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Updated: 06/03/18 11:29 AM
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Compatibility:
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:06/03/18 11:29 AM
Created:04/03/14 12:57 AM
Monthly downloads:19,201
Total downloads:942,132
Favorites:1,673
MD5:
4.0
Research Assistant  Popular! (More than 5000 hits)
Version: 0.9.4.3
by: Baertram, ingeniousclown, katkat42, Randactyl
A simple mod that adds a little icon to the list view. The icon only shows up for weapons and armor, and will be ORANGE if you do not have the trait researched. If the icon is GREY, that means you don't need to hold onto it for research! If you have duplicate traits, they will all be YELLOW except for the lowest quality item, which will be ORANGE.

The TEAL interwoven circle icon signifies INTRICATE, and the YELLOW gold pieces icon signified ORNATE.

Features:
  • Toggle-able crafting vocations so you only see the icons for items you really care about.
  • Customizable colors
  • Choose between two different main icons for your Research Assistant.
  • Ability to track ORNATE and INTRICATE items, and the ability to track them regardless of what crafting vocations you have toggled on or off.
  • Fully compatible with my Inventory Grid View addon! (requires Inventory Grid View version 1.1.0b or later)
  • Cross-character research tracking with settings independent to each character! Now you can see at a glance what gear is important to your main crafting character(s)! (You must log in to a character to make the character appear in the dropdown box.)
  • Optionally select different characters for light and medium armor, and for weaponsmithing and armorsmithing.


For developers:
If you used the code that used to be here, please make your new add-ons use libResearch instead!

Function to check if an item (bagId, slotIndex) is researchable with a charcter which is set inside teh ReseearchAssistant settings for the item's crafting type.
Will return true if it is researchable for that char or false if not (or item is not researchable at all).

Lua Code:
  1. local isresearchableByCharFromRAsettings = false
  2. if ResearchAssistant ~= nil and ResearchAssistant.IsItemResearchableWithSettingsCharacter ~= nil then
  3.    isresearchableByCharFromRAsettings = ResearchAssistant.IsItemResearchableWithSettingsCharacter(bagId, slotIndex)
  4. end

If you use the German or French clients, and you see untranslated text, please feel free to contribute a translation on the Comments page!


If you need something to stop you from accidentally destroying your gear, try my Item Saver add-on.


People have been asking me a lot for a sort of grid or print-out for known traits. It was always something I wanted to add but I have never had the time. Stormknight, however, has come out with a wonderful tool called AI Research Grid. You should give it a try if this is a feature you want!


Thanks to these people:
tejón for improving the look and feel and for providing the basis for the algorithm for the YELLOW/ORANGE icons!
Tonyleila and Iphitos for providing German translations!
Ykses, Flagrick, and svan for providing French translations!
Kwisatz for providing Spanish translations!
Carter_DC, for finding and reporting a rare but annoying bug!


Note: This add-on only covers research lines for the BIG THREE crafting vocations. This means I will not be implementing known recipes in this add-on. However, if this is something you want, you should give Wobin a visit and download his Sous Chef addon!


If you like what ingeniusclown has done, why not consider donating? Remember that this is IN NO WAY REQUIRED to enjoy these add-ons! Just think of it as an extra way to say "Hey man, I like what you're doing. Can I buy you a beer?"



And if you'd like to show appreciation to the current maintainer, please feel free but NOT OBLIGATED to send in-game gold to @katkat42 on NA! Just think of it as an extra way to say "Hey there, I like what you're doing. Can I buy you a Mountain Lager?"
0.9.4.3 - Baertram
- updated API version to "Summerset"
- updated LibAddonMenu to version 2.0r26
- fixed to support Jewelry Crafting
- added global function for other addons to check if an item can be researched by the character you have setup in the ResearchAssistant settings for the crafting type:

boolean _isresearchableByCharFromRAsettings_ = ResearchAssistant.IsItemResearchableWithSettingsCharacter(bagId, slotIndex)



0.9.4.2 - Randactyl
- updated LibAddonMenu to version 2.0r19
- updated API version

0.9.4.1 - Randactyl
- updated LibStub to version 4
- updated LibAddonMenu to version 2.0r18
- updated API version

0.9.4
[missing changelog]

0.9.3:
- Updated to API 100011 (Update 6).

