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Compatibility: | Live (1.0) |
Updated: | 05/01/14 12:16 PM |
Created: | 03/15/14 10:15 PM |
Monthly downloads: | 155 |
Total downloads: | 51,208 |
Favorites: | 164 |
MD5: | |
Categories: | Discontinued & Outdated, Auction House & Vendors |
v1.0a1 - 2014-05-01 [Added] * Option to have the junkmark list global or per character (/jy set globaljunk) * Option to delete everything on the mark list. (/jy delmark all) * "dm" as an option instead of typing "delmark" [Bugfix] * (More) input validation on /jy delmark * Fixed the listbox selection for quality levels * Small bug with party loot output. 0.9999 2014-04-28 [BugFix:] (I hope). Some problems with all the settings being reset and either set to all TRUE or all FALSE. I hopefully fixed it. 0.999 2014-04-27 [New:] +Not yet a full rewrite, but I did spend two days getting a setup screen working without using LibAddonMenu as I didn't want the list to grow any larger. Type '/junkyard setup' to use it. [New:] + Autodestrction of 0 value, marked and junked items when low inventory "/junkyard set destroy" [New:] + GLOBAL or Character-specific settings. (Yes, this will destroy your savedvariables). "/junkyard set global" to toggle it. Remember to RELOAD THE UI _AND_ confirm your settings after using this option. [New:] + Added a itemstrip function to get a lot of itemdata. This will be used in a future update that will destroy your JUNK list but also make it more 'flexible'. [New:] + Toggle to see the welcome message on addon loading or not. /junkyard set welcome [Change:] * Changed some of the "/jy list" listings to include more information about the items, such as the trait, value and type of item. Did you know there are two types of Disguises for example. 0.99 2014-04-22 [Bugfix:] +Apparently using global variables and function names is not a good idea, as this addon and other unnamed addons also using global variables ran into a bit of a fight. Change: +Redid everything to local, then had to swap things around as they were refering to functions that didn't exist yet. What came first, the function or the call? Well, with Globals it doesn't matter, with locals it does. 0.98 [NEW] With "/junkyard set auto" option enabled, any time you add an item to JUNK through the UI, it will automatically be added to the Junkyard list, so it will be remembered for other gaming sessions. This also works the other way, so if you remove something from 'junk' it will also be removed from the MARK list. [NEW] Added a option to /Junkyard set trait #0-5<- which identifies the item quality the trait must be equal to or below for it to be auto-added to the junk list. [NEW] Shortcut /jy added in addition to /junkyard -- save you all that typing. :) [CHANGE] If an item is "TRASH" item, and is autojunked, it will not be added to the MARK list, since the whole purpose of the addon as for these items to be Junked to begin with. (Should make the MARK list shorter) + Need to change how this works in v2.x I really should get an option menu for this soon.. 0.97 [CHANGE] Had to redo the saved-variables as I suspect another addon used the same name which might have caused problems. [CHANGE] Changed the way inventory size warnings work. 0.96 [NEW] Toggle for messages when items are added to junk (/junkyard set junkspam) [NEW] Now shows 'stack count' for stackable items (those that go to 100) when looted. Note: Might bug if you have multiple stacks of 100. [CHANGE] Toggle for item sale feedback moved to (/junkyard set salespam) [CHANGE] Items added to junk list are now "Links" instead of "Names". Hopefully this means that "Cake"(gray) and "Cake"(white) are no longer mistaken for the same "cake". We all know Pie is better anyway. Blueberry pie. [CHANGE] Savedvariables has changed, so all settings had to be reset. (I added a few extra "backup settings" so maybe I wont have to reset this again as I can reuse them) 0.95 [NEW] Toggle automarking items with "Sell to vendor for % more" as junk (/junkyard set trait) [NEW] Added (/junkyard help) for help text. (Currently it only tells you to read this read.me) [CHANGE] Savedvariable setup. After this you'll only need to redo your settings when there are options added. [CHANGE] (/junkyard set) will now show all the settings available (and the current value) (moved it out from the default /junkyard command list to reduce spam.) 0.94 [NEW] Autojunk will now also add items with the trait "This item will sell to vendors for 125%" etc. to the junk. (This option may not add every item with these traits, please send a bug report when it does so I can troubleshoot it. ) 0.92 [BUGFIX] Pesky bug. Had a slight error that caused the mark list fail on anything but the first entry. 0.91 [BUGFIX] Fixed a bug with the saving of the marked list :-( [ADDED] A listing option to see items of a particular quality /junkyard list q # 0 = trash 1 = normal 2 = magical 3 = superior 4 = epic 5 = legendary 0.9 [NEW] Added option "/junkyard add all" to add ALL ITEMS you currently have in your junk inventory to the autojunk list. 0.85- [NEW] Save a list of items to be marked as junk [NEW] Add items to list of items to be marked as junk [NEW] Remove items from auto+junk list. (TRASH items will be marked regardless) [CHANGE] Modified the LIST and LIST ALL output to include Item Quality and ID. [CHANGE] Inventory Size warnings set on a 40 second timer. Hopefully. 0.7 - [NEW] Configure Autosell ON/OFF [NEW] Configure Inventory size warning (0 disables). [CHANGE] Some output changes 0.6c- [BUGFIX] Renamed Readme.txt to Read.ME as the game thinks all TXT files are addons. 0.6b- [BUGFIX] Local Colours are bad, Globals are bad too - Seems like there is no such thing as magic. (: Easter egg bug found by ESOUI@Graywind! Thanks. 0.6 - [NEW]More configuration options * Automark TRASH as Junk (/junkyard set junkyard) * Vendor feedbar per item (/junkyard set spam) * Vendor summary on store exit (/junkyard set vendor) * Loot messages in chat (/junkyard set loot) * Loot messages from party members (/junkyard set party) [CHANGE]Internal code for handling input events [CHANGE]Did some things with the output to make it more magic 0.5 - [NEW]Automark TRASH ITEMS as JUNK. (/wave to ESOUI@Ayuki & ESOUI@Garkin) 0.4 - [NEW]Toggle chat spam on/off * [BONUS FEATURE] Save the setting! [NEW]List all inventory items [NEW]List all JUNK items in inventory 0.2 - Bugfix: Clear the junk history on vendor exit.
