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Homestead (2.7)
Updated:04/28/17 05:40 PM
Created:01/30/17 05:29 PM
Monthly downloads:6,248
Total downloads:7,579
Favorites:25
MD5:
2.7
CraftStore Misc Fixes  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 1.16
by: Rhyono [More]
Change log contains fixes.
Version 1.16 (CS 1.1.0.9) - Fixes checkbox issue introduced in 1.07.
Version 1.15 (CS 1.1.0.9) - Fixed furniture scrolling in Enchanting.
Version 1.14 (CS 1.1.0.9) - Fixed some high quality items appearing uncraftable.
Version 1.13 (CS 1.1.0.9) - Added hide known/unknown recipes

Version 1.12 (CS 1.1.0.9)
*Fixed writ multi-hyphenation bug
*Added Ashlander to tooltips

Version 1.11 (CS 1.1.0.9)
*Added /cs and /craftstore to open/close the main window.
*Re-fixed crown store motif display

Version 1.10 (CS 1.1.0.9) - Added support for replacing "Unused" styles with their proper name.
Version 1.09 (CS 1.1.0.9) - Crown store motifs won't seep into surroundings.
Version 1.08 (CS 1.1.0.9) - Re-enabled legitimate blueprints with a level of 0

Version 1.07 (CS 1.1.0.9)
*Added hide known/unknown blueprints
*Fixed rune header pushing furnishing off side
*Fixed blueprint window's cooking recipe category selection
*Fixed blueprint window not closing when others chosen/toggled
*Fixed rune window not closing when others chosen
*Fixed rune window not closing others when chosen
*Fixed recipe/blueprint viewing on load
*Name now resets back to main with rest of window

Version 1.06 (CS 1.1.0.9) - Fixed craftable furniture quantities.
Version 1.05 (CS 1.1.0.9) - Fixed craft station recipe error.

Version 1.04 (CS 1.1.0.9)
*Changed version in main window
*Changed phrasing on character removal
*Small tweak to Rune interface positioning
*Added Jester recipes
*Temporary nil control handler to stop errors

Version 1.03 (CS 1.1.0.9) - Fixed Grim Harlequin style display
Version 1.02 (CS 1.1.0.9) - Fixed autocrafting issues and English text strings
Version 1.01 (CS 1.1.0.6) - Fixed recipe list dump
Version 1.0 (CS 1.0.0.7) - Fixed writ hyphenation bug
Archived Files (16)
File Name
Version
Size
Author
Date
1.15
67kB
Rhyono
04/19/17 06:37 PM
1.14
67kB
Rhyono
04/16/17 06:29 PM
1.13
67kB
Rhyono
04/12/17 06:43 PM
1.12
67kB
Rhyono
04/11/17 08:28 PM
1.11
67kB
Rhyono
04/05/17 07:15 PM
1.10
67kB
Rhyono
04/04/17 06:32 PM
1.09
66kB
Rhyono
04/03/17 04:04 PM
1.08
66kB
Rhyono
04/02/17 08:58 PM
1.07
66kB
Rhyono
04/02/17 08:06 PM
1.06
66kB
Rhyono
04/01/17 06:14 PM
1.05
65kB
Rhyono
04/01/17 08:51 AM
1.04
66kB
Rhyono
03/30/17 09:16 PM
1.03
65kB
Rhyono
03/06/17 10:01 PM
1.02
65kB
Rhyono
03/06/17 01:55 PM
1.01
23kB
Rhyono
02/20/17 03:37 PM
1.0
22kB
Rhyono
01/30/17 05:29 PM


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Unread Today, 03:50 AM  
manavortex
 
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Forum posts: 44
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Hey there,

thanks for fixing this! I love this interface, it's so much better than the original one...

I have a few things to report, though:

Upon resizing my client, I get the following error:
Too many anchors processed. Tail of anchor list:
CraftStoreFixed_BlueprintPanelScrollChildButton1102->
->
CraftStoreFixed_BlueprintPanelScrollChildButton1103->
->
CraftStoreFixed_BlueprintPanelScrollChildButton1104
I can reliably reproduce it by putting the client into window mode and/or back.

