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Scribes of Fate (8.3.5)
Updated:03/18/23 12:46 PM
Created:06/13/16 10:53 PM
Monthly downloads:266
Total downloads:66,041
Favorites:99
MD5:
Categories:Graphic UI Mods, Bags, Bank, Inventory, Buff, Debuff, Spell, Combat Mods, Unit Mods
PhinixUI  Popular! (More than 5000 hits)
Version: 1.16
by: Phinix [More]
PhinixUI
A complete self-configuring UI overhaul for ESO!


(Click your flag to translate the page. Addon includes in-game support for all listed languages.)

Required libraries: LibPhinixFunctions


CURRENTLY SUPPORTED:
  • Azurah
  • Srendarr
  • ActionDurationReminder
  • ChatWindowManager
  • ClockTST
  • CraftingMaterialLevelDisplay
  • DungeonTracker
  • HarvestMap
  • LootDrop Reborn
  • LoreBooks
  • MapPins
  • NoThankYou
  • ParlezPlus
  • Postmaster
  • rChat
  • Recharge
  • SALTI
  • SkyShards
  • VotansFisherman
  • VotansMiniMap


What is PhinixUI?

A collection of addons which, working together, provides the most comprehensive and stylish UI experience possible. Popular features such as buff and debuff tracking, Minimap, combat mods, damage meters, group and raid frame overhauls, inventory management and style tracking, and more, all synergize in a minimally invasive way to give you what you need without all you don't.

Most important, PhinixUI does all the configuration for you. All you have to do is install the addons you want from the core list (recommended to install all of these), any you want from the optional list, and using a simple in-game interface, PhinixUI configures all of them for you instantly! It will automatically detect whichever supported addons you actually have installed and populate the list accordingly. You can even select which addons you want to have it configure and which to leave as-is.






Gold donations are always welcome!
PC NA: @IllusoryID



Click here to view my other addons.
1.16:
- Updated for Scribes of Fate.

1.14.4:
- Updated API for Blackwood.
- Minor code maintenance.

1.14.4:
- Fixed an error introduced by a previous change.
- Updated API for Flames of Ambition.

1.14.3:
- Updated several modules to account for addon updates (ShowMotifs, LootDrop Reborn, etc.).
- Updated API for Stonethorn.
- Further module updates (Combat Metrics, etc.) to follow.

1.14.2:
- Improved the Wykkyd's Toolbar module hopefully avoiding issues.
- PLEASE NOTE: You will need to have the Azurah and Wykkyd's Full Immersion addons installed and configured by /pui to get the correct mini-compass position.
- Completely recompiled the addon description page. Now every addon in the core and optional lists have their individual required libraries (with up to date verification of versions) listed (and linked) under their download links. Some addons require an older version of a library even though there is a newer version available, and sometimes backwards compatibility does NOT work (because the addon specifically looks for the name of the old version). This is accounted for in the links.

1.14.1:
- Fixed errors related to Wykkyd's Toolbar.
- Added config support for Combat Metrics.

1.14.0:
- Removed dependency on Libstub.
- Fixed some things that were causing errors.
- API bump for Greymoor.

1.13.9:
- Added support for ParlezPlus.
- Updated Azurah config to load ParlezPlus dialog frame location if detected.
- API bump for Elsweyr.

https://www.esoui.com/downloads/info2383-ParlezPlus.html

1.13.8:
- Added complete language support (need better human translations!).
- Modified Foundry Tactical Combat module to use raid frames as well as group frames by default.
- Migrated global functions to LibPhinixFunctions for speed and streamlining of code. Please manually install the LibPhinixFunctions library.
- Minor code maintenance.

1.13.7:
- Fixed anchor position incorrect for Clock (Tamriel Standard Time). Re-run /pui for this module to fix.
- Minor code maintenance and format changes.

