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Updated: 03/03/15 04:06 PM
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Update 6 (1.6.5)
Updated:03/03/15 04:06 PM
Created:12/09/14 08:36 PM
Monthly downloads:63
Total downloads:17,265
Favorites:18
MD5:
Shopkeeper (Improved, Fixed and Updated)  Popular! (More than 5000 hits)
Version: 1.0 (dOpiate Fix).7b
by: dopiate, Garkin
I've found people are avoiding this addon thinking it's the OLDER version when in truth it's as current as can be. Plus, it is THE more stable option and if you read the forums you will see NO ERRORS OR ISSUES. So that's why I dropped the "Classic" name because ....


THIS IS SHOPKEEPER

While this addon will still exist it's development has halted.

I suggest you migrate to Master Merchant

That truly is the New Shopkeeper Continued!



New Version? Always check the Change Log

--------------------News-----------------------

The tool tip value.

After quite a bit of investigating I was able to determine that the PPU (“Price Per Unit”) shown in the tool tip is not wrong. In fact, I believe it’s the most accurate representation of the true PPU that I am aware of in the game!

How does it work?

What Khaibit did was implement a formula that took into account the time in which each sale took place. So, if there were two sales, one ten days ago and one yesterday, his formula gave more weight (“importance”) to the more recent sale. Therefore the PPU is generated by using the value of gold over time and its relevance is based on sale date.

In his code were these comments:

If all sales data covers less than a day, we'll just do a plain average, nothing to weight.

For a weighted average, the latest data gets a weighting of X, where X is the number of days the data covers, thus making newest data worth more.


My guess is that his formula is based on “The Time Value of Money” – which took me by surprise.
I don’t even remember him saying that he was doing that. It’s really an impressive way to look at generating a more accurate PPU. If you look in the forums you can see I first tried to generate his tool tip PPU using multiple basic methods and every time I could not match his number. When I looked at the code I realized why. If you read that post and then see his value v. all the equations I tried you will see his is MUCH more accurate than mine were. More realistic to NOW. The game is not static and so the PPU would not be either and he addressed that issues.

This puts to rest the idea that Shopkeeper 1.0 tool tips were wrong or broken. They were neither. They were more advanced then he let us know.

-d
12.10.2014 - I changed the errors into not errors
12.11.2014 - I found and fixed an error with the font replacement
------------- please note this error was not reported but found by me reviewing my changes
------------- I am at work and can not test this fix but it should be fine
12.12.2014 - A conflict was discovered between Shopkeeper and CraftCompare
------------- Garkin was kind enough to just PM the code fix so I didn't have to wait until after work before I could
------------- test/fix it. If you don't use CraftCompare then this isn't an essential update.
12.17.2014 - Two actual bugs were fixed. The tool tip not showing in inventory or bank was fixed.
------------- dragging items to sell or mail was also fixed (all credit to Garkin for that one)
12.18.2014 - Garkin found what spoqster had suspected. There was a stack size issue.
------------- This issue only happened for items with sales in a 24 hour window.
------------- That issue was fixed and the missing font code was updated.
12.21.2014 - Somehow (I used the wrong version to zip up I guess) the Shopkeeper and CraftCompare
------------- bug fix was GONE! 100% my screw up! I hang my head in shame.
------------- Garkin provided me the code the first time he pointed it out again today.
------------- it was fixed - unfixed - now re-fixed - sorry :-(
01.24.2015 - small fixes in the offline file report
02.06.2015 - fixed issue with regular items going BOA (bind on account) but still in your sales history.
03.03.2015 - Update 6 version
03.03.2015 - Updated to correct LibAddonMenu-2.0
Archived Files (9)
File Name
Version
Size
Uploader
Date
1.0 (dOpiate Fi
222kB
dopiate
03/03/15 12:59 PM
1.0 (dOpiate Fi
219kB
dopiate
02/06/15 02:12 PM
1.0 (dOpiate Fi
219kB
dopiate
01/24/15 01:48 PM
1.0 (dOpiate Fi
219kB
dopiate
12/21/14 01:10 PM
1.0 (dOpiate Fi
219kB
dopiate
12/18/14 10:40 AM
1.0 (dOpiate Fi
218kB
dopiate
12/17/14 08:46 AM
1.0 (dOpiate Fi
218kB
dopiate
12/12/14 09:21 AM
1.0 (dOpiate Fi
218kB
dopiate
12/10/14 09:13 AM
1.0 (dOpiate Fi
218kB
dopiate
12/09/14 08:36 PM


