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Updated: 05/31/18 02:37 AM
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Updated:05/31/18 02:37 AM
Created:02/25/17 01:24 PM
Monthly downloads:269
Total downloads:204,386
Favorites:246
MD5:
Categories:Homestead, Discontinued & Outdated
ItemPreview (discontinued)  Popular! (More than 5000 hits)
Version: 1.14b
by: Shinni [More]
This addon allows you to preview items such as armor, weapons, furniture and furniture recipes.
Simply click on the item to preview it.
The addon works anywhere in the UI. You can preview items from the trading window, the inventory, the mail window, the guild trader etc.
You can also preview furniture and recipes when right clicking on an item link (eg in the chat) and selecting "Preview".
# 1.14
- fixed the armor option in the addon settings
(a) removed a forgotten debug output
(b) fixed preview on click from the addon settings

# 1.13
- compatible with the Summerset update
- added settings to enable/disable the preview on certain scenes

# 1.12
- fixed a bug where the /previewarmor toggle would not work outside the inventory screen.

# 1.11
- compatible with dragon bones update
- weapons can now be previewed

# 1.10
- added some debug output to help with the failed preview issues

# 1.9
- added the CustomMenu library, which I accidentally removed in the last update

# 1.8
- added clockwork items to the preview
- added quaternary keybind (default T) to end preview
- added armor preview

# 1.7
- compatible with the CC update

# 1.6
- added new furniture from the HotR update

# 1.5
- fixed a bug which prevented the /previewonclick toggle to be saved
- fixed preview at the bank

# 1.4
- fixed a bug where the addon would try to preview non-furniture items

# 1.3
- compatible with the Morrowind update
- added option to disable left click for previewing
- it's possible to preview via right click -> preview
- thanks to the API update guild and NPC stores work more reliably now for rare furniture

# 1.2
- the preview is now started by clicking on the item
- preview works for recipes and furniture
- preview works in the trading window, the inventory, the mail window, the guild trader, NPC merchants, personal and guild bank

# 1.1
- Added preview for recipes

# 1.0
- Release
Archived Files (17)
File Name
Version
Size
Uploader
Date
1.14a
149kB
Shinni
05/31/18 02:33 AM
1.14
149kB
Shinni
05/31/18 02:30 AM
1.13
149kB
Shinni
05/27/18 07:04 AM
1.12
96kB
Shinni
02/16/18 04:56 PM
1.11
96kB
Shinni
02/12/18 05:06 PM
1.10
94kB
Shinni
12/23/17 02:06 PM
1.9
94kB
Shinni
12/11/17 01:18 PM
1.8
89kB
Shinni
12/10/17 08:07 AM
1.7a
87kB
Shinni
10/21/17 08:56 AM
1.7
5kB
Shinni
10/21/17 08:09 AM
1.6
87kB
Shinni
08/14/17 03:10 PM
1.5
87kB
Shinni
07/23/17 07:04 AM
1.4
82kB
Shinni
05/22/17 01:24 PM
1.3
82kB
Shinni
05/22/17 01:11 PM
1.2
64kB
Shinni
02/26/17 11:53 AM
1.1
58kB
Shinni
02/25/17 04:59 PM
1.0
58kB
02/25/17 01:24 PM


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Unread 02/12/18, 06:45 PM  
Neverlands
 
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Forum posts: 7
File comments: 571
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Downloaded the latest update but still cannot preview neither armor nor weapons except at the crafting station.
I am using the german client.

With disabled armor preview (/previewarmor) I still get the magnifiying glass when hovering over an armor item in the inventory bag.
Also, at the a crafting station the armor preview cannot be deactivated anymore.

When I am in a merchant window and preview a furniture item the window gets closed immediately but it always works the second time.
Last edited by Neverlands : 02/12/18 at 07:06 PM.
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Unread 02/12/18, 12:19 PM  
cbankston

Forum posts: 2
File comments: 92
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Merchant Interface Broken

My merchant interface had no sell button and could not be closed without ending EXO with Task Manager until I disabled this very useful addon. I had to disable all addons and re-enable them one by one to find this was the one causing the problem.
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Unread 02/12/18, 07:46 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
Uploads: 22
Just a heads up: This addon will break with today's eso update.
I have a fixed version of this addon based on the PTS version of the game. Once I have tested it on live (in 5-6 hours from now), I will upload it here.
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Unread 01/31/18, 10:29 AM  
Phinix
 
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Forum posts: 186
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Uploads: 32
Errors in Dragon Bones...

Confirmed... I hope Zeni didn't do something stupid like make it LESS possible to show previews through the API since there is no reason other than pure LAZINESS.

The only reason they have ever stated is "datamining" but this is pure bunk. All they would have to do is add a protected flag "currentAPI" or something and only allow the API to preview items with that flag, which would prevent previewing items that were not in the game currently.

Zeni has some really strange ideas about what addons should be allowed to do. They let Miat run rampant for years, yet they lock down the preview API from being able to show previews for any item in the game which HURTS NO ONE and only serves to make the interface more fun and enjoyable for everyone.

/confusion
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Unread 01/08/18, 03:56 PM  
Lakashi
 
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Forum posts: 4
File comments: 74
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Error on PTS

Currently has an error on PTS (3.3.0) when you learn a furtiture plan (specifically was one of the Praxis: Target Humanoid).

UPDATE: Happens constantly clicking on anything that can be previewed.

