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Updated:07/03/18 10:31 AM
Created:05/01/14 12:46 AM
Monthly downloads:208
Total downloads:682,667
Favorites:874
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MultiCraft (OBSOLETE)  Popular! (More than 5000 hits)
Version: 16
by: DonutEnigma, Ayantir
OBSOLETED BY BUILT-IN MULTICRAFT

Thank you to everyone who used the addon and thank you to ZeniMax for implementing a native version in ESO!

MultiCraft

Helping crafters quickly craft items

This addon adds a spinner to all crafting professions where it makes sense and allows you to craft as many items as you can create with only one click instead of having to click each time you want to craft an item.

... for all crafts


Usage : At crafting Station, use -/+ buttons or mousewheel or simply type the quantity you want to craft.
Hold Ctrl, Alt or Shift to jump 10 by 10 to go even quicker.



Simply install and craft to your hearts desire !
v16
=======
- API Bump
- Add Jewelrycrafting support (many thanks to SilverWF)

v15
=======
- API Bump
- Little change to help compatibility with others addons

v14
=======
- API Bump

v13
=======
- Fix for using the addon while in Preview Mode

v13
=======
- Fix for deconstruction panel

v12
=======
- API Bump
- https://github.com/Ayantir/MultiCraft

v11
=======
- API Bump
- Fixed an error triggered by Item previsualization

v10.1
=======
- Fixed an UI error when switching tabs with a glyph slotted for extraction on Enchanting panel

v10
=======
- API Bump
- Multicraft enabled on Craft Housing panels

v9.1
=======
- -/+ buttons will now only increase only if you press Ctrl, Alt or Shift

v9
=======
- Using Ctrl, Alt or Shift on clicking on -/+ button or using mousewheel will now increase/decrease quantity 10 by 10

v8.2
=======
- API Bump
- Fixed Spinner wasn't shown if an already defined pattern of materials was able to create multiple items on smithings and enchanting stations

v7
=======
- API Bump & tiny fix

v6
=======
- API Bump

v5.1
=======
- Forget to comment 2 debugs

v5
=======
- Fixed UI hidden after choosing trait on smithing creation panel

v4.1
=======
- Fixed UI hidden after fast escape when leaving Provisioning
- Spinner is now correctly resetted after leaving a station

v4
=======
- API Bump
- Tiny bugfixes (thanks to Darque Flux)

v3
=======
- API Bump
- Dropped Slider for a Spinner. To set values, click on -/+ buttons, use your mouse wheel, or type them manually
- Lot of tiny bugfixes


v2
=======
- MouseWheel support for the Slider
- Fixed UI freeze when fast canceling while a massCraft
- Updated API to last update

v1.7
=======
- Slider re-enabled for creation on blacksmithing, woodworking and clothier stations. The major issues were fixed by Zenimax with incremential 1.5 updates and some rework of the addon

v1.6
=======
- Update API Version to 100010

Please note that version can make your UI bug when you craft on Creation Tab for Smithing, WoodWorking and especially Clothing Stations, Slider has being removed temporarily until a solution being released. Working at Clothing Station can also make your UI bug, if this happens, please ReloadUI, with ingame command /reloadui. Enchanting, Provisionner, Alchemy (and Also Refinement and Deconstruct of Smithing/Wood/Clothing) work well

v1.4.6
=======
- Update API Versino to 100008

v1.4.5
=======
- Update API Versino to 100007

v1.4.4
=======
- Update API Version to 100004

v1.4.3
=======
- Had MeetsUsabilityRequirement() check in entirely the wrong block. Moved to alchemy for real.

v1.4.2
=======
NB: This build is BROKEN for enchanting and should be no longer available.
- Add French localization. Special thanks to another professional colleague.
- Add sanity check while calculating up Alchemy reagents. Not sure this fixes anything, but it seems like the right way to check if you've got Laboratory Use learned.

v1.4.1
=======
- Fix German localization's file encoding to properly display umlauts. Minor fixes to localization. Special thanks to a professional colleague! I also owe her a coffee even though she doesn't want it.
- Fix issue where closing window mid-work didn't properly reset the addon.

v1.4
=======
- Figured out how to update keybind descriptor properly. Remove silly label and do that. No more having to position when new client languages are released. Yay. Also should now look and work properly if an addon is loaded that modifies the keybind descriptors while crafting. Special thanks to Wobin!
- Initial German localization thanks to DaBear78.

