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Updated: 03/16/24 06:17 PM
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Compatibility:
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:03/16/24 06:17 PM
Created:04/15/14 09:21 PM
Monthly downloads:3,933
Total downloads:663,028
Favorites:757
MD5:
Categories:Combat Mods, Action Bar Mods, Graphic UI Mods, PvP
Greymind Quick Slot Bar  Popular! (More than 5000 hits)
Version: v2.7.2.12
by: bsrealm, ivanwfr

Checked with Update 41 Infinite Archive (9.3.5) (API 101041)
...some beta update could be in the Comments section
...last version always on GitHub

An in-combat complement to the Quickslot Radial Menu
  • Each Profile contains five custom Presets of up to eight equipped Slots.
  • One Profile for each of your characters.
  • And one for an Account-wide configuration you can access from any of your characters.
  • All Settings are saved after each session and restored at login.
And I totally approve Miss Bizz YouTube video about GQSB .. (a bit outdated but cute enough)


1. LAYOUT OPTIONS
  • You can drag an Unlocked-UI corner to visualize from one up to 8 Quick Bar Slot buttons
  • 1x8, 8x1, 2x3, .. Row x Col .. (8 cells max)

2. COLORS CUES
  • Button border Red = low-item-count ALERT
  • Button border Yellow = low-item-count WARNING

3. LABELS
  • Item count
  • Slot number
  • Slot hotkey

4. CUSTOM LAYOUT OPTIONS
  • Buttons-size
  • Labels font size
  • Labels position (left center right .. above middle below)

5. UI VISIBLITY OPTIONS
  • Visible when In-combat only
  • Visible when Reticle is showing (i.e. no interface-menu on screen)
  • Visible Always
  • Visible Never
  • Visible Blink changes
  • Visible FORCED (sneak a peek)
  • Visible BLOCKED (get out of the way)

6. HOTKEYS OPTIONS
  • Preset swap P1..P5 (while not IN-COMBAT)
  • UI-Display FORCED .. (temporary visible)
  • UI-Display BLOCKED .. (temporary hidden)
  • SELECT slot 1 .. Slot 8
  • Previous Item
  • Next Item
  • Reload UI
  • Clear Chat

7. ACTIVATION (i.e. Select, and display, the ITEM your next [Q] activation will use)
  • From a clicked Button
    and..or
  • From each slot Hotkey (Controls config menu)

8. And the Settings menu has more (with tooltips and warnings)
  • auto-select-next
  • auto-wrap
  • action-sounds
  • translucency
  • hide-game-action-bar-quick-slot (at the left of the action bar)
  • Activate Account-wide or Character's profile
  • In-combat delayed Preset swap (at the end of a fight)
  • Static Preset (changes won't be saved - so you can make a mess and restore anytime , possibly just at the
    end of a fight)

9. Pre-release on GitHub
Some corrections could be underway and, until next release, some In-Progress
version could be accessible on GitHub.


When you deploy a master zip from GitHub, the result should be a single folder
named after the Addon's name, under your live\Addons\ folder.


There should be no piled up folders such as GreymindQuickSlotBar\GreymindQuickSlotBar

Like so on Windows:

%USERPROFILE%\Documents\Elder Scrolls Online\live\AddOns\GreymindQuickSlotBar

you can try an copy-paste this line in File-Explorer

Screenshots

1. UI 3x2

2. UI 1x8

3. Unlocked UI resizing

4. Controls Hotkeys Binding

5. Settings menu 1/3

6. Settings menu 2/3

7. Settings menu 3/3

8. Visibility logic - A piece of lua code (230117)

v2.7.2.12 (240316)
- Checked with "Scions of Ithelia" DLC (9.3.5) (API 101041)

v2.7.2.11 (240218)
- Checked with Update 41 Infinite Archive (9.2.10) (API 101041)

v2.7.2.10 (240124)
- Addons Initialisation chat-messages removed
- Checked with Update 40 Infinite Archive (9.2.8) (API 101040)

v2.7.2.9 (231223)
- Checked with Update 40 Infinite Archive (9.2.8) (API 101040)

v2.7.2.8 (231014)
- Checked with Update 40 Endless Archive (9.2.0) (API 101040)

v2.7.2.7 (230716)
- Checked with Update 39 Necrom (9.1.0) (API 101039)

v2.7.2.5 (230607)
- Checked with Update 38 Necrom (9.0.5) (API 101038)
- GreymindQuickSlotBar.txt updated on 230707:00:33

v2.7.1 (220924)
- Checked with Update 36 Firesong (8.2) (API 101036)

v2.7.0 (220824)
- Checked with Update 35 High Isle (8.1.5) (API 101035)

v2.6.9 (220508)
- Checked with Update 34 High Isle (8.0): (API 101034)
1 [HOTBAR_CATEGORY_QUICKSLOT_WHEEL] extra argument for some functions
2 [standard QSB UI Shown / Hidden] [ZO_QuickSlot] replaced by [QUICKSLOT_KEYBOARD]
3 [QSB slot changed in radial menu] [EVENT_ACTION_SLOT_UPDATED] replaced by [EVENT_HOTBAR_SLOT_UPDATED]
4 [Disable Default Quick Slot Button] [ActionButton9] replaced by [QuickslotButton]
5 New keybinding to toggle AccountWide Settings ON-OFF
6 Buttons tooltip showing current preset, button number and Current AccountWide or Character Settings
7 ChatMute and ChatMax saved as Per-Preset options (instead of OFF AT LOGGIN)
8 Button labels above texture (instead of hidden below)

