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Updated: 07/07/18 11:26 AM
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Summerset (4.0)
Updated:07/07/18 11:26 AM
Created:04/16/14 09:03 PM
Monthly downloads:1,125
Total downloads:11,559
Favorites:85
MD5:
4.0
JunkBuster  Popular! (More than 5000 hits)
Version: 1.70
by: ADH, Atoom
Now compatible with the current game Patch 4.0 Summerset!

This addon provides a rule-based system to put items in your junk bag or destroy them

Unlike the other automatic junking addons, JunkBuster allows you to filter items by any combination of the following criteria:
  • Name
  • Item Type
  • Equipment slot
  • Weapon/Armor type
  • Level
  • Price
  • Quality
  • Trait
  • Item is crafted or not
  • Item is stolen or not
  • Item has a set bonus or not

For example, you can set it to only junk the ingredients you loot that have 0g price value, or the normal quality (white) stolen treasures (but not the green ones).

Other Features:
  • The addon can automatically sell junked items to a merchant (not stolen items) or a fence (stolen items) when visiting them
  • You can add exemption rules that save and unjunk any special item that you want skipped by junkBuster
  • You can add rules to DESTROY items upon looting
    Warning: Be very careful with the destroy option. Destroyed items CAN NOT be returned.

The screenshots show some sample rules that I use when playing.
There is an extended logging option available which provides the info for every looted item in the chatbox so you can fine-tune or make new junking rules.

Planned future additions:
  • Custom rule priorities
  • Add support for FCO Item Saver
  • Allow addon to apply rules to (guild) bank too?
v1.70:
* Reworked structure of saved character settings (now based on unique character id instead of the characters displayed name)
* Added a seperate account wide settings profile which can be switched on/off for each character seperately. On first time switching it on after installing/upgrading it will import the current characters settings.

v1.63:
* Fixed displaying of wrong message when one of the "Do Save/Destroy/Junk" settings is disabled
* If a item fits a save, destroy or junk rule which is disabled, addon will now check if one of the other rules apply instead
* Reduced maximum number of items sold at once by the auto junk sale to 89 in hope to avoid triggering zos' action spam protection

v1.62:
* Updated API version for game patch 4.0
* Updated LAM to 2.0r26

v1.61:
* Updated API version for game patch 3.3

v1.60:
* new Filters:
Filter Weapons by Weapon type (Sword, Axe,...)
Filter Armor by Armor Type (Light, Medium, Heavy, Clothing/No Armor)
* Removed a useless lone "0 items sold for 0g" message
* A little more realigning of rule creation controls

v1.52:
* Reworked item level filter to include CP levels
* Realigned the controls in the create rule section to save some vertical space
* Updated LAM to 2.0r25

v1.51:
* Updated API version for game patch 3.2

v1.50:
* New Filters:
Filter equipable items (weapons and armor) by their slot (Head, chest, one handed, ...)
Filter items by them having a set bonus or not
* Stolen junk is now sold sorted by price instead of quality at a fence
* Updated, sorted and corrected item types for rules. Tell me if a item type that you need / were using is missing
* Dollar signs for item prices changed to small g (gold)

v1.40:
* Added option to automatically sell junk when visiting a merchant (non stolen junk) or fence (stolen junk)
* Added option to filter for stolen or not stolen items
* Added option to add crafted items to rules
* You can now open the settings panel by typing /jb into the chat
* Corrected some trait and item quality names
* Item qualityies except Normal now colored in their respective colors in the rules display
* Grouped the on/off settings a bit

v1.31:
* Provisional fix for the rules display in the settings panel disappearing

v1.3:
* Updated for HotR / API 100020
* Changed Settings Pannel from LAM-1.0 to LAM-2.0r24
* Items crafted by a player are currently ignored (will not be junked or deleted)
* Many small fixes and improvements
- Disabled junk Trial run (never worked for me, may be fixed and reenabled in the future)
- Disabled Filter by crafting type (never found a use for this filter, tell me if you want it back)

v1.21:
* Update to new API version
* Removed a couple of item types that were obsolete

v1.2:
* Updated API version
* Changed the way rules are stored (thanks [email protected])
* Rulesets can individually be turned on or off
* Laid the foundation for autobanking framework

v1.12: Added minimum level and price options

v1.11: Fixed a bug in item trait comparison. Thanks alisu!

