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Updated: 10/08/17 09:21 AM
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Horns of the Reach (3.1)
Morrowind (3.0)
Updated:10/08/17 09:21 AM
Created:08/05/17 12:59 PM
Monthly downloads:974
Total downloads:2,760
Favorites:13
MD5:
Categories:Graphic UI Mods, Action Bar Mods
3.1
BetterUI :: Gamepad Interface Improvements (HotR)
Version: 2.49
by: rockingdice [More]
This is a continuation of Prasoc's BetterUI :: Gamepad Interface Improvements add-on.

It seems like original author is not updating anymore for months, and this add-on is great for gamepad users.
I'm going to keep this add-on alive for the time i'm playing this game.

My github page for this add-on:
https://github.com/rockingdice/BetterUI


2.49 Changes:
  • Updated Russian localization.


2.48 Changes:
  • Guild Selling Page supports Auto Category
  • Improved some localized strings
  • Fonts are replaced by default game fonts
  • Fixed a bug of duplicated keybinding

2.47 Changes:
  • Added Known/Unknown status to recipes/motifs
  • Added BoP Tradeable icon to items

2.46 Changes:
  • Fixed banking deposit/withdraw issue.
  • Fixed split items issue in bank.
  • Fixed Iakoni’s Gear Changer integration issue.
  • Fixed quest items are not usable.

2.45 Changes:
Overall:
  • Changed all windows to bigger one to show more information
  • Added a new skin to show bigger fonts in all BetterUI windows. [In BetterUI(Master) menu]

Inventory:
  • Removed right tooltip window to fit new window, changed ‘X’ button to swap info tooltip just like the original ui.
  • Reworked the equip dialog window. Equiping all weapons/poisons/rings will prompt a dialog to choose which hand/ which weapon bar to equip into. You can swap Main/Backup weapon bar in the dialog instead of the inventory interface. It shows both weapon bars now.
  • You can assign quickslot items in the first page.
  • ‘Left Stick’ now can be used to stack items!
  • ‘Right Stick’ changed to toggle inventory/craftbag. Mark as junk function has to be used in the action menu due to few buttons.
  • Added a new column to show traits.
  • Fixed sorting and categories filtering in craftbag.
  • Added Support for add-on ‘AutoCategory’ for grouping items automatically in a single tab.

Banking:
  • Added all currency deposit/withdraw.
  • Added a tooltip to show all your currency.
  • Added a new column to show traits.
  • Added Support for add-on ‘AutoCategory’ for grouping items automatically.

Guild Store:
  • Rearrange the layouts in all pages.
  • Added a new column to show traits in tab ‘Sell Items’.

2.44 Changes:
  • Compatible with HotR(3.1)
  • Fixed localization in inventory tab bar: "Consumables"

2.43 Changes:
  • Added add-on menu settings to turn on/off icons in inventory/banking.
  • Integrated add-on: Iakoni's Gear Changer to show gear set index besides items.
  • Integrated add-on: GamePadBuddy to show research status/ ornate / intricate icons besides items.

    **Attention: Icons will be hidden by default if you update to 2.43, please turn on these icons in the add-on setting menu! You can modify the settings in BetterUI(Inventory) or BetterUI(Banking) separately.
Also if you are looking for more gamepad add-on, please see my original add-on with more useful features for gamepad users:
GamePadBuddy


If you enjoy this update or GamePadBuddy add-on, you can send me in-game coin to:
@RockingDice in NA megaserver
or donate via Paypal :
Donate!

You can request more features for gamepad on my github page, or send me emails to [email protected] I'll try my best to see if there's a way to make the gamepad experience better.

Any donations will keep me make more better add-on for gamepad users!
Optional Files (0)


Archived Files (9)
File Name
Version
Size
Author
Date
2.48
195kB
rockingdice
09/25/17 09:02 PM
2.47
193kB
rockingdice
08/31/17 09:04 AM
2.46
195kB
rockingdice
08/27/17 11:12 PM
2.45
195kB
rockingdice
08/25/17 11:22 PM
2.44
191kB
rockingdice
08/15/17 02:13 AM
2.43
189kB
rockingdice
08/11/17 12:19 PM
2.42
180kB
rockingdice
08/07/17 10:08 AM
2.41
180kB
rockingdice
08/05/17 09:15 PM
2.40
180kB
rockingdice
08/05/17 12:59 PM


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Unread 10/09/17, 04:59 AM  
Astroleon

Forum posts: 0
File comments: 2
Uploads: 0
Re: Re: hi

Originally Posted by rockingdice
Originally Posted by Astroleon
hello friend and thanks for updating this addon, would it be possible to make the sort by time the default sorting in the merchant ui? the problem with gamepad ui has always been that if you are interested in browsing traders by time left the sorting will reset every time you browse the next trader and you have to refresh 2 times to sort by time while with pc ui if you sort by time once, it sticks when you browse the next trader.
Well I try to disable BetterUI and it works just like you said.