v2.6.8 220223
- Checked with Update 33 Deadlands (7.2.10): (API 101033)
1 - Added ChatMute and ChatWarned flags to warn at most once with "You need a refill"
2 - LibDebugLogger (if installed) to save logs in SavedVariables\LibDebugLogger.lua

v2.6.7 211105
- Checked with Update 32 Deadlands (7.2.5): (API 101032)
1 - Preset adjustments were rejected on first Item consumed (unless saved by a Preset swap or reload)
2 - Character name-to-ID and Megaserver migration code removed

v2.6.6 - 211101
Checked with Update 32 Deadlands (7.2.5): (API 101032)
1 - Keeping depleted items equipped in slot (will show on refill)
2 - Default Warning and Alert sounds set to none
3 - Warning and and Alert sounds controled by ChatMute Settings option
4 - Red-Gear-Header: added a tooltip about Lock this Preset
5 - "Initialize function scope" set to local

v2.6.5 - 210823
Checked with v7.1.5 - Waking Flame & Update 31: (API 101031)
1 - Patch for First time install (/ reinstall from scratch) issue
2 - Cloning FROM PRESET AccountWide to Character (both ways)
3 - Cloning PREVIOUS PRESET LAYOUT to UNLOCKED PRESET (red pin)
4 - Cloning PREVIOUS PRESET CONTENT to EMPTY PRESET
5 - Using SERVER NAME to load SavedVariables
6 - Default Show Policy changed form Never to Always
7 - Default Auto-Clone previous-to-empty PRESET changed from false to true
8 - show-hide USER FORCED or BLOCKED have priority over SETTINGS VISIBILITY policy

v2.6.4 - 210605
- Checked with Update 30 Blackwood (7.0.5): (API 100035)

v2.6.3.3 - 210424
- Checked with Update 29 Flames of Ambition (6.3.0): (API 100034)
- Issue from Marazota: Hide buttons when champion dialog is showing
v2.6.3.2 210314
- Issue from Neverlands: quick slot swapping snap back on collectibles
v2.6.3.1 210313
- Issue from TheMikrobe: "Next <-o-> Previous wrap" was broken
v2.6.3 210312
- Checked with Update 29 Flames of Ambition 100034 (6.3.0): (API 100034)

v2.6.2 - 201107
- Checked with Update 28 Markarth (6.2.0): PTS (API 100033)
- Button Background Opacity slider
- UI Handles hidden by default (unless Lock UI is off)
- Weapon swap color applies to current slot button when Hiding buttons background is ON
updated displayed version (201107 16h48 CET)

v2.6.1 - 200824
- Checked with Update 27 Stonethorn (6.1.0) (API 100032)
- Saving last Preset selected slot


v2.6.1.4 - 200823 pre-release on GitHub
- Checked with Update XX (X.X.X): PTS (API 100032)
- Saving last Preset selected slot

v2.6.1.3 - 200717
- Checked with Update XX (X.X.X): PTS (API 100032)

v2.6.1.2 - 200703
- Checked with Update 26 (6.0.8): Greymoor (API 100031)

v2.6.1.1 - 200614
- Checked with Update 26 (6.0.5): Greymoor (API 100031)
- Solved issue "3137: function expected" .. global conflict declared local


v2.6.0 - 200530
- Checked with Update 26 (6.0.5): Greymoor (API 100031)
- UI hidden while scrying or digging Antiquities

v2.5.0 200527
- Checked with Update 26 (6.0.5): Greymoor (API 100031)
- Chat Clear restored thanks to still supported code from ChatWindowManager
- Blink Changes shows Slot buttons only, excluding Settings handles

v2.4.9 200229
- Checked with Update 25 (5.3.4): Harrowstorm (API 100030)
- ZO_ChatWindowTemplate1Buffer .. Chat clear not supported since Update 25

v2.4.8 191027
- Checked with Update 24 (5.2.5): Dragonhold (API 100029)
7:19 PM UTC:
- DependsOn: LibAddonMenu-2.0 (embedded lib folder removed)
Trader08_mod
- LockThisPreset
- DelayPresetSwapWhileInCombat
- Items with same Id but different flavors improved support based on Items Link.
Chat
- LinkToChatOnClick to copy button's item link into chat.
- ChatMax utility option to unlock Chat Window maximum size.
- ChatMute option to block all Chat warning messages.
- (a per-session option i.e. not per-preset): one for Account-wide, one by Character.
Option defaults
- Re-shuffled Settings Menu.
- Default Show Policy set to [Never] instead of [Always]
- Default Visual Cue set to [OFF] instead of [Warn + Alert]
- UI layout may be reduced to a single [1x1 cell] .. down from [2R x 1C]
- [X] Defaults Settings button will only reset the Current Preset.
- (use the /resetall slash-command to reset all 5 Preset at once).
Addons dependency
- Preventing early calls to Refresh_handler from globalapi.lua at login
- Deleted ## DependsOn: directive in favor of embedded ranked-up libraries
- Updated ## Description: directive in embedded libraries manifest

v2.4.7
- 190813
- Checked with Update 23 (5.1.5): Scalebreaker - APIVersion: 100028.
* Crafting Station: ForceBarVisibility to work while ALREADY crafting or showing Skills window.
- Locked Forced Blocked and Display policy precedence tuned for more consistent Show or Hide results
- New Key binding to open Settings Menu
- ...use /gqsb debug_station for logging

v2.4.6
- 190522
- Checked with Update 22 (5.0.5): Elsweyr - APIVersion: 100027.
- Added PRESET SWAP COOLDOWN to prevent SPAM WARNING MESSAGES.
- New settings Option: Print selected item description in to Chat Window.
* Crafting Station: UI EFFECTIVELY freezed while crafting or showing Skills window.
- "Blink Changes" display duration set to 500ms (up from 10ms).
* Initial "Visibility" option set to "Always" so that it wont start hiding by default.

