Do you want Master Writs? Don't want to spend hours on writs? Then this addon is for you!
Enchanting Master Writs: Mostly English only
Equipment Master Writs: All languages
Note on Master Writs: The window for them does not show up. It is all autocraft at the moment.
When you activate a Master Writ, it will output in chat what it thinks you need. If it is wrong, you'll need to turn Master Writs off in the settings menu to cancel it.
Provisioning and Alchemy not supported for crafting
Once installed, simply visit any crafting station. There is a short 'tutorial' that lets select settings. However, to further customize it, you should check out the settings menu.
The addon has a minimal UI, with an option to turn it off in the settings menu.
You can choose which style sones you want the addon to use. The default is the 9 basic racial styles.
/dailyreset - Tells you how long until writs reset. This is the same time for pledges, and other daily quests
/outputwritstats - Outputs what you have received from writs in chat. Note: This output is big.
/resetwritstatistics - Resets the above statistics
/resetwcsettings - Resets the addon settings.
/abaondwrits - Abandon all non-master writ quests (Will fix that spelling)
Notes: The addon should work for all levels of crafting writs. If you experience any bugs or have any suggestions, please let @Dolgubon know. (both NA and EU)
Found a Bug?
Where to send it: To me on here on esoui, or on reddit to /u/canopus12. Feel free to send me a mail, both on NA and EU.
1. If it is a Lua error bug: Take a screenshot, or copy the text. Please include what you were doing.
2. If you see a message on the crafting window that states an error was encountered, please send me the exact text of the quest conditions, as shown in the journal or quest tracker.
3: If it is something else: Do both of the above, and include any other relevant information that you can. Anything that you send might be what I need to fix the bug.
- Craft not completed message when making glyphs
- Some minor issues regarding the cursor when using the open when received option
- Some settings options untranslated in FR, DE, and JP. Feel free to send translations.
Hopefully stopped the bug where not all master writs would not be crafted immediately.
Removed some code accidentally left in.
Fixed a bug that would crash the game if the user did not have enough traits known to craft a master writ item.
Fixed a bug where if the requested item was removed from inventory, and then later added to it again, (e.g. deposit and then withdraw it) it would be crafted again. It is possible that this will fix all the instances of double crafting, however if you still encounter any please let me know.
Added in some German translations.
Removed some accidental d() messages.
Removed Shipments from autolooting. Will likely be readded later.
Bug for German woodworking and clothing writs fixed.
German Master Writs should work now.
Added in a Master Writ Saver option. It will not prevent the quest window from opening, but it will prevent you from accepting any master writs.
Removed some code left in by accident.
Mouse will now not appear if loot when received is turned on.
Fixed some logic regarding writ container and shipment autolooting.
Settings in non-english languages will now not have a blank setting. The setting will be in English for JP+FR though.
Added DE translations for the new settings.
Fixed a lua error that occurs when the thieves guild reward boxes are opened. However, they might still be autolooted.
Reorganized settings menu.
Added an option to loot writ containers when received.
Added an option to keep the new marker for writ containers.
Will now auto loot shipment containers.
Added a hook for an unreleased addon from Silvereyes.
Added a hook for Prepousterous users.
Loot, quest acceptance, and tutorial functions now have their own files.
Fixed the German File.
Removed an extra file.
German enchanting master writs will now work.
Changed the Master Writs Default to ON.
Fixed a bug where Master Writs requesting Battleaxes were crafting Axes. This is due to a typo in master writs where a 'Greataxe' is requested instead of a Battleaxe.
Left a fake Master Writ quest on by mistake.
Soul-Shriven will now craft, as well as other master writs containing "-".
Daggerfall Covenant styles will no longer cause Daggers to be created in some cases.
Upgraded how the addon finds out what to craft. This should further cut down on unintended errors.
Fixed a bug where some styles were not being recognized.
Fixed a bug where shielding and bashing glyphs were mixed up.
Fixed a bug where Master Writs requiring a set with '-' in the name were not being recognized, and was causing a lua error. This seems to be due to a bug in Lua itself where string.find doesn't recognize '-'.
Fixed a bug where if no matching set was found, the addon would throw a lua error. (Connected to the above fix, but this will prevent future lua errors due to this problem)
Added in output messages for enchanting and smithing telling the user if the addon could not successfully find one of the requirements for the master writ. For example, if the addon cannot find a matching set, it will output in chat "Set not found." This will additionally help the user know if something incorrect might be crafted, as well as aid debugging purposes.