0.9.2:
- Improved German translations, thanks to Iphitos!
- Fixed a formatting issue with the tooltips
- Tweaked the icon's position
- Fixed a minor issue with the color picker code -- thanks Carter_DC!

0.9.1:
-Updated to API 100010 (Update 5).

0.9.0:
- Added a few more translations. Thank you svan and Flagrick!
- Guild store support!

0.8.10:
-Yet yet another bug fix.

0.8.9:
-Yet another bug fix.

0.8.8:
-Another bug fix.

0.8.7:
-Major bug fix.

0.8.6:
-Fixed a bug with usage of new libResearch.

0.8.5:
-Updated to API 100009 (Update 4).
-New version of libResearch.

0.8.4:
- Made mouseover tooltips more useful: they now display the names of all characters
that know the trait of the item shown
- Fixed a bug that only happened with new characters who had never held a traited
item before.
- Added French translations -- thanks Flagrick!
- removed extraneous checkbox from options menu

v0.8.3a:
- Includes the right version of libResearch

v0.8.3:
- Updated to API 100008 (Update 3).

v0.8.2:
- More bug fixes, for ornate jewelry.

v0.8.1:
- Fixed several bugs introduced in last update: showing "research me" icon on
traitless items, throwing errors when jewelery or disguises are in inventory,
"Hide icon for known traits" not working.

v0.8.0:
- Revamped the Cross-Character system completely. Instead of self-tracking being
the norm and cross-character tracking being a special case, cross-character tracking
is the norm, and each category can be set individually to self or off if self-tracking
is desired. This also fixes bugs where indicators were changing color in "weird" ways
while cross-character tracking was turned on.
- Fixed a bug where Intricate and Ornate icons were not being displayed in the right
place in Inventory Grid View.
- Split Leatherworking from Clothier items, and split Weaponsmithing from Armorsmithing
items. These can now be tracked for separate characters, or linked like they used to be.

v0.7.3c
-Fixed an error where add-on was not looking at the first item in inventory.

v0.7.3b
-Hit Ctrl+s on a file this time. Whoops.


v0.7.3
-Updated to LibAddonMenu-2.0r8
-Updated to API 100007 and added requisite README


v0.7.2
-Updated to LibAddonMenu-2.0


v0.7.1
-Fixed error spam when you own a ring or amulet with an intricate or ornate trait.
-Buffered the EVENT_INVENTORY_SINGLE_SLOT_UPDATE event; this should prevent hanging when using this add-on in tandem with junk management or bank management add-ons that move a lot of inventory.
-Updated to libResearch 1.0r2


v0.7.0
-BIG CRAGLORN UPDATE!
-Wrote and implemented a new library, libResearch. DEVELOPERS: if you previously used my exposed functions, please implement libResearch instead!
-Leveraged new API functions to clean up the code and make it slightly tighter, more performant and (hopefully) more reliable.
-Added cross-character functionality. This is disabled by default and must be configured individually for each character. You need to log in to a character before it shows up in the dropdown box.


v0.6.7b
-Fixed a typo that caused all the weird flickering and resizing issues.
-Before I found the typo, I thought the issue was something else. As a result, the indicator should no longer lag behind when changing filters or adding things to your inventory, and the whole add-on should perform better overall.
-Grid View compatibility requires Inventory Grid View v1.1.0b or later.


v0.6.7
-Added FULL grid view support! If you don't like how it looks, you can turn off the grid view support in the settings. It will still work in list view with this off.
-Wrote an easy-to-use function for other addons to use to check if an item is researchable.


v0.6.6c
-Fixed settings bug again; for real this time.


v0.6.6b
-Fixed some dumb mistakes that prevented the settings from initializing correctly.


v0.6.6
-Stacks of items in the deconstruct window will now always be YELLOW. If it is the last trait of its kind when it reaches a stack size of 1, it will turn orange.
-Profession tracking options are now character specific and have earned their own place in the settings menu. I changed this in such a way that it won't reset the rest of your settings, but the three tracking settings will be changed to ON upon applying this update.
-Added french translations thanks to Ykses


v0.6.5
-Stopped amulets from showing the research icon.
-Changed the saved settings to be Account wide. THIS WILL WIPE YOUR SETTINGS I'M SORRY!
-Added a new setting called "Show researched icon" that will toggle GRAY (already researched) icon.
-Organized and cleaned up the options menu.
-Full German translation (with the exception of the new things) provided by Tonyleila!


