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Dragon Bones (3.3)
Updated:02/19/18 02:29 PM
Created:05/01/14 12:46 AM
Monthly downloads:13,201
Total downloads:433,857
Favorites:802
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MultiCraft  Popular! (More than 5000 hits)
Version: 15
by: DonutEnigma, Ayantir
MultiCraft

Helping crafters quickly craft items

This addon adds a spinner to all crafting professions where it makes sense and allows you to craft as many items as you can create with only one click instead of having to click each time you want to craft an item.

... for all crafts


Usage : At crafting Station, use -/+ buttons or mousewheel or simply type the quantity you want to craft.
Hold Ctrl, Alt or Shift to jump 10 by 10 to go even quicker.



Simply install and craft to your hearts desire !
v15
=======
- API Bump
- Little change to help compatibility with others addons

v14
=======
- API Bump

v13
=======
- Fix for using the addon while in Preview Mode

v13
=======
- Fix for deconstruction panel

v12
=======
- API Bump
- https://github.com/Ayantir/MultiCraft

v11
=======
- API Bump
- Fixed an error triggered by Item previsualization

v10.1
=======
- Fixed an UI error when switching tabs with a glyph slotted for extraction on Enchanting panel

v10
=======
- API Bump
- Multicraft enabled on Craft Housing panels

v9.1
=======
- -/+ buttons will now only increase only if you press Ctrl, Alt or Shift

v9
=======
- Using Ctrl, Alt or Shift on clicking on -/+ button or using mousewheel will now increase/decrease quantity 10 by 10

v8.2
=======
- API Bump
- Fixed Spinner wasn't shown if an already defined pattern of materials was able to create multiple items on smithings and enchanting stations

v7
=======
- API Bump & tiny fix

v6
=======
- API Bump

v5.1
=======
- Forget to comment 2 debugs

v5
=======
- Fixed UI hidden after choosing trait on smithing creation panel

v4.1
=======
- Fixed UI hidden after fast escape when leaving Provisioning
- Spinner is now correctly resetted after leaving a station

v4
=======
- API Bump
- Tiny bugfixes (thanks to Darque Flux)

v3
=======
- API Bump
- Dropped Slider for a Spinner. To set values, click on -/+ buttons, use your mouse wheel, or type them manually
- Lot of tiny bugfixes


v2
=======
- MouseWheel support for the Slider
- Fixed UI freeze when fast canceling while a massCraft
- Updated API to last update

v1.7
=======
- Slider re-enabled for creation on blacksmithing, woodworking and clothier stations. The major issues were fixed by Zenimax with incremential 1.5 updates and some rework of the addon

v1.6
=======
- Update API Version to 100010

Please note that version can make your UI bug when you craft on Creation Tab for Smithing, WoodWorking and especially Clothing Stations, Slider has being removed temporarily until a solution being released. Working at Clothing Station can also make your UI bug, if this happens, please ReloadUI, with ingame command /reloadui. Enchanting, Provisionner, Alchemy (and Also Refinement and Deconstruct of Smithing/Wood/Clothing) work well

v1.4.6
=======
- Update API Versino to 100008

v1.4.5
=======
- Update API Versino to 100007

v1.4.4
=======
- Update API Version to 100004

v1.4.3
=======
- Had MeetsUsabilityRequirement() check in entirely the wrong block. Moved to alchemy for real.

v1.4.2
=======
NB: This build is BROKEN for enchanting and should be no longer available.
- Add French localization. Special thanks to another professional colleague.
- Add sanity check while calculating up Alchemy reagents. Not sure this fixes anything, but it seems like the right way to check if you've got Laboratory Use learned.

v1.4.1
=======
- Fix German localization's file encoding to properly display umlauts. Minor fixes to localization. Special thanks to a professional colleague! I also owe her a coffee even though she doesn't want it.
- Fix issue where closing window mid-work didn't properly reset the addon.

v1.4
=======
- Figured out how to update keybind descriptor properly. Remove silly label and do that. No more having to position when new client languages are released. Yay. Also should now look and work properly if an addon is loaded that modifies the keybind descriptors while crafting. Special thanks to Wobin!
- Initial German localization thanks to DaBear78.