Fixed the default quality for enchanting. If a quality is not found, the addon will craft a white glyph.
Fixed a bug where the addon would always say it was crafting something with Rubedite. It will now accurately say if the item will be made of Ruby Ash, Rubedo Leather, Ancestor Silk or Rubedite.
Removed an accidental debug message left in. It would only be seen if your game loaded pChat prior to this addon.
French and German will now work.
The Master Writ toggle in the settings now no longer requires a reloadui to take effect.
Master writs with Greatswords, Greataxes, and Ancient Orc and Reinforced will now craft properly.
Should have a new option in the settings to turn master Writs off. You'll need to reloadui for it to take effect if you have any master writs at the moment.
Will no longer craft orc when it should be ancient orc.
Uploaded wrong file, has the fix listed for version 34.3
Reinforced trait will no longer cause equipment to be made in the Orc style.
Fixed the bug for non english languages; won't work for other languages right now.
Smithing Master Writs now work!
Should work for all languages, but it has not been tested on them.
Enchanting Master Writs will now recraft the glyph if it is destroyed. They will also still craft if you reloadui or relog.
Enchanting Master Writs are now available!
This is preliminary, and pretty basic. It currently ignores auto craft settings, and does not show the crafting window. However, please test it and let me know if it makes the correct items!
Abandoning the quest will do nothing. The addon will still craft the item, even if the quest is abandoned.
Errors upon opening writ containers should no longer be received.
Fixed a minor bug in German regarding grand glyphs of magic.
Fixed a bug with enchanting that failed to tell the user that they were missing runes.
Added options to turn off alchemy and provisioning. The addon still does not craft for those crafts.
Attempted to fix the provisioning and alchemy problem that had been encountered by some people.
Added statistics back in. The addon will automatically save what you get from writs, as well as how many you have completed. At the moment, the only way to view it is with /outputwritstats or by checking the saved variables.
Statistics are account wide.
Increased the requirements for auto completing writs, which should prevent quests that are not writs from being completed.
Now doesn't grab writs that are not selected in the settings menu.
Only writs should be auto completed now.
Also zipped properly, just in case minion doesn't recognize it.
Version 33.25: - Now zipped properly
Fixed the Automatic leaving of craft windows.
Added an option to turn off automatic acceptance and completion of writs.
Option to leave writ station when writs are complete.
Removed an accidental debug message.
Enchanting was showing ItemIds in the output, this has been fixed.
The toggles for writs in the settings menu were not being applied properly. This has been fixed.
If a type of writ is turned off in settings, the addon will not auto grab the writ.
Various behind the scenes changes to begin accommodating Master Writs.
Auto Acceptance and completion of writ quests when at the required locations. - Thanks to @Silvereyes333
API bump, so you don't see messages on the PTS.
Fixed the missing craft button on enchanting, and the infinite glyph bug should still be fixed too.
The underlying bug behind the infinite glyph bug has been fixed, thanks to @depeshmood.
Attempt to patch the infinite glyph bug.
Fixed the JP version (I hope).
Fixed the bug where the window was not updating properly.
Fixed a bug that happened when your inventory was full, and you used the writ grabbing.
Various code changes to make it a bit cleaner.
Fixes to French Enchanting writs. Glyphs requiring a rune with an accent should now be crafted.
Removed some redundant code.
Fixed a minor german bug.
Fixed the writ grabbing bug some people have been having.
Added a feedback window for EU.
Changed how the crafting is done, as well as alchemy grabbing.
- There is now a queue of items. When the addon identifies an item it needs to craft, the item is added to this queue.
Changed various strings to constants. This includes in the saved variables. Your settings will be unchanged.
Added a (15s) delay to the alchemy grabbing. If, after the delay, an item is still missing, it will attempt to withdraw it again.
Fixed a minor bug for French Writs
Some cleanup of the alchemy grabbing.
Statistics for writs (What you got from them) will now save for everyone. Automatic sending of data has been disabled, however it is now possible to manually send the data (i.e. I'll ask a few high volume writ crafters to send me data) Note: Will not save everything from writs, only the things worth more. I'll change that later.
If you update between now and One Tamriel, you won't get a reminder to update your addons... if you don't, you'll get a reminder. But really, you should also update at that point too. And a week after that. And every week, really. Maybe more often actually.
Fixed the 'update your addons' message on the PTS. Added support for API version 100017
Same as version 33.10, but this time it's actually been uploaded.
Some settings were not being properly saved to the saved variables.
Made a function local.
Widened the net for Sending Data.