v.0.6.4b
-Removed git crap from the zip because I'm a noob.


v0.6.4
-Traits that are currently researching will now show up as known for the purposes of this addon.


v0.6.3
-Added icon tooltip German translation.


v0.6.2
-Added tooltips due to popular demand. They're defaulted to off. You can turn them on in the settings.


v0.6.1c
-Fixed all jewelry showing up (again). Now only ORNATE jewelry should show up.


v0.6.1b
-Fixed traitless items being flagged as orange.


v0.6.1
-Fixed the error with the new version.


v0.6.0
-Improved the algorithm; it should now correctly color duplicates.
-Exact tie duplicates will now arbitrarily decide who is better.
-Exact ties between the BANK and INVENTORY will always show the INVENTORY item as YELLOW, and the BANK item as ORANGE. Exact ties between your personal space and the GUILD BANK will always color the GUILD BANK as yellow.
-Added ORNATE and INTRICATE icons.
-Adding a settings page with a bunch of new options, including:
-Selecting icon texture
-Fully customizable colors
-Ability to toggle the crafting vocations
-Ability to toggle "always on" tracking for ORNATE and INTRICATE


v0.5.0
-Added some of tejón's tweaks.
-Changed the icon
-Added "preferred item" functionality. If you have multiple items of a trait you don't have researched, it will be ORANGE if it is the lowest quality (defined by ) of the set, or YELLOW otherwise.
-RED changed to BURNT ORANGE
-GREEN changed to GREY


v0.4.5
-Fixed the issue with stores and banks breaking the add-on.


v0.4.4b
-Fixed the "color" command.


v0.4.4
-Added command "/ra color" to toggle the duplicate item color between YELLOW and TEAL. This should (hopefully) help the color-deficient folks :)


v0.4.3b
-Fixed(?) an error that caused errors to sometimes show.


v0.4.2
-The deconstruction window show now show icons again.


v0.4.1
-Fixed an issue where "duplicates" were not differentiating between different item types.


v0.4.0
-Added YELLOW indicator for duplicate items in the inventory.


v0.3.3
-Fixed the errors that sometimes pop up on startup.


v0.3.2
-Fixed an issue that would make the add-on show indicators on the wrong items under certain circumstances.


v0.3.1
-Fixed an issue where sometimes the windows wouldn't show the indicators.


v0.3.0
-Fixed the "All shields are green" bug.
-Fixed the bug where if you had the trait of an earlier line in a skill known, the later lines would be green even if you didn't know them. Example: You know a trait for daggers but not for swords, both swords and daggers would be green.
-Fixed issue where when you loot an item and open the inventory, the indicators didn't properly update.
-Rings no longer have an indicator.


v0.2.0
-(hopefully) fixed an error where an item would sometimes show up as green if that trait had already been researched in a different profession's research line.


