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Updated:07/03/18 10:31 AM
Created:05/01/14 12:46 AM
Monthly downloads:191
Total downloads:682,644
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MultiCraft (OBSOLETE)  Popular! (More than 5000 hits)
Version: 16
by: DonutEnigma, Ayantir
OBSOLETED BY BUILT-IN MULTICRAFT

Thank you to everyone who used the addon and thank you to ZeniMax for implementing a native version in ESO!

MultiCraft

Helping crafters quickly craft items

This addon adds a spinner to all crafting professions where it makes sense and allows you to craft as many items as you can create with only one click instead of having to click each time you want to craft an item.

... for all crafts


Usage : At crafting Station, use -/+ buttons or mousewheel or simply type the quantity you want to craft.
Hold Ctrl, Alt or Shift to jump 10 by 10 to go even quicker.



Simply install and craft to your hearts desire !
v16
=======
- API Bump
- Add Jewelrycrafting support (many thanks to SilverWF)

v15
=======
- API Bump
- Little change to help compatibility with others addons

v14
=======
- API Bump

v13
=======
- Fix for using the addon while in Preview Mode

v13
=======
- Fix for deconstruction panel

v12
=======
- API Bump
- https://github.com/Ayantir/MultiCraft

v11
=======
- API Bump
- Fixed an error triggered by Item previsualization

v10.1
=======
- Fixed an UI error when switching tabs with a glyph slotted for extraction on Enchanting panel

v10
=======
- API Bump
- Multicraft enabled on Craft Housing panels

v9.1
=======
- -/+ buttons will now only increase only if you press Ctrl, Alt or Shift

v9
=======
- Using Ctrl, Alt or Shift on clicking on -/+ button or using mousewheel will now increase/decrease quantity 10 by 10

v8.2
=======
- API Bump
- Fixed Spinner wasn't shown if an already defined pattern of materials was able to create multiple items on smithings and enchanting stations

v7
=======
- API Bump & tiny fix

v6
=======
- API Bump

v5.1
=======
- Forget to comment 2 debugs

v5
=======
- Fixed UI hidden after choosing trait on smithing creation panel

v4.1
=======
- Fixed UI hidden after fast escape when leaving Provisioning
- Spinner is now correctly resetted after leaving a station

v4
=======
- API Bump
- Tiny bugfixes (thanks to Darque Flux)

v3
=======
- API Bump
- Dropped Slider for a Spinner. To set values, click on -/+ buttons, use your mouse wheel, or type them manually
- Lot of tiny bugfixes


v2
=======
- MouseWheel support for the Slider
- Fixed UI freeze when fast canceling while a massCraft
- Updated API to last update

v1.7
=======
- Slider re-enabled for creation on blacksmithing, woodworking and clothier stations. The major issues were fixed by Zenimax with incremential 1.5 updates and some rework of the addon

v1.6
=======
- Update API Version to 100010

Please note that version can make your UI bug when you craft on Creation Tab for Smithing, WoodWorking and especially Clothing Stations, Slider has being removed temporarily until a solution being released. Working at Clothing Station can also make your UI bug, if this happens, please ReloadUI, with ingame command /reloadui. Enchanting, Provisionner, Alchemy (and Also Refinement and Deconstruct of Smithing/Wood/Clothing) work well

v1.4.6
=======
- Update API Versino to 100008

v1.4.5
=======
- Update API Versino to 100007

v1.4.4
=======
- Update API Version to 100004

v1.4.3
=======
- Had MeetsUsabilityRequirement() check in entirely the wrong block. Moved to alchemy for real.

v1.4.2
=======
NB: This build is BROKEN for enchanting and should be no longer available.
- Add French localization. Special thanks to another professional colleague.
- Add sanity check while calculating up Alchemy reagents. Not sure this fixes anything, but it seems like the right way to check if you've got Laboratory Use learned.

v1.4.1
=======
- Fix German localization's file encoding to properly display umlauts. Minor fixes to localization. Special thanks to a professional colleague! I also owe her a coffee even though she doesn't want it.
- Fix issue where closing window mid-work didn't properly reset the addon.