v1.1:
* Several bug fixes
* Added rules to save and unjunk items
* Added rules to destroy items

v1.02: Added 'No Traits' option as per requests

v1.01: Made reporting in chat box to appear the same style as the rules in settings box.
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Author
Date
1.63
54kB
ADH
05/24/18 04:09 PM
1.62
54kB
ADH
05/23/18 12:10 PM
1.61
53kB
ADH
02/13/18 04:03 PM
1.60
53kB
ADH
11/01/17 10:02 AM
1.52
52kB
ADH
10/26/17 08:42 AM
1.51
52kB
ADH
10/23/17 11:34 AM
1.50
52kB
ADH
09/09/17 11:36 AM
1.40
51kB
ADH
09/04/17 01:50 PM
1.31
50kB
ADH
09/01/17 10:30 AM
1.3
50kB
ADH
08/23/17 01:58 PM
1.21
12kB
ADH
06/25/14 07:19 PM


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Unread 07/19/18, 01:56 AM  
BloodGleam

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Re: Re: Missing item types?

Originally Posted by Atoom
Both rare fish and monster trophies are of item type "Collectible". Don't ask me why it's like that, ask ZoS xD

Junk Buster comes with a (debug) chat comand /jbil which can be used together with a item link to make it print out some information about a certain item, including its type. It's mainly for debug so atm it doesn't print all possible information. Usage would be 1. type "/jbil " in chat (but don't press enter yet), then go in your inventory, right click on the item and select print item link to chat. Colored itemlink should appear after the /jbil now, then press enter.
Thank you that really helps now I can inspect everything that seems 'fishy'
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Unread 07/18/18, 03:21 PM  
SlippyCheeze

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Originally Posted by Atoom
Originally Posted by SlippyCheeze
Hi! I was wondering if you had even the vaguest of estimates about when FCO Item Saver support might come along?

Being able to have a rules based "apply this mark" would be a killer application, so far as I was concerned, and that is literally the one and only thing that your addon is currently missing to be perfection for what I was looking for!

No pressure, obviously, but I'm trying to gauge "should I look forward to this soon", or "should I expect it 'later' and so find other ways to deal in the interim"
It's one of the next things in my list, but can't provide a date sadly, it'll be done when it's done :/
Thanks, completely understood, and appreciated.
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Unread 07/18/18, 10:58 AM  
Atoom
 
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Originally Posted by SlippyCheeze
Hi! I was wondering if you had even the vaguest of estimates about when FCO Item Saver support might come along?

Being able to have a rules based "apply this mark" would be a killer application, so far as I was concerned, and that is literally the one and only thing that your addon is currently missing to be perfection for what I was looking for!

No pressure, obviously, but I'm trying to gauge "should I look forward to this soon", or "should I expect it 'later' and so find other ways to deal in the interim"
It's one of the next things in my list, but can't provide a date sadly, it'll be done when it's done :/
__________________
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Atoom
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Unread 07/18/18, 10:25 AM  
Atoom
 
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Re: Missing item types?

Originally Posted by BloodGleam
No idea if there is a technical reason for this omission, but I ran into the following 2 item types that I cannot select as such in Junkbuster, but which you generally always want to sell/junk, they are "Rare Fish" and "Monster Trophy". These just tick an achievement box, there's a lot of them, and they are good for nothing else but selling, so seems to me items like these are the perfect intended target for Junkbuster.

Btw there is a selectable "trophy" item type, which I mistook for the Monster Trophy type, but that started to junk the wrong things.

Also, I already considered and decided against manually adding all existing rare fish and monster trophy's as a text filter

Really happy with the addon for everything else!
Both rare fish and monster trophies are of item type "Collectible". Don't ask me why it's like that, ask ZoS xD

Junk Buster comes with a (debug) chat comand /jbil which can be used together with a item link to make it print out some information about a certain item, including its type. It's mainly for debug so atm it doesn't print all possible information. Usage would be 1. type "/jbil " in chat (but don't press enter yet), then go in your inventory, right click on the item and select print item link to chat. Colored itemlink should appear after the /jbil now, then press enter.
__________________
Regards,
Atoom
Last edited by Atoom : 07/18/18 at 10:31 AM.
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Unread 07/17/18, 04:23 PM  
SlippyCheeze

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Hi! I was wondering if you had even the vaguest of estimates about when FCO Item Saver support might come along?

Being able to have a rules based "apply this mark" would be a killer application, so far as I was concerned, and that is literally the one and only thing that your addon is currently missing to be perfection for what I was looking for!

No pressure, obviously, but I'm trying to gauge "should I look forward to this soon", or "should I expect it 'later' and so find other ways to deal in the interim"
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Unread 07/17/18, 02:03 AM  
BloodGleam

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Missing item types?