v0.1.1
-(hopefully) fixed an error that people were seeing on startup


v0.1
-Initial upload
Archived Files (53)
File Name
Version
Size
Author
Date
0.9.4.2
51kB
Baertram
03/07/16 06:26 AM
0.9.4.1
50kB
katkat42
11/03/15 12:37 PM
0.9.4
43kB
katkat42
03/03/15 08:26 PM
0.9.3
39kB
katkat42
01/22/15 12:16 AM
0.9.2
39kB
katkat42
11/29/14 07:20 PM
0.9.1
38kB
ingeniousclown
11/03/14 10:16 AM
0.9.0
37kB
ingeniousclown
10/16/14 07:00 PM
0.8.10
37kB
ingeniousclown
09/17/14 09:19 PM
0.8.9
37kB
ingeniousclown
09/16/14 01:43 PM
0.8.8
37kB
ingeniousclown
09/16/14 12:04 PM
0.8.7
37kB
ingeniousclown
09/16/14 09:33 AM
0.8.6
37kB
ingeniousclown
09/15/14 03:37 PM
0.8.5
37kB
ingeniousclown
09/15/14 01:36 PM
0.8.4
36kB
ingeniousclown
08/24/14 12:07 PM
0.8.3a
36kB
ingeniousclown
08/04/14 05:04 PM
0.8.3
36kB
ingeniousclown
08/04/14 12:54 PM
0.8.2
36kB
ingeniousclown
08/02/14 10:41 AM
0.8.1
36kB
ingeniousclown
08/01/14 05:48 PM
0.8.0
36kB
ingeniousclown
07/31/14 09:26 PM
0.7.3c
34kB
ingeniousclown
07/26/14 07:45 PM
0.7.3b
35kB
ingeniousclown
06/26/14 09:34 PM
0.7.3
35kB
ingeniousclown
06/26/14 09:31 PM
0.7.2
35kB
ingeniousclown
06/14/14 05:19 PM
0.7.1
24kB
ingeniousclown
05/25/14 08:10 PM
0.7.0
23kB
ingeniousclown
05/24/14 11:11 AM
0.6.7b
15kB
ingeniousclown
04/28/14 11:22 PM
0.6.7
14kB
ingeniousclown
04/28/14 08:46 PM
0.6.6c
14kB
ingeniousclown
04/26/14 12:51 AM
0.6.6b
14kB
ingeniousclown
04/25/14 08:57 PM
0.6.6
14kB
ingeniousclown
04/25/14 05:46 PM
0.6.5
13kB
ingeniousclown
04/20/14 12:28 AM
0.6.4b
12kB
ingeniousclown
04/15/14 11:54 PM
0.6.3
12kB
ingeniousclown
04/15/14 09:45 PM
0.6.2
12kB
ingeniousclown
04/15/14 07:06 PM
0.6.1c
11kB
ingeniousclown
04/13/14 09:02 PM
0.6.1b
11kB
ingeniousclown
04/13/14 05:44 PM
0.6.1
11kB
ingeniousclown
04/13/14 04:26 PM
0.6.0
11kB
ingeniousclown
04/13/14 03:56 PM
0.5.0
4kB
ingeniousclown
04/11/14 12:17 AM
0.4.5
3kB
ingeniousclown
04/10/14 09:14 PM
0.4.4b
3kB
ingeniousclown
04/10/14 08:13 AM
0.4.4
3kB
ingeniousclown
04/09/14 08:23 PM
0.4.3b
3kB
ingeniousclown
04/08/14 02:01 AM
0.4.2
3kB
ingeniousclown
04/07/14 11:31 PM
0.4.1
3kB
ingeniousclown
04/07/14 09:33 PM
0.4.0
3kB
ingeniousclown
04/07/14 08:46 PM
0.3.3
3kB
ingeniousclown
04/04/14 04:12 PM
0.3.2
3kB
ingeniousclown
04/04/14 11:24 AM
0.3.1
2kB
ingeniousclown
04/04/14 12:47 AM
0.3.0
2kB
ingeniousclown
04/04/14 12:37 AM
0.2.0
2kB
ingeniousclown
04/03/14 06:46 PM
0.1.1
2kB
ingeniousclown
04/03/14 06:12 PM
0.1
3kB
ingeniousclown
04/03/14 12:57 AM


Post A Reply Comment Options
Unread Today, 02:24 PM  
Baertram
 
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Forum posts: 1615
File comments: 1591
Uploads: 45
Sorry to read this but I cannot think of any reason why this addon should drop your fps at all.
Did you turn off ALL other addons to test this? Othereise this was not a valid test as any other addon in combination could cause this issue. I'm not getting any fps drops nor lags using this addon.

ResearchAssistant it's only reacting to an "opened inventory" so if you start to fight with your inventory open this might get you fps drops somehow But why the ... are leaving your inv open during a fight and how are you able to trick the game so your inv stays open during a fight?

If a monster dies this addon is checking your loot so if you loot it could somehow lag a bit (though I've never noticed any lag so far), depending on the loot amount maybe.
Not sure how to reproduce this as i'm not getting the fps drops.
Any region or details how to get the fps drops?
Did you check if your game settings are set to use multi threading with the CPU (added to the game with Summerset patch -> Check the forums to find out more about it).