It's not just changing the order of items, it will fetch different data from server when you sort again. So I cannot do this in BetterUI. But If I've got time, I'll try to dig the codes to find if I can do something about it.
i haven't tested it without BetterUI to see if the sorting by time stays when you close the merchant ui because without this addon master merchant doesn't work, if you could fix this problem it would make browsing from gamepad ui with master merchant as fast as it is with the pc ui. thanks again for taking an interest in this.
Last edited by Astroleon : 10/09/17 at 05:00 AM.
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Unread 10/08/17, 08:41 AM  
rockingdice
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Forum posts: 10
File comments: 130
Uploads: 8
Re: Re: Re: russian translate

Originally Posted by Ckau
rockingdice, thx.
line 26 not worken
Lua Code:
  1. ZO_CreateStringId("SI_BUI_BANKING_BUYSPACE","Купить доп. ячейки (<<1>>)")

NEW ru.lua
Lua Code:
  1. ZO_CreateStringId("SI_BUI_INV_ITEM_ALL","Инвентарь")
  2. ZO_CreateStringId("SI_BUI_INV_ITEM_MATERIALS","Материалы")
  3. ZO_CreateStringId("SI_BUI_INV_ITEM_QUICKSLOT","|cFF6600Быстрый доступ|r")
  4. ZO_CreateStringId("SI_BUI_INV_ITEM_WEAPONS","Оружие")
  5. ZO_CreateStringId("SI_BUI_INV_ITEM_APPAREL","Обстановка")
  6. ZO_CreateStringId("SI_BUI_INV_ITEM_CONSUMABLE","Расх. материалы")
  7. ZO_CreateStringId("SI_BUI_INV_ITEM_MISC","Прочее")
  8. ZO_CreateStringId("SI_BUI_INV_ITEM_JUNK","Хлам")
  9.  
  10. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_TITLE","Экипировать предмет...")
  11. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_PROMPT","В какую руку?")
  12. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_MAIN","Правая")
  13. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_OFF","Левая")
  14.  
  15. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_MAIN","Правая рука")
  16. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_BACKUP","Левая рука")
  17. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_CANCEL","Отмена")
  18.  
  19. ZO_CreateStringId("SI_BUI_INV_SWITCH_EQUIPSLOT","Сменить оружие")
  20. ZO_CreateStringId("SI_BUI_INV_ACTION_QUICKSLOT_ASSIGN","Назначить")
  21.  
  22. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_MAIN","Осн.")
  23. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_BACKUP","Доп.")
  24. ZO_CreateStringId("SI_BUI_BANKING_WITHDRAW","Снять")
  25. ZO_CreateStringId("SI_BUI_BANKING_DEPOSIT","Положить")
  26. ZO_CreateStringId("SI_BUI_BANKING_BUYSPACE","Купить доп. ячейки (<<1>>)")
  27.  
  28. ZO_CreateStringId("SI_BUI_INV_ACTION_TO_TEMPLATE","<<1>>")
  29.  
  30. ZO_CreateStringId("SI_BUI_INV_ACTION_CB","Ремесленная сумка")
  31. ZO_CreateStringId("SI_BUI_INV_ACTION_INV","Инвентарь")
  32.  
  33. -- A little patch to correct the scaling of items displaying the incorrect CP values
  34. ZO_CreateStringId("SI_ITEM_ABILITY_SCALING_CHAMPION_POINTS_RANGE","Масштабируется с <<X:1>> <<2>> по <<X:1>> <<3>>")
  35.  
  36. ZO_CreateStringId("SI_BUI_INV_SWITCH_INFO", "Изменить вид")
  37. ZO_CreateStringId("SI_BUI_INV_EQUIP" , "Принять")
  38. ZO_CreateStringId("SI_BUI_INV_FIRST_SLOT", "Кольцо 1")
  39. ZO_CreateStringId("SI_BUI_INV_SECOND_SLOT", "Кольцо 2")
  40. ZO_CreateStringId("SI_SAVE_EQUIP_CONFIRM_TITLE", "Привязка предмета")
  41. ZO_CreateStringId("SI_SAVE_EQUIP_CONFIRM_EQUIP_BOE", "Экипировав <<t:1>>, вы навсегда привяжете его к своей учетной записи.")
  42. ZO_CreateStringId("SI_SAVE_EQUIP_EQUIP", "Принять")
  43. ZO_CreateStringId("SI_BUI_INV_EQUIP_ONE_HAND_WEAPON", "Экипировать <<t:1>>\nв правую или левую руку на |cFF6600<<2>>|r набор оружия?")
  44. ZO_CreateStringId("SI_BUI_INV_EQUIP_OTHER_WEAPON", "Экипировать <<t:1>> на |cFF6600<<2>>|r набор оружия?")
  45. ZO_CreateStringId("SI_BUI_INV_EQUIP_RING", "Экипировать <<t:1>> в первый или второй слот?")
  46. ZO_CreateStringId("SI_BUI_BANKING_TOGGLE_LIST", "Переключить")
  47. ZO_CreateStringId("SI_BUI_CONFIRM_AMOUNT", "Подтвердить")
  48. ZO_CreateStringId("SI_BUI_CONFIRM", "Принять")
  49. ZO_CreateStringId("SI_BUI_CURRENCY_GOLD", "ЗОЛОТО")
  50. ZO_CreateStringId("SI_BUI_CURRENCY_TEL_VAR", "КАМНИ ТЕЛЬ-ВАР")
  51. ZO_CreateStringId("SI_BUI_CURRENCY_ALLIANCE_POINT", "ОЧКИ АЛЬЯНСА")
  52. ZO_CreateStringId("SI_BUI_CURRENCY_WRIT_VOUCHER", "ВАУЧЕРЫ ЗАКАЗОВ")
  53. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_NAME", "Название")
  54. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_TYPE", "Тип")
  55. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_TRAIT", "Особенность")
  56. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_STAT", "Хар-ка")
  57. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_VALUE", "Цена")
  58. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_SELLER", "Продавец")
  59. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_TIME_LEFT", "Время")
  60. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_DEAL", "Выгода")
  61. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_PRICE", "Цена")
  62. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_EST_VALUE", "Нач. цена")
  63. ZO_CreateStringId("SI_BUI_ACTION_UNMARK_AS_JUNK", "Убрать из хлама")
  64. ZO_CreateStringId("SI_BUI_ACTION_MARK_AS_JUNK", "Отметить как хлам")
  65. ZO_CreateStringId("SI_BUI_INV_RECIPE_KNOWN", "ИЗУЧЕН")
  66. ZO_CreateStringId("SI_BUI_INV_RECIPE_UNKNOWN", "НЕ ИЗУЧЕН")
Hey, I'm back from vacation.

