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Updated: 03/03/15 06:04 PM
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Update 6 (1.6.5)
Updated:03/03/15 06:04 PM
Created:05/04/14 12:04 AM
Monthly downloads:95
Total downloads:42,907
Favorites:144
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Luminary - Teleporter v3  Popular! (More than 5000 hits)
Version: 3.8
by: awesomebilly, kerb9729
7/22/2015
My rewrite is complete. Get it here
I will not be doing any further updates to Luminary Teleporter

7/9/2015
-- State of the addon -
Modifications for LAMv2/1.6 were completed (quite a while ago).
Currently I am about 3/4 through a complete rewrite, integrating Teleporter into the right pane of the map as suggested by QuadroTony.


2/24/2015
Kerb9729 here, joining AwesomeBilly as collaborator and general lackey/minion.

Today I uploaded a new Teleporter updated for API version 100010 (to get rid of that nasty "out of date" flag) and an updated LibAddonMenu courtesy of Garkin.
This version will be good until 1.6 goes live.

For version 1.6 what really needs to be done is to update teleporter to use LAMv2. I will TRY (no promises) to have that done prior to 1.6 release so that none of us have to wait long to continue enjoying Teleporter.

AwesomeBilly has asked me to pm him when the game goes B2P. So I have high hopes that he will be rejoining us.


Note from the author ------
This was my fave addon I created

Hello World!
I couldn't deal with the vet grind idea. WTF was that? My life and I have left ESO and are playing WOD.
If ESO becomes free to play ... I can update these addons.. but I'd hate to pay $15 to update the addons when I'm no longer playing.

Hint hint: eso.. give addon devs a beta area

anyways... this is open source, anyone can take over any of my addons, or review source and release new addons.

Thanks,
AB
---------------------------------

Luminary Teleporter

Do you have multiple guilds and forget you can teleport to guild members FOR FREE?
Do you wish you could quickly portal to a wayshrine in the area?
Do you wish you could portal to areas you've never been before?
Do you wish you could "For free" portal to the main city QUICKLY?
Did you know this is already an option in game, in your guild tab? But you always forget about it?
Now, you'll be reminded when you open your map



What this addon does:
When you open up the map you'll have a simple list showing all areas you can portal to. If a guild member is in your zone it will be highlighted in blue
Click the Refresh button for an updated list
Click the Group Negative sign for only your zone. (NEW)


Planned Features
Autocomplete search by zone.


Known Issues:
1. If you're low level (Like I AM) you'll have issues trying to teleport if the user is veteran level. To circumvent this I've added a settings option to filter out level 50s and anyone > than vet 0.
2. Sometimes you can't portal due to the player being in a social zone quest thing.


Please report any issues you find.


https://github.com/williamrussellajb/ESOPublicAddons.git
3.8
Updated for API version 100011
Upgraded lam to version 2

3.61
API version 100010
Updated to LibAddonMenu1-0 rel 10 (Thanks Garkin!)

3.4
Version 100004
and fixed images.

3.3
Added option to control if teleporter opens with the map, otherwise its just a button to manually open on the map itself.
Also, removed the "loaded" message.

3.2 Fixed bug that would happen if you changed settings frequency.
Changing the frequency was making the table [[41]] (string) when it needed to be just 41.


3.1 Removed Vet column and added vet icon to level.

V3.01
Fixed issue while searching.. worked if you had trade house also installed ;) oops.

v2.06
Newish UI
Bug fixes.


V1.02
Fixed LibStub issue

V1.12
Fixed issue where counter gets set to 0, causes nil when portaling.