Error:
user:/AddOns/FurniturePreview/Libs/LibPreview/LibPreview.lua:311: function expected instead of nil
stack traceback:
user:/AddOns/FurniturePreview/Libs/LibPreview/LibPreview.lua:311: in function 'lib:EnablePreviewMode'
user:/AddOns/FurniturePreview/FurniturePreview.lua:293: in function 'FurPreview:Preview'
user:/AddOns/FurniturePreview/FurniturePreview.lua:218: in function 'hookFunction'
EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'ZO_InventorySlot_OnSlotClicked'
ZO_InventoryWalletList1Row1_MouseUp:4: in function '(main chunk)'
Last edited by Lakashi : 01/08/18 at 04:06 PM.
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Unread 12/30/17, 07:40 AM  
Octopuss
 
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When I try to preview a recipe in a guild store while being mounted, I get instantly dismounted.
I think it could be a bug.
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Unread 12/28/17, 08:10 AM  
randomsilliness

Forum posts: 2
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Originally Posted by Shinni
When "No thank you" disables the camera spin in the inventory, it also deactivates the possibility to preview while the inventory is open.
I never noticed that before, and I've used these two add-ons together for a long time now. Working on the assumption that I don't have Alzheimer's, what changed? Like others have posted, I hate the camera spin.
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Unread 12/26/17, 09:15 PM  
Shadowshire

Forum posts: 1
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Disabling Camera Rotation Prevents Preview from Inventory UI

Originally Posted by Shinni
According to the output you use some addon that deactivates the preview in the inventory, such as "No thank you".
When "No thank you" disables the camera spin in the inventory, it also deactivates the possibility to preview while the inventory is open.
Ah, so .... I have posted a request to the No, Thank You developer to ask that a configuration option be added that would enable the player to allow the camera rotation to occur in a context such as the Inventory UI:

http://www.esoui.com/downloads/filei...d=865#comments

Like the other reply said, as a feature the camera rotation "sucks". ...... I have no idea as to what the designer who included it in the game client was thinking. Maybe it was meant to recognize, intercept, and discard erroneous key-presses while a UI is open. I've had the camera rotation disabled for so long now that I can't recall all of the contexts in which it occurred.
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Unread 12/26/17, 12:52 PM  
Octopuss
 
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Ew, that sucks. The spin animation is something I cannot stand
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Unread 12/26/17, 12:18 PM  
Shinni
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Forum posts: 167
File comments: 550
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According to the output you use some addon that deactivates the preview in the inventory, such as "No thank you".
When "No thank you" disables the camera spin in the inventory, it also deactivates the possibility to preview while the inventory is open.
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Unread 12/24/17, 09:08 PM  
Shadowshire

Forum posts: 1
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Item Preview - Preview Furnishing in Bags - Debug Output

After I launched the game client and logged-in to Ace Firelight, I pasted the script that you provided into the Chat UI entry field. No output was displayed immediately (as far as I could determine, the channel was the default Say).

When I subsequent attempted to preview a piece of furniture in Firelight's bags, while the Chaut UI was displaying messages in the Zone channel, it displayed the lines shown in the following image:

https://imgur.com/6omZWnW
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Unread 12/24/17, 08:22 PM  
syzgod

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Originally Posted by Shinni
I added debug output, which can be enabled via the chat command
/script LibStub("LibPreview").debugOutput = true

After executing the chat command, there will be some debug output in the chat, when you try to preview something. If the preview doesn't work, please post a screenshot of the debug output. I hope it will help me with finding the cause of the issue.
First furniture no preview debug message:

[02:19] change preview world
[02:19] select default fragment
[02:19] add keybind again
[02:19] enable preview mode
[02:19] preview inventory furniture

Second:

[02:20] select framing fragment
[02:20] enable preview mode
[02:20] preview inventory furniture
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Unread 12/23/17, 02:08 PM  
Shinni
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Forum posts: 167
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I added debug output, which can be enabled via the chat command
/script LibStub("LibPreview").debugOutput = true

After executing the chat command, there will be some debug output in the chat, when you try to preview something. If the preview doesn't work, please post a screenshot of the debug output. I hope it will help me with finding the cause of the issue.
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Unread 12/23/17, 01:18 PM  
Phinix
 
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Re: Item Preview 1.9

Originally Posted by Shadowshire
When I use the left-click on a furnishing item in inventory while diplaying a character's Bags (without the Bank UI or a Guild Store UI displayed), then the display shows the character turns to face the player and nothing else changes...
This appears to be caused when the recipe is for a furniture item that is craftable but not available to purchase through the furniture interface with crowns.

I am guessing because the game only has MarketID for furniture items purchaseable in this way and so when the addon checks the LibPreview database in PreviewData.lua for a craftable item without a purchasable variant, the checks for lib:CanPreviewItemLink(itemLink) doesn't find a MarketID and returns false, causing the preview to fail.

That is just a guess based on a cursory examination of the code though.

The real question is, will it be possible to preview a furniture recipe/item you do not have in your inventory from an item link, if that item is not one that is purchaseable from the furniture interface with crowns?
Last edited by Phinix : 12/23/17 at 01:20 PM.
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Unread 12/21/17, 09:17 AM  
Octopuss
 
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Same problem here.
The preview works IF I have bank interface opened though. The item doesn't even have to be in the bank as long as I preview it from within the bank UI.
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