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Compatibility: | Scions of Ithelia (9.3.0) |
Updated: | 03/18/24 03:25 PM |
Created: | 12/19/16 05:55 PM |
Monthly downloads: | 5,611 |
Total downloads: | 922,088 |
Favorites: | 519 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.45 |
61kB |
Phinix |
01/05/24 09:59 AM |
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sonwon |
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Phinix |
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07/28/21, 01:03 PM | |||
Forum posts: 0
File comments: 274
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Re: Re: Dungeon Tracker throwing errors
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sonwon |
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07/29/21, 12:36 AM | ||
Re: Re: Re: Dungeon Tracker throwing errors
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Phinix |
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08/23/21, 10:20 AM | |
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Just an FYI with the 1.32 release.
The latest update appears to have the wrong folder structure, There is now a base folder called DungeonTracker_1.32 with a subfolder DungeonTracker containing the addon. I'm not sure if it breaks the addon since I've not tried it yet. Edit: nm it still works just fine.
Last edited by Roach : 08/23/21 at 10:35 AM.
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Roach |
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08/23/21, 10:28 AM | ||
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Phinix |
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08/23/21, 10:35 AM | |||
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Roach |
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08/26/21, 04:53 PM | |
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Swapped tracking tooltips in dungeon finder
The latest two dungeons (Red Petal Bastion & The Dread Cellar) seem to be swapped in the dungeon finder, at least for normal. The map tooltip is correct. I haven't completed a Veteran to be able to check yet.
Edit: Tried turning off all other addons and removing Documents\eso\live\SavedVariables\DungeonTracker.lua On the other hand, you've added them, and Hoft hasn't updated the Bandit's tracking for these dungeons yet, so thanks. Edit: Also, is the Rockgrove trial supposed to be showing a tooltip? I can't seem to get it to, despite actually running over to the entrance.
Last edited by SirTwist : 08/26/21 at 05:26 PM.
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SirTwist |
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08/26/21, 11:28 PM | ||
Re: Swapped tracking tooltips in dungeon finder
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Phinix |
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08/27/21, 05:40 PM | ||
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Re: Re: Swapped tracking tooltips in dungeon finder
Code:
nA = 2985, vA = 2987, fP = 0, hM = 3007, tT = 2986, nD = 2988, |
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SirTwist |
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08/28/21, 02:34 AM | ||
Re: Re: Re: Swapped tracking tooltips in dungeon finder
Anyway, I also have 'debug' lines in the main addon file that can be un-commented to show specific data needed to populate the zoneId. For dungeons and trials this is hooked to the wayshrine functionality. If you uncomment line 533 and .reloadui you can get the nodeId when moving the mouse over the trial map pin (it is 468). No need to do it yourself though. I just posted an update with support for the Rockgrove trial. |
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Phinix |
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09/02/21, 03:08 PM | |||
Re: Re: arenas
Maelstrom Arena nIndex: 250 complete normal: 1304 complete vet: 1305 nodeath: 1330 Dragonstar Arena nIndex: 270 complete normal: 992 complete vet: 1140 Blackrose Prison nIndex: 378 complete normal: 2362 complete vet: 2363 speedrun: 2366 no sigils used (hm sorta): 2364 nodeath: 2365 trifecta: 2368 Vateshran Hollows nIndex: 457 complete all challenges normal: 2907 complete all challenges vet: 2908 speedrun: 2910 no sigils used: 2911 no death: 2909 trifecta: 2912 very very pretty please?
Last edited by azzazzellice : 09/02/21 at 03:12 PM.
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azzazzellice |
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09/03/21, 01:36 PM | |||
Re: Re: Re: arenas
Thanks for the legwork collecting all the achievement ID's.
Last edited by Phinix : 09/03/21 at 01:36 PM.
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Phinix |
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09/03/21, 02:25 PM | |||||
Re: Re: Re: Re: arenas
Should you want to include the trifecta thing (where available) I can get the id's for you.
I can do it again for other stuff if you need something to make your addons better I find this kind of activity relaxing. |
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azzazzellice |
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09/03/21, 03:28 PM | |
Trifecta
...on the other hand, adding trifecta is a bit a path down a rabbit hole. Because why stop there, while there are so many other achievements.
And there are other addons that are meant to track all the funnies. The ones I know only show stuff for current character though. And that's fine, because having all achievements for all characters would be clumsy. This addon is great for a fast glance "who has not done this dungeon yet", so maybe best to keep it simple. Specialization has its merits Still grateful for the arenas |
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azzazzellice |
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HELP REQUESTED! Creating, maintaining, and providing patch-day compatibility with in-game troubleshooting and prompt feedback for so many projects really is a full time job. The support I receive from the community is what keeps me going, and it is the only form of compensation I receive. Not only will your contribution enable more feature additions and personalized support for my existing projects, but it will sponsor new exciting content in the future, which will remain now and forever free for all to enjoy! There are several ways you can contribute, either directly through Paypal or Ko-Fi, by subscribing to my Patreon, or through the GoFundMe page I set up for my dad. All contributions are deeply appreciated and sorely needed. Thanks from our family to yours, and I hope something I made helps enhance your enjoyment of the Elder Scrolls Online. |
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