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Thieves Guild (2.3)
Updated:03/13/16 12:11 PM
Created:02/28/14 01:31 AM
Monthly downloads:552
Total downloads:1,609,073
Favorites:1,714
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Categories:Discontinued & Outdated, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
Foundry Tactical Combat (FTC)  Popular! (More than 5000 hits)
Version: 0.72
by: Atropos [More]
Foundry Tactical Combat is a user interface enhancement for The Elder Scrolls Online designed to give players access to relevant combat data in an easy to process framework which allows them to respond quickly and effectively to evolving combat situations. The multiple components of the FTC addon are designed to restore certain information to the game interface which many gamers may feel is missing from the default minimalistic UI.

The addon is still in active development by Atropos, and will hopefully continue to evolve and improve during the coming weeks and months. If you are a fan of the addon, keep an eye on the main addon page on Tamriel Foundry to ensure you always have the latest version.

FTC Components

Foundry Tactical Combat has six primary components which are each optionally configurable. All UI elements added by FTC can be disabled or repositioned to suit your preferences. Additionally, Foundry Tactical Combat is fully localized for French and German client versions!

Unit Frames – FTC Unit Frames refers to the display of attribute bars and other information pertaining to yourself, your target, and your group members. The FTC frames are designed to be lightweight and informative. The frames show numerical values for your resources and damage shielding, as well as visual indicators for active HoT and DoT effects, your target’s exceute threshold, and more. The unit frames can have a rich set of aesthetic customization options allowing you to achieve the exact look that fits your UI style.

Active Buff Tracking – The Buff Tracking component of FTC displays a configurable list of icons representing the known buff and debuff effects that are currently affecting your character. The ESO addon API does not provide this information for buffs with durations shorter than 30 seconds, but FTC uses an intelligent combination of detection mechanisms to carefully approximate your inventory of active effects. This knowledge can help you make more informed combat decisions, improve your resource management, and optimize your ability rotation.

Combat Log – Foundry Tactical Combat incorporates a text-based combat log which records a history of combat events so that you can review the details of recent encounters. The combat log by default alternates visibility with the ESO chat tab, but can be detached and positioned wherever you desire on-screen. An optional keybinding can be used to quickly toggle the visibility of the combat log.

Scrolling Combat Text – The FTC Scrolling Combat Text component enables real-time display of damage and healing values as they occur in combat as well as a helpful Combat Alerts component that warns your character immediately when significant combat events occur. FTC’s combat text displays the name and icon (when possible) for known sources of damage as well as useful indicators for damage avoidance through shielding, blocking, or dodging. The display style and format of scrolling combat text events can be customized in the settings menu.

Damage Statistics – The Damage Statistics component adds analytical tools to help you examine and improve your combat performance. While in-combat a small DPS meter tracks the length of your current encounter, your cumulative damage-per-second, and your cumulative healing-per-second throughout the fight. After combat has concluded, you can open a full Damage Report which details the composition of your damage and healing by target. These statitics can be linked to your party members in chat using a configurable keybinding or by clicking on the chat icons in the damage report.

Advanced Hotbar – The Advanced Hotbar component improves the default ESO action bar by adding some additional information that is useful in combat. Your current Ultimate pool and your percentage towards the next Ultimate activation is displayed as well as a visual glow indicator behind the ultimate itself which indicates that you are currently generating additional Ultimate in combat. The Advanced Hotbar component also adds an explicit potion cooldown timer so you can know exactly when you will be able to use your next consumable item.

Installation Instructions
To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

1) Download FTC_Current.zip to a location of your choosing.
2) Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
3) You should now have a folder inside Addons named “FoundryTacticalCombat” which contains the addon files.
4) Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
5) Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing “/ftc” into chat.
Version 0.72 - Bug fixes and ESO 2.3 compatibility. See http://tamrielfoundry.com/2016/03/foundry-tactical-combat-0-72/

Version 0.71 - Fix some bugs related to 0.70. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.70 - Update FTC for ESO 2.1 live. Refactor of buff tracking component. See http://tamrielfoundry.com/2015/09/ftc-070/

Version 0.68-0.69 - Internal testing on ESO 2.1 PTS.

Version 0.67 - Update LAM version, bug fixes.

Version 0.66 - Bug fixes, tweaks, performance improvements. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.65 - Many bug-fixes, introduce group DPS sharing. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.64 - Fix several issues with unit frames. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.63 - Fix issues and respond to user feedback. See http://tamrielfoundry.com/2015/06/ftc-063/

Version 0.62 - Fix miscellaneous bugs and a combat-impacting performance issue related to weapon swap.