I have two requests (one I've already bothered bswan with):
1) I'd love it if the interface worked more like it does in potion/poison maker, so that a click on the control pre-fills the existing crafting interface with the selected item instead of crafting it. That way I could also use the preview function and MultiCraft.

2) When I use the search to find something and then craft it, the search params are reset and the text box isn't. My use case here is "I'm doing a master Writ and am supposed to craft "Longfin"...something", so I go there, search for that, click, then search for that again.

Thanks again!
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Unread 04/28/17, 05:46 PM  
Rip187

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Originally Posted by Rhyono
Originally Posted by Rip187
Is this still an issue? I can scroll furniture in the provisioning stations, but Enchanting still doesn't have a scroll bar in it for me so the majority of furniture items are unable to be crafted, or seen in it.
Should be fixed now.
Thank you sir. It is working as needed.

Originally Posted by Rhyono
Originally Posted by Rip187
Is there any way to split the Enchanting and Provisioning furniture into groups like the other stations?
It could be done, but I'm barely playing right now so I'm not really doing much beyond fixes when I can.
No biggie. Is only a quality of life fix. Nothing major. List is easy enough to sift through.
Last edited by Rip187 : 04/28/17 at 05:49 PM.
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Unread 04/28/17, 10:52 AM  
santialonso

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Originally Posted by Rhyono
Originally Posted by santialonso
When you open these windows first time, checkboxes for hide elements, they aren't displayed. You must do click over text in order to these checkboxes are displayed correctly.
I'll have to take a look at that.

Originally Posted by santialonso
Another thing. Can you align the text like appear in motif window? You can see this "ugly" effect in your second and third photo.
They are actually aligned identically, it's just the motif uses text strings of the exact same length, which makes them appear aligned.
Aham. One trick to reproduce the first issue: delete the SavedVariable file of the addon, run the game and open these windows.
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Unread 04/28/17, 09:07 AM  
Rhyono
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Forum posts: 176
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Originally Posted by santialonso
When you open these windows first time, checkboxes for hide elements, they aren't displayed. You must do click over text in order to these checkboxes are displayed correctly.
I'll have to take a look at that.

Originally Posted by santialonso
Another thing. Can you align the text like appear in motif window? You can see this "ugly" effect in your second and third photo.
They are actually aligned identically, it's just the motif uses text strings of the exact same length, which makes them appear aligned.
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Unread 04/28/17, 03:10 AM  
santialonso

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Hi dude!

There are a couple of issues, the same same issue in recipes window and in furnishing window.

When you open these windows first time, checkboxes for hide elements, they aren't displayed. You must do click over text in order to these checkboxes are displayed correctly.

Another thing. Can you align the text like appear in motif window? You can see this "ugly" effect in your second and third photo.
Last edited by santialonso : 04/28/17 at 03:11 AM.
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Unread 04/22/17, 08:11 PM  
Rhyono
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Forum posts: 176
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Originally Posted by ShiroiKuma
Love this addon for my Alt management. But is it possible to have a tab on the 'Provisioning' section to list all known recipes in one master list?
That would require quite a large rewrite and I'm only doing minor maintenance right now.
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Unread 04/22/17, 08:07 PM  
ShiroiKuma

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Love this addon for my Alt management. But is it possible to have a tab on the 'Provisioning' section to list all known recipes in one master list?
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Unread 04/20/17, 06:55 AM  
Madlark

Forum posts: 2
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Furniture preview

Hi!

Would it be possible to add previews for furnishing items under Enchantment/Cooking?

Thank you!
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Unread 04/19/17, 06:37 PM  
Rhyono
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Forum posts: 176
File comments: 162
Uploads: 12
Originally Posted by Rip187
Is this still an issue? I can scroll furniture in the provisioning stations, but Enchanting still doesn't have a scroll bar in it for me so the majority of furniture items are unable to be crafted, or seen in it.
Should be fixed now.

