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Compatibility: | Live (1.0) |
Updated: | 05/01/14 12:16 PM |
Created: | 03/15/14 10:15 PM |
Monthly downloads: | 136 |
Total downloads: | 51,147 |
Favorites: | 164 |
MD5: | |
Categories: | Discontinued & Outdated, Auction House & Vendors |
v1.0a1 - 2014-05-01 [Added] * Option to have the junkmark list global or per character (/jy set globaljunk) * Option to delete everything on the mark list. (/jy delmark all) * "dm" as an option instead of typing "delmark" [Bugfix] * (More) input validation on /jy delmark * Fixed the listbox selection for quality levels * Small bug with party loot output. 0.9999 2014-04-28 [BugFix:] (I hope). Some problems with all the settings being reset and either set to all TRUE or all FALSE. I hopefully fixed it. 0.999 2014-04-27 [New:] +Not yet a full rewrite, but I did spend two days getting a setup screen working without using LibAddonMenu as I didn't want the list to grow any larger. Type '/junkyard setup' to use it. [New:] + Autodestrction of 0 value, marked and junked items when low inventory "/junkyard set destroy" [New:] + GLOBAL or Character-specific settings. (Yes, this will destroy your savedvariables). "/junkyard set global" to toggle it. Remember to RELOAD THE UI _AND_ confirm your settings after using this option. [New:] + Added a itemstrip function to get a lot of itemdata. This will be used in a future update that will destroy your JUNK list but also make it more 'flexible'. [New:] + Toggle to see the welcome message on addon loading or not. /junkyard set welcome [Change:] * Changed some of the "/jy list" listings to include more information about the items, such as the trait, value and type of item. Did you know there are two types of Disguises for example. 0.99 2014-04-22 [Bugfix:] +Apparently using global variables and function names is not a good idea, as this addon and other unnamed addons also using global variables ran into a bit of a fight. Change: +Redid everything to local, then had to swap things around as they were refering to functions that didn't exist yet. What came first, the function or the call? Well, with Globals it doesn't matter, with locals it does. 0.98 [NEW] With "/junkyard set auto" option enabled, any time you add an item to JUNK through the UI, it will automatically be added to the Junkyard list, so it will be remembered for other gaming sessions. This also works the other way, so if you remove something from 'junk' it will also be removed from the MARK list. [NEW] Added a option to /Junkyard set trait #0-5<- which identifies the item quality the trait must be equal to or below for it to be auto-added to the junk list. [NEW] Shortcut /jy added in addition to /junkyard -- save you all that typing. :) [CHANGE] If an item is "TRASH" item, and is autojunked, it will not be added to the MARK list, since the whole purpose of the addon as for these items to be Junked to begin with. (Should make the MARK list shorter) + Need to change how this works in v2.x I really should get an option menu for this soon.. 0.97 [CHANGE] Had to redo the saved-variables as I suspect another addon used the same name which might have caused problems. [CHANGE] Changed the way inventory size warnings work. 0.96 [NEW] Toggle for messages when items are added to junk (/junkyard set junkspam) [NEW] Now shows 'stack count' for stackable items (those that go to 100) when looted. Note: Might bug if you have multiple stacks of 100. [CHANGE] Toggle for item sale feedback moved to (/junkyard set salespam) [CHANGE] Items added to junk list are now "Links" instead of "Names". Hopefully this means that "Cake"(gray) and "Cake"(white) are no longer mistaken for the same "cake". We all know Pie is better anyway. Blueberry pie. [CHANGE] Savedvariables has changed, so all settings had to be reset. (I added a few extra "backup settings" so maybe I wont have to reset this again as I can reuse them) 0.95 [NEW] Toggle automarking items with "Sell to vendor for % more" as junk (/junkyard set trait) [NEW] Added (/junkyard help) for help text. (Currently it only tells you to read this read.me) [CHANGE] Savedvariable setup. After this you'll only need to redo your settings when there are options added. [CHANGE] (/junkyard set) will now show all the settings available (and the current value) (moved it out from the default /junkyard command list to reduce spam.) 0.94 [NEW] Autojunk will now also add items with the trait "This item will sell to vendors for 125%" etc. to the junk. (This option may not add every item with these traits, please send a bug report when it does so I can troubleshoot it. ) 0.92 [BUGFIX] Pesky bug. Had a slight error that caused the mark list fail on anything but the first entry. 0.91 [BUGFIX] Fixed a bug with the saving of the marked list :-( [ADDED] A listing option to see items of a particular quality /junkyard list q # 0 = trash 1 = normal 2 = magical 3 = superior 4 = epic 5 = legendary 0.9 [NEW] Added option "/junkyard add all" to add ALL ITEMS you currently have in your junk inventory to the autojunk list. 0.85- [NEW] Save a list of items to be marked as junk [NEW] Add items to list of items to be marked as junk [NEW] Remove items from auto+junk list. (TRASH items will be marked regardless) [CHANGE] Modified the LIST and LIST ALL output to include Item Quality and ID. [CHANGE] Inventory Size warnings set on a 40 second timer. Hopefully. 0.7 - [NEW] Configure Autosell ON/OFF [NEW] Configure Inventory size warning (0 disables). [CHANGE] Some output changes 0.6c- [BUGFIX] Renamed Readme.txt to Read.ME as the game thinks all TXT files are addons. 0.6b- [BUGFIX] Local Colours are bad, Globals are bad too - Seems like there is no such thing as magic. (: Easter egg bug found by ESOUI@Graywind! Thanks. 0.6 - [NEW]More configuration options * Automark TRASH as Junk (/junkyard set junkyard) * Vendor feedbar per item (/junkyard set spam) * Vendor summary on store exit (/junkyard set vendor) * Loot messages in chat (/junkyard set loot) * Loot messages from party members (/junkyard set party) [CHANGE]Internal code for handling input events [CHANGE]Did some things with the output to make it more magic 0.5 - [NEW]Automark TRASH ITEMS as JUNK. (/wave to ESOUI@Ayuki & ESOUI@Garkin) 0.4 - [NEW]Toggle chat spam on/off * [BONUS FEATURE] Save the setting! [NEW]List all inventory items [NEW]List all JUNK items in inventory 0.2 - Bugfix: Clear the junk history on vendor exit.
