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Updated: 10/02/18 01:55 PM
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Compatibility:
Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Updated:10/02/18 01:55 PM
Created:03/05/15 09:33 AM
Monthly downloads:216
Total downloads:202,008
Favorites:228
MD5:
SWAPS Continued  Popular! (More than 5000 hits)
Swap Skills

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Original Code By: @HulkSmashWarrior
Continued, updated and fixed by: Garkin
minor code assist and updated by dOpiate
corrections by NathanaelTheOne
and now kept by Ayantir (and dOpiate)
Random fixes by Calia1120

This AddOn allows you to save and manage your action bars into presets.
You can manage all your presets via the Skills Window. Save time and countless hours by toggling between Tank modes, DPS modes, PVP setups, Healing, AOE Builds, etc. You name it!

Saving a Preset:
After you setup your action bar, click on the New Preset icon located in the top right. Give your preset a name, select an icon, and hit save. Your action bar skills will be saved into a preset and you can be loaded onto your hotbar anytime. (Must be out of combat)

Loading a Preset:
To load a preset of skills you made, open your Skills Window, scroll through the list of presets until you find the one you want. Click the Preset Name and you are all set.

Key Bindings
NEW! Bind presets to your favorite keyboard shortcut command.

Edit/update a Preset:
Click the settings icon next to the Preset Name. You can change the name, icon, and refresh the skill abilities to import your current hotbar.
2.7.4 (Calia)
======
- API bump for 100024 (Murkmire)
- Keybind fix in place for live

2.7.3 (Calia)
======
- API bump for 100023 (Summerset PTS)
- Changed keybind display names for better sorting per request

2.7.2b
======
- API bump

2.7.2a
======
- API bump


2.7.2
======
- API bump

2.7.1
======
- API bump
- Fixes added from cutlery and SirTwist

2.7a
======
- API bump

2.7 (Ayantir)
======
- Addon is now name change proof
- First part of a new code clean

2.6.4
======
- UI resized and slightly moved the UI for SWAPS to make it match the game's skills window added (thanks to calia1120)

2.6.3
======
- API bump

2.6.2
======
- API bump

2.6.1
======
- API bump & code clean
- Fix for "Fire ring" in french client with fire staff

100315 - API bump
090115 - API bump
071015 - Fixed some issues with destruction staff abilities.
- Fixed code
030915 - Fixed an issue with destruction staff abilities.
031015 - Fixed null variable issue
032215 - Changes are:
- fixed overlapping icons in skill presets
- added 5 new kebindings
- changed list of textures in iconPak.lua
- removed redundant files
032715 - Minor redundant code removed
040815 - Skills are replaced only when needed
050815 - Skills are replaced always now until bug or fix is in place. Should work 100%.
Optional Files (0)


Archived Files (22)
File Name
Version
Size
Uploader
Date
2.7.3
9kB
calia1120
05/07/18 10:42 PM
2.7.2b
9kB
dopiate
10/23/17 08:14 AM
2.7.2a
9kB
dopiate
08/22/17 06:44 PM
2.7.2
9kB
dopiate
05/22/17 08:39 AM
2.7.1
9kB
dopiate
02/15/17 08:11 PM
2.7a
9kB
dopiate
10/05/16 05:04 PM
2.7
9kB
Ayantir
08/05/16 04:08 AM
2.6.4
8kB
dopiate
08/01/16 02:15 AM
2.6.3
8kB
dopiate
07/30/16 04:12 PM
2.6.2
8kB
dopiate
05/31/16 07:33 PM
2.6.1
8kB
Ayantir
03/11/16 09:48 AM
2.6
8kB
Ayantir
03/11/16 09:42 AM
2.5
8kB
dopiate
11/03/15 05:01 PM
2.4
8kB
Ayantir
09/01/15 03:54 AM
2.3.4
8kB
dopiate
07/10/15 02:03 AM
2.3.3
8kB
dopiate
05/08/15 10:54 AM
2.3.2
8kB
Garkin
04/07/15 06:52 PM
2.3.1
8kB
dopiate
03/27/15 07:46 AM
2.3.0
8kB
dopiate
03/22/15 02:42 PM
2.2.3
12kB
dopiate
03/10/15 07:59 AM
2.2.2
12kB
dopiate
03/09/15 08:16 AM
2.2.1
11kB
dopiate
03/05/15 09:33 AM


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Unread 09/01/15, 01:48 PM  
oldbushie

Forum posts: 5
File comments: 111
Uploads: 0
Originally Posted by Ayantir
Originally Posted by oldbushie
Thanks, Ayantir!

Would it at all be possible to have both bars be stored/retrieved at a time instead of just one? For instance, if I want to switch between solo or AOE damage for both my weapons at once.
I'll see it, this option need me to check what weapon you got, and if 2nd weapon you equipped is the same type as the one you had when setting a build.

Maybe add it but not yet. Maybe Orsinium
Alright. Though I'm not entirely sure that check is necessary; for instance I have one bar that's purely skills I'm trying to level which I may not have the weapon equipped for. Though I can see it being useful for people who accidentally hit the wrong button and suddenly can't use any skills until they can swap again.
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Unread 09/01/15, 03:55 AM  
Ayantir
 
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Originally Posted by oldbushie
Thanks, Ayantir!

Would it at all be possible to have both bars be stored/retrieved at a time instead of just one? For instance, if I want to switch between solo or AOE damage for both my weapons at once.
I'll see it, this option need me to check what weapon you got, and if 2nd weapon you equipped is the same type as the one you had when setting a build.

Maybe add it but not yet. Maybe Orsinium
New version published.


ATTENTION : If you previously had an Alliance War skill defined in Swaps, you'll need to redo your set because of few abilities moved by ZOS.


