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Updated: 06/19/22 05:50 PM
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Compatibility:
High Isle (8.0.0)
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Waking Flame (7.1.5)
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:06/19/22 05:50 PM
Created:01/21/17 08:12 PM
Monthly downloads:367
Total downloads:106,203
Favorites:151
MD5:
Categories:TradeSkill Mods, Character Advancement
Alchemy Unknown  Popular! (More than 5000 hits)
Version: 1.25
by: Rhyono [More]
When training Alchemy on alts I'd prefer to have a reference to the effects of each reagent before they are known, so I made this as an aid. It simply shows the effect symbols on each of the reagents in the list and when slotted for potion creation. It leaves the names as "Unknown" so that you can see what you still need to learn. It is completely compatible with Potion Maker and I still recommend using Potion Maker for its useful recommendations on what to combine.
Version 1.25
*API Bump
*High Isle indice changes (thanks generic)

Version 1.24 - API Bump
Version 1.23 - API Bump
Version 1.22 - API Bump
Version 1.21 - API Bump

Version 1.20
*Fixed incorrect traits
*Future-proofed icon targeting

Version 1.19
*API Bump
*Markarth reagent slot changes

Version 1.18 - API Bump
Version 1.17 - API Bump

Version 1.16
*API Bump
*Harrowstorm reagent slot changes

Version 1.15 - API Bump
Version 1.14 - API Bump

Version 1.13
*API Bump
*Added new reagents

Version 1.12 - API Bump
Version 1.11 - removed knowledge check until API advances are made
Version 1.10 - API Bump

Version 1.09
*API bump
*Wolfhunter indice changes
*Added backwards compatibility for live version

Version 1.08 - Added new reagents
Version 1.07 - API Bump
Version 1.06 - API Bump

Version 1.05
*API Bump
*CC indice changes

Version 1.04
*API Bump
*HotR indice changes

Version 1.03
*Switched to native function
*Stopped loading for characters with full knowledge

Version 1.02 - API Bump
Version 1.01 - API Bump
Optional Files (0)


Archived Files (25)
File Name
Version
Size
Uploader
Date
1.24
2kB
Rhyono
03/15/22 04:43 PM
1.23
2kB
Rhyono
09/25/21 05:38 PM
1.22
2kB
Rhyono
05/16/21 10:45 AM
1.21
2kB
Rhyono
02/28/21 02:46 PM
1.20
2kB
Rhyono
12/14/20 10:50 PM
1.19
2kB
Rhyono
11/01/20 10:13 PM
1.18
2kB
Rhyono
08/08/20 11:44 AM
1.17
2kB
Rhyono
04/25/20 05:07 PM
1.16
2kB
Rhyono
02/24/20 11:05 AM
1.15
2kB
Rhyono
09/16/19 11:44 PM
1.14
2kB
Rhyono
07/21/19 09:00 PM
1.13
2kB
Rhyono
04/15/19 09:09 PM
1.12
2kB
Rhyono
01/26/19 05:32 PM
1.11
2kB
Rhyono
09/29/18 11:56 AM
1.10
2kB
Rhyono
09/20/18 07:05 PM
1.09
2kB
Rhyono
07/09/18 08:31 PM
1.08
2kB
Rhyono
05/21/18 11:15 PM
1.07
2kB
Rhyono
04/16/18 06:36 PM
1.06
2kB
Rhyono
01/08/18 03:41 PM
1.05
2kB
Rhyono
10/23/17 08:52 AM
1.04
2kB
Rhyono
08/14/17 01:26 PM
1.03
2kB
Rhyono
05/27/17 06:22 PM
1.02
2kB
Rhyono
05/22/17 01:39 PM
1.01
2kB
Rhyono
02/06/17 10:23 AM
1.0
2kB
Rhyono
01/21/17 08:12 PM


Post A Reply Comment Options
Unread 06/11/22, 11:32 PM  
FlopsyPrince

Forum posts: 7
File comments: 105
Uploads: 0
Originally Posted by NeuroticPixels
Warning: Spoiler


Getting lots of errors, like shown in the spoiler, when making potions. Please fix.
I could not get the chat window to come up and I ended up using End Task several times until I properly turned the addon off for all my alts.
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Unread 06/17/22, 11:14 AM  
generic
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 19
Uploads: 3
Originally Posted by IsharaMeradin
Received the following when selecting an ingredient for a potion mixture at the alchemy table after having updated the game to High Isle.
If you feel comfortable editing the addon yourself:

Open AddOns/AlchemyUnknown/AlchemyUnknown.lua with a text editor of your choice (e.g. Notepad++) and change the occurences of "icon+1" to "icon+4" on lines 76 onward:

from
Code:
if data["control"]:GetChild(icon+1):GetTextureFileName() == '' then
	data["control"]:GetChild(icon+1):SetTexture('/esoui/art/icons/alchemy/' .. AlchemyUnknown.ReagentTable[item_id][icon] .. '.dds')
	data["control"]:GetChild(icon+1):SetAlpha(1)
end
to
Code:
if data["control"]:GetChild(icon+4):GetTextureFileName() == '' then
	data["control"]:GetChild(icon+4):SetTexture('/esoui/art/icons/alchemy/' .. AlchemyUnknown.ReagentTable[item_id][icon] .. '.dds')
	data["control"]:GetChild(icon+4):SetAlpha(1)
end

This seems to solve the issue and the effect icons are there again (though the icons from greymoor onwards are still missing)

Apparently ZOS added some hidden elements to the alchemy crafting UI
Last edited by generic : 06/17/22 at 11:49 AM.
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