I've confirmed
Lua Code:
  1. ZO_CreateStringId("SI_BUI_BANKING_BUYSPACE","Купить доп. ячейки (<<1>>)")
is not using anymore, now it uses SI_BANK_UPGRADE_TEXT instead, from the client.

I've updated the russian texts, will release a new version with them
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Unread 10/07/17, 10:52 AM  
rockingdice
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Forum posts: 10
File comments: 130
Uploads: 8
Re: Re: Re: EasyTravel Support

Originally Posted by MingusDew
Originally Posted by rockingdice
Originally Posted by MingusDew
Would it be possible to support the EasyTravel add-on in BetterUI? It's the only thing I miss from the standard ui.
You can try GamePadBuddy for fast teleport function, if it doesn't meet your requirement, I'll see what I can do.
Seems you've already thought of everything. Thanks!
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Unread 10/07/17, 10:52 AM  
rockingdice
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 130
Uploads: 8
Re: hi

Originally Posted by Astroleon
hello friend and thanks for updating this addon, would it be possible to make the sort by time the default sorting in the merchant ui? the problem with gamepad ui has always been that if you are interested in browsing traders by time left the sorting will reset every time you browse the next trader and you have to refresh 2 times to sort by time while with pc ui if you sort by time once, it sticks when you browse the next trader.
Well I try to disable BetterUI and it works just like you said.

It's not just changing the order of items, it will fetch different data from server when you sort again. So I cannot do this in BetterUI. But If I've got time, I'll try to dig the codes to find if I can do something about it.
Last edited by rockingdice : 10/08/17 at 09:17 AM.
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Unread 10/06/17, 05:28 PM  
MingusDew

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File comments: 7
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Re: Re: EasyTravel Support

Originally Posted by rockingdice
Originally Posted by MingusDew
Would it be possible to support the EasyTravel add-on in BetterUI? It's the only thing I miss from the standard ui.
You can try GamePadBuddy for fast teleport function, if it doesn't meet your requirement, I'll see what I can do.
Seems you've already thought of everything. Thanks!
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Unread 10/06/17, 06:34 AM  
Astroleon

Forum posts: 0
File comments: 2
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hi

hello friend and thanks for updating this addon, would it be possible to make the sort by time the default sorting in the merchant ui? the problem with gamepad ui has always been that if you are interested in browsing traders by time left the sorting will reset every time you browse the next trader and you have to refresh 2 times to sort by time while with pc ui if you sort by time once, it sticks when you browse the next trader.
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Unread 10/06/17, 06:22 AM  
rockingdice
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 130
Uploads: 8
Re: EasyTravel Support

Originally Posted by MingusDew
Would it be possible to support the EasyTravel add-on in BetterUI? It's the only thing I miss from the standard ui.
You can try GamePadBuddy for fast teleport function, if it doesn't meet your requirement, I'll see what I can do.
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Unread 10/04/17, 10:02 PM  
MingusDew