V1.1
Localization is so time consuming :(

ADDED ABILITY TO TELEPORT TO YOUR ENTIRE LIST :) Don't forget exploration gear!
Archived Files (19)
File Name
Version
Size
Uploader
Date
3.61
56kB
awesomebilly
02/24/15 09:49 AM
3.7
61kB
awesomebilly
09/24/14 10:20 PM
3.6
61kB
awesomebilly
09/01/14 09:13 PM
3.5
60kB
awesomebilly
07/22/14 02:12 AM
3.4
54kB
awesomebilly
05/22/14 08:31 PM
3.3
23kB
awesomebilly
05/20/14 08:37 PM
3.2
23kB
awesomebilly
05/14/14 10:38 AM
3.1
23kB
awesomebilly
05/11/14 07:59 PM
3.0.1
23kB
awesomebilly
05/11/14 12:57 PM
3.0
23kB
awesomebilly
05/11/14 02:42 AM
2.06
23kB
awesomebilly
05/11/14 01:44 AM
2.05
23kB
awesomebilly
05/11/14 01:37 AM
2.01
22kB
awesomebilly
05/05/14 09:34 PM
2.0
22kB
awesomebilly
05/05/14 09:03 PM
1.12
21kB
awesomebilly
05/05/14 02:17 AM
0.5
19kB
awesomebilly
05/04/14 05:36 PM
0.3
19kB
awesomebilly
05/04/14 01:48 PM
0.2
19kB
awesomebilly
05/04/14 01:08 AM
0.1
19kB
05/04/14 12:04 AM


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Unread 05/21/14, 01:58 PM  
joshmiller83
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Forum posts: 70
File comments: 243
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Can you change the folder structure to match your other AddOns? ie. Luminary_Teleporter ?

OCD thing and all!

Thanks!
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Unread 05/21/14, 11:21 AM  
choekstr
 
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Originally Posted by awesomebilly
Originally Posted by Aryea
Originally Posted by choekstr
version 3.2 shows no one to teleport to. removed savedvariables and did a /reloadui and still nothing. I turned off the suppress 50's as I am vet1 now and that didn't help either. I reverted back to 3.1 and everyone is back again. I'm in 5 guilds and have been using this without an issue regularly for a long time now but all of a sudden no one shows up in my teleport list.

Is this happening to others?
My list is always empty now as well
I just deleted my version, downloaded 3.2 and deleted my saved variable, I wasn't able to reproduce this
I did the dance again and all is good now. I guess chalk it up to weirdness from lua or minion mucking things up?!?
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Unread 05/21/14, 01:46 AM  
atomico

Forum posts: 5
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when you are inside a dungeon and click on the "same zone" it show only the persons in the dungeon. is it possible show the zone outsite dungeon?
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Unread 05/20/14, 08:37 PM  
awesomebilly
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Originally Posted by DeanGrey
Having the teleporter open by default is unnecessary given that the map is used more often for its own purpose than it is as a mean to teleport. Would you consider adding a y/n option to have it hidden by default?

Also, why the 3000 delay for the load message? It would make it easier to ignore if it were within the player activated event. I think there should be an option to disable this message built in rather than having people like me cobble together something ourselves. It serves no purpose whatsoever.

added!
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Unread 05/20/14, 04:24 PM  
DeanGrey
 
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Having the teleporter open by default is unnecessary given that the map is used more often for its own purpose than it is as a mean to teleport. Would you consider adding a y/n option to have it hidden by default?

Also, why the 3000 delay for the load message? It would make it easier to ignore if it were within the player activated event. I think there should be an option to disable this message built in rather than having people like me cobble together something ourselves. It serves no purpose whatsoever.
Last edited by DeanGrey : 05/20/14 at 05:58 PM.
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Unread 05/18/14, 06:28 PM  
awesomebilly
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Originally Posted by Aryea
Originally Posted by choekstr
version 3.2 shows no one to teleport to. removed savedvariables and did a /reloadui and still nothing. I turned off the suppress 50's as I am vet1 now and that didn't help either. I reverted back to 3.1 and everyone is back again. I'm in 5 guilds and have been using this without an issue regularly for a long time now but all of a sudden no one shows up in my teleport list.

Is this happening to others?
My list is always empty now as well
I just deleted my version, downloaded 3.2 and deleted my saved variable, I wasn't able to reproduce this
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Unread 05/17/14, 07:42 PM  
Aryea

Forum posts: 3
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Originally Posted by choekstr
version 3.2 shows no one to teleport to. removed savedvariables and did a /reloadui and still nothing. I turned off the suppress 50's as I am vet1 now and that didn't help either. I reverted back to 3.1 and everyone is back again. I'm in 5 guilds and have been using this without an issue regularly for a long time now but all of a sudden no one shows up in my teleport list.

