Posted Version 1.18
Last edited by circonian : 11/01/15 at 06:54 PM.
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Unread 11/01/15, 07:08 PM  
circonian
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Forum posts: 613
File comments: 804
Uploads: 27
Originally Posted by AkeGamer
I need some help in understanding how this works then:

Bar 1
Bar 2
Weapon 1
Weapon 2

So I first create 2 skills sets, 1 for each bar, calling them Skill1 and Skill2.
Then I create 1 equipment set for the weapons I have slotted, both active/inactive, calling it Gear 1.

Now what? How do I save a Full Set, which I believe should consist of {Skill1, Skill2, Gear1}?

If each Set consisted of the 2 elements either skill bars or equipment, then intuitively I'd create a New Full Set and know that it contained {Skill1,Skill2,Gear1}. Now I'm not clear on how this should work since a Full Set only saves the active bar in focus. Right? *dizzy*
Only the skill bar in focus is saved/loaded regardless of what type of set it is.

Save Skill Set: Saves the skill bar in focus.
Load Skill Set: Loads the set into the bar in focus.
Save Equipment Set: Saves your current equipment.
Load Equipment Set: Loads the set of equipment.
Save Full Set: Saves your current equipment and the skill bar in focus.
Load Full Set: Loads the equipment in the set and the skills in the set to the bar in focus.

I intentionally did not make it save/load both bars.

In my mind I was thinking...why tie two bars together, it would just force you to have even more sets.
One set for: Bar A, Bar B
One set for: Bar A, Bar C
One set for: Bar A, Bar D
One set for: Bar A, Bar E
One set for: Bar B, Bar C
One set for: Bar B, Bar D
One set for: Bar B, Bar E
One set for: Bar C, Bar D
exc....
I thought it would be easier to just have sets for: Bar A, Bar B, Bar C, Bar D and then load them whenever you want into whichever bar you want.

Although if that's not what people want it can be changed so the sets handle both bars. Just speak up everyone. If people would prefer that, I'll change it. If no one speaks up I wont
Last edited by circonian : 11/01/15 at 07:15 PM.
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Unread 11/01/15, 08:11 PM  
AkeGamer

Forum posts: 1
File comments: 59
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Alright my 2 cents, as if I haven't used em up.

I like the idea of the modularity for the Skill sets (1 bar per set) and equipment sets (as is).

What I'd like to do, once I've built all of my Full Sets is to be able to single click on each to load all of the modules I built into that set; so Bar 1, Bar 2 and the equipment.

My 2 bar skill sets are based on function: PvE Levelling, DPS Sustain, DPS Burst, Healing, Keep Siege, Keep Defense and or builds from various SMEs that post their builds on Theorycrafting Forums or Youtube.

In Cyrodiil, I switch sets a lot. Not as much on the PvE side.

Thanks again.
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Unread 11/01/15, 08:28 PM  
AkeGamer

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File comments: 59
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3 weapon swap issue:

I'm not getting the second DW item to load.

e.g.

Destro / Resto

Hit set to change to Destro / DW

Result: Destro / 1 sword

I tried the same replacing the Destro with a 2H sword and got the same results.
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Unread 11/01/15, 08:47 PM  
AkeGamer

Forum posts: 1
File comments: 59
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Originally Posted by AkeGamer
3 weapon swap issue:

I'm not getting the second DW item to load.

e.g.

Destro / Resto

Hit set to change to Destro / DW

Result: Destro / 1 sword

I tried the same replacing the Destro with a 2H sword and got the same results.
====
Ok, I got it working but I'm not sure how. I noticed that in the equip set UI that the DW only showed 1 of the 2 swords. So I tried a number of things including Updating the Equip Set, deleting and recreating and swapping the positions of the 2 weaps. Eventually I got the 2 weaps to "stick" and show in the UI, so then the swap worked. I'm not sure why it worked for DW / Resto but not DW / Destro. For the DW / Resto set the first time I saved it, the two swords were showing in the UI. Only other thing I noticed is that one of my destruction skills was no longer showing in the "K" skills bar. It was in the third position and was Destructive Reach. I experienced that with Dressing Room but had switched back to Wykkyd's about a week ago. I'm not sure if it's related in any way.
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Unread 11/01/15, 08:51 PM  
circonian
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Forum posts: 613
File comments: 804
Uploads: 27
Originally Posted by AkeGamer
3 weapon swap issue:
I'm not getting the second DW item to load.
e.g.
Destro / Resto
Hit set to change to Destro / DW
Result: Destro / 1 sword

I tried the same replacing the Destro with a 2H sword and got the same results.
What !! I actually figured out how to reproduce that one so I was sure that fix was working. I sat in the bank for over an hour swapping sets and it never happened after the fix.

Your using the new version 1.18?

The problem is that the game is slow unequipping items. The last item to be unequipped is not being unequipped and returned to the inventory fast enough to be found & reloaded with the new set.