v1.3
=======
- Add call delay to help alleviate an issue with sending too many commands to the game server resulting in getting kicked. Settable with /mc delay N

v1.2
=======
- Add slash commands: /mc, /multicraft
- Toggle slider default (1 or max): /mc toggle
- Toggle whether selecting trait multiple items to be crafted or not: /mc trait
- Localization support for DE and FR is supported, but the strings are currently not localized. As soon as I find someone to translate them I'll add them in a future patch.

v1.1.1
=======
- Proper positioning of label in all current locales.

v1.1
=======
- Full rewrite. Now plays nice with other addons.
- Localization support for positioning added. Localization is NOT done yet though.
Archived Files (32)
File Name
Version
Size
Uploader
Date
15
6kB
Ayantir
02/19/18 02:29 PM
14
6kB
Ayantir
10/08/17 11:59 AM
13.1
6kB
Ayantir
09/16/17 09:56 AM
13
6kB
Ayantir
08/15/17 04:26 AM
12
6kB
Ayantir
06/18/17 11:07 AM
10.1
6kB
Ayantir
02/24/17 05:15 AM
10
6kB
Ayantir
02/23/17 01:34 AM
9.1
6kB
Ayantir
10/13/16 01:56 AM
9
6kB
Ayantir
10/12/16 05:09 AM
8.2
6kB
Ayantir
09/25/16 06:30 AM
8.1
6kB
Ayantir
09/25/16 05:58 AM
8
6kB
Ayantir
08/04/16 12:48 PM
6
7kB
Ayantir
06/02/16 12:49 AM
5.1
7kB
Ayantir
03/26/16 03:36 PM
5
7kB
Ayantir
03/26/16 01:01 PM
4.1
7kB
Ayantir
03/19/16 01:58 PM
4
7kB
Ayantir
03/18/16 07:36 AM
3
7kB
Ayantir
11/17/15 07:33 AM
2
10kB
Ayantir
03/03/15 06:12 AM
1.7
9kB
Ayantir
12/10/14 12:51 PM
1.6
9kB
Ayantir
11/06/14 01:54 PM
1.4.6
7kB
Barvazon
08/13/14 09:51 PM
1.4.5
7kB
Barvazon
07/04/14 09:35 PM
1.4.4
7kB
DonutEnigma
05/24/14 02:59 PM
1.4.3
7kB
DonutEnigma
05/12/14 02:06 AM
1.4.1
7kB
DonutEnigma
05/07/14 12:55 AM
1.4
7kB
DonutEnigma
05/06/14 03:48 AM
1.3
7kB
DonutEnigma
05/04/14 03:54 PM
1.2
7kB
DonutEnigma
05/04/14 02:16 AM
1.1.1
5kB
DonutEnigma
05/03/14 03:48 AM
1.1
5kB
DonutEnigma
05/03/14 12:10 AM
1.0
4kB
05/01/14 12:46 AM


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Unread 06/02/16, 12:50 AM  
Ayantir
 
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Little update.

For Gamepad, it will come later, I sucessfully built a spinner for enchanting, but I have to redo a lot of things (and I cannot really test spinner cause I can't change values due to lack of gamepad..)
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Unread 05/18/16, 11:27 PM  
QuadroTony
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Originally Posted by Ayantir
Originally Posted by QuadroTony
this addon not fuly compatible with Potion Maker
very often multicraft ui element didnt displayed until you switch Potion Maker <-> Creation tab back and forth
Just tried, didn't reproduced, don't see what could cause this too.

UI is based for alchemy if the things put in slots are craftable, only this. and it is refreshed on every slot changed and at each craft.
about this

Originally Posted by votan
Originally Posted by QuadroTony
this addon not fuly compatible with Multi Craft
very often multicraft ui element didnt displayed until you switch Potion Maker <-> Creation tab back and forth
I finally got it. If the crafting inventory is not updated, there is no information about how much items are available. MultiCraft uses this and therefore hides, because there are less than 2 items (0) available.
I could fix that.

For @Ayantir:
It is this:
Lua Code:
  1. if ALCHEMY.inventory.dirty then
  2.     ALCHEMY.inventory:PerformFullRefresh()
  3. end
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Unread 05/18/16, 04:56 PM  
Ayantir
 
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Re: Game pad

Originally Posted by Bloodraven
Is there something I can do to make this compatible with the gamepad/controller?
If not that would be something I would love to see added.
I would like to also thank you for making this,Helps me out alot.
I'll have a look on how spinners work on gamepad, shouldn't be so hard to do something.
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Unread 05/18/16, 03:54 PM  
Bloodraven

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Game pad

Is there something I can do to make this compatible with the gamepad/controller?
If not that would be something I would love to see added.
I would like to also thank you for making this,Helps me out alot.
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Unread 05/08/16, 01:53 AM  
QuadroTony
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Originally Posted by Ayantir
Originally Posted by QuadroTony
this addon not fuly compatible with Potion Maker
very often multicraft ui element didnt displayed until you switch Potion Maker <-> Creation tab back and forth
Just tried, didn't reproduced, don't see what could cause this too.