Please Note: A new anti spam has ben added in 2.1. Settings 2 full skill bars don't trigger any error, but setting 3 full skill bar consecutively may show you a warning message, please wait a bit if you got this message.
Last edited by Ayantir : 09/01/15 at 04:03 AM.
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Unread 08/31/15, 06:20 PM  
oldbushie

Forum posts: 5
File comments: 111
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Thanks, Ayantir!

Would it at all be possible to have both bars be stored/retrieved at a time instead of just one? For instance, if I want to switch between solo or AOE damage for both my weapons at once.
Last edited by oldbushie : 08/31/15 at 06:20 PM.
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Unread 08/22/15, 12:22 PM  
Ayantir
 
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Hello here, I'm going to take care of this one too.

For now I got few things in mind to add :

- Auto swap with mount - need to check this in the way I want to do this.
- Auto add keybinds (Swaps won't have any keybind at the begenning, you'll add yourself your keybind), so they'll be ~ unlimited
- Import templates from other chars
- Share templates with friends

For later usage, maybe an auto swap when entering cyro / dungeon / trial. But i often doing many roles in thoses ones, maybe yes, maybe not. Maybe an auto swap when equip a new weapon aswell, but don't know.

Because swaps is working well with next IC update, it will just receive an incremential api bump. thoses things will be added after when my long list will be a little more cleaned, but as an active swaps user, it won't be forgotten.

Feel free to post comments, bugs, requests, etc.
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Unread 08/10/15, 03:37 AM  
@AlphaLemming
 
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Forum posts: 122
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Uploads: 4
EVENT_SPAM_WARNING comes from trying to unequip items in a queue on update-event. In first versions of my addon i have the same problem, but it is solved by ZO, because you not longer have to unequip items to savely equip a new item. it is only needed if the slot must be empty.
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Unread 07/29/15, 12:25 PM  
Ayantir
 
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Re: Re: Imperial City Patch 2.1

Originally Posted by dopiate
Originally Posted by radicalb21
Skill loadouts aren't saving on PTS currently.
Sorry man I love this addon too but do not have the time to fix it or test on PTS.

As quick test grab this slightly less complex version and see if it works

http://www.esoui.com/downloads/getfi...d=947&aid=7419

it's the original just fixed - no features added.

Otherwise I'll ask around if someone will pick this up.

If you are doing that - could you do me a tiny favor an test speed farmer on the PTS?

I'd be very grateful.

-d
Hello mentionned bug is relative to a ZOS problem which impact all addons.

SWAPS working quite fine on PTS

But it triggers a EVENT_SPAM_WARNING when switching too often. I didn't know if in live, it's same problem.
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Unread 07/29/15, 10:09 AM  
dopiate
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File comments: 677
Uploads: 11
Re: Imperial City Patch 2.1

Originally Posted by radicalb21
Skill loadouts aren't saving on PTS currently.
Sorry man I love this addon too but do not have the time to fix it or test on PTS.

As quick test grab this slightly less complex version and see if it works

http://www.esoui.com/downloads/getfi...d=947&aid=7419

it's the original just fixed - no features added.

Otherwise I'll ask around if someone will pick this up.

If you are doing that - could you do me a tiny favor an test speed farmer on the PTS?

I'd be very grateful.

-d
Last edited by dopiate : 07/29/15 at 10:18 AM.
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Unread 07/29/15, 12:55 AM  
radicalb21

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Imperial City Patch 2.1

Skill loadouts aren't saving on PTS currently.
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Unread 07/10/15, 02:08 AM  
NathanaelTheOne

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Hi,

new version 2.3.4.

Hopefully, the problems with destruction staff are corrected, at least the ones I could test.
In effect, I can only test the base abilities, and one of the morphed. I can't test the other morph.
If a problem arises, there will be a message in the chat. In that case, please send it to me, or in this forum.
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Unread 07/09/15, 05:06 AM  
NathanaelTheOne

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Hi,

I contacted him, and I have control of the addon now. I hope to have a new version very soon.
Since I am totaly new in the lua world, I don't promise miracles !
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Unread 07/09/15, 03:57 AM  
QuadroTony
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afaik Dopiate retired
you need to canotact him somehow
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Unread 07/09/15, 03:41 AM  
NathanaelTheOne

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Hi,

I made some corrections, Im waiting for Dopiate for infos of how to procede.
Im not a developper, but just trying to make it work.

tchao!
Last edited by NathanaelTheOne : 07/09/15 at 03:42 AM.
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Unread 07/03/15, 07:56 PM  
dopiate
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Re: Not saving all skills

Originally Posted by ChopSuey
I'm having a problem with the latest update. It seems that when I save a skill set some of my skills won't be saved in the preset. I edit the profile, refresh the slots, and they all show until I click save.
I'm not continuing support for this addon (I wasn't the original author) and code-master Garkin is AWOL.

If someone wants to take this over just PM me.

-d
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Unread 07/03/15, 05:41 PM  
ChopSuey

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Not saving all skills

I'm having a problem with the latest update. It seems that when I save a skill set some of my skills won't be saved in the preset. I edit the profile, refresh the slots, and they all show until I click save.
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Unread 05/22/15, 07:35 AM  
dopiate
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Forum posts: 142
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I'm sure it could be done

Originally Posted by Devolus
Would it be possible to add the ability to save Weapon 1 and Weapon 2 to the same preset?
I'm sure it could be done but this addon is just being maintained.

I don't play very much anymore and lack the desire to develop this any further.

Garkin was making some changes but he seems to have stopped.

It's open for any other author to take over.

All I plan to do is keep it current and bug free.

-d
Last edited by dopiate : 05/22/15 at 07:46 AM.
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