v2.4.5
- 190226
- Checked with Update 21 (4.3.5): Wrathstone - APIVersion: 100026
* New saved settings option: Account-wide or Character Settings
* User Interface showing a BIG RED X when unlocked .. instead of hiding slotted items

v2.4.4
- 181113
* collectible...: Murkmire missing function call to [SelectSlotCollectible] replaced with [SelectSlotSimpleAction]
................ (thanks to Static's Quickslot Profiles rummage)
* crafting......: UI freezed while working at some Crafting Station (as suggested by Baertram).
* tooltips......: UI shows a few more descriptions

v2.4.3
- 181027
- Checked with Update 20 (4.2.5): Murkmire - APIVersion: 100025
- UI freezed while working at some Crafting Station (as suggested by Baertram).

v2.4.2
- 181023
- Checked with Update 20 (4.2.5): Murkmire - APIVersion: 100025
- patch version typo corrected

v2.4.1
- 181022
- Checked with Patch v4.2.5: Murkmire - APIVersion: 100025

v2.4.0
- 180815
</p><p class='wall_of_text_split'>- Checked with Update 19 (4.1.15): Wolfhunter - APIVersion: 100024

v2.3.9
- 180522
- Checked with Update 18 (4.0.5): Summerset - APIVersion: 100023

v2.3.8
- 180312
- Tracking potions with same slotId .. promoted to a "known issue"
- New "NO SOUND ENTRY"
- New "Blink Changed" Display Policy

- 180310
- Tracking potions with same slotId .. (forum comment @Nudel)

v2.3.7
- 180302
- FIXED Collections Issue since API 100022 - GetCollectibleIdFromLink did the trick

v2.3.6
- 180226
- Checked with Patch 3.3.7
- FIXED GreymindQuickSlotBar.lua:984 error message: - missing again COLLECTIONS_INVENTORY_SINGLETON

v2.3.5
- 180214
- WORAROUND: version tag for the missing COLLECTIONS_INVENTORY_SINGLETON

v2.3.4.4
- 180212
- Checked with (3.3.5): Dragon Bones - APIVersion: 100022
- TODO: find a replacement for missing COLLECTIONS_INVENTORY_SINGLETON to synchronize collectibles
- QSB Bar visibility: 2 more Keyboard Shortcuts and slash-commands:
- New slash-command.: /gqsb force .. to force Bar Visiblity
- New slash-command.: /gqsb block .. to block Bar Visiblity (overrides force)
- Controls-Keybind and Chat-Report colors .. to better spot what's ON and what's OFF
</p><p class='wall_of_text_split'>- Events bursts handling shorter .. to update UI faster

v2.3.4.3 -- Release candidate v2.3.4.3 on GitHub
- 171128
- New slash-command.: /gqsb clear ...to clear Current-Preset-Items.
- New option: Auto-Clone previous-to-empty preset (ON OFF) ...whether to copy the CURRENT PRESET LAYOUT AND CONTENT when selecting an EMPTY PRESET.
- Addon-Version added into the Settings Menu Display Name.

v2.3.4.2
- 171028
- Checked with Update 16 (3.2.6): Clockwork City - APIVersion: 100021
- Works with LibAddonMenu 2.0 r25

v2.3.4.1
- 170917
Collectible Presets properly saved and restored.

v2.3.4
- 170902
Collectible Items Support.
Collectible tooltip active state missing (Found no sync capable EVENT_XXX).

v2.3.3.2
- 170829
LibAddonMenu empty panel issue: could not find any workaround.

- lib author wont consider his buttons should not be the only means to change addon settings.
- Found no way to avoid this side-effect when I need to refresh Per Preset Settings Panel UI.
- workaround: use the cog to the right of the Addon UI.


v2.3.3.1
- 170822
Preset selection: 5 more Keyboard Shortcuts

v2.3.3
- 170818
Changed from Account-wide to Per-character Preset
...meaning each character will save and restore its own full-preset
</p><p class='wall_of_text_split'>Activating an EMPTY PRESET will clone the CURRENT PRESET (Layout and Content)
Instant UI update when Weapon Swap Colors is changed

v2.3.2.1
- 170815
- correction for error message: [536: operator .. is not supported for nil .. string]

v2.3.2
- 170814
- Checked with Update 15 (3.1.5): Horns of the Reach - APIVersion: 100020
- Works with LibAddonMenu 2.0 r24 and LibStub-1.0r4

5x SlotItemTable (one per PRESET):
.. a new table to save and restore 8x [Quick Slot Bar itemName] [BAG_BACKPACK slotID] [button texture]

- Each preset saves and restores its own Quick Slot Items Set.
...can be used to setup ACTIVITY-SPECIFIC-ITEM-SETS (i.e. PvP, PvE or some other ativities)

- A new BIG TOOLTIP stating you have to click the red-pin when the Addon-UI is UNLOCKED during layout.