Originally Posted by Rip187
Is there any way to split the Enchanting and Provisioning furniture into groups like the other stations?
It could be done, but I'm barely playing right now so I'm not really doing much beyond fixes when I can.
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Unread 04/19/17, 02:13 PM  
Rip187

Forum posts: 0
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Is this still an issue? I can scroll furniture in the provisioning stations, but Enchanting still doesn't have a scroll bar in it for me so the majority of furniture items are unable to be crafted, or seen in it.

Alchemy has a completely different window, which is more like the default UI in the equipment stations since I think I'm using Potion Maker and that changes the UI for that one.

Is there any way to split the Enchanting and Provisioning furniture into groups like the other stations?
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Unread 04/13/17, 07:10 PM  
Rhyono
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Forum posts: 176
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Originally Posted by Tonyleila
Coud you make this AddOn work with the Furniture Preview at the crafting station? so I don't have to disable it to see the Furniture in 3D?
It's something that needs done, but the API for that is finicky and I've been busy.

Originally Posted by Tonyleila
Woud be even more awesome if you coud make the craft store list of unknown Furnitures work with the Furniture Preview AddOn, else I have to post every recipe in chat from craft store and then rightklick -> preview it.
That might not be too difficult to implement.

Originally Posted by Tonyleila
- When you rightklick cooking it shoud not craft 50 but 25 (because its multiplyed by 4 and one stack is 100 items) - you coud still put in 50 in the text window if you want to craft more

- When you rightklick an armor glyphe/enchanting it crafts 7 glyphe because thats the amount you can wear. Weapon and other glyphes coud stay at 50 because you normaly only craft 1-3 each.
It was designed with a single variable that controls all of those. It's not worth my time to rewrite it to handle each of those individually.

Originally Posted by Tonyleila
- I want to select my master crafter and that char shoud show up on all chars as the selected char in Craft Store, so I don't always have to select him again when I want to look something up, It still coud be manualy possible to select the char you are on it just dosen't reset what char I select there every time I log out.
You right click a character in the list to do this.
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Unread 04/13/17, 06:18 PM  
Tonyleila
 
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Coud you make this AddOn work with the Furniture Preview at the crafting station? so I don't have to disable it to see the Furniture in 3D?
Woud be even more awesome if you coud make the craft store list of unknown Furnitures work with the Furniture Preview AddOn, else I have to post every recipe in chat from craft store and then rightklick -> preview it.



Other thinks I woud like to be fixed:

- When you rightklick cooking it shoud not craft 50 but 25 (because its multiplyed by 4 and one stack is 100 items) - you coud still put in 50 in the text window if you want to craft more

- When you rightklick an armor glyphe/enchanting it crafts 7 glyphe because thats the amount you can wear. Weapon and other glyphes coud stay at 50 because you normaly only craft 1-3 each.

- I want to select my master crafter and that char shoud show up on all chars as the selected char in Craft Store, so I don't always have to select him again when I want to look something up, It still coud be manualy possible to select the char you are on it just dosen't reset what char I select there every time I log out.
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Last edited by Tonyleila : 04/13/17 at 06:57 PM.
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Unread 04/13/17, 05:59 PM  
Rhyono
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Originally Posted by Saera
So just one thing i am finding, when at the clothing station, it wont show if someone knows certain things. Even if i have it enabled on all toons to show if I know it or not, not all things show up correctly at the crafting station for clothing only
Could you give me a screenshot? I'm not quite sure what you mean.
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Unread 04/13/17, 12:03 PM  
Saera

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So just one thing i am finding, when at the clothing station, it wont show if someone knows certain things. Even if i have it enabled on all toons to show if I know it or not, not all things show up correctly at the crafting station for clothing only
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Unread 04/11/17, 09:21 AM  
Rhyono
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Re: Unused17

Originally Posted by Snakefish
Hi, great work so far. Love this mod.

Found another "unused#"


unused17 = Schatten des roten Berges

ZoS hasn't defined that one because it's eventually going to be craftable. The style name is Ashlander; Shadow of the Red Mountain just happens to be the set that currently drops in the Ashlander style.
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