v1.3
=======
- Add call delay to help alleviate an issue with sending too many commands to the game server resulting in getting kicked. Settable with /mc delay N

v1.2
=======
- Add slash commands: /mc, /multicraft
- Toggle slider default (1 or max): /mc toggle
- Toggle whether selecting trait multiple items to be crafted or not: /mc trait
- Localization support for DE and FR is supported, but the strings are currently not localized. As soon as I find someone to translate them I'll add them in a future patch.

v1.1.1
=======
- Proper positioning of label in all current locales.

v1.1
=======
- Full rewrite. Now plays nice with other addons.
- Localization support for positioning added. Localization is NOT done yet though.
Optional Files (0)


Archived Files (31)
File Name
Version
Size
Author
Date
14
6kB
DonutEnigma
10/08/17 11:59 AM
13.1
6kB
DonutEnigma
09/16/17 09:56 AM
13
6kB
DonutEnigma
08/15/17 04:26 AM
12
6kB
DonutEnigma
06/18/17 11:07 AM
10.1
6kB
DonutEnigma
02/24/17 05:15 AM
10
6kB
DonutEnigma
02/23/17 01:34 AM
9.1
6kB
DonutEnigma
10/13/16 01:56 AM
9
6kB
DonutEnigma
10/12/16 05:09 AM
8.2
6kB
DonutEnigma
09/25/16 06:30 AM
8.1
6kB
DonutEnigma
09/25/16 05:58 AM
8
6kB
DonutEnigma
08/04/16 12:48 PM
6
7kB
DonutEnigma
06/02/16 12:49 AM
5.1
7kB
DonutEnigma
03/26/16 03:36 PM
5
7kB
DonutEnigma
03/26/16 01:01 PM
4.1
7kB
DonutEnigma
03/19/16 01:58 PM
4
7kB
DonutEnigma
03/18/16 07:36 AM
3
7kB
DonutEnigma
11/17/15 07:33 AM
2
10kB
DonutEnigma
03/03/15 06:12 AM
1.7
9kB
DonutEnigma
12/10/14 12:51 PM
1.6
9kB
DonutEnigma
11/06/14 01:54 PM
1.4.6
7kB
DonutEnigma
08/13/14 09:51 PM
1.4.5
7kB
DonutEnigma
07/04/14 09:35 PM
1.4.4
7kB
DonutEnigma
05/24/14 02:59 PM
1.4.3
7kB
DonutEnigma
05/12/14 02:06 AM
1.4.1
7kB
DonutEnigma
05/07/14 12:55 AM
1.4
7kB
DonutEnigma
05/06/14 03:48 AM
1.3
7kB
DonutEnigma
05/04/14 03:54 PM
1.2
7kB
DonutEnigma
05/04/14 02:16 AM
1.1.1
5kB
DonutEnigma
05/03/14 03:48 AM
1.1
5kB
DonutEnigma
05/03/14 12:10 AM
1.0
4kB
DonutEnigma
05/01/14 12:46 AM


Post A Reply Comment Options
Unread 06/16/18, 11:18 PM  
anethum_eu

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File comments: 1
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Great addon, one of the most usefull
Update it please to refine jewellery materials also
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Unread 06/16/18, 04:15 PM  
bugsplat

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I have a problem when crafting glyphs. if I specify more than 1 to craft at a time, once it has finished crafting all that I want the Craft button and the creation screen remain grayed out. The only thing I can do is close the creation screen. Crafting one at a time works.
I have disabled all other add-ins and reloaded but I still get the same behavior.
This only happens for rune crafting. All other crafting stations work as expected.
Does anyone have any ideas?
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Unread 06/16/18, 08:32 AM  
ezchunka

Forum posts: 1
File comments: 25
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Originally Posted by wjackson5674
Originally Posted by murkaje
To have it in jc creation menu, make the change in MultiCraft.lua:234

remove
Code:
numCraftable = zo_min(materialCount, styleItemCount)
add
Code:
numCraftable = materialCount
if styleIndex ~= nil then
    numCraftable = zo_min(numCraftable, styleItemCount)
end
Tried this, does not work
Same
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Unread 06/12/18, 12:41 PM  
wjackson5674

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Originally Posted by murkaje
To have it in jc creation menu, make the change in MultiCraft.lua:234

remove
Code:
numCraftable = zo_min(materialCount, styleItemCount)
add
Code:
numCraftable = materialCount
if styleIndex ~= nil then
    numCraftable = zo_min(numCraftable, styleItemCount)
end
Tried this, does not work
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Unread 06/11/18, 01:33 PM  
Neverlands
 