Version 0.61 - Fix minor issue with menu settings

Version 0.60 - Major public release, complete overhaul of FTC components. See http://tamrielfoundry.com/2015/05/foundry-tactical-combat-060/

Version 0.39 - 0.59 - Private internal testing

Version 0.38 - Duplicate combat event bugfix, werewolf bugfix, crystal fragments tracking, update LAM

Version 0.37b - Fix champion XP tracking, fix for some buff durations.

Version 0.37a - Fix several UI errors with 1.6 release.

Version 0.37 - Supports API Version 100011, updates buff tracking, unit frames, new abilities, champion experience, potion alerts, and more.

Version 0.36 - Supports API Version 100010, Updates LibAddonMenu-2.0, Bugfixes, New abilities added to effects tracking, post total healing to chat

Version 0.35 - Supports API Version 100009, Migrates to LibAddonMenu-2.0, Minor stylistic improvements to scrolling combat text

Version 0.34 - Update for APIVersion 100008, fix to Crystal Fragments proc tracking

Version 0.33 - Code cleaning, patch 1.3 prep, updated LibStub, some buff corrections

Version 0.32 - Add configuration option for ultimate tracker, reverted several changes from 0.31 after ZOS hotfixes, re-designed DPS print-to-chat output, many improvements to German localization, small improvements to French localization.

Version 0.31 - Incoming damage names, improved dps meter accuracy, group dps meter, print-to-chat DPS report, continued localization, updated for API version 10004

Version 0.30 - Unit frame transparency slider, additional German localizations, combat status alerts, might of the guild tracking

Version 0.29 - Public release of unit frames, buff changes, German and French localization

Version 0.28 - Internal release, updated unit frames

Version 0.27 - Option to restore unit frame text when using ESO default frames, Option to de-anchor buffs from unit frames allowing them to be freely repositioned

Version 0.26 - Adds potion tracking, mini-dps meter, damage analysis and statistics, Nightblade passive buff extensions, additional unit frames options, removed mini character sheet, various bug fixes

Version 0.25 - Private development and refactoring

Version 0.24 - Increased self-buff detection sensitivity, fixed bug affecting sorcerers using Crystal Fragments with empty hotbar slots.

Version 0.23 - Public launch version.

Version 0.18 - 0.22 - Internal overhauls post-API nerf

Versions 0.13 - 0.17 - Further refinement pre-API nerf

Version 0.13 - First public release

Versions 0.01 - 0.12 - Private initial developement
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
0.71
171kB
Atropos
09/13/15 01:07 PM
0.70
170kB
Atropos
09/07/15 12:18 PM
0.67
176kB
Atropos
07/04/15 04:13 PM
0.66
171kB
Atropos
06/16/15 10:23 AM
0.65
171kB
Atropos
06/07/15 09:53 PM
0.64
168kB
Atropos
06/03/15 10:02 PM
0.63
168kB
Atropos
06/03/15 12:23 AM
0.62
167kB
Atropos
05/31/15 06:40 PM
0.61
167kB
Atropos
05/31/15 02:13 PM
0.38a
125kB
Atropos
03/26/15 10:16 AM
0.37b
120kB
Atropos
03/04/15 12:40 AM
0.37a
120kB
Atropos
03/03/15 08:40 PM
0.37
121kB
Dolby
03/03/15 02:08 AM
0.36
121kB
Atropos
11/09/14 10:26 PM
0.35
124kB
Dolby
09/14/14 11:07 PM
0.34
101kB
Atropos
08/06/14 07:46 PM
0.33
101kB
Atropos
07/27/14 10:11 AM
0.32
101kB
Atropos
06/15/14 12:35 PM
0.31
101kB
Atropos
05/24/14 10:39 AM
0.30
100kB
Atropos
05/09/14 03:50 PM
0.29b
96kB
Atropos
05/07/14 08:43 PM
0.29
96kB
Atropos
05/06/14 03:47 PM
0.27a
79kB
Atropos
04/21/14 05:50 PM
0.26
79kB
Atropos
04/20/14 05:16 PM
0.24
77kB
Atropos
04/03/14 05:46 PM
0.23
77kB
Atropos
03/29/14 12:42 PM


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Unread 04/10/14, 05:46 PM  
Atropos
 
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Re: Please add Hide in combat