- IMPORTANT NOTE ABOUT "EXCESSIVE MESSAGE WARNING"
* Item swap adds up in the count of message spamming.
* If you get this warning, be sure to wait a few seconds before your next preset swap.
* (...it looks like chances to get this warning are low when the Item bag is showing)

- check_QSB_BAG_BACKPACK_slotId_to_check:
. When a new item is added into the BAG_BACKPACK,
. if this item is part of the current PRESET-ITEM-SET,
. it is added to the Quick slot bar when it is missing.
. This may happen when some pre-selected items are not available when a particular PRESET is activated.
. As adding items missing from the BAG_BACKPACK is not supported, it must be done when available.

- get_slotId_itemName:
. Access a BAG_BACKPACK [slotID] item name.

- loadItemSlots:
. Clear PRESET-UNCONFIGURED Quick Bar Slots,
</p><p class='wall_of_text_split'> . Equip PRESET-CONFIGURED Quick Bar Slots,
. Nothing happens when upgrading from previous addon-version,
. preserving whatever is slotted in the Quick Bar at that time.

- is_SlotItemTable_empty:
. ON FIRST USE OF THE NEW FEATURE:
. refrain from clearing current Quick Slot Bar (a NON-EXISTENT-PRESET is not the same as an EMPTY-PRESET)

- populate_an_empty_SlotItemTable:
. ON FIRST USE OF THE NEW FEATURE:
. capture current Quick Slot Bar content into an empty PRESET before SAVING OR USING it.

- clear_bNum:
. Clears a Quick Slot Bar entry based on intentionally-left-empty PRESET slot.

- equip_bNum_item_slotId:
. Equip a Quick Slot Bar entry based on an configured PRESET slot.

- handle_ACTION_SLOT_UPDATED:
. Save the item added to a Quick Slot Bar entry.
. ON FIRST USE OF THE NEW FEATURE:
. save all current Quick Slot Bar entries to update the Addon UI.

- save_QSB_to_SlotItemTable:
. save one of the CURRENT PRESET slot item: [item-name] [BAG_BACKPACK slotID] [button texture]

- get_BAG_BACKPACK_slotId:
. Search the BAG_BACKPACK to get the Item ID passed to equip_bNum_item_slotId.

- get_tooltipText:
. get information about currently EQUIPPED or SAVED item name.

v2.3.1
- 170524
- Checked with Update 14 (3.0.5): Morrowind - APIVersion: 100019

v2.3.0
- 170207
- Checked with Update 13 (2.7.5): Homestead - APIVersion: 100018
- (typo -= 1) (vertical->horizontal) (thx zasy99)

v2.2.9
- 161007
- Checked with Update 12 (2.6.4): One Tamriel - APIVersion: 100017
</p><p class='wall_of_text_split'>- Shortened a few more keyNames: Insert=[INS] Caps Lock=[Caps] Page Down=[PgDn] Page Up=[PgUp]
- changed lua file format from dos to unix (maybe the cause of some release issue in the comments)
- added the missing GreymindQuickSlotBar.xml Thanks Thrasher who spotted this one!


v2.2.8
- 160823
- Shortened a few displayed keyNames: BACKSPACE=[BKS] DELETE=[DEL] ENTER=[ENT]
...with the right caps such as......: Backspace=[BKS] Delete=[DEL] Enter=[ENT]

v2.2.7
- 160803
- Checked with Update 2.5.5: Shadows of the Hist - APIVersion: 100016
- no change required

v2.2.6
- 160601
- Checked with Update 2.4.5: Dark Brotherhood - APIVersion: 100015
- no change required

v2.2.5
- 160310
- Works with LibStub-1.0r4
- Installed LibStub Version: 1.0 r4 independently from LibAddonMenu archive which comes with another version(!)

v2.2.4
- 160309
- Cheked with Update 2.2.5: Thieves Guild - APIVersion: 100014
- Addon Settings of Warning and Alert Quantity clamping working again: (Alert < Warning)
- Works with LibAddonMenu 2.0 r19

v2.2.3
- 160219
- Prevented addon popup caused by WEAPON SWAP when SKILL WINDOW is showing

v2.2.2
- 160218
- Smarter handling of Disable Default Quick Slot option
- Added new slash command: /gqsb qsbhide to toggle this option

v2.2.1
- 151108
- Checked against Update 2.2.4 : Orsinium ...still working, no change

v2.2.0
- 150905
</p><p class='wall_of_text_split'>- Checked against Update 7 ...still working as it should, nothing changed

v2.1.9
- 150607
- Added Potion Tooltips on UI Mouse Over
- Catching an error involving a nil value and the mouse at load time

v2.1.8
...not worth a release

v2.1.7
- 150403
- Weapon Swap background color turned into a Settings option
...whether to change buttons background colors on Weapon Swap

v2.1.6
- 150330
- Hitting an empty-slot-keybind also works with Auto-select next not empty slot and Next <-o-> Previous Wrap
- User Settings for SoundAlert and SoundSlotted
- Support for SLOTTABLE PETS (nil-count items) -- (counting them as one instead of ignoring them)
- Buttons background green or blue in sync with Active Weapon Swap -- (if Hide background is OFF)
- UI update anti-burst -- (optimzation)
- Force Bar Visibility as an On-Off state machine -- (instead of a one shot action)

