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Updated: 03/31/14 03:20 PM
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Compatibility:
Live (1.0)
Beta (0.18)
Updated:03/31/14 03:20 PM
Created:03/15/14 03:46 PM
Monthly downloads:110
Total downloads:277,589
Favorites:409
MD5:
ZrMiniMap  Popular! (More than 5000 hits)
Version: 1.0b
by: Zerorez [More]
A working minimap!

So I guess a lot of people have been excited since I said I was working on this. Well here it finally is! Still an early version most likely with bugs. More features to come hopefully.

Known Issues:
- applying a map pin filter for the world map does not update the minimap until reload/map change
v0.01:
- uploaded

v0.02:
- fixed some problems with quest pins
- added size option
- added Reload Pins button

v0.03:
- options now save
- position now saves
- addons that add map pins should work properly now.

v0.04:
- added alpha slider option
- the issue with the WorldMap displaying incorrectly should be fixed.
- quest circle areas now display on the MiniMap
- quest pins should show on top of all other pins now
- some blinking quest pins are fixed

v0.05
- updated to new api version
- added option for MiniMap pin scale

v1.0
- fixed problem with map in upper right blocking some interface elements

v1.0b
- removed minimap hiding when game menu open (to fix the line 44 error)
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Uploader
Date
1.0
10kB
Zerorez
03/31/14 01:13 PM
0.05
9kB
Zerorez
03/24/14 12:32 PM
0.04
9kB
Zerorez
03/17/14 11:35 AM
0.03
9kB
Zerorez
03/16/14 11:16 AM
0.02
9kB
Zerorez
03/15/14 07:55 PM
0.01
9kB
03/15/14 03:46 PM


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Unread 04/08/14, 11:50 PM  
WoWLoreConfusedMe

Forum posts: 7
File comments: 44
Uploads: 0
What happened with the original version of ZrMiniMap? It is discontinued somehow?

Forks and patches everywhere!
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Unread 04/08/14, 07:07 PM  
Marc05

Forum posts: 2
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Re: compass

Originally Posted by thewatuzzi
when I first installed the minimap everything was working fine and I was using the option to hide the compass, but now the compass seems to be always showing again
Compass is always showing for me as well.
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Unread 04/08/14, 04:24 PM  
Lichbane

Forum posts: 8
File comments: 30
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Love this addon!

I did come across a bug last night though. It seems that some areas don't have a map. At the end of the Camlorn quest line, during the final showdown with the end boss an error screen appeared and I suspect because the location had no map (I'll try and test this with an alt, but I'm a long way off that location with my alts). Sadly, I couldn't get close the error window and had to move it to the side.

Is there any way you can detect if a map exists and if not, then just not set an error condition.
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Unread 04/08/14, 02:48 PM  
Aoon
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 77
Uploads: 1
Re: Re: New Version

Originally Posted by Dimossa
Hey, there is a known bug with minimap, that forbids you using teleport in cyrodill. zoom out is disabled whenever you use minimap addon. Hope it will be fixed soon, thanks.
That bug has been reported fixed in the modfied version that is linked below. and in the "other files" tab just above the comments.
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Unread 04/08/14, 01:48 PM  
Dimossa

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Re: New Version

Originally Posted by Arpheus
Aoon I took your version and adapted it to have a special zoom for town and dungeons. I also changed the slider setting for the minimap size which means you can now size the minimap in steps of 10 pixels instead of 100 pixels which is convenient.
The map name is now inside the map. Thats nice for those who have the minimap in the right bottom corner as well as for those who place it in the left top corner.

Would be great if you could work on this version if you fix the quest radius problem which I noticed too.

The file can be found under optional files.
Hey, there is a known bug with minimap, that forbids you using teleport in cyrodill. zoom out is disabled whenever you use minimap addon. Hope it will be fixed soon, thanks.
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Unread 04/08/14, 11:15 AM  
Arpheus
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 15
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New Version

Aoon I took your version and adapted it to have a special zoom for town and dungeons. I also changed the slider setting for the minimap size which means you can now size the minimap in steps of 10 pixels instead of 100 pixels which is convenient.
The map name is now inside the map. Thats nice for those who have the minimap in the right bottom corner as well as for those who place it in the left top corner.

Would be great if you could work on this version if you fix the quest radius problem which I noticed too.

The file can be found under optional files.
Last edited by Arpheus : 04/08/14 at 11:15 AM.
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Unread 04/08/14, 11:03 AM  
Aoon
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 77
Uploads: 1
Originally Posted by Bierdeife
..snip..

As you can see, the map is also wrong named!
I noticed the wrongly scaled quest area pin as well when I first started using this addon. When I finally play the game and do some quests and encounter one of these area pin quests I'll take some time to mess around with it.

Also the zonename is fixed as well as numerous other fixes in the ZrMM - modified version that I am updating while the original author is in limbo.
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Unread 04/08/14, 04:06 AM  
Bierdeife

Forum posts: 1
File comments: 116
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I've found a bug. I'm doing a quest right now and the Quest-Radius on the MiniMap is wrong scaled!