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Unread 02/05/15, 07:20 AM  
Garkin
 
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Originally Posted by Migoda
Hey dop,

any chance for a fix to make SK work with Update 6? On PTS the tooltips and item links / names are broken.

There is just this error message popping up all the time:


Thanks in advance and for keeping this great addon alive!
Item links in Update 6 have an additional flag for stolen items.

Old Link:
Code:
"|H1:item:33252:30:1:0:0:0:0:0:0:0:0:0:0:0:0:7:0:0:0:0|h|h"
New link (new flag is in red):
Code:
"|H1:item:33252:30:1:0:0:0:0:0:0:0:0:0:0:0:0:7:0:0:0:0:0|h|h"
You will have to either clear saved variables and let Shopkeeper to do full update (and I'm not really sure if it will work as last time when links were changed, server did not update links in sales history) or make function which will iterate over all items in saved variables and convert old links to new ones.
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Unread 02/05/15, 06:51 AM  
Migoda
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Hey dop,

any chance for a fix to make SK work with Update 6? On PTS the tooltips and item links / names are broken.

There is just this error message popping up all the time:
Gui Warning: TooltipControl: Attempt to set invalid or malformed link
Thanks in advance and for keeping this great addon alive!
Last edited by Migoda : 02/05/15 at 06:56 AM.
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Unread 12/26/14, 09:28 PM  
dopiate
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Re: Re: Changing that slider changes....

Originally Posted by FreakyFreak
Originally Posted by dopiate
...
try 9 and see if you get 10 -- then it's probably the way he was dealing with epoch.
-d
Feedback -
I installed your latest from 12/21/2014.
I changed my slider to 9 days history. After i reloaded the game my saved data was reduced by a day. My tooltip for the Bloodstone(from the image in my post below) now shows 10 days of sales history.
My window for items sold shows 9 days.
I gotta give it a real solid look - no promises - this may be the one "quirk" everyone is going to have to live with.

Holiday and work and life haven't left me time to hardly play let alone look for this bug.

All I can promise is to look at it - it might be beyond my skill level to fix (honest) and it's looking like I'm done in Feb so I'm just going to say "I will try"

-d
Last edited by dopiate : 12/30/14 at 01:48 PM.
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Unread 12/26/14, 05:13 PM  
FreakyFreak

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Re: Changing that slider changes....

Originally Posted by dopiate
...
try 9 and see if you get 10 -- then it's probably the way he was dealing with epoch.
-d
Feedback -
I installed your latest from 12/21/2014.
I changed my slider to 9 days history. After i reloaded the game my saved data was reduced by a day. My tooltip for the Bloodstone(from the image in my post below) now shows 10 days of sales history.
My window for items sold shows 9 days.
Last edited by FreakyFreak : 12/26/14 at 08:03 PM.
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Unread 12/23/14, 08:14 PM  
dopiate
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Re: Re: Re: Re: Re: Feedback...

Originally Posted by Garkin
There is a difference between tooltip prices from Shopkeeper and Price Tracker. Shopkeeper uses prices from sold items, but Price Tracker uses prices from all items listed in store. It includes even highly overpriced items which no one is going to buy. As you can see Shopkeeper's numbers are much more realistic, because it shows only what are people really willing to pay. The only downside is that Shopkeeper has less data available, so there will be no data for items which are not sold on daily basis.
I stand corrected - well, I actually knew it wasn't a 1 for 1 replacement but it's just as useful (to me).

I am the wrong person to ask about tool tips. I hardly used any before and now I'm only using Price Tracker.