No idea if there is a technical reason for this omission, but I ran into the following 2 item types that I cannot select as such in Junkbuster, but which you generally always want to sell/junk, they are "Rare Fish" and "Monster Trophy". These just tick an achievement box, there's a lot of them, and they are good for nothing else but selling, so seems to me items like these are the perfect intended target for Junkbuster.

Btw there is a selectable "trophy" item type, which I mistook for the Monster Trophy type, but that started to junk the wrong things.

Also, I already considered and decided against manually adding all existing rare fish and monster trophy's as a text filter

Really happy with the addon for everything else!
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Unread 07/14/18, 02:05 AM  
Atoom
 
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Originally Posted by lukkian
Can anyone please tell me why the below items were not caught by any of my filters?

this:


and this:

Thanks.
The reason is that those two items are crafted. Any crafted items are excempt from junkbuster rules by default. However you can include them in rules by selecting one of the options in the "Crafted" category for a new rule.
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Atoom
Last edited by Atoom : 07/14/18 at 02:06 AM.
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Unread 07/11/18, 01:20 PM  
lukkian
 
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Can anyone please tell me why the below items were not caught by any of my filters?

this:



and this:



Thanks.
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Unread 07/09/18, 12:13 PM  
Atoom
 
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Originally Posted by Octopuss
Atoom, have you given any thoughts to the possible rules order swapping yet?
Yep, it's next on my list. Will need to find some time to work that out.
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Atoom
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Unread 07/08/18, 04:45 AM  
Octopuss
 
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Atoom, have you given any thoughts to the possible rules order swapping yet?
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Unread 07/07/18, 08:50 PM  
iksaa

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Re: Version 1.70 released

Originally Posted by Atoom
v1.70:
* Added a seperate account wide settings profile.
I love you the same way Guar love bananas

thank you for that option.
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Unread 07/07/18, 11:28 AM  
Atoom
 
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Version 1.70 released

v1.70:
* Reworked structure of saved character settings (now based on unique character id instead of the characters displayed name)
* Added a seperate account wide settings profile which can be switched on/off for each character seperately. On first time switching it on after installing/upgrading it will import the current characters settings.
__________________
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Atoom
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Unread 06/17/18, 06:26 PM  
lukkian
 
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New user here, loving the addon...

I'm just really missing these two things:
1 - there might be some command to re-scan the inventory after a rule is created.
2 - When you check the option to auto-sell junk itens, there could be another option to display a confirmation dialog.

That's it for now.
Good work and thank you.
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Unread 06/11/18, 03:07 AM  
Merador

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Re: Re: Just a random guy thanking you for your work!

Originally Posted by jayman10000
Oh and there is no profile system for alts, but you can rather easily edit the junkbuster.lua file in SavedVariables folder to add to other characters. That really saves a lot of time when making your alts. Just make sure to backup the file first!! (A single mistake in the file from a manual edit will usually mean it will be deleted and replaced with a default file with all you filters gone!).
Thanks for that hint, will use it if i create my next char!
Wasn't fishing till now as my first char is only ~lvl 30 right now and there's so much to quest in this game
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Unread 06/10/18, 06:33 PM  
jayman10000

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Re: Just a random guy thanking you for your work!

Originally Posted by Merador
I was just looking through your comments for the JunkBuster Addon to get some ideas for good rules as i'm new to eso online and very quickly decided that i need a good Junk-Addon to stay sane!
I've just read that nice comment, which doesn't really appreciate your hard work.

So in short: just registered to thank your for your great addon and work to maintain it .

(If someone has a good rule set for noobs, that would be great - i just junk white armor/weapons/glyphs and trash right now)
One thing I really love about Junkbuster is the text filter. As long as you make sure to spell it exactly as you see it ingame it should catch the item. For example I use it to junk all the different types of rare fish when fishing (of course it does take some time to setup with all the different fish names). I also have it destroy the worthless Fine quality branches, bushes and whatnot.

A good rule of thumb is to add item categories that you would like to keep to the Keep and Unjunk. That will take priority over an unintentional junk or destroy filter match.

Also, personally, I like to destroy, not junk, the white glyphs, since they are only value 9G and each glyph take up a whole slot for itself.

Oh and there is no profile system for alts, but you can rather easily edit the junkbuster.lua file in SavedVariables folder to add to other characters. That really saves a lot of time when making your alts. Just make sure to backup the file first!! (A single mistake in the file from a manual edit will usually mean it will be deleted and replaced with a default file with all you filters gone!).
Last edited by jayman10000 : 06/10/18 at 06:45 PM.
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