I'll have a look at it.
Last edited by circonian : 11/01/15 at 09:01 PM.
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Unread 11/01/15, 09:15 PM  
circonian
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Forum posts: 613
File comments: 804
Uploads: 27
Originally Posted by AkeGamer
====
Ok, I got it working but I'm not sure how. I noticed that in the equip set UI that the DW only showed 1 of the 2 swords. So I tried a number of things including Updating the Equip Set, deleting and recreating and swapping the positions of the 2 weaps. Eventually I got the 2 weaps to "stick" and show in the UI, so then the swap worked. I'm not sure why it worked for DW / Resto but not DW / Destro. For the DW / Resto set the first time I saved it, the two swords were showing in the UI. Only other thing I noticed is that one of my destruction skills was no longer showing in the "K" skills bar. It was in the third position and was Destructive Reach. I experienced that with Dressing Room but had switched back to Wykkyd's about a week ago. I'm not sure if it's related in any way.
Are you sure you had the weapon in your inventory? Some items may look & be named the same, but they are all unique. I actually had that happen to me during testing. I made a set then banked one of the weapons, but I had an identical one in my inventory & couldn't figure out why it wasn't loading. It was because although it looked the same it wasn't the same weapon I created the set with.

I don't know what you mean about the destruction skills showing in the ? "K" ? skills bar.
I know about the problem your referencing with other addons. Its caused by the destruction line having skills that change when you equip different staves. If you have a fire staff its one ability, but if you have a frost staff equipped its a completely different ability. But this addon loads skills differently, that shouldn't be a problem, but I'll double check that skill.

Soooo...does this mean "everything" is working for you now? Or is it still messing up?
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Unread 11/01/15, 09:24 PM  
AkeGamer

Forum posts: 1
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Originally Posted by circonian
Originally Posted by AkeGamer
====
Ok, I got it working but I'm not sure how. I noticed that in the equip set UI that the DW only showed 1 of the 2 swords. So I tried a number of things including Updating the Equip Set, deleting and recreating and swapping the positions of the 2 weaps. Eventually I got the 2 weaps to "stick" and show in the UI, so then the swap worked. I'm not sure why it worked for DW / Resto but not DW / Destro. For the DW / Resto set the first time I saved it, the two swords were showing in the UI. Only other thing I noticed is that one of my destruction skills was no longer showing in the "K" skills bar. It was in the third position and was Destructive Reach. I experienced that with Dressing Room but had switched back to Wykkyd's about a week ago. I'm not sure if it's related in any way.
Are you sure you had the weapon in your inventory? Some items may look & be named the same, but they are all unique. I actually had that happen to me during testing. I made a set then banked one of the weapons, but I had an identical one in my inventory & couldn't figure out why it wasn't loading. It was because although it looked the same it wasn't the same weapon I created the set with.

I don't know what you mean about the destruction skills showing in the ? "K" ? skills bar.
I know about the problem your referencing with other addons. Its caused by the destruction line having skills that change when you equip different staves. If you have a fire staff its one ability, but if you have a frost staff equipped its a completely different ability. But this addon loads skills differently, that shouldn't be a problem, but I'll double check that skill.

Soooo...does this mean "everything" is working for you now? Or is it still messing up?
I take it the weaps have equipmentID or something unique. I have 2 and only 2 1h swords, so I'm sure it was in inventory. And yes, you hit it on the head with the destruction staff skill. I don't know why the icon disappeared, but it happened with all the swapping I was doing in the bank too. hehe

At the moment, I have built all my equip sets and can swap between them without fail. I've created a few Full Sets using the Skill Sets I created from the Bar1s I have. I also created some Skill Sets for the Bar2s and am swapping without problems.

Hoping others provide feedback to see if any of what I experienced is reproduced.
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Unread 12/05/15, 03:00 AM  
Jadel

Forum posts: 1
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Im trying the addon mainly for the skill swapping.

All I want is to add/remove Rapid maneuver from the skill set bar so I can run around, then single click to load the combat setup with either weapon bar selected.

Can you see a way to do this.

I can do it but it takes 4 saved sets and means I have to remember to switch to the correct weapon before pressing one.

Thanks
Last edited by Jadel : 12/05/15 at 03:05 AM.
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Unread 12/05/15, 04:24 AM  
merlight
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Originally Posted by Jadel
All I want is to add/remove Rapid maneuver from the skill set bar so I can run around, then single click to load the combat setup with either weapon bar selected.
+1. I was swapping maneuver in and out so often that I started thinking of ways to simplify it long ago. I have one "in the drawer", but ended up using AlphaTools with several saved sets instead of implementing it.
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Unread 12/05/15, 11:50 PM  
circonian
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Since we can't activate abilities for you, this is the best I could think of.
I added a new keybind to toggle "Rapid Maneuver". You can turn it off or select which slot you want it to appear in, in the settings menu.
1) Bind a key to "Toggle Rapid Maneuver"
2) In the SetSwap settings menu turn it on by selecting which slot you want rapid maneuver to appear in.
3) Hit the keybind once to change the skill in that slot to rapid maneuver.
4) Hit whatever key, to cast rapid maneuver.
5) Hit the "Toggle Rapid Maneuver" keybind again and it will put the previous ability back in that slot.
* If the slot was previously empty, before toggling rapid maneuver, it will leave rapid maneuver in the slot rather than clearing the slot. I saw no point in clearing the slot.
Works on both bars.

