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Updated: 05/21/22 12:21 AM
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Compatibility:
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Updated:05/21/22 12:21 AM
Created:12/09/14 11:58 AM
Monthly downloads:140
Total downloads:46,262
Favorites:53
MD5:
Omni Stats  Popular! (More than 5000 hits)
Version: 4.0.0
by: RunningDuck, M0R
OmniStats
A transparent, always visible window that shows the stats found on the character screen.

Features
  • New! There is a new and fancy selector for the displayables in the settings panel.
  • New! The window can now be locked in place.
  • Crit Damage is now displayable. The number shown does not include the +15% provided by the backstabber CP.
  • uespLog compatibility, adding two new displayable stats - Effective Spell Damage and Effective Weapon Damage
  • Display up to 43 stats, not only the normal 12
  • Select which stats to show
  • Select how much text to describe the stat, from space-saving and cryptic, to huge tracts of display and verbose
  • Buffed stats show in green
  • Debuffed stats show in red
  • Selectable layouts: 3-rows in 2-by-2, 2-columns, horizontal, vertical
  • Option to always show max or current values for health, stamina and magicka
  • Adjustable background alpha
  • Adjustable foreground alpha
  • Scalable between 50-300%
  • Options to hide in combat or out of combat
  • Option to auto-hide when in dialogs, menus, etc
  • Keybind available to toggle window on/off
  • Experimental: Display stats of target in parallel. Note, only available in the 2-rows layout mode. It is a bit of disappointment as most stats are blocked by the game.
  • Selectable thousand delimiter (between digit 3 and 4): Space, Dot, Comma or None
  • Settings can be saved per character or account-wide
  • Refresh interval can be decreased for faster changes

Controls
  • Left-click to move the window around (position is saved globally for all your characters)
  • Right-click to reset the stats their current values (e.g. when you have levelled or equipped new gear)
  • Add keybind to toggle the window. Menu/Control/Keybindings: User Interface/OmniStats toggle on/off"

Known Issues
  • Some stats, like Armor, are not always showing all special AvA bonuses, but possibly Physical Resistance is now correct
  • Stats are reputedly not soft capped after patch 6

Possible Future Features
  • Further layout customization
  • Selectable which order to display stats (might need added code in the setting subsystem)
  • Store base stats for the two weapon slots
  • Localization

Add-ons that complements
Acknowledments
Continued version of OmniStats by stjobe (1.2.13 from 09/18/14).
Originally continued by RunningDuck (3.2.0 from 12/03/17)
Original code for auto-hide when in dialogs, menus, etc: @uladz
Update 4.0.0
--------------------
Added ability to lock window
Added a new selection menu in the options, to better support future releases with a larger total amount of displayables
*Hopefully High Isle Support

Update 3.5.0
--------------------
Added Crit Damage. This does not include the +15% from backstabber.

Update 3.4.0
--------------------
Fixed scaling bugs - the backdrop should now fully contain the text
Added eff weapon and eff spell damage stats
*Added uespLog as an optional dependency (required to enable to above feature)

Update 3.3.0
--------------------
New Autohide function (uses fragments and events instead of a loop)
*API Bumped to Deadlands
*LibStub removed
*Continued by M0R

3.2.0 Adapted to Clockwork City (Update 16 - game version 3.2 - API 21) and LibAddonMenu 2.0 r25

3.1.0 Adapted to Horns of the Reach (Update 15 - game version 3.1 - API 20) and LibAddonMenu 2.0 r24

2.8.1 Bump to API 19 (and embarrassingly not even tested)

2.8.0 Adapted to Homestead (Update 13 - game version 2.7 - API 18) and LibAddonMenu 2.0 r23
New features: Settings per characters and selectable refresh time.

2.7.1 Applied a fix developed by XKent for manual toggle of the Omni Stats window
2.7.0 Adapted to One Tamriel (Update 12 -game version 2.6.0 - API 17)
Stat for parry removed from game and replace by stat for healing done

2.6.0 Adapted to Shadows of the Hist (Update 11 -game version 2.5.5 - API 16)

2.5.0 Adapted to Dark Brotherhood (game version 2.5 and API 15)

2.3.3 Correctly adapted to LibAddonMenu-2.0 r20 ?
2.3.2 Added auto hide option (thanks to @uladz)
2.3.1 Adapted to LibAddonMenu-2.0 r20
2.3.0 Adapted to Thieves Guild (game version 2.3 and API 14). Added Physical Resistance in place of Armor. Old Physical Resistance renamed to Damage Resistance (but still always zero as far as I've seen).

