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Updated: 02/08/17 07:41 PM
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Compatibility:
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
Updated:02/08/17 07:41 PM
Created:03/09/14 06:35 PM
Monthly downloads:626
Total downloads:622,698
Favorites:747
MD5:
Categories:Bags, Bank, Inventory, Action Bar Mods, PvP, RolePlay
Wykkyd Outfitter  Popular! (More than 5000 hits)
Team: Calia1120 Demiknight Lakashi
Prior/inactive team members: Ravalox Wykkyd

Follow on Twitter for updates or Catch up on Discord

*****************************************************************************

Tutorial video courtesy of @JGoss (outdated)

This update fixes Ability Bar save/load issues. In addition, the Gear Change window has been shifted to the right a bit to prep for the Orsinium DLC release on Nov. 2nd.

Anyone installing the addon fresh will have no issues, however if you have been using Outfitter previous to ESO 2.2.4, your Gear UI will be under the Character Stats ZOS added to the inventory screen. The easiest way to fix this is to click on your paperdoll, this will bring the Outfitter UI to the front, and you can move it to where you like to have it (and it will save that location going forward.)


If anyone has difficulty with doing this, or would rather edit the savedvariables file cause they like to be geeky/nerdy: in the WykkydsOutfitter.lua file in your savedvariables folder; change the line gc_shiftx to read: ["gc_shiftx"] = 600 ... This will force the UI to shift.


Note: This addon is in queue to be re-written. The interface will be improved as well as the functionality.





Wykkyd's Outfitter allows you to create GEAR SETS and ACTION BAR SETS from within the Inventory & Skills windows and load them at will. The sets you build in Outfitter can also be macro'd via Wykkyd's Macros and can, thus, be paired together and keybindable, if you so choose.

Swap your gear with a click!

Swap your action bar abilities with a click!

AS OF OUTFITTER 1.8.24.1 you will have to re-build all armor sets that you've built in the past. None of them will cross over and work properly. This is because I converted the addon over to use Zenimax's new item API for identifying your gear. This changed the ID codes associated with each piece of gear and that results in your old sets no longer being viable. I highly recommend you use the Outfitter popup window inside of the Inventory/Bags game window and re-build your sets before trying to equip them, or you might flood yourself offline.
  • All new item Identifier system = more accurate and faster gear moves
  • Cleaner item handling = fewer issues with duplicate or dual wielded items and shields
  • Faster item moves = slightly greater chance you could move too quickly and cause small item hangs. So try not to swap sets too quickly after each other (I recommend waiting at least 3 to 5 seconds, and I also recommend reloading your user interface occasionally between multiple swaps to keep things running smooth).
  • DO NOT open or close your bags or manually click any gear while an item move is taking place
  • WARNING swapping gear-sets while mounted will dismount you if your swap includes any weapons
  • WARNING swapping skill sets CAN result in a graphical bug with your ability icons. Toggling between weapon 1 & 2 a few times really quick usually resolves this bug (it is a game bug and I cannot directly fix it, sorry).

NEW WITH WYKKYDS MACROS (separate addon) you can now take advantage of a VERY ADVANCED user interface, via the new features of the MACRO WINDOW.
  • Firstly: You can swap both action bars AND a gear set in a SINGLE macro with 1 press. The inactive weapon's skills will load when you swap to it. It will even prompt you in chat to toggle your weapons to finish loading your skills.
  • ADVANCED FEATURE: Macro Key Intercept (ESC > Settings > Wykkyd Settings > Macro Key Intercept)
    • MAKE SURE TO KEYBIND THE MACRO WINDOW (ESC > Controls > Keybindings > Wykkyd's Framework Macro Window)
    • Opening the macro window with this setting enabled WILL INTERCEPT ALL KEYSTROKES
      • This doesn't log what you're typing. That would be silly since it would only be able to write them to your saved variables file, which nobody but you has access to.
      • This DOES interrupt gameplay temporarily, but that is by design.
      • This is SPECIFICALLY so that you can re-map your keys WHEN INSIDE THIS WINDOW to whatever you wish, WITHOUT interrupting your normal game keybinds
    • When the macro window is open, you can HOLD CONTROL to enable key mapping (which lets you set which key triggers which macro)
    • Hovering your mouse cursor over a TAB button, a MACRO button or the CLOSE button while holding CONTROL lets you set that button to be triggered by the keyboard key that you press.
    • EXAMPLE: Setting a keybind inside the macro window
      • Open the macro window
      • Hold CONTROL on your keyboard
      • MOUSEOVER the first macro button
      • Press 1 (while still mousing over, and still holding control)
      • Macro 1 will now be set to the number key 1 whenever the macro window is open, but not at any other time
    • EXAMPLE USAGE: Swapping gear with a macro, using these new keybinds
      • Press HOME (my keybind for opening the macro window, in Controls>Keybinds)
      • Press 1 (my keybind, set inside the macro window, for Macro Button 1)
      • Press ` (my keybind, set inside Controls>Keybinds, for swapping weapons)
Change Log:

2.3.6.4
Updated to API 18

2.3.6.3
Updated to API 17

2.3.6.2 08/01/16
Updated for API 16

2.3.6.1
Updated for API 15

2.3.6.0 03/13/16
Updated Destro staff Item IDs. (ZOS changed two of the staff line IDs)

2.3.5.4 03/07/16
Updated to API version 14 (1.9)

2.3.5.3 11/02/15
Updated for ESO v2.2.4

2.2.5.2 10/22/15
Removed errant debug code left behind by the coding gnomes.
Thanks to Synozeer for noticing this!

2.3.5.1 10/20/15
Adjusted Gear Change UI placement for API 1.9 (100013) for ESO 2.2

2.3.5.0 10/11/15
Fixed an issue with the remaining Destro skills that change based
on the weapon in hand.

2.3.4.0 10/04/15
Fixed an issue with Destro Impulse line not saving.
Fixed a double for do loop that doubled the messages being sent to
the API. The API is sending even more duplicates causing the
excessive message notice.

2.3.3.2.b 05/01/15 Ravalox
Reviewed addon package and changed all references
to Wykkydgaming contact info to ExodusCode addon group.
Released into wild as GA v2.3.3.2

2.3.3.2.a 04/30/15 Ravalox
Located issue with compass adjustment code.
(Code changed from previous version, when no change was required)
Archived Files (44)
File Name
Version
Size
Uploader
Date
2.3.6.3
96kB
Ravalox Darkshire
10/13/16 04:20 PM
2.3.6.2
96kB
Ravalox Darkshire
08/02/16 01:41 AM
2.3.6.1
96kB
Ravalox Darkshire
06/04/16 01:06 AM
2.3.6.0
96kB
Ravalox Darkshire
03/13/16 06:45 PM
2.3.5.4
96kB
Ravalox Darkshire
03/08/16 12:43 AM
2.3.5.3
96kB
Ravalox Darkshire
11/02/15 10:07 AM
2.3.5.2
100kB
Ravalox Darkshire
10/23/15 08:03 PM
2.3.5.1
97kB
Ravalox Darkshire
10/21/15 06:41 PM
2.3.3.3
93kB
Ravalox Darkshire
08/31/15 07:38 AM
2.3.3.2
83kB
Ravalox Darkshire
06/05/15 02:22 AM
2.3.3.1
83kB
Wykkyd
03/04/15 06:36 AM
2.2b (live+pts)
122kB
Wykkyd
01/31/15 11:38 AM
2.2 (live+pts)
122kB
Wykkyd
01/30/15 11:46 PM
2.0.1.1
83kB
Wykkyd
11/04/14 05:03 PM
2.0.0.1
83kB
Wykkyd
11/04/14 06:56 AM
2.0
83kB
Wykkyd
11/03/14 07:43 AM
1.9.27.1
82kB
Wykkyd
09/27/14 12:29 PM
1.9.24.1
81kB
Wykkyd
09/24/14 07:59 PM
1.9.23.1
81kB
Wykkyd
09/23/14 05:56 PM
1.9.18.1
78kB
Wykkyd
09/18/14 07:33 PM
1.9.17.1
111kB
Wykkyd
09/17/14 04:12 PM
1.9.16.2
111kB
Wykkyd
09/16/14 07:20 PM
1.9.16.1
111kB
Wykkyd
09/15/14 03:15 PM
1.9.15.1
111kB
Wykkyd
09/14/14 02:34 PM
1.9.13.2
110kB
Wykkyd
09/13/14 07:27 AM
1.9.13.1
110kB
Wykkyd
09/12/14 07:30 PM
1.9.12.3
110kB
Wykkyd
09/12/14 06:10 PM
1.9.12.2
76kB
Wykkyd
09/12/14 05:29 AM
1.9.12.1
76kB
Wykkyd
09/12/14 03:42 AM
1.9.11.1
75kB
Wykkyd
09/11/14 03:08 PM
1.9.7.1
74kB
Wykkyd
09/07/14 10:30 AM
1.9.6.3
74kB
Wykkyd
09/06/14 03:25 PM
1.9.6.2
74kB
Wykkyd
09/06/14 11:02 AM
1.9.6.1
74kB
Wykkyd
09/06/14 08:45 AM
1.9.5.1
88kB
Wykkyd
09/05/14 05:47 PM
1.9.4.2
88kB
Wykkyd
09/04/14 12:04 PM
1.9.4.1
88kB
Wykkyd
09/04/14 12:06 AM
1.8.25.5
14kB
Wykkyd
08/25/14 09:21 PM
1.8.25.4
14kB
Wykkyd
08/25/14 08:49 PM
1.8.25.3
14kB
Wykkyd
08/25/14 08:44 PM
1.8.25.2
15kB
Wykkyd
08/25/14 06:05 PM
1.8.25.1
15kB
Wykkyd
08/25/14 05:38 PM
1.8.24.1
14kB
Wykkyd
08/24/14 03:46 PM
1.8.5.2
14kB
Wykkyd
08/05/14 07:26 PM