v2.1.5
- 150314
- workaround for random empty item: GreymindQuickSlotBar.lua:653: operator < is not supported for nil < number

v2.1.4
- ...with embedded LibAddonMenu-2.0r17 150308

v2.1.3
- tagged for Update 6 -- APIVersion: 100011 -- 150308
- Auto-select next not empty DISPLAYED slot

v2.1.0
- tagged for Update 5 -- APIVersion: 100010 -- 141105
- using LibAddonMenu 2.0 r16

v2.0.7.1
- REALLY tagged for APIVersion: 100009 -- 140924

v2.0.7
- tagged for APIVersion: 100009 -- 140924
- force ignoring any external global DEBUG variable -- declared local and set to false

v2.0.6
- "In Combat Only" Display Policy not disrupted by irrelevant inventory updates
</p><p class='wall_of_text_split'>- "Auto-select next non-empty slot" now restricted to visible buttons only

v2.0.5
- API 100008 compatible (140804).
- NextAuto is called (now!) when the last item of the currently selected Quick Slot has been consumed
... previously, it was only working in my dreams
- Added a Clear Chat keybinding entry

v2.0.4
- API 100007 compatible (140625).
- "Disable Default Quick Slot" option is more responsive to UI transitions.
...and when this option is OFF, this Add-On will neither Show nor Hide this button and let the game or any other Add-On in charge with no interference.
- Correction to next/previous slot key binding which missed the last entry.
- Search for "Auto-select next not empty slot" wraps to check all entries.

v2.0.3
- PATCHED LibAddonMenu so that Settings menu follows Preset swapping.
- "Disable Default Quick Slot" option enforced by Reticle change instead of when addon UI needs a refresh.
- TODO: turn this option into a 3-ways Dropdown: OFF/ON/IGNORE to let other addons take control.

v2.0.2
- ***MAJOR ISSUE SOLVED *** UI Font (back to univers57.otf from esocartographer-bold.otf)
- ADDED - Visibility Option "Always"
- CLARIFIED - Visibility Option behaviour:
. "Never" will have user decide at all time with "ForceVisibity" Keybinding
. "In Combat Only" and "Reticle" are event driven as before
. Using a Keybind or reorganzing Quick Slot Wheel will show the UI unless Visibility "Never" is selected.
. ForceVisibility will always toggle UI display
. then, Combat or Reticle reticle control will be restored.
. Visibility "Never" having no coded control, ForceVisibility will be the only means of action.
- Quantity Alert and Warning sliders lock issue solved.
- Visibility issue: (unexpected Action slot update was briefly showing UI)

</p><p class='wall_of_text_split'>- PENDING ISSUE: LibAddonMenu callbacks backfiring (if used once from within the settings menu, drop-down controls wont follow a preset swap until a /reloadui)

v2.0.1
- API 100004 compatible (140523).
- UI handles: Lock-unlock-pin, Preset x 5, Settings menu.
- Settings menu is updated with a new set of parameters at each change of the current Preset.
- Option to automatically select the next not empty slot when the current slot items are consumed.
- Reordered the 8 slots numbering so that 1-8 grid slots turn clockwise starting from 12 o'clock.
- Settings option menu items reordered so that most useful entries come near the top.
- Every settings change is effective immediately (reloadUI is never required).
- Options to anchor text to 5 horizontal and 5 vertical positions. (3 inside, 2 outside).
- Opacity and gray-out adjustable options.
- ...

v2.0
- Added color indicator for quantity label and key bind label if item quantity is 0.
- Prevent key labels showing 0 on empty slots.
- Fixed and improved auto-hide behavior. Can now use and click in "mouse mode" if not in UI menus or conversation.
- Revamped settings menu with subheaders, a dash of color and sliders for numeric inputs.
- Added feature and setting to disable default quick slot action button provided by the game.
- Added feature and setting to control the opacity/translucency of slot items that are not currently selected.

v1.9
- Can display item quantity and set position (horizontal and vertical) relative to quick slot items.
- Can force quick bar to show via a hotkey. This overrides all your other settings until its turned off by pressing the key again.

v1.8
- Can resize expanded bar to display as grids or purely vertical/horizontal strips (default). This also lets you only show a limited number of quick slots if you so desire.
- Keybinds to move to previous item or next item. Intelligently skips empty slots.
- Added auto-hide feature when in combat.
- More positioning options for keybind display label.
</p><p class='wall_of_text_split'>- Shows currently selected quick slot item with a colored label and all others with some translucency.
- Can now adjust the size of the quick slot items.
- Added ability to lock UI to prevent resizing or moving.

v1.7
- Updated the LAM addon, even though I don't benefit from the changes, its the right thing to do since other addons might source it via LibStub.

v1.6
- Key bind display and position (above/middle/below) for each quick slot item!

v1.5
- Now properly redraws the quick bar after wayshrining and traveling to player.

v1.4
- Ability to turn on/off the base background for the expanded quick slot bar.
- Added a new background to each quick slot item + settings to toggle this.
- Added visual cues based on two values (warnings, default 10 and errors, default 2) + settings to toggle and set these values.
- Added smart visual cue toggle that shows visual cues only when there's something to report.
- Can now move UI with and without background enabled and by clicking and dragging all areas around the slot items.
- New border graphic added to match ability bar.
- Settings now saved across characters!
- Better default settings.