2.1.11 Adapted to Orsinium (game version 2.2.4 and API 13)

2.1.10 Fixed a bug in keybind, seems to work properly now.
2.1.9 Adapted to Update 7 (game version 1.7.0)

2.1.8 Fixed embarrassing format error when hundreds where zero (like in 1024)
2.1.7 Selectable thousand delimiter (between digit 3 and 4): Space, Dot, Comma or None
2.1.6 Those high level veterans seem to have more than 9999 in abilities, which they now can see
2.1.5 Oops, they had changed crit rating too, but now it's back
2.1.4 Fixed bugs in scaling, and increased max scale
2.1.3 Adapted to LibAddonMenu-2.0 r17
2.1.2 Adapted to Update 6 (game version 1.6.5)
2.1.1 Stats are visually grouped for easier reading. Weapon Damage displays (more) correct value. Potentially avoid an add-on crash related to target stats
2.1.0 New "3 rows, 2 by 2" layout. Experimental "Show target" can be enabled.
2.0.0 Display up to 40 stats, not only the normal 12. Select which stats to show. Select how much text to describe the stat, from space saving and cryptic, to huge tracts of display and verbose.

1.3.0 Adapted to Update 1.5.2 (Update 5) and LibAddonMenu 2.0 r16
Optional Files (0)


Archived Files (29)
File Name
Version
Size
Uploader
Date
3.5.0
11kB
M0R
02/10/22 04:27 PM
3.4.0
10kB
M0R
01/07/22 03:04 PM
3.3.0
10kB
M0R
01/06/22 12:13 PM
3.2.0
55kB
RunningDuck
12/03/17 09:53 AM
3.1.0
54kB
RunningDuck
08/21/17 11:24 AM
2.8.1
51kB
RunningDuck
05/27/17 03:28 AM
2.8.0
51kB
RunningDuck
02/16/17 02:29 PM
2.7.1
50kB
RunningDuck
10/17/16 12:30 PM
2.7.0
50kB
RunningDuck
10/08/16 11:29 AM
2.6.0
50kB
RunningDuck
08/05/16 08:32 AM
2.5.0
50kB
RunningDuck
07/02/16 09:20 AM
2.3.3
50kB
RunningDuck
04/04/16 11:57 AM
2.3.2
51kB
RunningDuck
04/03/16 06:47 AM
2.3.1
51kB
RunningDuck
04/01/16 12:00 PM
2.3.0
37kB
RunningDuck
03/31/16 01:55 PM
2.1.11
37kB
RunningDuck
11/03/15 04:41 PM
2.1.10
37kB
RunningDuck
09/14/15 12:33 PM
2.1.9
37kB
RunningDuck
09/05/15 05:05 AM
2.1.8
37kB
RunningDuck
03/22/15 07:39 AM
2.1.7
37kB
RunningDuck
03/21/15 12:33 PM
2.1.6
36kB
RunningDuck
03/19/15 04:24 PM
2.1.5
36kB
RunningDuck
03/15/15 09:11 AM
2.1.4
36kB
RunningDuck
03/11/15 02:43 PM
2.1.3
36kB
RunningDuck
03/10/15 04:14 PM
2.1.2
33kB
RunningDuck
03/08/15 09:21 AM
2.1.1
33kB
RunningDuck
01/01/15 01:57 PM
2.1
32kB
RunningDuck
12/27/14 04:17 PM
2.0
31kB
RunningDuck
12/20/14 09:23 AM
1.3
28kB
RunningDuck
12/09/14 11:58 AM


Post A Reply Comment Options
Unread 07/02/16, 09:36 AM  
RunningDuck
 
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Forum posts: 1
File comments: 110
Uploads: 4
Update for 2.5 Shadows of the Hist.

OmniStats is now updated for game version 2.5 Shadows of the Hist.