I don't want to come off as the guy who ruins the party but I really meant what I said. I'm just a humble caretaker and I don't want to keep adding features and tweaks. The goal was to get the original Shopkeeper up and running and that goal was met and surpassed.

Having said that if you want to learn some LUA and you get some code that works, I have no problem adding it.

I'm assuming Garkin's suggestion was to you guys and not me. I'm sure he's plenty sick of me saying the same things over and over (sorry buddy).

Sometimes when you want something bad enough you will be surprised at what you can do.

I wanted all my sales offline in a local database. Did I know how to do, not a clue. It took a good two months (and the help of 5 beta testers) but I got GSA done.

Don't sell yourself short - LUA isn't very hard, there are great resources here on the site to help get you started.

If you want the stack costs added to the tool tips, send me some usable code and it will go right in.

-d
Last edited by dopiate : 12/23/14 at 08:17 PM.
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Unread 12/23/14, 06:24 PM  
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Re: Re: Re: Re: Feedback...

Originally Posted by dopiate
You could ask Garkin but I don't think he would be into it. I think he created the tool tip program so he didn't have to use Shopkeeper (I'm guessing, I have no facts to back that up).
There is a difference between tooltip prices from Shopkeeper and Price Tracker. Shopkeeper uses prices from sold items, but Price Tracker uses prices from all items listed in store. It includes even highly overpriced items which no one is going to buy. As you can see Shopkeeper's numbers are much more realistic, because it shows only what are people really willing to pay. The only downside is that Shopkeeper has less data available, so there will be no data for items which are not sold on daily basis.

Anyway if you want to add stack price, you will need to modify localized strings and function Shopkeeper:addStatsItemTooltip().
Last edited by Garkin : 12/23/14 at 06:26 PM.
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Unread 12/23/14, 12:34 PM  
dopiate
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Re: Re: Re: Feedback...

Originally Posted by spoqster
Hi dopiate, thanks a lot for your work keeping this addon up to date. And I fully respect you not adding any new features. However, I can understand Bryan asking for it, because it is a rather tiny usability request, rather than a feature request.

I also think it will make the addon even more usable, since it saves you the effort of multiplying the item value with the stack size. While browsing a guild store or when putting up your own sales, this has to be done many times, and having the stack size directly in the tooltip makes this process a lot quicker.
I don't disagree one bit.

I'm not sure why my suggestion just got completely ignored :-) - Grakin, who has been very helpful keeping this project working, took the best bits of the Shopkeeper tool tips and merged them into an abandoned addon called Price Tracker Updated -- it works good for me but I'm using GSA and Price Tracker Updated. You can even turn off the Shopkeeper tool tips and just use PTU.

Originally Posted by spoqster
Would you consider adding it if you looked at the missing stack price as a usability bug (assuming Khaibit wanted to add it, but just forgot), instead of looking at it as something new? ;-)

(I hope you can tell that I am being purposefully manipulative here. :-) )
First, I never wanted to be an addon author again (I had like 15 for WOW for the 6 years I played) or caretaker or bug fixer. It just kind of happened here after I published (the previously private) GSA. I felt that this great addon (which I borrowed code from for GSA) was dying. All the features users wanted, like all sales, and working tool tips and things like that I had removed them from GSA GUI.

Plus, I also had some issues with how another version was being handled so I put it up just as if Khaibit did (except fixing the bugs).

So, out of respect and thanks to him, I made sure the original Shopkeeper was up and running.

I really don't plan to add anything to this addon. I put my mission statement right at the top of the page and I'm sorry but I really do mean it.

I an not in this for any personal gain, I don't need an ego boost, my donate link is to the animal shelter I volunteer for and fixing addons take away from playing.

I'm also not sure how much longer I'll be around anyway.

I'm hoping it doesn't come to that but we'll see. I work long days and when I come home I just want to play. I don't want to add features or deal with bugs or requests. I'm just being totally honest.

The only reason GSA went public was some friends coercion and (at the time) my 100% dependent on Shopkeeper data. So I had to create the LUA part of GSA to ensure my offline database continued.