And please disable ALL other addons to tets if the FPS still drop. Thank you

Originally Posted by Newk
The addon is causing fps spikes at the start of combat (sometimes) and every time a monster dies.

Edit: Methodology
Turned off all addons: No lag spikes
Turned on only this addon: Lag spikes
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Unread 07/13/18, 12:37 PM  
Newk

Forum posts: 0
File comments: 9
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The addon is causing fps spikes at the start of combat (sometimes) and every time a monster dies.

Edit: Methodology
Turned off all addons: No lag spikes
Turned on only this addon: Lag spikes
Last edited by Newk : 07/13/18 at 12:44 PM.
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Unread 07/07/18, 10:02 AM  
Baertram
 
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File comments: 1591
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Re: Is this gamepad mode compatable?

Originally Posted by Sp00sty
Sorry if answered, didn't see it in the notes and there is no Comment search system.
Not sure as I don't own a gamepad. Just test it please. If the gamepad uses the same inventory like the keyboard it should work. If not, it can't.
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Unread 07/07/18, 06:13 AM  
Sp00sty

Forum posts: 49
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Is this gamepad mode compatable?

Sorry if answered, didn't see it in the notes and there is no Comment search system.
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Unread 06/02/18, 01:24 PM  
Baertram
 
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Lol just got the error with a new char too and fixed it. Should have read the comments here first
Updated the file:
ResearchAssistant updated for Summerset (supporting jewelry crafting + settings to choose character for it)

Originally Posted by baiumbg
Awesome work! I got errors if I had any jewelry items in my inventory though. Here's the fix:

Line 127:
Code:
        settings.jewelryCraftingCharacter[charName] = settings.jewelryCraftingCharacter[charName]
becomes:
Code:
        settings.jewelryCraftingCharacter[charName] = charName
Last edited by Baertram : 06/02/18 at 01:24 PM.
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Unread 06/02/18, 09:25 AM  
baiumbg

Forum posts: 0
File comments: 8
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Awesome work! I got errors if I had any jewelry items in my inventory though. Here's the fix:

Line 127:
Code:
        settings.jewelryCraftingCharacter[charName] = settings.jewelryCraftingCharacter[charName]
becomes:
Code:
        settings.jewelryCraftingCharacter[charName] = charName
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Unread 06/01/18, 05:53 PM  
Baertram
 
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Unread 05/23/18, 12:27 PM  
Ssalaar

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Re: Summerset

Originally Posted by Neverlands
Are there any plans to make adjustments to this addon concerning Summerset?
Unfortunately I am not a programmer by myself but would like to help if I can (at least german translation)
I second this! i can see it not being part of other types of research but the jewelry to know what is known and not known would be nice!!
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Unread 05/12/18, 02:20 PM  
Neverlands
 
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Summerset

Are there any plans to make adjustments to this addon concerning Summerset?
Unfortunately I am not a programmer by myself but would like to help if I can (at least german translation)
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Unread 01/23/18, 07:03 AM  
SubudaiTNG
 
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Re: Re: Duplicates

Originally Posted by QAstral
I have found a solution for this bug.
The problem is because of how ESO PLUS stores data in the bank. If you are subscribed you have a doubled amount of space in the bank. But technically you have 2 storage which are merged together. Default is BAG_BANK (addon knows about it) and BAG_SUBSCRIBER_BANK (addon does not know about it). So if you have more items in the bank then your default amount, then those items will be ignored by addon and will not be counted to doubles.