File Name |
Version |
Size |
Author |
Date |
Type |
1.03 |
18kB |
09/20/14 03:36 PM |
Patch |
File Name |
Version |
Size |
Uploader |
Date |
0.9999 |
16kB |
ins |
04/28/14 02:55 PM |
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ins |
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04/06/14, 06:26 PM | ||
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/junkyard add all It will add all items from your Junk Inventory to the Junk list. For an update I am thinking I can be sneaky and let you set an option for JunkYard which will poll your Junk Inventory, say, every minute or something and silently add anything you add there to the AutoJunk list if I cant get the User Interface feature to work. I am also thinking that the addon is starting to become a bit spammy, so maybe there needs to be a UI to configure it, or I'll have to reduce the number of options somehow, or at least the output. |
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04/07/14, 01:54 AM | |
Forum posts: 0
File comments: 2
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Since updating to 0.9 it doesn't load for me. Tried restarting the game and still not there. Its not even turning up on the addon list. I might try uninstalling then re-installing it.
Oh and loving your addon and thanks EDIT: nope uninstalling and re-installing didn't help
Last edited by MeOnFire : 04/07/14 at 02:00 AM.
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MeOnFire |
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04/07/14, 03:13 AM | |
Forum posts: 3
File comments: 20
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works fine here, love the new command!
@MeOnFire did you try to delete the insjunkyard.lua in SavedVariables? edit: mm nope, doesn't seem to recognize the manually added items the next time they are looted :-| edit2: oh, and items that are already in the list get added multiple times when using the command again while they are in the junk tab
Last edited by Sgt.Weirdo : 04/07/14 at 05:46 AM.
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Sgt.Weirdo |
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04/07/14, 09:53 AM | ||
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I'll get on it today. Had a bug report about it on the tracker as well. Thats what I get for adding something late at night before going to bed Edit: Another maintenance so it will have to wait a bit unfortunately.
Last edited by ins : 04/07/14 at 10:12 AM.
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04/07/14, 09:55 AM | ||
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That is the only thing I can think of. Do you have a lot of addons loaded? Do any of them contain ".txt" files that are not named the same as the addon? |
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ins |
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04/07/14, 02:34 PM | |
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0.91 is now up.
Code:
0.91 [BUGFIX] Fixed a bug with the saving of the marked list :-( [ADDED] A listing option to see items of a particular quality /junkyard list q # 0 = trash 1 = normal 2 = magical 3 = superior 4 = epic 5 = legendary I also made a change to the listing of items, so you can now also select to list a particular quality (see change log or above). Let me know if I broke something else |
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ins |
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04/08/14, 04:59 AM | |
Forum posts: 3
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mm nope, still getting doubles
and Corundum, which was in the list two times at the time of looting it, did not get sorted into junk sorry to bring bad news
Last edited by Sgt.Weirdo : 04/08/14 at 06:21 AM.
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Sgt.Weirdo |
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04/08/14, 07:20 AM | |
Forum posts: 5
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Nice little mod, thx for this.
I have a suggestion, (but I dont know if there is a way to filter that): could you add an option to automatically add a loot that has the "decorated" trait in the junk yard? (dunno if "decorated" is the english term, but I am refering to the one that adds sell value%) maybe only for white loot, (or green) thx! |
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McGuffin |
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04/08/14, 08:02 AM | ||
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Rats! I should have it fixed now. Uploading 0.92. If possible, try using the Portal page for bug reports - make it easier for me to keep track of them.
Last edited by ins : 04/08/14 at 08:40 AM.
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04/08/14, 08:03 AM | ||
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ins |
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04/08/14, 10:35 AM | |
Forum posts: 3
File comments: 20
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seems to be functioning now, excellent work
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Sgt.Weirdo |
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04/08/14, 11:54 AM | |
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Awesome
When I first started, it took me a while to figure out why the junk tab never had anything in it. Even stuff that was clearly vendor junk. When I finally noticed the context option to mark stuff as junk, I was like; "Well that's nice but... ¬.¬"
This mod fixes all my of inventory management hardships, no more sorting through masses of miscellaneous items. Thank you muchly. |
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Diriel |
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04/09/14, 02:11 PM | |
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Hi,
Updated with 0.94 now. New in this version is that items with the trait "This item will vendor for 125% value" and similar should now be automarked as junk (If you have /junkyard set junkyard) option enabled. It may fail on higher level junk items, as I have not found the trait for those yet, so if you get an item that isn't auto marked let me know through the bug report (on Author Portal) and I'll ask you to run some commands in game to find the ID that I can use One thing to note: With the version updates, it also makes your old saved-variables invalid, so you'll have to add all the items to the Marked list in junkyard again, as well as the options. I'll see if I can do something about that, to keep them compatible. Sorry.
Last edited by ins : 04/09/14 at 02:18 PM.
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ins |
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04/09/14, 03:02 PM | |
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Awesome addon
I don't use the full utility of your addon, but like many people have said before me, thank you so much for making and actively maintaining it. It's the things that add such a quality of life to the gameplay without sometimes realizing it.
Thank you. |
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HawtBawlz |
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