1.13.6:
- Completely rebuilt for Wrathstone.
- Rebuilt each individual module to account for current mod configurations & saved variables.
- Updated list of Core components, added Core Libraries, updated Optional components.
- Updated install instructions with more detailed information.
- Many tweaks and improvements.

1.13.05:
- Minor tweaks and update for Clockwork City.

1.13.04:
- Minor update to Clock - Tamriel Standard Time module to fix moon size and position.
- Minor tweak to Destinations module icon size.
- Minor tweaks to Show Motifs position and various other small adjustments.

1.13.03:
- API bump.
- Updated libs.

1.13.02:
- Updated to new Skyshards saved variables format, fixes errors.

1.13.01a:
- Fixed reversed buff/debuff colors in Srendarr module.

1.13.01:
- Updated for the latest Srendarr (Srendarr 2.3.8+).
- Minor tweaks to Azurah profile (nothing noticeable).

1.12.9d - 1.12.9f:
- Updated for more new changes to Srendarr.
- Re-run /pui and select at least the Srendarr config!

1.12.9c:
- Updated for the new Srendarr settings and features.
- Foundry Tactical Combat is now used only for the small group frames.
- Updated some Azurah configurations, specifically raid frame group layouts.
- Fixed a bug that prevented moving Srendarr frame #2.

1.12.9b:
- Updated ShowMotif module to latest version (eliminates errors).
- Updated Votan's MiniMap module. Should align properly now.
- Small tweaks to FCOItemSaver module: Enables Ornate icon.

1.12.9a:
- Tweaked Azurah module to improve subtitle appearance after latest update.

1.12.9:
- Updated Azurah module with new mover option configurations.

1.12.8:
- Added proper module support for Action Duration Reminder (so it appears in /pui to configure).
- Above provides minor tweaks to shift bar positioning for optimal spacing appearance. Run /pui and run at least the Action Duration Reminder module after this update (if you use that addon).

1.12.7:
- Added support for Action Duration Reminder.
- If using both Srendarr and Action Duration Reminder, and the setting to show the shift bar is on, the target debuff bar from Srendarr will now get bumped up along with the health bar.
- Many improvements to the Loot Drop module. Please re-run /pui at least for this addon!

1.12.6:
- Added support for Votan's Fisherman.
- Modified Harvest Map with configuration for Fishing pins. Using custom icon for better appearance (was worm bait and hook).
- Set Destination fishing pins to hiddenn (but kept configured in case enabled), since the fishing hole database of Destinations is fixed. Using Harvest Map instead since this will add fishing holes to the database as you find/use them which is prefered, plus can be expaded with Harvest Merge. (The pins used can always be toggled from the right panel under the Pins tab from the main game map).

1.12.5:
- Fixed a bug with the Harvest Map module that would result in saved data being lost when re-running /pui. Sincere appologies for missing that.

1.12.4:
- Fixed the problem where different screen resolutions could result in the Minimaps, Tamriel Clock, and Wykkyd Toolbar not lining up properly.
- Changes to FCO Item Saver module filter icon behavior for clarity and consistency. Also all filters now default to off.
- Moved several addons from the Core list to the Optional list. Please review and re-run /pui in-game.
- Minor tweaks and improvements.

1.12.3:
- Improved settings for Harvest Map. Allows SAVING of all node types, so you can build your database, but does't SHOW all types (only chests, sacks, troves, etc.) to save performance. Can easilly enable showing other nodes from the main map, filter settings (on the right) and all saved nodes of all types will be there.

1.12.2:
- Automatically sets required game settings to hide ultimate numbers (handled by Azurah), hide the weapon indicator (handled by weapon charge alert), always show the action bar, disable loot history (handled by LootDrop), and use consolidated auto loot (doesn't set auto loot for stolen).
- Detects Combat Cloud and automatically disables built-in combat text when using the "Show All" option to avoid duplicates/overlapping combat text. Enables default combat text when Combat Cloud is not installed or set to "Incoming Only."