v1.4
=======
- Figured out how to update keybind descriptor properly. Remove silly label and do that. No more having to position when new client languages are released. Yay. Also should now look and work properly if an addon is loaded that modifies the keybind descriptors while crafting. Special thanks to Wobin!
- Initial German localization thanks to DaBear78.

v1.3
=======
- Add call delay to help alleviate an issue with sending too many commands to the game server resulting in getting kicked. Settable with /mc delay N

v1.2
=======
- Add slash commands: /mc, /multicraft
- Toggle slider default (1 or max): /mc toggle
- Toggle whether selecting trait multiple items to be crafted or not: /mc trait
- Localization support for DE and FR is supported, but the strings are currently not localized. As soon as I find someone to translate them I'll add them in a future patch.

v1.1.1
=======
- Proper positioning of label in all current locales.

v1.1
=======
- Full rewrite. Now plays nice with other addons.
- Localization support for positioning added. Localization is NOT done yet though.
Archived Files (32)
File Name
Version
Size
Uploader
Date
15
6kB
Ayantir
02/19/18 02:29 PM
14
6kB
Ayantir
10/08/17 11:59 AM
13.1
6kB
Ayantir
09/16/17 09:56 AM
13
6kB
Ayantir
08/15/17 04:26 AM
12
6kB
Ayantir
06/18/17 11:07 AM
10.1
6kB
Ayantir
02/24/17 05:15 AM
10
6kB
Ayantir
02/23/17 01:34 AM
9.1
6kB
Ayantir
10/13/16 01:56 AM
9
6kB
Ayantir
10/12/16 05:09 AM
8.2
6kB
Ayantir
09/25/16 06:30 AM
8.1
6kB
Ayantir
09/25/16 05:58 AM
8
6kB
Ayantir
08/04/16 12:48 PM
6
7kB
Ayantir
06/02/16 12:49 AM
5.1
7kB
Ayantir
03/26/16 03:36 PM
5
7kB
Ayantir
03/26/16 01:01 PM
4.1
7kB
Ayantir
03/19/16 01:58 PM
4
7kB
Ayantir
03/18/16 07:36 AM
3
7kB
Ayantir
11/17/15 07:33 AM
2
10kB
Ayantir
03/03/15 06:12 AM
1.7
9kB
Ayantir
12/10/14 12:51 PM
1.6
9kB
Ayantir
11/06/14 01:54 PM
1.4.6
7kB
Barvazon
08/13/14 09:51 PM
1.4.5
7kB
Barvazon
07/04/14 09:35 PM
1.4.4
7kB
DonutEnigma
05/24/14 02:59 PM
1.4.3
7kB
DonutEnigma
05/12/14 02:06 AM
1.4.1
7kB
DonutEnigma
05/07/14 12:55 AM
1.4
7kB
DonutEnigma
05/06/14 03:48 AM
1.3
7kB
DonutEnigma
05/04/14 03:54 PM
1.2
7kB
DonutEnigma
05/04/14 02:16 AM
1.1.1
5kB
DonutEnigma
05/03/14 03:48 AM
1.1
5kB
DonutEnigma
05/03/14 12:10 AM
1.0
4kB
05/01/14 12:46 AM


Post A Reply Comment Options
Unread 09/12/15, 11:21 AM  
Ayantir
 
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Re: Type in amount with slider?

Originally Posted by Sp00sty
Ayantir,

If you are going to work on this again soon, is there any chance you could add in a settable (typed in) amount for multi-craft slider?

The only reason i ask is for some reason I can't always get my cursor to stop on an exact number sometimes on the slider. For instance this AM I tried to make several sets of 50 food/beverage and constantly I could set 49 and 51 but the sensitivity wouldn't set on 50.

If you can tell me what setting there might be for cursor slider I'll do that rather than add extra work request. Ive tried in-game cursor settings and in Win7 mouse but slowing it down too much then kills response in combat.

Thank you for all your work on this.
Next version will have a spinner (with -/+ buttons and editable amount) instead of a slider.
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Unread 09/12/15, 10:50 AM  
Sp00sty

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Type in amount with slider?