File Name |
Version |
Size |
Author |
Date |
Type |
1.03 |
18kB |
09/20/14 03:36 PM |
Patch |
File Name |
Version |
Size |
Uploader |
Date |
0.9999 |
16kB |
ins |
04/28/14 02:55 PM |
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Cerelia |
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04/26/14, 01:51 PM | |
Forum posts: 5
File comments: 35
Uploads: 0
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fantastic addon.. possible to add a '/quietstart' whatever option to prevent to addon from displaying the initial addon load message? thx!
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Khorrhxe |
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04/25/14, 06:48 AM | |
Forum posts: 0
File comments: 34
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When i use "/junkyard set trait false" it doesn't works and following messages appears:
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Veideon |
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04/23/14, 10:06 AM | |||
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Cheers. I'll look at it today hopefully |
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ins |
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04/23/14, 07:27 AM | ||
Forum posts: 16
File comments: 122
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The 4 line spam bug is not fixed sorry =/ The /mb conflict is fixed =) |
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Eleventeen |
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04/22/14, 01:09 PM | |||
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choekstr |
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04/22/14, 11:09 AM | |
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Code:
0.99 2014-04-22 Bugfix: +Apparently using global variables and function names is not a good idea, as this addon and other unnamed addons also using global variables ran into a bit of a fight. Change: +Redid everything to local, then had to swap things around as they were refering to functions that didn't exist yet. What came first, the function or the call? Well, with Globals it doesn't matter, with locals it does. |
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ins |
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04/22/14, 09:56 AM | ||
Forum posts: 0
File comments: 11
Uploads: 0
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Saiasanc |
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04/22/14, 09:56 AM | ||||
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Are you using a older version by the way? I think I removed the "insJY" output in a more recent version. Where I Hopefully fixed the bug?
Some of the code comments are in Russian. This is going to be tricky, only done a few hours of language lessons so far Edit2: Found the error I think. Will upload a version shortly that will be compatible. Edit3: We both did something wrong. Junkyard is ready for a total rewrite I think.
Edit 5: Testing the changes now. Seems ok. Pretty sure I fixed that "junk/unjunk" spam in an update. Can you download 0.98 and see if you get the same problem, or wait another 20 minutes for 0.99 to be uploaded where I fix that other issue with MiniBank etc.
Last edited by ins : 04/22/14 at 10:47 AM.
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ins |
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04/22/14, 09:40 AM | ||
Forum posts: 16
File comments: 122
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Also notice a new issue today: Uncompatible with: http://www.esoui.com/downloads/info251-MobileBank.html Because for whatever reason, doing /mb to access the mobile bank commands, dumps me insjunkyard commands list?
Last edited by Eleventeen : 04/22/14 at 09:41 AM.
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Eleventeen |
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04/22/14, 09:34 AM | |
Forum posts: 0
File comments: 11
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I am running into the same issue where it adds an item on my junk list, but indicates in chat that it removed/un-marked it as junk. Example:
Note: It isn't actually removing them. It just seems like it based on the chat feedback. The same item looted later still results in the item being marked as junk and put in the junk tab.
Last edited by Saiasanc : 04/22/14 at 09:46 AM.
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Saiasanc |
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04/22/14, 09:22 AM | ||
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Maybe there should be a notice the first time you use the addon to put attention to the fact that there are many options to be configured? And I suppose I should add a GUI for configuring it. Need more hours in the day for this |
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ins |
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04/21/14, 01:10 PM | |
Forum posts: 0
File comments: 5
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For your default settings when a person first installs the add on, you should consider turning off the "mark trait items as junk." I'm suggesting this because after updating, I realized I had been losing gear to the autojunk/autosell options because I did not even realize there was a new trait option for it.... Some people might want to sell those but that gear is actually useful to wear at low levels, or for deconstructing for crafting.
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pandachu |
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04/19/14, 08:17 PM | ||
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I been playing with the following options enabled today and haven't really run into any problems:
Salespam - False Junkspam - True Summary - True Loot - True Party - True Related to items/junk: Junkyard (True) (Automarking items) Auto (true) - Adds to mark list when adding through UI trait (True) (Normal) - Adds Normal and Trash item with "%sell" to junk. Autosell (false) - not selling items Warn (5) - Warn me when i'm below 5 slots inventory. (once). I suppose I should rename the settings to make them more 'streamlined'. Other than that, there is an issue with the "junk" code running through twice when you do stuff, which I have to fix. I suppose translations should be added as well. Let me know if you are able to reproduce issues where it breaks, I been busy trying to level up a bit today, as I was falling far behind guild when all I do ingame is to look at lua code
Last edited by ins : 04/19/14 at 08:20 PM.
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ins |
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04/19/14, 11:14 AM | |||
[EDIT: Nope, it is set on. I keep marking things as junk and it seems to work even after a relog but I swear there are items I repeatedly mark as junk and they just don't go automatically into junk. I need to do more testing. It could just be that since 0.98 I haven't trained those items yet and still working through the massive amount of items to be collected]
Last edited by choekstr : 04/19/14 at 03:43 PM.
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choekstr |
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