Originally Posted by Jvalen
Love the addon but if you can please add an option that allows you to hide frames when your out of combat, and have them pop up when your in combat.
There's a lot of people asking for the ability to modify the transparency of the unit frames. I think maybe the easiest solution that would work for most people is to add two options, one for "in combat" opacity and one for "out of combat" opacity, which can be sliders that will allow people to adjust the desired transparency of the addon during both states.
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Unread 04/10/14, 11:49 AM  
Jvalen

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Please add Hide in combat

Love the addon but if you can please add an option that allows you to hide frames when your out of combat, and have them pop up when your in combat.
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Unread 04/10/14, 03:56 AM  
Qwynn
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While I was able to edit the code manually to create the visibility toggle I wanted on the health, mana, and stamina bars, it would be great if we could get one in the options one day for other people who can't (or are unwilling).

Keep up the great work!
Last edited by : 04/10/14 at 04:14 AM.
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Unread 04/09/14, 10:03 PM  
Mõh

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Originally Posted by Atropos
Originally Posted by Mõh

I've been having the same issue (and friends using FTC also experienced that) and it's not about ram or graphics issue, it's a problem with the addon. I'm not sure what it is exactly I'll have to do some more tests.

@Atropos : The main problem is massive latency on using skills (and i'm pretty sure it has to do with skills with buff / debuff), and sometimes skills don't even cast on button press. While it was not perceptible during leveling, it's becoming more and more difficult to play while doing veteran content when combat is massively nerfed by skills that don't launch.

I'm sure you're aware of this and hope you'll be able to fix this. I'll try to make a more thoroughly feedback once I had the chance to test some more.
I really don't think this is due to FTC, but I'll continue looking into it. I think any latency you are experiencing on skills actually activating is simply due to server side lag. My addon doesn't actually even know for sure when you use an ability, and ability usage isn't gated by FTC in any way.
I tried to disable the scrolling combat text and it definitively improved the responsiveness of abilities. Still not perfect (surely due to server latency as I play from Europe) but much more playable than before.

I really can't imagine why the combat text would cause this kind of problem though. I'll do more test with different addons setup and see if that could be caused by some kind of conflict (but then again, I can't see why it would cause skill latency and unresponsiveness =/)
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Unread 04/09/14, 04:39 PM  
Vanzen

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Thanks for this wonderfull addon, could nt play without it ..
I have a few issues, I am a DK and Inoticed that buffs like obsidian shield, or Spike armor are not displayed .
is that normal ?
Thanks again !
Last edited by Vanzen : 04/09/14 at 04:42 PM.
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Unread 04/09/14, 04:39 PM  
Eleventeen

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Tested remembrance some more. Does display the buff if used in combat, not if not in combat. Probably fine, just a bit confusing.
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Unread 04/09/14, 02:23 PM  
Atropos
 
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Originally Posted by Kior
Hi guys, ths for awesome add-on, if u add Bar for Werewolfs this will be more awesome
I'll be working on this for a future version!

Originally Posted by Mõh

I've been having the same issue (and friends using FTC also experienced that) and it's not about ram or graphics issue, it's a problem with the addon. I'm not sure what it is exactly I'll have to do some more tests.

@Atropos : The main problem is massive latency on using skills (and i'm pretty sure it has to do with skills with buff / debuff), and sometimes skills don't even cast on button press. While it was not perceptible during leveling, it's becoming more and more difficult to play while doing veteran content when combat is massively nerfed by skills that don't launch.

I'm sure you're aware of this and hope you'll be able to fix this. I'll try to make a more thoroughly feedback once I had the chance to test some more.
I really don't think this is due to FTC, but I'll continue looking into it. I think any latency you are experiencing on skills actually activating is simply due to server side lag. My addon doesn't actually even know for sure when you use an ability, and ability usage isn't gated by FTC in any way.

Originally Posted by warcraftic
I noticed the same latency using skills. Also, noticed FTC not updating health/stam/etc values correctly in the bars. Seems to get stuck and I have to /reloadui.

Disabled for now until these issues are resolved.
Once again, latency using skills cannot be an issue with FTC, my addon has nothing to do with your skills ACTUALLY activating or not. Attribute bars should, however, be correct. If you can identify a reproducible situation in which they are not accurate, I'll be happy to fix that issue.