Ayantir,

If you are going to work on this again soon, is there any chance you could add in a settable (typed in) amount for multi-craft slider?

The only reason i ask is for some reason I can't always get my cursor to stop on an exact number sometimes on the slider. For instance this AM I tried to make several sets of 50 food/beverage and constantly I could set 49 and 51 but the sensitivity wouldn't set on 50.

If you can tell me what setting there might be for cursor slider I'll do that rather than add extra work request. Ive tried in-game cursor settings and in Win7 mouse but slowing it down too much then kills response in combat.

Thank you for all your work on this.
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Unread 09/07/15, 04:48 AM  
Ayantir
 
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Originally Posted by DaBear78
Will you update this addon for 1.7?
I will, but I need to code on pts for multicraft, so a bit few days, thanks.
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Unread 09/06/15, 11:48 PM  
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Will you update this addon for 1.7?
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Unread 08/19/15, 06:56 AM  
Anceane
 
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I did 7 glyphs then hit escape i think to check my inventory and had this popping:


Code:
2015-08-18T19:20:32.688-05:00 |cff0000Lua Error: bad argument #2 to 'math.min' (number expected, got nil)
stack traceback:
	[C]: in function 'math.min'
	user:/AddOns/MultiCraft/MultiCraft.lua:269: in function 'MultiCraftAddon.ResetSlider'
	user:/AddOns/MultiCraft/MultiCraft.lua:533: in function 'OnSlotChanged'
	EsoUI/Ingame/Crafting/SharedEnchanting.lua:338: in function 'ZO_SharedEnchanting:SetRuneSlotItem'
	user:/AddOns/MultiCraft/MultiCraft.lua:522: in function 'SetRuneSlotItem'
	user:/AddOns/QuickEnchanter/QuickEnchanter.lua:1725: in function 'QuickEnchanter:CraftEnchantmentImpl'
	user:/AddOns/QuickEnchanter/QuickEnchanter.lua:1755: in function 'QuickEnchanter:CraftEnchantment'
	user:/AddOns/QuickEnchanter/QuickEnchanterWindow.lua:1671: in function '(anonymous)'|r
2015-08-18T19:20:38.982-05:00 |cff0000Lua Error: bad argument #2 to 'math.min' (number expected, got nil)
stack traceback:
	[C]: in function 'math.min'
	user:/AddOns/MultiCraft/MultiCraft.lua:269: in function 'MultiCraftAddon.ResetSlider'
	user:/AddOns/MultiCraft/MultiCraft.lua:424: in function 'MultiCraftAddon.ContinueWork'
	user:/AddOns/MultiCraft/MultiCraft.lua:401: in function '(anonymous)'|r
Thank you
Last edited by Anceane : 08/19/15 at 06:58 AM.
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Unread 07/23/15, 09:34 AM  
Ayantir
 
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Originally Posted by QuadroTony
any eta about multiimprovement feature pls?

like this

but its visual bug - when i press R it improve only one item and the slider dissapear
obviously slider appear only if you look at the Create tab first



P.s. i need to craft and improve to blue quality 302 items per character to get 40 lvl of line
https://docs.google.com/spreadsheets...bXg/edit#gid=0

crafting is easy with multicraft but improvement....
I'll maybe work on multicraft on pts maybe. I discovered a weird bug while working on this addon which forbid me to continue testing on live
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Unread 07/23/15, 04:44 AM  
QuadroTony
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any eta about multiimprovement feature pls?

like this

but its visual bug - when i press R it improve only one item and the slider dissapear
obviously slider appear only if you look at the Create tab first



P.s. i need to craft and improve to blue quality 302 items per character to get 40 lvl of line
https://docs.google.com/spreadsheets...bXg/edit#gid=0

crafting is easy with multicraft but improvement....
Last edited by QuadroTony : 07/23/15 at 05:00 AM.
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Unread 03/01/15, 10:58 PM  
QuadroTony
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i Use TweakIt and with it i can bypass improvement dialog, also boosters for 100% chance automatically set with those addon.

so just multiimprove with one button as you describe will be nice =)
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Unread 03/01/15, 10:24 PM  
Ayantir
 
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Hey, I've finally got time to work on MultiCraft. This time, ZOS was kind with this addon, and nothing was really broken.