To fix it you will need to update a ResearchAssistantScanner.lua which is in this addon. (PathWhereYouHaveYourAddons\ResearchAssistant\ResearchAssistantScanner.lua)

Find the code
Code:
    if bagId == BAG_BACKPACK then
    	where = 2
	elseif bagId == BAG_BANK then
		where = 1
	elseif bagId == BAG_GUILDBANK then
		where = 3
	end
Change it to
Code:
    if bagId == BAG_BACKPACK then
    	where = 2
	elseif bagId == BAG_BANK then
		where = 1
-- QAstral fixes start
	elseif bagId == BAG_SUBSCRIBER_BANK then
		where = 1	-- same as BAG_BANK
-- QAstral fixes end
	elseif bagId == BAG_GUILDBANK then
		where = 3
	end
Then in same file find out
Code:
	self:ScanBag(BAG_BACKPACK)
	self:ScanBag(BAG_BANK)
And change it to
Code:
	self:ScanBag(BAG_BACKPACK)
	self:ScanBag(BAG_BANK)
-- QAstral fixes start
	self:ScanBag(BAG_SUBSCRIBER_BANK)
-- QAstral fixes end
@devs : you can use this fix if you wish
Hey QAstral,

I am going to give your code a try and see if it fixes anything for me. I was not aware about this issue to begin with, so I may have a lot of duplicates. Have a ton of items in the bank.

Could you not take over the development of this addon, or is that not allowed? Because it is a nice addon to have.
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Unread 12/26/17, 01:52 PM  
QAstral

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Re: Duplicates

Originally Posted by Jofre10
Duplicates does not work correctly. I have many pieces with same traits and they are shown as Orange. It works sometimes but not all the time.
I have found a solution for this bug.
The problem is because of how ESO PLUS stores data in the bank. If you are subscribed you have a doubled amount of space in the bank. But technically you have 2 storage which are merged together. Default is BAG_BANK (addon knows about it) and BAG_SUBSCRIBER_BANK (addon does not know about it). So if you have more items in the bank then your default amount, then those items will be ignored by addon and will not be counted to doubles.

To fix it you will need to update a ResearchAssistantScanner.lua which is in this addon. (PathWhereYouHaveYourAddons\ResearchAssistant\ResearchAssistantScanner.lua)

Find the code
Code:
    if bagId == BAG_BACKPACK then
    	where = 2
	elseif bagId == BAG_BANK then
		where = 1
	elseif bagId == BAG_GUILDBANK then
		where = 3
	end
Change it to
Code:
    if bagId == BAG_BACKPACK then
    	where = 2
	elseif bagId == BAG_BANK then
		where = 1
-- QAstral fixes start
	elseif bagId == BAG_SUBSCRIBER_BANK then
		where = 1	-- same as BAG_BANK
-- QAstral fixes end
	elseif bagId == BAG_GUILDBANK then
		where = 3
	end
Then in same file find out
Code:
	self:ScanBag(BAG_BACKPACK)
	self:ScanBag(BAG_BANK)
And change it to
Code:
	self:ScanBag(BAG_BACKPACK)
	self:ScanBag(BAG_BANK)
-- QAstral fixes start
	self:ScanBag(BAG_SUBSCRIBER_BANK)
-- QAstral fixes end
@devs : you can use this fix if you wish
Last edited by QAstral : 12/26/17 at 01:55 PM.
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Unread 10/25/17, 07:33 AM  
votan
 
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Re: Clockwork City

Originally Posted by Krahnin
ESO add something in I am unaware of?
Yes.
https://forums.elderscrollsonline.co...omment_4585470

"Inventory views have a column dedicated to displaying this iconography."
__________________
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Unread 10/25/17, 07:17 AM  
Krahnin

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Clockwork City

Did the Clockwork City update break this addon? I am now seeing little magnifying glasses beside all researchable items rather than a colored square indicating items with traits, where the color would indicate if it is a duplicate, already known, or an trait I still have not researched.

Update: Clockwork City just blew out the "allow out of date addons" checkbox. Turning that back on got this addon to work for me. Still see a bunch of little magnifying glasses though. ESO add something in I am unaware of?
Last edited by Krahnin : 10/25/17 at 07:23 AM.
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Unread 09/27/17, 09:49 PM  
Octopuss
 
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I haven't observed any such FPS drops (doesn't necessarily mean it doesn't happen).

Either way, is anyone working on any update by chance?
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Unread 09/27/17, 06:45 PM  
Randactyl
 
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Originally Posted by emotep
How does this addon have almost a million downloads and there's no warning about the FPS problems it causes? It really should be fixed, removed, or a warning shown in the description. It causes the game to freeze for a frame or 2 every time you land a melee swing or loot an item.
emotep, this addon has not been updated since March of 2016.
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