Originally Posted by silversp0on
Please bring back the weapon charge you had in the beta! Holding down your weapon until max charged. I loved seeing it, I loved being able to time it with a bow.. please please please bring it back!!!
No longer possible due to changes in the API. It was not my choice to remove this, but ZeniMax took out the data needed to show castbars, sorry!

Originally Posted by Nimarhie
Is it possible to hide the target bar thats in the upper center since you have one in your mod?
Coming soon (TM)

Originally Posted by melian
If this isn't present as a feature already, could you add a feature that alerts you when an important cool down is ready? Say you have a 3 second cast normally on something but occasionally it is instant cast, and you want to save it just for those times....
I already do this for sorcerer's crystal fragments procs, but other abilities would have to be handled on a case-by-case basis. Have any specific requests?

Originally Posted by Lansett
Currently the buffs tracking does not work on french & german clients tho :/
Would it be complicated to update that? I guess that all the buffs' name should be translated, but maybe way more stuff like the "sorcerer" classname and such :/
This is a known issue, but unfortunately I have no plans or time to create a fix at the moment. Localization issues are ones that would take me a long time to fix (particularly without access to a FR or DE game client). It will probably take an addon author who has direct involvement on the EU servers to volunteer to help localize FTC on my behalf.


Thanks for the suggestions everyone, I am working to continue improving FTC and will have a new version to release soon. Please bear in mind that I am just a single addon author who doesn't do this professionally, so my top priority is actually having fun playing ESO (the same as all of you).
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Unread 04/09/14, 12:33 PM  
Eleventeen

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Re: Re: Re: Re: bug

Originally Posted by Atropos
Sorry, but not going to happen. I'm sure someone will do a standalone buff tracker soon enough. I'm surprised it hasn't happened already.
Saw a ZAM one, but looks rather ugly, might give it a shot.

Originally Posted by Atropos
So the following is incorrect, and the durations should be reversed? http://www.esohead.com/skills/38754-brawler
Nah appears to be working correctly, I just misinterpreted which was which.

Originally Posted by Atropos
Actually, damage shield buffs DO go away when the damage shield is destroyed. Try it!
Mm yea it does, usually. Just sometimes in very heavy combat in groups I can take massive damage and it still displays, but it also still displays on my healthbar - so it's a game bug and not an issue with your addon it seems, probably just lag related.


Originally Posted by Atropos
I have no plans to do this at the moment.
Disappointing as even the game doesn't explain what a lot of buffs are even called or do. Would still like at least to see the icons on the mouse cursor menu, and some other ares, would seem a simple change (or option if you prefer it the other way).

Originally Posted by Atropos
Can you verify 100% that remembrance does not display it's buff correctly?
Yea doubled checked, nothing displays.
Last edited by Eleventeen : 04/09/14 at 12:33 PM.
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Unread 04/09/14, 12:23 PM  
Psykes

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Hi Atropos! Great work!

One minor complaint though, Werewolf timer isn't working and/or does not exist. Is there a plan to add such a thing in the future or does the API not allow it?
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Unread 04/09/14, 10:42 AM  
HakoYigarashi

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Originally Posted by Lansett
Hello. Thanks for this great add-on

Currently the buffs tracking does not work on french & german clients tho :/
Would it be complicated to update that? I guess that all the buffs' name should be translated, but maybe way more stuff like the "sorcerer" classname and such :/
Yup very sadly cuz buff & debuff time is very important. plz fix fast!

Greetings from Germany^^
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Unread 04/09/14, 09:33 AM  
WoWLoreConfusedMe

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Hi!
Can you add font settings (font type and size) for player/target frames?
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Unread 04/09/14, 07:07 AM  
Lansett

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Hello. Thanks for this great add-on

Currently the buffs tracking does not work on french & german clients tho :/
Would it be complicated to update that? I guess that all the buffs' name should be translated, but maybe way more stuff like the "sorcerer" classname and such :/
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Unread 04/08/14, 11:43 PM  
melian

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If this isn't present as a feature already, could you add a feature that alerts you when an important cool down is ready? Say you have a 3 second cast normally on something but occasionally it is instant cast, and you want to save it just for those times....
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Unread 04/08/14, 08:19 PM  
Nimarhie

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Is it possible to hide the target bar thats in the upper center since you have one in your mod?
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Unread 04/08/14, 08:08 PM  
n8chur

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Love this mod!

Would love to have a way to adjust the opacity of the text on the default health/stam/magika bars. It would also be amazing if they were on their own window so that I could toggle the text with Clarity.

Thanks so much for all the great work!
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