1.12.1:
- Now properly handles setting the correct custom UI scale (very close to default which is 1, custom is 0.97202700). Just barely a noticable change that makes the overall UI "fit" the addons better.

1.12:
- Added support for Research Assistant.
- Tweaks to FCOItemSaver settings to mesh with above.

1.11a:
- Fixed ornate marked items unsellable and other issues in FCOItemSaver module.

1.11:
- Tweaked Skyshard size to be a bit smaller to fit the overall map theme.
- Rebuilt Destinations module with better sizes and overall appearance.
- Fixed issue with all Destination unknown pins looking like wayshrines.

1.10:
- Fixed obsolete variables causing errors with Destinations module.

1.09:
- Updated for One Tamriel (Update 12).
- Fixed issues with Harvest Map and Potion Maker modules introduced with One Tamriel.

1.08b:
- Fixed incorrect positioning of Poison Tracker icon.

1.08a:
- Updated API to latest.
- Updated libraries to latest.

1.08:
- Fixed some syntax issues that would cause bugs running certain configurations (Azurah, wykkyd's mods) for the first time logging into a character. All tables now have proper checks for initialization.
- Fixed a typo that was causing the configuration manager to reboot the UI twice even when not needed for the current selected configuration.

1.07:
- Major re-write. Added new UI app to manually select which available addons to configure. Helpful for telling the addon not to re-configure things like wykkyd's Macros or Outfitter once you have the base structure set (both now supported and unchecked by default).
- Included option to load incoming-only text with Combat Cloud, which is something not tracked well/at all by the game's combat text. Recommend enabling all game combat text when using this option.
- Improvements to Azurah config (Telvar/Infamy location).
- More general maintenance and tweaks.

1.04:
- Added support for Votan's Minimap, which I now recommend as the default.
- Minor tweaks and changed descriptions a bit.
- Harvens AS to LAM adapter to recommended addon list (to put Votan's mini map settings in the same Addon Settings section as everything else).

1.03:
- New configuration for AUI. Uses minimap by default (can be disabled in Addon Settings AUI Modules if you use a different map). If you enable the action bar module /pui will now automatically detect it and adjust the position for enchant and poison tracking. Must run /pui again after making changes to AUI action bar module settings.
- Horse feeding will now be disabled from the top toolbar if the current character has 60/60/60 training.

1.02:
- Updated Azurah quest tracker position
- Updated for new Srendarr time display options.

1.01:
- Created preliminary assignment for new Srendarr Prominent bars 1 and 2 and gave default positions.
- Will not appear unless you assign something to them in Srendarr options.
- Bar 1 is on the left of the player Bar 2 is on the right.

1.0:
- No longer in beta!
- Updated for new changes to Srendarr.
- No longer clears Srendarr blacklist/prominent settings when running /pui again.
- Minor layout improvements.

0.26beta:
- Added new options for Srendarr.
- Minor positioning update for Srendarr, Azurah, and Poison Tracker.

0.25beta:
- Added Potion Maker (for Alchemy Crafting) by: facit, Khrill, votan to supperted addons.
- Updated variables for No, Thank You and Fyrakin's Minimap.
- Various minor tweaks.

0.24beta:
- Updated support for new Poison Master version.
- Re-uploaded with a few minor tweaks to colors and the like.
- Re-uploaded with changes for new No Thanks You options.

0.23beta:
- Added support for Combat Cloud, for optional floating combat text.

0.22beta:
- Added support for AUI (only uses the minimap module) as an alternative to Fyrakin's Minimap for those having problems with performance. AUI has no border pins but otherwise is just as good and looks exactly the same. Make sure to check "Allow Outdated Addons." Only install Fyrakin's Minimap OR AUI, not both.

0.21beta:
- Added support for my new Poison Master addon.

0.2beta:
- Fixed an issue preventing Harvest Map routine from making changes. Re-run /pui in-game (PhinixUI does not affect existing pins).