v1.3
- Added toggle-able auto-hide feature that hides when in UI mode. Can still reposition in settings screen or with auto-hide off.

v1.2
- Fixed issue where you may not be able to move window after turning on/off show numbers via settings

v1.1
- Added reset button to settings in case the UI gets stuck somewhere
- Fixed some workflow issues in save functionality
- Untested (French client users please help!) fix for different language clients
</p>
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Archived Files (86)
File Name
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v2.7.2.11
52kB
ivanwfr
02/24/24 11:06 AM
v2.7.2.10
52kB
ivanwfr
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v2.7.2.9
52kB
ivanwfr
12/23/23 10:35 AM
v2.7.2.8
52kB
ivanwfr
10/14/23 08:48 AM
v2.7.2.7
52kB
ivanwfr
07/16/23 09:47 AM
v2.7.2.5
52kB
ivanwfr
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v2.7.2.5
52kB
ivanwfr
06/06/23 03:08 PM
v2.7.1
51kB
ivanwfr
11/05/22 10:37 AM
v2.7.0
51kB
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08/24/22 02:37 PM
v2.6.9
48kB
ivanwfr
06/11/22 08:58 AM
v2.6.8
45kB
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02/23/22 08:44 AM
v2.6.7
44kB
ivanwfr
11/10/21 07:35 AM
v2.6.7
44kB
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11/06/21 08:55 AM
v2.6.5
45kB
ivanwfr
08/23/21 11:46 AM
v2.6.4
42kB
ivanwfr
06/05/21 10:08 AM
v2.6.3.3
41kB
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v2.6.3.2
41kB
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03/14/21 08:46 AM
v2.6.3.1
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03/13/21 03:17 PM
v2.6.3
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v2.6.2
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11/07/20 09:50 AM
v2.6.1
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v2.6.0
40kB
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v2.5.0
41kB
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05/27/20 03:40 PM
v2.4.9
40kB
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02/28/20 08:07 PM
v2.4.8
40kB
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10/27/19 01:21 PM
v2.4.7
79kB
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08/13/19 03:10 PM
v2.4.6
78kB
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05/22/19 05:23 PM
v2.4.5
77kB
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v2.4.4
75kB
ivanwfr
11/13/18 10:45 AM
v2.4.2
75kB
ivanwfr
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v2.4.0
74kB
ivanwfr
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v2.3.9
74kB
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v2.3.7
74kB
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v2.3.6
74kB
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v2.3.5
74kB
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v2.3.4.4
73kB
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v2.3.4.2
72kB
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v2.3.4.1
72kB
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v2.3.4
72kB
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v2.3.3
63kB
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08/18/17 01:19 PM
v2.3.2.1
63kB
ivanwfr
08/15/17 01:47 PM
v2.3.2
63kB
ivanwfr
08/14/17 03:09 PM
v2.3.1
58kB
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05/23/17 04:48 PM
v2.3.0
58kB
ivanwfr
02/06/17 08:00 PM
v2.3.0
58kB
ivanwfr
02/06/17 06:34 PM
v2.2.9
58kB
ivanwfr
10/07/16 03:39 AM
v2.2.9
57kB
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v2.2.9
58kB
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v2.2.8
58kB
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v2.2.8
58kB
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v2.2.7
57kB
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v2.2.6
57kB
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v2.2.5
57kB
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v2.2.5
50kB
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v2.2.4
50kB
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v2.2.3
50kB
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v2.2.2
50kB
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v2.2.1
50kB
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11/08/15 10:26 AM
v2.2.0
50kB
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v2.1.9
50kB
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v2.1.7
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v2.1.6
50kB
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04/03/15 08:32 AM
v2.1.5
48kB
ivanwfr
03/19/15 07:12 AM
v2.1.4
48kB
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v2.1.3
44kB
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v2.1
46kB
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11/05/14 01:58 PM
v2.0.7.1
22kB
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v2.0.7
22kB
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v2.0.6
22kB
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v2.0.5
22kB
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v2.0.4
22kB
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06/25/14 11:01 AM
v2.0.3
22kB
ivanwfr
05/31/14 11:14 AM
v2.0.2
22kB
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05/30/14 03:47 PM
v2.0.1
21kB
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v2.0
16kB
bsrealm
05/11/14 08:28 PM
v1.9
15kB
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05/06/14 06:48 PM
v1.8
14kB
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v1.7
11kB
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04/22/14 01:20 PM
v1.6
11kB
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v1.5
11kB
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v1.5
11kB
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v1.4
11kB
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v1.3
9kB
bsrealm
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v1.2
9kB
bsrealm
04/17/14 10:11 AM
v1.1
9kB
bsrealm
04/16/14 06:12 PM
v1
8kB
bsrealm
04/15/14 09:21 PM


Post A Reply Comment Options
Unread 12/31/17, 12:19 PM  
snippy64

Forum posts: 0
File comments: 6
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Originally Posted by ivanwfr
Hi snippy, this one is Fast! -- maybe with some side effect -- you tell me...
It's perfect! No visual lag at all when using next/prev keybinds. Thanks for the quick turnaround!
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Unread 12/30/17, 12:59 PM  
ivanwfr

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Hi snippy, this one is Fast! -- maybe with some side effect -- you tell me...
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Unread 12/28/17, 05:50 PM  
ivanwfr

Forum posts: 9
File comments: 521
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Originally Posted by snippy64
I just installed GQSB so I could have a second page with siege/repair for PvP, two questions:

1. Is there a way to copy the location/size of one bar to another?
2. There seems to be visual lag when using the next/prev keybinds. The quick slot shows the right item, but the 'active' UI on GQSB is delayed, is there a resolution for that? Is it because of the 'skip empty/etc' logic?
Hi snippy,

For the first point, you can clear all 8 slots of the new preset to trigger the copy-empty-layout-and-content from another to this one. When you switch back to it from one that is not empty, both layout and content will be copied as a template.