I don't play actively at the moment, so I would appreciate a personal/private message for any issue, as it shows up in my mailbox. If this is too slow I could consider to open up for more people to maintain this add-on.
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Unread 06/23/16, 02:41 PM  
whobris

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Ty Runningduck
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Unread 06/23/16, 09:10 AM  
RunningDuck
 
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Originally Posted by whobris
I will second previous post this add on is a must have and very much needed please update
Hi,
I'm sorry for being late. I'll take a look at it next week, as it is Midsummer party here this weekend.
(I don't play actively at the moment, so I would appreciate a personal/private message for any issue, as it shows up in my mailbox.)
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Unread 06/16/16, 11:13 AM  
whobris

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I will second previous post this add on is a must have and very much needed please update
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Unread 06/14/16, 12:03 PM  
Madlark

Forum posts: 2
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If this is indeed abandoned, could someone take over? AFAIK this is the only add-on which allows for real-time stat monitoring.
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Unread 06/06/16, 07:24 AM  
QuadroTony
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any news? abandoned?
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Unread 05/31/16, 06:42 PM  
hagermanj

Forum posts: 2
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No Settings

After DB update, Omni Stats no longer has any options, and does not show up. I uninstalled and deleted the shared variable file and did a clean install.
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Unread 04/30/16, 08:35 AM  
tfraley

Forum posts: 0
File comments: 14
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I know tons of people itching for Omniststs to work in PTS. Any chance there is a beta we can use for testing?


Update:

here is the error on PTS

user:/AddOns/OmniStats/OmniStats.lua:462: table index is nil
stack traceback:
user:/AddOns/OmniStats/OmniStats.lua:462: in function '(main chunk)'
Last edited by tfraley : 04/30/16 at 12:11 PM.
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Unread 04/03/16, 03:18 PM  
sirinsidiator
 
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Same issue as with sorcerer helper. LAM files not packaged in the right directory.
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Unread 04/01/16, 01:12 PM  
uladz
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Re: Re: Re: New 2.3.0 for update 2.3 (Thieves Guild)

Originally Posted by RunningDuck
Originally Posted by uladz
Originally Posted by RunningDuck
uladz: At least I've added your good suggestion to hide it in dialogues to the improvement list
I did a quick hack and autohide now works for me, about 20 lines of code + 10 for a new menu option, I can send you a patch file for review and taking into the next reelase. Or if you have it on github I can send a pull request. Whichever works for you. Thanks!
Great! By all means send it! I guess you can paste it in a post (here or private)?
And good idea for two sets of stats.
I'll PM you the patch today, thanks!
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Unread 04/01/16, 12:08 PM  
RunningDuck
 
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Re: Re: New 2.3.0 for update 2.3 (Thieves Guild)

Originally Posted by uladz
Originally Posted by RunningDuck
uladz: At least I've added your good suggestion to hide it in dialogues to the improvement list
I did a quick hack and autohide now works for me, about 20 lines of code + 10 for a new menu option, I can send you a patch file for review and taking into the next reelase. Or if you have it on github I can send a pull request. Whichever works for you. Thanks!
Great! By all means send it! I guess you can paste it in a post (here or private)?
And good idea for two sets of stats.
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Unread 04/01/16, 01:32 AM  
uladz
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Lightbulb another suggestion

Maybe it would be a good idea to store base stats from two weapon slots. Now when I change primary and secondary slots all stats get screwed up depending on the weapon traits/effects.
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Unread 03/31/16, 05:50 PM  
uladz
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Re: New 2.3.0 for update 2.3 (Thieves Guild)

Originally Posted by RunningDuck
uladz: At least I've added your good suggestion to hide it in dialogues to the improvement list
I did a quick hack and autohide now works for me, about 20 lines of code + 10 for a new menu option, I can send you a patch file for review and taking into the next reelase. Or if you have it on github I can send a pull request. Whichever works for you. Thanks!
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Unread 03/31/16, 02:11 PM  
RunningDuck
 
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New 2.3.0 for update 2.3 (Thieves Guild)

Updated add-on seems to work for update 2.3 at a quick test.

ESOAddict: The add-on only reports what the system tells. Personally I think quite a few of the "Resistance" stats always reports zero, regardless of actual in-game value.

uladz: At least I've added your good suggestion to hide it in dialogues to the improvement list

uladz: It's likely a bit of work to find out the basic values (if at all possible). But you can always set the basic values when you want, i.e. when you know they are unaltered:
  • Right-click to reset the stats their current values (e.g. when you have leveled or equipped new gear)
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Unread 03/19/16, 03:11 PM  
uladz
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Exclamation issue?

Also when you load the game with some effects still applied to you like potion or food, then the current stats will be taken as a baseline. So when a potion effect is over you would have negative stats is red shown. Is it possible to compensate stats baseline for active potion effects?
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