Normal Map with correct scaled radius:


Your MiniMapAddon with wrong scaled radius:


As you can see, the map is also wrong named!
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Unread 04/07/14, 10:20 AM  
Aoon
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 77
Uploads: 1
Originally Posted by Sunsteal
Hello. Great idea but I find the jiggling map icons very intrusive and I didn't have a user icon on the map. but these pail in comparison to the main problem.

Not sure how it does it (and I'll supply screenies if you want to see it for yourself) but this addon actually affected the in game map. When I bring up the in-game map while this addon is loaded it show me over the other the other side of the zone with a click-able daggerfall area in the sea.

I have no idea how it can do this but it's in some way interacting with the in-game map.
I added an optional file for this addon that replaces it and fixes a lot of issues and adds a few things.
http://www.esoui.com/downloads/info1...-Modified.html

If you see bugs with that version post on that versions comments.

Thanks
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Unread 04/07/14, 09:11 AM  
Sunsteal

Forum posts: 0
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Hello. Great idea but I find the jiggling map icons very intrusive and I didn't have a user icon on the map. but these pail in comparison to the main problem.

Not sure how it does it (and I'll supply screenies if you want to see it for yourself) but this addon actually affected the in game map. When I bring up the in-game map while this addon is loaded it show me over the other the other side of the zone with a click-able daggerfall area in the sea.

I have no idea how it can do this but it's in some way interacting with the in-game map.
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Unread 04/07/14, 12:19 AM  
AncientLich

Forum posts: 0
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player orientation

Hello everyone!
For people who want the player orientation same as camera facing.
You can simply add 2 line of codes in ZrMM.lua after line 117

Code:
Zr_MM_Player:SetTextureRotation(heading)  <- this is the original line 117 (delete it)
cam_heading = GetPlayerCameraHeading()
Zr_MM_Player:SetTextureRotation(cam_heading)
save the lua and reload your eso ui in game by typing "/reloadui"
done and done =)

Lycheus
Last edited by AncientLich : 04/07/14 at 07:31 PM.
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Unread 04/06/14, 03:59 PM  
Aoon
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 77
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The the world map's player icon is actually pointing in the direction the camera is looking. the minimap will always point the way the player is facing. I.e. run in one direction while looking another. The icon on the minimap will point the direction your character is looking not the direction the camera is looking.
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Unread 04/06/14, 02:47 PM  
nastidon

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Re: Re: minimap arrow dance

Originally Posted by skyraker
Originally Posted by choekstr
I noticed that when you are facing say N but strafe left the minimap arrow spins as if you are looking west. Strafe right and the arrow points back north. The minimap arrow should always be facing the direction the camera is facing, not the way the player is moving!
Actually, no. You would expect the minimap arrow to point in the direction you are facing, regardless of camera angle. This way you know you are travelling west even if your camera is pointed north.
disagree. it is very awkward as it is. it should always point the way you are pointing. that's the main point of a pointer
-when you are standing and looking, and you glance at the minimap, you want to see what direction you are facing, otherwise the icon may as well be a dot.
-when you are moving, it changes position and you can see what direction you are moving in by the change in position, even if it WAS a dot.

therefore, as an arrow that MOVES you get both bits of information at a glance. which direction you are looking in, AND what direction you are moving. i find both very useful at a glance. my pointer is pointing at terrain on the minimap, i want to relate it to what's in my viewport. it's just much more streamlined, and useful if the marker follows cam, imo.

hey, it's your bbq, and it tastes damn good either way
Last edited by nastidon : 04/06/14 at 03:04 PM.
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Unread 04/06/14, 01:44 PM  
Deemon
 
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Originally Posted by Aoon
Added optional file to fix and add features until the Author updates his it's "ZrMM - Modified". You can find it in the "Other Files" tab for this addon

What I did:

Fix for Cyrodiil map issue
Fix for startup errors
Fix for group member pins location updating

Added Zoom to Settings Panel and and is also in Keybinds

Extra: Restructured the update flow a bit so we do not load or recreate the map every update
Probably other stuff as well...
Thank you so very much for this!!!
The thing that bothered me most (besides Cyrodiil) was that minimaps invisible frame blocked inventory and shop buttons so I had to move minimap to left top corner where it couldn't disturb game UI buttons... you fixed this also
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Unread 04/06/14, 09:27 AM  
Aoon
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Forum posts: 2
File comments: 77
Uploads: 1
Added optional file to fix and add features until the Author updates his it's "ZrMM - Modified". You can find it in the "Other Files" tab for this addon

What I did:

Fix for Cyrodiil map issue
Fix for startup errors
Fix for group member pins location updating

Added Zoom to Settings Panel and and is also in Keybinds

Extra: Restructured the update flow a bit so we do not load or recreate the map every update
Probably other stuff as well...
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