For the second point, I'll have to check and observe. The skipping could not be the cause as it's not something that could possibly take significant compute time... I will have to find what you're doing that could go through some purposely delayed behavior that could be managed some other way...
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Unread 12/28/17, 03:37 PM  
snippy64

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I just installed GQSB so I could have a second page with siege/repair for PvP, two questions:

1. Is there a way to copy the location/size of one bar to another?
2. There seems to be visual lag when using the next/prev keybinds. The quick slot shows the right item, but the 'active' UI on GQSB is delayed, is there a resolution for that? Is it because of the 'skip empty/etc' logic?
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Unread 12/18/17, 07:58 PM  
ivanwfr

Forum posts: 9
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Originally Posted by Baertram
...
It does not work as expected until now but maybe you can find a way.
Got that one too! ... an endless conditions soup, so:

I've added BlockBarVisibility, that works the opposite way ForceBarVisibility does (with higher priority).

You can bind shortcuts to those and use slash commands.

Results are reported in Chat...

Tell me if you can manage with this v2.3.4.4 on GitHub before release.

Lua Code:
  1. function QSB_BlockBarVisibility()
  2.  
  3.     BlockBarVisibility = not BlockBarVisibility
  4.  
  5.     local keyName      = ""
  6.     local keyBindInfo  = GetKeyBindInfo("GREYMIND_QUICK_SLOT_BAR_BLOCK_BAR_VISIBILITY")
  7.     local kbi          = keyBindInfo[1]
  8.     local keyName = (kbi.keyCode ~= 0)
  9.     and              "|r ["..GetKeyName( kbi.keyCode ).."]"
  10.     or               ""
  11.  
  12.     local state = BlockBarVisibility
  13.     and            COLOR2.." ON"
  14.     or             COLOR4.." OFF"
  15.  
  16. d(keyName..COLOR1.." GQSB: Bar Visibility "..COLOR5.." BLOCKED "..state)
  17.  
  18.  
  19.     if BlockBarVisibility then
  20.         Hide("QSB_BlockBarVisibility")
  21.     else
  22.         Show()
  23.     end
  24.  
  25. end
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Unread 12/18/17, 02:50 PM  
Baertram
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Uploads: 78
Hey there,

I love this addon and won't play without it anymore!
Many thanks for keeping it alive.

But one annoying thing I noticed is:
If an addon like FCOStarveStop or any other food buff reminder is changing the quickslot automatidcally, Greymind Quickslotbar is coming to the front.
Even if I'm currently in the menus or settings or whatever.
-> Seems as if you listen to any event or have prehooked a function in order to show the quickslot bar if a quickslot changes.

This is great if we are overland or in a dungeon but is annoying us if we are at a crafting station or in the inventory, talking to a chatter etc.
Greymind quickslot bar is then above the slots at the bottom e.g. and we cannot close it. We need to abort crafting and restart it then.

Could you mabye put some code in that the Quickslotbar is not shown if any crafting, enchanting, alchemy, transmutation, provisioning station is shown, and if we are in the settings?

I think you can achieve this info by putting a callback into the HUD_SCENE:

Lua Code:
  1. --Callback function for HUD scene
  2.     HUD_SCENE:RegisterCallback("StateChange", function(oldState, newState)
  3.         if newState == SCENE_SHOWING then
  4. d("HUD_SCENE showing")
  5. --No inventory, chatter, bank, etc. opened! Free to show the greymind bar
  6.         elseif newState == SCENE_HIDDEN then
  7. d("HUD_SCENE hidden")
  8. --Something is opened, shown,  so hide the Greymind bar and do not show it as long as the hud_scene is hidden! Maybe set a preventer variable here or in SCENE_HIDING and clear it in SCENE_SHOWING or SCENE_SHOWN. Then check if the variable is true or false and show/hide the bar accordingly
  9.         end
  10.     end)


Edit:
Just tried the following.
Inside function show:

Lua Code:
  1. function Show() --{{{
  2. D("Show()")
  3.     if not QSB.hudSceneShowing then return end
  4. ...

Inside function Initialize:

Lua Code:
  1. function Initialize(eventCode, addOnName) --{{{
  2. D("Initialize()")
  3.     if (addOnName ~= QSB.Name) then return end
  4.     QSB.hudSceneShowing = false
  5.  
  6.     --Callback function for HUD scene
  7.     HUD_SCENE:RegisterCallback("StateChange", function(oldState, newState)
  8.         if newState == SCENE_SHOWING then
  9.             QSB.hudSceneShowing = true
  10.         elseif newState == SCENE_HIDING then
  11.             QSB.hudSceneShowing = false
  12.         end
  13.     end)
  14.  
  15.     -- KEYBINDINGS
  16. ...