0.1beta:
- Initial release
Archived Files (1)
File Name
Version
Size
Uploader
Date
1.14.5
46kB
Phinix
07/25/21 02:41 PM


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Unread 12/11/16, 11:25 AM  
Phinix
 
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The problem with Destinations should be fixed. I had some obsolete variables being set.

As for custom UI scale apparently that is something that I did at some point. Until I can figure out how to dynamically adjust for that this is the scale I am using:



You can enable custom scale and set it to the above level, run /pui to configure everything, then toggle it off after you have moved the clock and anything else that goes off the screen.
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Unread 11/27/16, 04:58 PM  
UltimateZero
 
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Originally Posted by wolfeng_
Doesn't seem to play well with custom scales?

http://i.imgur.com/8aKAPla.jpg
Doesn't seem to play well with the default scales either. From what I can tell, when I had custom scales on the Clock is supposed to be at the bottom left corner of the screen, but instead it was under the chat. When I disabled the custom scales (which sets everything back to default) then ran configuration again, Clock is now gone from the interface entirely. Not to mention the minimap is off the side of the screen.

Custom Scaling:
https://i.gyazo.com/8009f09f70277e3c...ed3a0be27a.jpg
Default Scaling:
https://i.gyazo.com/9bc53d6f191b9da2...65e3707698.jpg

Not sure why it's doing that.


EDIT:
I got it to look just about right by tweaking the custom scale until everything seemed to border the screen and match the screenshots. Phinix may have positioned everything with the custom scale on.

Scale Setting:
https://i.gyazo.com/19a8faea768d9bb7...89614352d2.png
UI at Scale:
https://i.gyazo.com/e4fc8c97a6a33c01...02be0f1432.jpg


Also! People having troubles with Destinations (I am as well), just toggle it off during /pui configuration for now and then edit it yourself later. It's one of those mods that you'll probably end up configuring eventually anyway.
Last edited by UltimateZero : 12/01/16 at 11:18 AM.
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Unread 11/14/16, 07:02 PM  
Acapella75

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This mod abandoned?
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Unread 11/02/16, 12:49 AM  
gtredx69

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Destinations Addon causing fail

Hey
Wonderign can you help with this.
When I run /pui I get this and all settings fail to save then.

user:/AddOns/PhinixUI/modules/Destinations.lua:106: attempt to index a nil value
stack traceback:
user:/AddOns/PhinixUI/modules/Destinations.lua:106: in function 'ApplyToDB'
user:/AddOns/PhinixUI/modules/Destinations.lua:585: in function 'PUIAddon.Destinations'
user:/AddOns/PhinixUI/AddonDB.lua:13: in function 'run'
user:/AddOns/PhinixUI/PhinixUI.lua:214: in function 'RunSelected'
user:/AddOns/PhinixUI/PhinixUI.lua:322: in function 'PUIAddon.XMLNavigation'
PUIAddon_MainFrameListFrameRunButton_MouseUp:6: in function '(main chunk)'

Cheers
Gareth
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Unread 11/01/16, 10:36 PM  
Acapella75

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Got this LUA error after installing all the core and optional mods:

user:/AddOns/PhinixUI/modules/Destinations.lua:106: attempt to index a nil value
stack traceback:
user:/AddOns/PhinixUI/modules/Destinations.lua:106: in function 'ApplyToDB'
user:/AddOns/PhinixUI/modules/Destinations.lua:585: in function 'PUIAddon.Destinations'
user:/AddOns/PhinixUI/AddonDB.lua:13: in function 'run'
user:/AddOns/PhinixUI/PhinixUI.lua:214: in function 'RunSelected'
user:/AddOns/PhinixUI/PhinixUI.lua:322: in function 'PUIAddon.XMLNavigation'
PUIAddon_MainFrameListFrameRunButton_MouseUp:6: in function '(main chunk)'
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Unread 10/28/16, 06:15 PM  
ram911

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I Love it!