To prevent you from accidently messing up your skill bar if rapid maneuver is already on the action bar, but in a different slot than the one selected in the settings menu, the addon will do nothing.
If you do not have the rapid maneuver ability, the keybind will do nothing.

Originally Posted by merlight
Originally Posted by Jadel
All I want is to add/remove Rapid maneuver from the skill set bar so I can run around, then single click to load the combat setup with either weapon bar selected.
+1. I was swapping maneuver in and out so often that I started thinking of ways to simplify it long ago. I have one "in the drawer", but ended up using AlphaTools with several saved sets instead of implementing it.
Originally Posted by Jadel
Im trying the addon mainly for the skill swapping.

All I want is to add/remove Rapid maneuver from the skill set bar so I can run around, then single click to load the combat setup with either weapon bar selected.

Can you see a way to do this.

I can do it but it takes 4 saved sets and means I have to remember to switch to the correct weapon before pressing one.

Thanks
Last edited by circonian : 12/05/15 at 11:51 PM.
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Unread 12/06/15, 02:11 AM  
Jadel

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Brilliant thanks mate

Its perfect!
Last edited by Jadel : 12/06/15 at 02:13 AM.
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Unread 12/06/15, 08:34 PM  
marlonbrando
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Dual Wield not quite working?

It seems that whenever I try to restore from my dual-wield setup only one of my Swords of Endurance
is equipped. Is this possibly because they have the same name?
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Unread 12/08/15, 04:43 PM  
circonian
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Re: Dual Wield not quite working?

Originally Posted by marlonbrando
It seems that whenever I try to restore from my dual-wield setup only one of my Swords of Endurance
is equipped. Is this possibly because they have the same name?
No, SetSwap uses an ID number that is unique to each item.

This would be the first thing I would check: AFTER the set fails to equip both swords, if you wait a couple of seconds and then click it again, to load the set again, does it equip the second sword then? IF NOT: Then my guess is that the sword in your inventory, that is not being equipped, is not the EXACT SAME sword as the one in the set. Maybe its just a sword with the same name that looks the same? Try recreating the set to fix it.

Can you tell me, when it does not work:
  1. I know you said "from my dual-wield setup" but I want to make sure, are you swapping from a dual wield setup to another dual wield setup?
  2. Were any of the previously equipped weapons one of the weapons in the set you are trying to load? I.E. You have Mace A in your main hand and are trying to swap to a set that has the exact same Mace A, but in the off hand or vice-versa?
  3. Does it always happen? Does it only happen when swapping between certain sets (if so which ones)? Is it random (works sometimes & sometimes it doesn't)?
Last edited by circonian : 12/08/15 at 05:01 PM.
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Unread 12/11/15, 04:44 PM  
marlonbrando
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Re: Re: Dual Wield not quite working?

Originally Posted by circonian
Originally Posted by marlonbrando
It seems that whenever I try to restore from my dual-wield setup only one of my Swords of Endurance
is equipped. Is this possibly because they have the same name?
No, SetSwap uses an ID number that is unique to each item.

This would be the first thing I would check: AFTER the set fails to equip both swords, if you wait a couple of seconds and then click it again, to load the set again, does it equip the second sword then? IF NOT: Then my guess is that the sword in your inventory, that is not being equipped, is not the EXACT SAME sword as the one in the set. Maybe its just a sword with the same name that looks the same? Try recreating the set to fix it.

Can you tell me, when it does not work:
  1. I know you said "from my dual-wield setup" but I want to make sure, are you swapping from a dual wield setup to another dual wield setup?
  2. Were any of the previously equipped weapons one of the weapons in the set you are trying to load? I.E. You have Mace A in your main hand and are trying to swap to a set that has the exact same Mace A, but in the off hand or vice-versa?
  3. Does it always happen? Does it only happen when swapping between certain sets (if so which ones)? Is it random (works sometimes & sometimes it doesn't)?
I only have one dual-wield setup. I usually switch to it from a two-handed setup. In both cases I have a bow in my backup weapon set.

Both swords are VR16 "Sword of Endurance".

When I sent the original message, I'd never see it restore both weapons but, since then, I have seen it sometimes restore the second one. It seems to have something to do with how/when I've chosen the "Update set" option from right-clicking on the skillset. I am using the "Full sets" option to save and restore, btw.

I've tried clicking repeatedly on the dual wield set but, once it fails, it seems to fail always.

I tried recreating the set a few times thinking that I somehow got it wrong the first time but it's hard to see how I would have missed having only one sword equipped.
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