I don't want to let anyone down but I said up front what my plans were. I accomplished them and we even found that really cool formula in his code! Which, by the way, is now in Price Tracker Updated.

You could ask Garkin but I don't think he would be into it. I think he created the tool tip program so he didn't have to use Shopkeeper (I'm guessing, I have no facts to back that up).

I can't (and wouldn't assume to) speak for him so you can certainly ask him if you wanted to.

I am truly sorry -- but I do normally mean what I say and I stated the purposed here a long time ago.

-d
Last edited by dopiate : 12/23/14 at 12:47 PM.
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Unread 12/23/14, 07:38 AM  
spoqster

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Re: Re: Feedback...

Originally Posted by dopiate
Originally Posted by SFBryan18
Great work with this add on. It is pretty awesome to get some realistic prices so I can know how desired an item is. I have one suggestion though, and I don't normally give them, but datadaedra gives the full amount of the stack along with the unit price. Like the calculator, but in the tool tip. This is really important when searching the guild stores because it helps spot obvious bargains... AKA: Selling stack for 25 but worth 500. It would be nice if you could add the calculator number to the tool tip too. Anyways, thanks for this.
Hi,

This isn't really my addon. I am really just a caretaker and bug fixer.

From the main page:



This addon is great and it's tool tip code turned out to be far more advanced that anyone understood. If you need more tool tip information that uses the "Khaibit Time Value Of Gold" formula in more detailed way then I would suggest that you install Price Tracker Updated that Garkin has just finished working on.

I am NOT a tool tip user but I use this one - because I believe Khaibit's formula to be the most accurate estimation of current price and PPU found anywhere in the game. It's not your basic add total / #of units = PPU .... it's so much more than that. Plus Garkin wrote it so you know it's coded well!

In summary, I am sorry to disappoint you but there will be no additional features added to this addon.

But, the bright side is that I am happy to tell you that Garkin may have already created what you were looking for.

-d
Hi dopiate, thanks a lot for your work keeping this addon up to date. And I fully respect you not adding any new features. However, I can understand Bryan asking for it, because it is a rather tiny usability request, rather than a feature request.

I also think it will make the addon even more usable, since it saves you the effort of multiplying the item value with the stack size. While browsing a guild store or when putting up your own sales, this has to be done many times, and having the stack size directly in the tooltip makes this process a lot quicker.

Would you consider adding it if you looked at the missing stack price as a usability bug (assuming Khaibit wanted to add it, but just forgot), instead of looking at it as something new? ;-)

(I hope you can tell that I am being purposefully manipulative here. :-) )
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Unread 12/22/14, 09:17 AM  
dopiate
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Re: Feedback...

Originally Posted by SFBryan18
Great work with this add on. It is pretty awesome to get some realistic prices so I can know how desired an item is. I have one suggestion though, and I don't normally give them, but datadaedra gives the full amount of the stack along with the unit price. Like the calculator, but in the tool tip. This is really important when searching the guild stores because it helps spot obvious bargains... AKA: Selling stack for 25 but worth 500. It would be nice if you could add the calculator number to the tool tip too. Anyways, thanks for this.
Hi,

This isn't really my addon. I am really just a caretaker and bug fixer.

From the main page:

If you wanted Shopkeeper - as the author intended it, this is it.
New features will not be added but the addon will also not be abandoned.
My only goal for keeping this addon up to date and error free to preserve Khaibit's original code and his reputation intact.
This addon is great and it's tool tip code turned out to be far more advanced that anyone understood. If you need more tool tip information that uses the "Khaibit Time Value Of Gold" formula in more detailed way then I would suggest that you install Price Tracker Updated that Garkin has just finished working on.

I am NOT a tool tip user but I use this one - because I believe Khaibit's formula to be the most accurate estimation of current price and PPU found anywhere in the game. It's not your basic add total / #of units = PPU .... it's so much more than that. Plus Garkin wrote it so you know it's coded well!

In summary, I am sorry to disappoint you but there will be no additional features added to this addon.

But, the bright side is that I am happy to tell you that Garkin may have already created what you were looking for.