It does not work as expected until now but maybe you can find a way.

If you need help testing just tell me.

Many many thanks!

Baertram
Last edited by Baertram : 12/18/17 at 03:17 PM.
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Unread 12/06/17, 07:16 AM  
ivanwfr

Forum posts: 9
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Originally Posted by Marazota
thanks!! new clear command is very very helpfull1

one thing
if im using smthing from slot, after i slear all and put new items in slots, items used just fine, but i have ingame msg error top right of the screen "Invalid Slot"

/reloadui fixed that glitch
Thanks Marazota for the feedback.
I could not get the warning message from using the /clear command...
Tell me if you see it again and what you were doing when it happened.
It could be a one-time issue when the new settings kicks in.
In that case, you won't see it again but every new user will!
But I have to reproduce the problem to find what's causing it...
I will do some more checking and wait for any issue you might have using this version before a release.
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Unread 12/06/17, 06:28 AM  
Marazota
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File comments: 1517
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thanks!! new clear command is very very helpfull1

one thing
if im using smthing from slot, after i slear all and put new items in slots, items used just fine, but i have ingame msg error top right of the screen "Invalid Slot"

/reloadui fixed that glitch
Last edited by Marazota : 12/06/17 at 06:32 AM.
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Unread 11/28/17, 07:19 PM  
ivanwfr

Forum posts: 9
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Release candidate v2.3.4.3
- 171128
- New slash-command.: /gqsb clear ...to clear Current-Preset-Items.
- New option: Auto-Clone previous-to-empty preset (ON OFF)
...whether to copy the CURRENT PRESET LAYOUT AND CONTENT when selecting an EMPTY PRESET.
- Addon-Version added into the Settings Menu Display Name.
Hi Marazota, could you try v2.3.4.3 on GitHub to see how it goes ? ...
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Unread 11/26/17, 06:33 PM  
ivanwfr

Forum posts: 9
File comments: 521
Uploads: 0
Originally Posted by Marazota
can you just add /clear command for current active hero?
pls fix this
I'll have a look at what happens with jovast settings manipulation but it could be tricky to say the least as it involves two layers of per-alt configuration fighting one another!
Anyway, entering some kind of a slash command at some point should do the trick...
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Unread 11/25/17, 01:52 AM  
Marazota
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Forum posts: 257
File comments: 1517
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Originally Posted by ivanwfr
Originally Posted by Marazota
trying new version from github now...
1) pls add version number somewhere, at settings menu or Add-onns
2) im usually /jovast my settings sometimes, can you add button or behaviour to reser pictures on slots? because i have different items but addon showing wrong pictures, from other hero
Hi Marazota,
1) Version number, and more, are accessible with the /gqsb slash-command since the time I got in charge of this addon.
2) I know of some weirdness between ZO Quick Slot Bar/Ring and the Back-Pack Bag contents... And it looks like It wont change as long as ZO wont clarify the API. Make sure to share any workaround you might find to face the issue.
Sorry for not being to find a way for a better solution at the moment.
the only way to clear addon's UI from fake icons from other heroes after /jovast, its to edit saved variables by hands?

can you just add /clear command for current active hero?
pls fix this


Last edited by Marazota : 11/25/17 at 04:08 AM.
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Unread 10/28/17, 07:07 AM  
ivanwfr

Forum posts: 9
File comments: 521
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Release v2.3.4.2
- 171028
- Checked with Update 16 (3.2.6): Clockwork City - APIVersion: 100021
- Works with LibAddonMenu 2.0 r25
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Unread 10/28/17, 06:22 AM  
ivanwfr

Forum posts: 9
File comments: 521
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Originally Posted by Marazota
trying new version from github now...
1) pls add version number somewhere, at settings menu or Add-onns
2) im usually /jovast my settings sometimes, can you add button or behaviour to reser pictures on slots? because i have different items but addon showing wrong pictures, from other hero
Hi Marazota,
1) Version number, and more, are accessible with the /gqsb slash-command since the time I got in charge of this addon.
2) I know of some weirdness between ZO Quick Slot Bar/Ring and the Back-Pack Bag contents... And it looks like It wont change as long as ZO wont clarify the API. Make sure to share any workaround you might find to face the issue.
Sorry for not being to find a way for a better solution at the moment.
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Unread 10/27/17, 02:09 AM  
Marazota
AddOn Author - Click to view AddOns

Forum posts: 257
File comments: 1517
Uploads: 2
trying new version from github now...
1) pls add version number somewhere, at settings menu or Add-onns
2) im usually /jovast my settings sometimes, can you add button or behaviour to reser pictures on slots? because i have different items but addon showing wrong pictures, from other hero
Last edited by Marazota : 10/27/17 at 02:12 AM.
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Unread 10/17/17, 12:26 PM  
ivanwfr

Forum posts: 9
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Re: Teleporting sometimes flips loadout

Originally Posted by MinuitPro
FYI

I've been running into a sporadic issue where teleporting to a wayshrine will sometimes switch from P1 to P2 and I have to open the quick slots (hold key) and it auto-corrects or use the keybinding for P1 to get back to it.
OK, thanks for the heads up.
But it looks like I wont have much luck at trying to reproduce the issue.
The only thing I can think of would be related to some P2 keybinding trigger, ...just a thought.
Let me know when you get some more clues about this...
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