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Unread 04/11/14, 09:05 AM  
Neighbor

Forum posts: 0
File comments: 1
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Elemental Ring

@Wykkyd

I believe Elemental Ring (morph of Impulse) is not working. Whenever it is supposed to switch, it doesn't. This could just be me though, might wanna test for yourself.

Anyway, awesome job on this addon. Its so useful!
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Unread 04/10/14, 04:23 AM  
Saint-Ange
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Forum posts: 10
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Hello, I have a problem with the skills sets.
  • I can save only 4 sets. Every time I want to add a 5th one it erase one of the four existent sets.
  • The drop window (with the grey background) for the skills set choice freeze often and the only one way to get rid of it is to reload the UI.
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Unread 04/09/14, 11:41 PM  
Dylo

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Originally Posted by Wykkyd
Originally Posted by wildcard
This is a brilliant addon, thank you very much.

One common problem that I reckon everyone who uses this addon has though is accidentally sell items that aren't equipped but belong to a gear set. How about adding an option which, when switched on, would not allow selling items that are used in a gear set? That would make outfitter absolutely perfect.
Someone wrote a little patch for that. I'm going to check that out this afternoon if I have time. It might be as late as this weekend, but it will happen.
If you could do this, i would be in love!
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Unread 04/09/14, 09:01 AM  
Wykkyd
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Forum posts: 107
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Originally Posted by Xzandro
Hi!

Great addon. The possibility to override a skill-set would be great. I'm binding the skill sets via macro and everytime I change a skill built I must change die macro as well, because a completely new one was created.
Unfortunately that would be a little hard to reverse engineer behind the scenes, with any sense of reliability, due to log-ins, log-outs, zone transitions, etc. Also you may have changed the skill on a button but not WANT it in your set, trusting that you could just re-apply your set to roll back to normal. Any number of things could throw that off.

Future plans include putting a little gear icon next to the action bar so that when you change a skill in a set, and it is capable of realizing that change, the gear would light up and you could just click it to save/update the set. But that will be a little bit.
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Unread 04/09/14, 08:58 AM  
Wykkyd
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Originally Posted by wildcard
This is a brilliant addon, thank you very much.

One common problem that I reckon everyone who uses this addon has though is accidentally sell items that aren't equipped but belong to a gear set. How about adding an option which, when switched on, would not allow selling items that are used in a gear set? That would make outfitter absolutely perfect.
Someone wrote a little patch for that. I'm going to check that out this afternoon if I have time. It might be as late as this weekend, but it will happen.
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Unread 04/09/14, 07:59 AM  
wildcard

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This is a brilliant addon, thank you very much.

