Download
(171 Kb)
Download
Updated: 03/13/16 12:11 PM
Pictures
File Info
Compatibility:
Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:707
Total downloads:1,609,827
Favorites:1,713
MD5:
Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


Post A Reply Comment Options
Unread 10/28/15, 07:28 PM  
Sidney

Forum posts: 33
File comments: 81
Uploads: 0
Feature Request: Ability to change unit color for dead/offline/out of range

I would like to be able to change the color of people who are offline, out of range, or dead.

In the heat of a big battle it's hard to tell who are dead, offline or out of range without spending more time than I should (which can get us killed) looking directly at it and trying to see all the offline/deads or comparing varying levels of darkness.

Thank you!

Report comment to moderator  
Reply With Quote
Unread 10/27/15, 06:35 AM  
MonarchChief

Forum posts: 0
File comments: 34
Uploads: 0
Re: Re: Re: Debuff icons

Originally Posted by Cath
Originally Posted by Rizz
Originally Posted by jpdouble69
Debuff icons stay on the screen even if you do not target the mob (player?) anymore.

Is this a known issue?
I can confirm this.
Still no any solution/hotfix for this?
Its verry annoying, i feel forced to turn that target's debuffs icons off & use other buff/debuff addon
At this point, I'm using Srendarr for player and target buffs (they actually go away if you aren't pointing at them) while using FTC for player and target debuffs (FTC actually has a player debuff window + the debuffs glitch less than with Srendarr).
Report comment to moderator  
Reply With Quote
Unread 10/27/15, 01:07 AM  
Stiletto

Forum posts: 0
File comments: 1
Uploads: 0
Hello i registered so i can thank you for this wonderful addon and ask if there is any way to filter which buffs will show up? Atm when i for example enter stealth i get 4 buffs that i dont want to see its quite distracting and yet i want to see some of them like duration of stealth left and this way it makes it hard to find buff ur looking for.

Here is example of how spammy short buff tracking looks for me, most of those buffs are passive buffs that get triggered by abilities and i dont rly need to know about them, would be nice if we could be able to chose which buffs to hide from showing or tracking.

Here is picture, red circled area is where my short buffs are showing, its on that position so its close to mid of where combat is happening and where eyes are fixed on, its useful to know how long u got left on stealth for example, but on this picture only two buffs i pointed with arrows are ones i want to know about, rest are unwanted by me personaly.


Thanks in advance and keep good work


--
Last edited by Stiletto : 10/27/15 at 01:23 AM.
Report comment to moderator  
Reply With Quote
Unread 10/23/15, 12:47 PM  
Rizz
 
Rizz's Avatar

Forum posts: 0
File comments: 41
Uploads: 0
Re: Re: Re: Debuff icons

Originally Posted by Cath
Originally Posted by Rizz
Originally Posted by jpdouble69
Debuff icons stay on the screen even if you do not target the mob (player?) anymore.

Is this a known issue?
I can confirm this.
Still no any solution/hotfix for this?
Its verry annoying, i feel forced to turn that target's debuffs icons off & use other buff/debuff addon
yeah...been like this for 2 months almost. no updates.
Report comment to moderator  
Reply With Quote
Unread 10/21/15, 08:37 AM  
Cath

Forum posts: 0
File comments: 1
Uploads: 0
Re: Re: Debuff icons

Originally Posted by Rizz
Originally Posted by jpdouble69
Debuff icons stay on the screen even if you do not target the mob (player?) anymore.

Is this a known issue?
I can confirm this.
Still no any solution/hotfix for this?
Its verry annoying, i feel forced to turn that target's debuffs icons off & use other buff/debuff addon
Report comment to moderator  
Reply With Quote
Unread 10/04/15, 04:43 AM  
Scootworks
 
Scootworks's Avatar
AddOn Author - Click to view AddOns

Forum posts: 312
File comments: 64
Uploads: 28
ftc doesn't show me deadric mine and liquid lightning. is that normal?
Report comment to moderator  
Reply With Quote
Unread 09/24/15, 03:50 AM  
Rizz
 
Rizz's Avatar

Forum posts: 0
File comments: 41
Uploads: 0
Re: Debuff icons

Originally Posted by jpdouble69
Debuff icons stay on the screen even if you do not target the mob (player?) anymore.

Is this a known issue?
I can confirm this.
Report comment to moderator  
Reply With Quote
Unread 09/19/15, 10:08 AM  
webrunner

Forum posts: 0
File comments: 2
Uploads: 0
Re: Frames Resets

Originally Posted by Jarl Con
Every time i go into the addon settings (for any addon) my frame placement goes back to default for FTC. this really goes for anytime I change toons, log in, or reloadui. not sure why it won't lock them in place or save there placements. if anyone could help me out on this issue I would appreciate it.

Having the same issue. Its quite annoying. Anyone have a solution?

Regards.

WebR
Last edited by webrunner : 09/19/15 at 02:34 PM.
Report comment to moderator  
Reply With Quote
Unread 09/16/15, 07:13 PM  
Wratun
 
Wratun's Avatar

Forum posts: 0
File comments: 24
Uploads: 0
While killing normal mobs i'v noticed that i am not receiving an execute alert. Is this a bug or does it only show up on bosses and such?
Report comment to moderator  
Reply With Quote
Unread 09/15/15, 03:24 AM  
jpdouble69

Forum posts: 13
File comments: 194
Uploads: 0
Debuff icons

Debuff icons stay on the screen even if you do not target the mob (player?) anymore.

Is this a known issue?
Report comment to moderator  
Reply With Quote
Unread 09/14/15, 05:07 PM  
OSean980

Forum posts: 15
File comments: 127
Uploads: 0
Originally Posted by Wratun
Hello Atropos. I have been a user of FTC since i started playing ESO and honestly would not know what to do without it!

I use almost all the features of FTC. I have discovered one problem though. I tend to use the default ESO unit frames with FTC's Text overlay but when disabling FTC's Target frame you are unable to see your target's buff's. I know this is a minor thing to loose but if possible with you working on buffs at the moment, if you can find a way to let people who use the default frames see target buffs i will be a happy camper .


(PS: If you at one point are able to add a class icon to default unit frames that would be awesome too!)
I'm experiencing this same problem as well. Using default target frames, I can see every buff/debuff except the target's buffs.
Report comment to moderator  
Reply With Quote
Unread 09/14/15, 02:07 AM  
OSean980

Forum posts: 15
File comments: 127
Uploads: 0
Thanks for the update! This fixed most of the bugs with the buff tracker I've found. However, the templar ability "Purifying Ritual" still has an issue where it will disappear from the long buff list a few seconds after casting it, even though it is still active.
Report comment to moderator  
Reply With Quote
Unread 09/13/15, 10:49 PM  
hacky2007

Forum posts: 0
File comments: 14
Uploads: 0
Fixed

The Sorc Crystal Fragments buff bug is fixed with the latest update!
Thank you for all your hard work
Report comment to moderator  
Reply With Quote
Unread 09/13/15, 08:57 PM  
timidobserver

Forum posts: 37
File comments: 299
Uploads: 0
Originally Posted by sylance
just downloaded the new update. Rune focus - the buff itself is flashing while standing in the circle (not sure if this is intentional but its super annoying.)
It's because the buff constantly refreshes while you stand in the circle.
Report comment to moderator  
Reply With Quote
Unread 09/13/15, 07:01 PM  
sylance

Forum posts: 2
File comments: 5
Uploads: 0
just downloaded the new update. Rune focus - the buff itself is flashing while standing in the circle (not sure if this is intentional but its super annoying.)
Last edited by sylance : 09/13/15 at 07:01 PM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.