Enjoying your configuration for these addons, I could not have done this myself being so new to the game (2 weeks). One question regarding Dungeon Finder UI text that I noticed in the video below -

Example video

"How did you move it to the left side of the screen? " as mine clutter's the quest information on the right.
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Unread 10/12/16, 12:31 AM  
ArchmageLexar

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Installation error

I keep getting a lua error when I try to apply the UI in-game. It seems to have something to do with the Destinations addon.
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Unread 09/09/16, 06:42 PM  
ronguiness

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Thanks

Thanks for this Addon. Its a nice clean UI. I use it as a base addon for all my characters before adding anything else in.
Very cool
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Unread 08/04/16, 07:03 PM  
AkeGamer

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Originally Posted by Phinix
Originally Posted by AkeGamer
Phinix I'm loving the UI again thanks to your streamlining and optimizations.

Just one suggestion: could you please highlight any deltas in the mods list (both required and optional) for each version update? I find myself having to scan/reconcile each time to make sure I didn't miss any. And I have missed a few along the way.

Thanks again.
I try to post what modules I make changes to in the change log, but it sounds like you are looking for something more like a GitHub type repository that highlights the actual lines of code that were changed between versions?
No, what you mentioned first is what I am after. Like if you add a new addon to the list (or remove) it would be helpful to be able to easily see. I may have missed it in the change log and will look there.

Thanks.
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Unread 08/04/16, 01:47 AM  
Phinix
 
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Originally Posted by AkeGamer
Phinix I'm loving the UI again thanks to your streamlining and optimizations.

Just one suggestion: could you please highlight any deltas in the mods list (both required and optional) for each version update? I find myself having to scan/reconcile each time to make sure I didn't miss any. And I have missed a few along the way.

Thanks again.
I try to post what modules I make changes to in the change log, but it sounds like you are looking for something more like a GitHub type repository that highlights the actual lines of code that were changed between versions?
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Unread 08/01/16, 02:23 PM  
AkeGamer

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Phinix I'm loving the UI again thanks to your streamlining and optimizations.

Just one suggestion: could you please highlight any deltas in the mods list (both requireed and optional) for each version update? I find myself having to scan/reconcile each time to make sure I didn't miss any. And I have missed a few along the way.

Thanks again.
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Unread 07/30/16, 11:13 PM  
wolfeng_

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Doesn't seem to play well with custom scales?

http://i.imgur.com/8aKAPla.jpg
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Unread 07/29/16, 02:24 PM  
AkeGamer

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Originally Posted by ThelD
I can't seem to hit the spot. It just stays rooted to the center of the screen, mocking me.

Originally Posted by Phinix
You have to click and drag the shaded area around the border not the icons themselves.
I'm having the same problem even when I go into the addon and unlock the frame. The word unlock shows above the poison icon but I can't land on the right spot to move it.

HELPUHHHH


UPDATE: managed to get it to move after both unlocking it and attempting to move it from while looking at (I)nventory. After that I was able to move it from the main screen after unlocking the cursor.
Last edited by AkeGamer : 07/29/16 at 02:35 PM.
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Unread 07/29/16, 01:08 PM  
Phinix
 
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New in-game app!

Added a new UI app to manually select which available addons to configure. Helpful for telling the addon not to re-configure things like wykkyd's Macros or Outfitter once you have the base structure set (both now supported and unchecked by default).

Type /pui or set a key binding to open the selector.

Included option to load incoming-only text with Combat Cloud, which is something not tracked well/at all by the game's combat text. Recommend enabling all game combat text when using this option.

Also some improvements to Azurah config (Telvar/Infamy location), and more general maintenance and tweaks.
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Unread 07/27/16, 10:29 PM  
ThelD

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I can't seem to hit the spot. It just stays rooted to the center of the screen, mocking me.

Originally Posted by Phinix
You have to click and drag the shaded area around the border not the icons themselves.
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