One common problem that I reckon everyone who uses this addon has though is accidentally sell items that aren't equipped but belong to a gear set. How about adding an option which, when switched on, would not allow selling items that are used in a gear set? That would make outfitter absolutely perfect.
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Unread 04/08/14, 06:25 PM  
Xzandro
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Forum posts: 2
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Hi!

Great addon. The possibility to override a skill-set would be great. I'm binding the skill sets via macro and everytime I change a skill built I must change die macro as well, because a completely new one was created.
Last edited by Xzandro : 04/08/14 at 06:27 PM.
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Unread 04/08/14, 10:59 AM  
Rierdon

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Weapon swap issue

I want to say this mod is simply indispensable, I don't think I could play without it now
Last edited by Rierdon : 04/08/14 at 08:58 PM.
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Unread 04/08/14, 04:50 AM  
MoonDoggy

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will be investing in this one for sure...once I get past lvl 10...hehe. seriously though, i've been seeing your stuff since the beginning on the pts forums and you sir are a pioneer
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Unread 04/08/14, 01:30 AM  
gaval222
 
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wykkyd you are the man!
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Unread 04/07/14, 02:51 PM  
Helediron

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If i use both user interface and chat commands to save a set, i get both "set1" and " set1" names (space in front of the latter).

Also, if i first save a "set1" from UI, command and then give "/loadset set1", it complains it can't find 'set1'.
Last edited by Helediron : 04/07/14 at 02:53 PM.
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Unread 04/07/14, 11:07 AM  
Wykkyd
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Originally Posted by skeetz
Originally Posted by Wykkyd
Originally Posted by Raiynah
Did you ever figure out what was causing the errors?

This is my favorite addon and it's a hassle to switch gear without it. :3
Yes, ESOHead Markers is causing it. I have a work-around inc.
IT WORKS!! IT WORKS!! Thank you!! I missed this addon. And good job finding the cause (esohead).
esohead has an update too and it is working fine after updating this addon and esohead.
Users in the comments below found this for me. I credit an awesome user community. I couldn't find it myself, as I wasn't using the addon that caused the conflict. I'm just thankful I have all of you to help me find these bizarre things
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Unread 04/07/14, 10:54 AM  
skeetz

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Originally Posted by Wykkyd
Originally Posted by Raiynah
Did you ever figure out what was causing the errors?

This is my favorite addon and it's a hassle to switch gear without it. :3
Yes, ESOHead Markers is causing it. I have a work-around inc.
IT WORKS!! IT WORKS!! Thank you!! I missed this addon. And good job finding the cause (esohead).
esohead has an update too and it is working fine after updating this addon and esohead.
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Unread 04/06/14, 04:59 PM  
Wykkyd
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Originally Posted by Raiynah
Did you ever figure out what was causing the errors?

This is my favorite addon and it's a hassle to switch gear without it. :3
Yes, ESOHead Markers is causing it. I have a work-around inc.
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Unread 04/06/14, 04:59 PM  
Wykkyd
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Re: Kicked from server due to excessive messaging

Originally Posted by Xirael
I tried out this addon today. I created two skill sets where I saved bars for both my two weapons respectively. Then I created two macros and mapped them to F1 and F2. When hitting the buttons the skills changed correctly at first.
After having played several hours with one skill set I wanted to play a dungeon and switched to the other set. However, the skills in the new set were all scrambled up. I change the set several times and after a few switches, the correct skills showed up. This was the first hick-up, but ok.
After I finished my dungeon, and I switched back to the other skill set, the skills were all scrambled up again. My attempts to switch the skill sets again were interrupted when I was kicked from the server because I apparently hit a message rate limit (i.e. spamming safeguard, error 318 (6:3:1173:2)). I encountered this problems two times with this add-on. However, prior to the kick, I did not notice any excessive text output from the add-on.
This can occasionally happen if the game client gets hung up on equipping a piece of gear or a specific skill slot ability. The "equip" and "unequip" and action bar abilities count as messages and it'll spam itself offline trying to do something that is locked up.

The only real way around it is to /reloadui when you see it do something funky. It's not super common for all players, and some players never experience it. Has something to do with latency, lag spikes or just general behind-the-scenes bugs inside the game client.
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