Is this happening to others?
My list is always empty now as well
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Unread 05/17/14, 08:50 AM  
choekstr
 
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version 3.2 shows no one to teleport to. removed savedvariables and did a /reloadui and still nothing. I turned off the suppress 50's as I am vet1 now and that didn't help either. I reverted back to 3.1 and everyone is back again. I'm in 5 guilds and have been using this without an issue regularly for a long time now but all of a sudden no one shows up in my teleport list.

Is this happening to others?
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Unread 05/15/14, 09:42 AM  
James405

Forum posts: 6
File comments: 13
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I died in Cyrodiil in PvP. I had to disable this addon to be able to select a respawn location.
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Unread 05/14/14, 10:39 AM  
awesomebilly
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Re: Bug after changing settings (time to port)

Originally Posted by Baertram
Hi, I just get the following error message if I leave the "Luminary Teleporter" settings inside the menu and swith to another settings point or addon setting.

The last I did before was changing the teleporting time from 45 to 30 seconds.

Code:
user:/AddOns/Teleporter/core/TeleAppUI.lua:15: attempt to index a nil value
stack traceback:
	user:/AddOns/Teleporter/core/TeleAppUI.lua:15: in function 'setFunc'
	user:/AddOns/InventoryInsight/libs/LibAddonMenu-1.0/LibAddonMenu-1.0.lua:282: in function '(anonymous)'
	[C]: in function 'LoseFocus'
	EsoUI/Libraries/Globals/Globals.lua:48: in function 'OnGlobalMouseDown'
Thank you for this bug report.
Please update to 3.2, I've fixed the issue.
Note: you may need to deleted your saved variables file:
C:\Users\yourname\Documents\Elder Scrolls Online\live\SavedVariables\ Teleporter.lua

but hopefully not.
Last edited by awesomebilly : 05/14/14 at 10:39 AM.
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Unread 05/13/14, 02:37 PM  
Baertram
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Bug after changing settings (time to port)

Hi, I just get the following error message if I leave the "Luminary Teleporter" settings inside the menu and swith to another settings point or addon setting.

The last I did before was changing the teleporting time from 45 to 30 seconds.

Code:
user:/AddOns/Teleporter/core/TeleAppUI.lua:15: attempt to index a nil value
stack traceback:
	user:/AddOns/Teleporter/core/TeleAppUI.lua:15: in function 'setFunc'
	user:/AddOns/InventoryInsight/libs/LibAddonMenu-1.0/LibAddonMenu-1.0.lua:282: in function '(anonymous)'
	[C]: in function 'LoseFocus'
	EsoUI/Libraries/Globals/Globals.lua:48: in function 'OnGlobalMouseDown'
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Unread 05/13/14, 12:09 PM  
Mitsarugi
 
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Originally Posted by flynnmacflon
Originally Posted by awesomebilly
Originally Posted by Saftsuse
In version 3 the menu doesnt show with the map, so I now use the old version 2
Im sorry to hear that..
I just disabled all addons except for teleporter, + enabled all the addons I have.. I see no issues.

Any chance you can list the addons you're using?
I have to agree, that with version three I see no menu . I too resorted to using ver 2 which works np .

I dont know if v3 has it, but we could do with it ignoring cyrodiil tbh.
I'm using the latest version just fine, everything works.
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Unread 05/13/14, 10:27 AM  
flynnmacflon

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Originally Posted by awesomebilly
Originally Posted by Saftsuse
In version 3 the menu doesnt show with the map, so I now use the old version 2
Im sorry to hear that..
I just disabled all addons except for teleporter, + enabled all the addons I have.. I see no issues.

Any chance you can list the addons you're using?
I have to agree, that with version three I see no menu . I too resorted to using ver 2 which works np .

I dont know if v3 has it, but we could do with it ignoring cyrodiil tbh.
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Unread 05/13/14, 02:40 AM  
awesomebilly
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Forum posts: 23
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Originally Posted by Saftsuse
In version 3 the menu doesnt show with the map, so I now use the old version 2
Im sorry to hear that..
I just disabled all addons except for teleporter, + enabled all the addons I have.. I see no issues.

Any chance you can list the addons you're using?
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Unread 05/12/14, 12:05 PM  
Saftsuse
 
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In version 3 the menu doesnt show with the map, so I now use the old version 2
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