UI is based for alchemy if the things put in slots are craftable, only this. and it is refreshed on every slot changed and at each craft.
ok sry, wrong way to reproduce, i will try record the video with steps
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Unread 05/08/16, 01:48 AM  
Ayantir
 
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Originally Posted by QuadroTony
this addon not fuly compatible with Potion Maker
very often multicraft ui element didnt displayed until you switch Potion Maker <-> Creation tab back and forth
Just tried, didn't reproduced, don't see what could cause this too.

UI is based for alchemy if the things put in slots are craftable, only this. and it is refreshed on every slot changed and at each craft.
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Unread 05/07/16, 06:20 PM  
QuadroTony
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this addon not fuly compatible with Potion Maker
very often multicraft ui element didnt displayed until you switch Potion Maker <-> Creation tab back and forth
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Unread 04/15/16, 12:16 AM  
uladz
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Originally Posted by Ayantir
It should not. which craft ? can you reproduce ? at the begenning, after doing some craft ? when setting max value ?..
Thank you.
With blacksmithing yes when I set to the max of style material. Let me reproduce it again to confirm to do not waste your time just in case. As I remember it happens only when you set # of items to craft == style material. And it's not always happens, sometimes it would craft all # item, but sometimes it would craft only the first one and then stop and reset the counter to 1. If it fails it always fails at first attempt. Thanks!
Last edited by uladz : 04/21/16 at 01:49 AM.
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Unread 04/14/16, 09:28 PM  
Ayantir
 
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Originally Posted by uladz
Any update on this issue? Still happens in 5.1.
Originally Posted by uladz
Originally Posted by Ayantir
Originally Posted by uladz
Originally Posted by Baertram
Same problem for me.
If you want to craft the maximum possible items it will only craft 1 item and the spinner disappears (sometimes) so I need to close and open the crafting station again :-)
Similar problem here.
I'll upload a new version in 2/3d.
Can't wait . Thanks!
It should not. which craft ? can you reproduce ? at the begenning, after doing some craft ? when setting max value ?..

Thank you.
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Unread 04/14/16, 09:18 PM  
uladz
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Any update on this issue? Still happens in 5.1.
Originally Posted by uladz
Originally Posted by Ayantir
Originally Posted by uladz
Originally Posted by Baertram
Same problem for me.
If you want to craft the maximum possible items it will only craft 1 item and the spinner disappears (sometimes) so I need to close and open the crafting station again :-)
Similar problem here.
I'll upload a new version in 2/3d.
Can't wait . Thanks!
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Unread 03/27/16, 02:12 AM  
Helediron

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Originally Posted by Ayantir
Originally Posted by Helediron
The window disappears in 4.1 (as did previous spinner versions) when i select any trait. The old slider version still works.
Sorry, I didn't looked at this bug earlier. It has been fixed.
Works now perfectly, thank you!
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Unread 03/26/16, 03:37 PM  
Ayantir
 
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Originally Posted by Wandamey
Originally Posted by Ayantir
Originally Posted by Helediron
The window disappears in 4.1 (as did previous spinner versions) when i select any trait. The old slider version still works.
Sorry, I didn't looked at this bug earlier. It has been fixed.
looks like you left a debug line 79
yes, sorry, update is pending. and there was another one too. I often leaks to _G some vars or uncomment, and I sometimes forget to revert
Last edited by Ayantir : 03/26/16 at 03:38 PM.
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Unread 03/26/16, 03:24 PM  
Wandamey
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Originally Posted by Ayantir
Originally Posted by Helediron
The window disappears in 4.1 (as did previous spinner versions) when i select any trait. The old slider version still works.
Sorry, I didn't looked at this bug earlier. It has been fixed.
looks like you left a debug line 79
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Unread 03/26/16, 01:01 PM  
Ayantir
 
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Originally Posted by Helediron
The window disappears in 4.1 (as did previous spinner versions) when i select any trait. The old slider version still works.
Sorry, I didn't looked at this bug earlier. It has been fixed.
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Unread 03/26/16, 11:36 AM  
Helediron

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The window disappears in 4.1 (as did previous spinner versions) when i select any trait. The old slider version still works.
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