-d
Last edited by dopiate : 12/22/14 at 04:36 PM.
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Unread 12/21/14, 12:33 PM  
dopiate
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Changing that slider changes....

Code:
    -- Size of sales history
        [6] = {
          type = "slider",
          name = GetString(SK_HISTORY_DEPTH_NAME),
          tooltip = GetString(SK_HISTORY_DEPTH_TIP),
          min = 1,
          max = 30,
          getFunc = function() return self:ActiveSettings().historyDepth end,
          setFunc = function(value) self:ActiveSettings().historyDepth = value end,
maybe he doesn't mean ALL sales history just yours.

Also he's dealing with Server Time and epoch data.

Sometimes in GSA I have to change the date to tomorrow to see sales after 6:00 pm EST

Code:
  local epochBack = GetTimeStamp() - (86400 * (self:ActiveSettings().historyDepth + 1))
that might be the +1 right there - I will have to test.

but check out these comments from the code:

-- Rather than constantly managing the length of the history, we'll just
-- truncate it once at init-time. As a result it will fluctuate in size
-- depending on how active guild stores are and how long someone plays for
-- at a time, but that's OK as it shouldn't impact performance too severely
-- unless someone plays for 24+ hours straight (and I've yet to see the game
-- client last anywhere near that :P )


it's hard to get an exact time when converting epoch and truncating it.

I lost many a nights sleep trying to use a converted epoch as my way to weed out duplicates then I gave up and just use epoch and convert it on the fly when it's displayed.

try 9 and see if you get 10 -- then it's probably the way he was dealing with epoch.

-d
Last edited by dopiate : 12/21/14 at 12:41 PM.
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Unread 12/21/14, 12:22 PM  
dopiate
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Originally Posted by FreakyFreak
Setting at 10 days. Getting 11 days of data.
I hate to have to keep saying this - but I don't use the addon.

How do you come to that conclusion from those two screenshots?

Also, I THINK, I'll have to look at the code - if you drop it down it takes many days before it gets to that point meaning it does't actively purge when you make that change. I believe it's gradual.

-d
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Unread 12/21/14, 12:19 PM  
dopiate
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Originally Posted by FreakyFreak
I am in 5 trade guilds. So i get to promote/talk about shopkeeper all the time. A lot of people i talk to are confused between all the addons with "Shopkeeper" in the name even after i tell them "Shopkeeper 1.0 (Classic)". The result is they have errors using the wrong addon.
Whatever their error is i ignore. That is their problem for not getting the correct addon.

Sorry for confusion on this topic. I just wanted to make you aware of the name confusion.
We are SO on the same page

I use modified Shopkeeper in GSA but I didn't name is Shopkeeper _____

and I don't think ddShopkeeper should be called Shopkeeper.

if you search shopkeeper at ESOU you get 5 answers. (two for ddShopkeeper)

I honestly do appreciate you speaking highly of what we did here. Sincerely, thank you.

I've learned long ago that if you push someone towards something then every problem with that "something" becomes your responsibility to fix and if something goes wrong they complain to you (even if it's not related).

Can you clear that one thing up for me the 10 value do you only want 10 days? or was there a misunderstanding and you wanted 30 and somewhere along the way one of my answers probably confused you (I'm assuming that since they did make it only 10 days you can go back).

Let me know.

Thanks,

-d
Last edited by dopiate : 12/21/14 at 12:23 PM.
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Unread 12/21/14, 12:18 PM  
FreakyFreak

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Setting at 10 days. Getting 11 days of data.





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Unread 12/21/14, 11:41 AM  
FreakyFreak

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I am in 5 trade guilds. So i get to promote/talk about shopkeeper all the time. A lot of people i talk to are confused between all the addons with "Shopkeeper" in the name even after i tell them "Shopkeeper 1.0 (Classic)". The result is they have errors using the wrong addon.
Whatever their error is i ignore. That is their problem for not getting the correct addon.

Sorry for confusion on this topic. I just wanted to make you aware of the name confusion.
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Unread 12/21/14, 10:35 AM  
dopiate
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The problem isn't here. If you disagree then delete it.