I've already included a Wheel feature to help you for large amounts, just play with it

-/+ buttons are still in progress (with editbox like in split stack) but Spinners are a little more difficult to work on compared to Sliders
I won't get time to work on this before 1.6 goes live, but it will be added soon

Plus, I fixed Quadro's / votan bug on fast canceling (Many thanks to you).


For Quadro's requests :

If you craft 20 gloves, you maybe want to know if you are at glove #17 or #18, but UI already show it ? (pic #1)





Plus, I don't understand what's the problem on Alchemy/Food creation. it's same as Smithing.. UI show you the amount crafted, same as smithing, no?

For Multi-Improvement, I can do something but not as you had described your need
Multicraft is only intended to MassCraft, I'll let other addons authors make an "QuickImprovement", but if you get 5 same gloves, I can add a slider to massimprove them (with the same boosters as you just selected).





2. [bug]when you craft for example 20 items with 20 mats for each item, routine ended, and for example 19 mats left, if you decrease value for mats per item to 19 - you will not be able to craft one more single item.... until you switch few tabs
I've checked this bug, and .. I didn't get problems ? :/

PS: I did my tests on PTS. It's maybe that

PS: https://www.dropbox.com/s/r0rqgn3e3n...stice.zip?dl=0
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Unread 02/17/15, 07:12 AM  
Ayantir
 
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I was working on other addons but I'll try to work on MultiCraft to give an updated version for next eso update. For now, i've just checked compatibility and nothing seems broken.
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Unread 02/15/15, 05:17 PM  
QuadroTony
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what about fixe and other staff from last pages, like multiimprovement etc?))
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Unread 01/29/15, 04:10 PM  
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Re: Re: Re: Re: crafting items problem

Originally Posted by votan
Even without your addon, the crafting station reset the among of material to minimum. If you craft a level 50 item the dialog resets to 46 before the craft is completed. The item itself is at level 50. But I am shocked everytime

Originally Posted by Rhordin
Yes, its from the game, you see it when you craft a v14 item, it reverts to v9 afterwards.
And thats the problem of the addon, if you craft multiple items, then one is as it should be, the others are lower level.
But i think its game related or bug and the slider at crafting items should be deactivated as long as this prob exists, because you are wasting materials like this.
It's a typo in EsoUI code, see:
http://www.esoui.com/forums/showpost...6&postcount=16
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Unread 01/29/15, 03:18 PM  
Ayantir
 
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Thanks. I didn't yet analyzed the whole code of MultiCraft and I'll try to fix it asap
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Unread 01/29/15, 01:51 PM  
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Re: Re: Re: crafting items problem

Even without your addon, the crafting station reset the among of material to minimum. If you craft a level 50 item the dialog resets to 46 before the craft is completed. The item itself is at level 50. But I am shocked everytime

Originally Posted by Rhordin
Yes, its from the game, you see it when you craft a v14 item, it reverts to v9 afterwards.
And thats the problem of the addon, if you craft multiple items, then one is as it should be, the others are lower level.
But i think its game related or bug and the slider at crafting items should be deactivated as long as this prob exists, because you are wasting materials like this.
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Unread 01/29/15, 01:43 PM  
votan
 
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Stucked animation after interrupting

Hi.

QuadroTony reported an issue at Potion Maker, but I was able to reproduce it just with Multi Craft enabled.
http://www.esoui.com/downloads/filei...d=405#comments

The "craft completed" animation and sound is still running/playing while the next potion is crafted. If you interrupt it, the animation is stucked and the buttons are hidden.

The solution is to call this in the EVENT_CRAFTING_STATION_INTERACT.
Lua Code:
  1. CALLBACK_MANAGER:FireCallbacks("CraftingAnimationsStopped")

Edit 1: I think, proberly a better solution is to register to this callback instead of EVENT_CRAFT_COMPLETED.
Last edited by votan : 01/29/15 at 03:02 PM.
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