Blacksmithing writs were broken accidentally last patch for German. This has been fixed.
All Woodworking writs should be working now for German.
One of the code changes introduced a bug with the tutorial that has been fixed.
Various code changes.
German writ bugfixes. The addon will now craft despite ZOS' horrible translations.
Moved to the new ZO_SavedVars:NewCharacterIdSettings to keep settings after name changes.
Removed Dark Brotherhood compatability.
Fixed a syntax error in the Japanese version.
Added in French Translations.
Moved the Options tables from the .lang files to its own file.
Reformatted the translated strings in the .lang files.
Created a dynamic list of styles, instead of having a table in each .lang file.
Moved around various bits of code in the .lang files.
If the user's crafting level for equipment is not high enough, the addon will no longer attempt to craft anything, and will display a message telling the user that their crafting level is not high enough. (The message is only in English so far though) Enchanting will come later.
Won't say out of date on Monday when Shadows of the Hist comes out.
Added a setting in to allow the user to either follow the Gameplay Autoloot, or ignore it and use a custom setting just for Writ Containers.
Auto-looting of writ containers will now work for Japanese boxes.
Auto-looting of writ containers will no longer clear the 'unseen' status of writ boxes. It now effectively works in the exact same way that it did prior to Dark Brotherhood.
If Auto-Loot is on, the addon will now automatically loot any writ reward containers that are opened, and then return to the inventory screen. Doesn't work for Japanese yet, still waiting on my translator.
Added in a data sending option. Data will only be collected if the user is a member of Angry Unicorn Traders or Bleakrock Barter Co on NA, and is using the english client. This function can be toggled in the settings menu. The information will be used to compile data on the chances of getting items from writs, with the goal of finding out how profitable writs are to complete.
Added in the ability to change the style stones this addon will use. The default is still the 9 basic alliance styles, however you can exclude any of them, or add any other styles in.
Minor Japanese bugfix.
Added a mail button. Will only show up if the user is on NA (as I have no way to receive messages on the EU server)
Broke writs requiring epaulets in the last update. They should be fixed now.
When using the writ for enchanting, the message 'Craft was not completed' will no longer show.
Fixed a minor bug with writs requiring Cotton Epaulets.
Removed 2 extra files accidentally included.
Added in support for Japanes. Warning: May craft incorrect items, or craft nothing at all. If this is the case, please contact me with the exact name of the item it should craft, as well as the exact spelling of the quest condition.
Broke writ grabbing for enchanting in the last update.... should be fixed now.
Broke the writ grabbing feature in the last update, it's fixed now. I hope.
Removed the fix for the conflict with Votan's Mini Map, as it should no longer be needed.
The addon should no longer withdraw looted potions. (Really! I hope)
Hid some variables that were global by accident. - thanks to Ayantir
Changed how the 'Deconstruction Yielded no results' was handled. - Also thanks to Ayantir
Minor fix due to a conflict with Votan's Mini Map.
Ravage potion grabbing was broken in the last update, and has been fixed.
The window now has an updated look!
A minor bug involving food names has been fixed. Items will only be withdrawn if the name matches exactly.
Since potions and food are not recognized as crafted, the addon did not withdraw them. This was introduced in v30.9, and has been fixed.
Fixed a bug where the addon would take out non crafted items, instead of the crafted versions.
Added colours into the French version. UI stuff is still untranslated though.
Fixed a bug where if you did not have access to the crafting bag, but still had stuff in it, the addon would fail to recognize those mats.
Forgot to remove a debug message from the French version. Sorry!
Fixed the bug preventing the addon from recognizing French Gauntlets.
Actually fixed the German language bug with bows.
Additional French language fixes.
A minor German language fix.
Fixed some french writ bugs - if you find any more, in any language, let me know.
Changed how not finding a mat or type of equipment are handled. It will now no longer craft anything.
Removed the bug where 'Craft was not completed' would be displayed in the enchanting craft window.
I forgot to add that it supported the API version 100015, so it said it was out of date, even though it wasn't.
Now works on the PTS and with crafting bags!
Fixed a bug where writs requiring Dwarven Pauldrons would cause the addon to make Dwarven Axes
Som more german language touchups.
Fixed a bug some people were having upon logging in (Let me know if it persists)
Fixed a slight typo in the German version
Kalzinium was spelled as Kalzinum in the German version. This has been fixed.
The German error 'fixed' in version 29 has now been fixed.
Fixed another German error introduced with the recent ESO patch
Fixed a lua error found on line 428 of the .de file. Error only appeared when user had no Ta, essense, or potency stones needed.