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Originally Posted by murkaje
To have it in jc creation menu, make the change in MultiCraft.lua:234

remove
Code:
numCraftable = zo_min(materialCount, styleItemCount)
add
Code:
numCraftable = materialCount
if styleIndex ~= nil then
    numCraftable = zo_min(numCraftable, styleItemCount)
 end
Many thanks
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Unread 06/11/18, 08:12 AM  
murkaje

Forum posts: 0
File comments: 1
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To have it in jc creation menu, make the change in MultiCraft.lua:234

remove
Code:
numCraftable = zo_min(materialCount, styleItemCount)
add
Code:
numCraftable = materialCount
if styleIndex ~= nil then
    numCraftable = zo_min(numCraftable, styleItemCount)
end
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Unread 06/11/18, 06:05 AM  
Golconda

Forum posts: 0
File comments: 22
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Are there alternatives to this that may do the same thing since it looks like it may not be getting updated?
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Unread 06/10/18, 04:00 AM  
Neverlands
 
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Re: needs more

Originally Posted by Elijafire
Edit: Negative, confirmed that this does work just add the last line to the Smithing object. TY for that!|

E
It also works in the creation tab for you?
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Unread 06/06/18, 06:32 AM  
Elijafire

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File comments: 16
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needs more

Originally Posted by JCHunsi
edit the MultiCraft.lua at the Line 82 with:

elseif actualCraftingStation == CRAFTING_TYPE_BLACKSMITHING or actualCraftingStation == CRAFTING_TYPE_CLOTHIER or actualCraftingStation == CRAFTING_TYPE_WOODWORKING or actualCraftingStation == CRAFTING_TYPE_JEWELRYCRAFTING then
JC has no style materials will we need to make a seperate variable and function for it and call functions Smithing with style material set to false?

Something more is needed.

Edit: Negative, confirmed that this does work just add the last line to the Smithing object. TY for that!|

E
Last edited by Elijafire : 06/06/18 at 10:30 PM.
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Unread 06/01/18, 10:49 AM  
Oliviander
 
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Originally Posted by JCHunsi
edit the MultiCraft.lua at the Line 82 with:

elseif actualCraftingStation == CRAFTING_TYPE_BLACKSMITHING or actualCraftingStation == CRAFTING_TYPE_CLOTHIER or actualCraftingStation == CRAFTING_TYPE_WOODWORKING or actualCraftingStation == CRAFTING_TYPE_JEWELRYCRAFTING then
Does not work for me
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Unread 05/27/18, 04:45 PM  
Neverlands
 
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Originally Posted by JCHunsi
edit the MultiCraft.lua at the Line 82 with:

elseif actualCraftingStation == CRAFTING_TYPE_BLACKSMITHING or actualCraftingStation == CRAFTING_TYPE_CLOTHIER or actualCraftingStation == CRAFTING_TYPE_WOODWORKING or actualCraftingStation == CRAFTING_TYPE_JEWELRYCRAFTING then
Thanks JCHunsi, I can see the +/- in the jewelry improvement tab now but it is still missing in the creation tab.
Last edited by Neverlands : 05/27/18 at 05:39 PM.
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Unread 05/27/18, 04:02 PM  
JCHunsi

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edit the MultiCraft.lua at the Line 82 with:

elseif actualCraftingStation == CRAFTING_TYPE_BLACKSMITHING or actualCraftingStation == CRAFTING_TYPE_CLOTHIER or actualCraftingStation == CRAFTING_TYPE_WOODWORKING or actualCraftingStation == CRAFTING_TYPE_JEWELRYCRAFTING then
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Unread 05/24/18, 02:06 AM  
Nev3rmore

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Re: Summerset

Originally Posted by Neverlands
Hello,
at the jeweler crafting station no +/- option is shown - is there any possibility to add this function?
I third
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Unread 05/23/18, 09:09 PM  
yoderc

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Re: Summerset

Originally Posted by Neverlands
Hello,
at the jeweler crafting station no +/- option is shown - is there any possibility to add this function?
I second that request.
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Unread 05/23/18, 07:53 PM  
Neverlands
 
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Summerset

Hello,
at the jeweler crafting station no +/- option is shown - is there any possibility to add this function?
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