I am going to try and answer this the best I can.

(I had someone else read your post too so I could get 2nd opinion on what your points were)

Also, I've been told I come off badly in long replies - I am just trying to state facts or what I feel to be facts. I am blaming no one for anything - this is just my feelings and my thoughts.



First LUA memory - you get 4 GIG for the game - whatever you take for LUA you take out of that 4. I run a lot of addons and some are private and/or highly modified and I have ZERO memory issues and i only use 96 as my memory setting.

LUA memory is just a shared pool - no addon can claim any it grabs what it grabs when it needs it and when it's low you get that message.

If you wanted to change it "on the fly" you could do this:

Code:
/script SetCVar("LuaMemoryLimitMB", "128")
/reloadui

that will change it in game - understand you are limited to multiples of 8, 16, 32, 64, ... so 400 or something like that won't work.


One way to know which addon is eating all your memory is look at the sizes of the saved variables - the biggest ones are the biggest memory hogs!


I can look at the 11 days of info but then you confuse me by saying
Originally Posted by FreakyFreak
I am willing to use more days worth of data and/or adjust my LUA memory limit up/down if that kind of help is needed.
Ok maybe I confused you Shopkeeper KEEPS 30 days -- the GAME will only let you look back 10 but the rest is in Shopkeepers saved variables -- thats why the slider goes 1 to 30.

also - (before looking at the code) most computers start with 0 not 1 so he probably forgot to -1 from his variable that he's displaying.


Ok here is the most confusing part of all:

Originally Posted by FreakyFreak
My guess is some people are having conflicts with other addons or memory limit. I know the whole multiple-shopkeepers-not-all-being-supported-thing causes confusion with several people i talk to about it in my guild. Many of them report issues to me and say they will never use it "until it is updated" after i just sent them here the day of an update. Frustrating for us all.
I can't speak for ddShopkeeper but you can run this original version of Shopkeeper with everything - I HIGHLY suggest you don't use it with GSA but if you want to then you can just use it with GSA No GUI.

Can I ask how many addons do you use? I mean I get by with 96 meg!

if your "whole" guild is reporting issues - they aren't doing it here.

I'm just saying if they are using ddShopkeeper or DataDaedra (both of which rely of LibGuildHistory) then maybe there is a problem but it isn't here.

If your guild relies on ddShopkeeper and it's working for them, than don't suggest they move.

[I am only using ddShopkeeper as an example - I was just trying to figure out what they are confusing this addon with and that's the most likely candidate but it's a TOTAL GUESS - I am not putting down ddShopkeeper in any way!]


Try disabling the two with the biggest saved variables and then see if you have a memory issues. You won't.


Look around here, you don't see a forum with unresolved issues here? or at GSA or anything Garkin is working on? We always have a Change Log. No surprises happen here.

We (now) have 1 open error - a 10 that should say 11 that I will look at and it will get fixed.

All the Libs we use are tried and tested since the game began.

Plus you have two different authors (who don't use this addon and have NOTHING to gain from it) spending time to make sure it's code is flawless.


I think you personally might be using too many redundant addons if at that high LUA memory you are having problems. if you want to PM me your addons list i can tell you what is redundant.

With addons the truth is "more is not better"

Originally Posted by FreakyFreak
I know there are other apps out there not being shared. Thanks for the work, Dopiate & Garkin. You guys rock!
Thank you for the kind works I'm am sure Garkin feels the same way. It's nice to be appreciated.

but we have to end on another question ... what do you mean by "I know there are other apps out there not being shared." ??

I won't even guess on that statement. It implies like a conspiracy or something.

I hope I answered some of your questions.

All that we have done here is fix the few things Khaibit wasn't able to before he left and keep it as he originally intended. Before he left he had like 27k downloads so I tried to give users back what they wanted. Khaibit's Shopkeeper.

I know this code is clean and I know this addon works. If people use it all the better but I truly don't care what other people use. As long as they enjoy the game.


-d
Last edited by dopiate : 12/21/14 at 11:10 AM.
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