Fixed more German stuff.
Increased the size of the craft button in German so 'craft anyway' fits.
Added colours into the text.
ZOS changed the names of staffs in the quest conditions for German. The addon has been updated to reflect this.
Some German translations were changed.
The window will now save its position.
Almost full German localization. All/most strings have been translated. (Item grabbing from the bank does not work yet)
Added settings to disable writ Grabbing (only for English)
Added a variable delay for writ grabbing
Slightly lengthened the length between withdrawals
Changed how strings work to make localization possible.
Version 25: (French Localization (For real this time!)) - Stable build
The French version should now actually be functional. Please make sure it is crafting the correct thing. If it is not, please let me know. Not a complete localization. I suggest turning off autocraft.
Fixed the Ruby Ash bug.
Cleaned up the code a bit.
Fixed some Enchanting errors that would throw up UI errors under certain situations, but did no affect the functionality.
Actually fixed the Ancestor Robe bug.
Fixed the spelling error in German for BlitzStab. It should now craft them correctly.
Fixed the error where the German version was not finding runestones anywhere.
The French version should now be functional. Similar to the German version, I expect some bugs. Please let me know if you find any, and I suggest turning off Autocraft. Also, this is not a complete localization, only a functional one.
Added in a quest checker that will allow me to check some quests, even when I don't have them. It is not a simple process however, so I'll likely only use it for bugtesting.
Fixed a Lua error.
The last update had a few changes to how some outlier cases were handled, which introduced a bug where Ancestor Silk Robes were crafted instead of Rubedo Leather items.
Removed a d() message that was left in by accident.
Also added in rudimentary error saving. It will not completely stop incorrect crafting, however if crafting goes on for more than 18 pieces of equipment, it will no longer craft.
Version 21: (German Localization)
Added German localization. Note: I do expect bugs. Please let me know if you find any. At this point, I would suggest turning Autocraft off if you are using the German version. Also, this is not a complete localization - it is only a functional localization. There are quite a few strings that are not translated yet. Thanks to Tonyleila, Scootworks, and Senaxu.
French update is incoming.
Changed the way spelling errors in the game are handled
Fixed a bug where the addon would continue to grab items from the bank, even if the player already had some.
Added a slash command, /dlwcfindwrit which will aid me in providing support to people who find bugs.
The message that 'Deconstruction Yielded no results' which appears when crafting the glyphs will no longer show up. - Thanks to Noobanidus
When grabbing items from the bank, a message will tell the player about it.
Version 19: (Major update)
I... think I might have uploaded the wrong one. Oops.
Fixed some bugs that had been introduced.
Added in writ grabbing. The addon will now attempt to grab food, runes, and alchemy mats for writs.
The bugs introduced in version 17 have been fixed. Sorry!
Upon choosing the default settings in the tutorial, the window will no longer disappear, and it will now transition to the crafting stuff.
Fixed a few more issues with the tutorial.
Made a table local that had been global by accident.
Fixed some issues with the tutorial.
Added another tutorial message about styles, and a message that the addon does not do provisioning and alchemy.
Version 15: (Major update)
Fixed the enchanting bug found in the function 'proper'
Fixed a possible bug with ebony writs.
Added in a settings menu with Lib Addon Menu, with options to use auto craft, show the info window, and disable the addon for certain crafting skills.
Language support is in the process of being added in. If the user's language is not supported by the addon at this time, they will receive a message telling them when they visit a crafting station, in three languages (Google translated)
If you run out of all racial stones that you can use, you will now receive a message telling you that.
The count of mats needed will now more closely follow the amount still needed.
A /slash command, /dailyreset has been added. Using it will output in chat how long until the daily server reset. (i.e. when crafting writs reset)
Removed debug messages.
Fixed a bug where writs requiring cotten epaulets would craft cotton robes.
Actually fixed the Orichalc bug (I hope)
Was not crafting Orichalc items. Will now craft them.
Fixed the names of materials. Rather than the window telling you the prefix armor crafted with the material has, it will now tell you that you the actual name of the mat.
Version 8: (Major update)
There is now a window that shows up when you have a crafting writ, and visit the corresponding station. It will tell you how many mats are needed, and how many more you have. Click the button to craft your equipment. Equipment will no longer be automatically crafted
Fixed the sound issues with enchanting.
If the quest indexes get a bit messed up, (i.e. skip numbers) the addon will no longer ignore some of them.
Writs requiring Ruby Ash and Rubedo Leather will now be fulfilled properly
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