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File comments: 7
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Question EasyTravel Support

Would it be possible to support the EasyTravel add-on in BetterUI? It's the only thing I miss from the standard ui.
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Unread 09/25/17, 10:49 PM  
Ckau
 
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Forum posts: 6
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Re: Re: russian translate

rockingdice, thx.
line 26 not worken
Lua Code:
  1. ZO_CreateStringId("SI_BUI_BANKING_BUYSPACE","Купить доп. ячейки (<<1>>)")

NEW ru.lua
Lua Code:
  1. ZO_CreateStringId("SI_BUI_INV_ITEM_ALL","Инвентарь")
  2. ZO_CreateStringId("SI_BUI_INV_ITEM_MATERIALS","Материалы")
  3. ZO_CreateStringId("SI_BUI_INV_ITEM_QUICKSLOT","|cFF6600Быстрый доступ|r")
  4. ZO_CreateStringId("SI_BUI_INV_ITEM_WEAPONS","Оружие")
  5. ZO_CreateStringId("SI_BUI_INV_ITEM_APPAREL","Обстановка")
  6. ZO_CreateStringId("SI_BUI_INV_ITEM_CONSUMABLE","Расх. материалы")
  7. ZO_CreateStringId("SI_BUI_INV_ITEM_MISC","Прочее")
  8. ZO_CreateStringId("SI_BUI_INV_ITEM_JUNK","Хлам")
  9.  
  10. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_TITLE","Экипировать предмет...")
  11. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_PROMPT","В какую руку?")
  12. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_MAIN","Правая")
  13. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_OFF","Левая")
  14.  
  15. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_MAIN","Правая рука")
  16. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_BACKUP","Левая рука")
  17. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_CANCEL","Отмена")
  18.  
  19. ZO_CreateStringId("SI_BUI_INV_SWITCH_EQUIPSLOT","Сменить оружие")
  20. ZO_CreateStringId("SI_BUI_INV_ACTION_QUICKSLOT_ASSIGN","Назначить")
  21.  
  22. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_MAIN","Осн.")
  23. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_BACKUP","Доп.")
  24. ZO_CreateStringId("SI_BUI_BANKING_WITHDRAW","Снять")
  25. ZO_CreateStringId("SI_BUI_BANKING_DEPOSIT","Положить")
  26. ZO_CreateStringId("SI_BUI_BANKING_BUYSPACE","Купить доп. ячейки (<<1>>)")
  27.  
  28. ZO_CreateStringId("SI_BUI_INV_ACTION_TO_TEMPLATE","<<1>>")
  29.  
  30. ZO_CreateStringId("SI_BUI_INV_ACTION_CB","Ремесленная сумка")
  31. ZO_CreateStringId("SI_BUI_INV_ACTION_INV","Инвентарь")
  32.  
  33. -- A little patch to correct the scaling of items displaying the incorrect CP values
  34. ZO_CreateStringId("SI_ITEM_ABILITY_SCALING_CHAMPION_POINTS_RANGE","Масштабируется с <<X:1>> <<2>> по <<X:1>> <<3>>")
  35.  
  36. ZO_CreateStringId("SI_BUI_INV_SWITCH_INFO", "Изменить вид")
  37. ZO_CreateStringId("SI_BUI_INV_EQUIP" , "Принять")
  38. ZO_CreateStringId("SI_BUI_INV_FIRST_SLOT", "Кольцо 1")
  39. ZO_CreateStringId("SI_BUI_INV_SECOND_SLOT", "Кольцо 2")
  40. ZO_CreateStringId("SI_SAVE_EQUIP_CONFIRM_TITLE", "Привязка предмета")
  41. ZO_CreateStringId("SI_SAVE_EQUIP_CONFIRM_EQUIP_BOE", "Экипировав <<t:1>>, вы навсегда привяжете его к своей учетной записи.")
  42. ZO_CreateStringId("SI_SAVE_EQUIP_EQUIP", "Принять")
  43. ZO_CreateStringId("SI_BUI_INV_EQUIP_ONE_HAND_WEAPON", "Экипировать <<t:1>>\nв правую или левую руку на |cFF6600<<2>>|r набор оружия?")
  44. ZO_CreateStringId("SI_BUI_INV_EQUIP_OTHER_WEAPON", "Экипировать <<t:1>> на |cFF6600<<2>>|r набор оружия?")
  45. ZO_CreateStringId("SI_BUI_INV_EQUIP_RING", "Экипировать <<t:1>> в первый или второй слот?")
  46. ZO_CreateStringId("SI_BUI_BANKING_TOGGLE_LIST", "Переключить")
  47. ZO_CreateStringId("SI_BUI_CONFIRM_AMOUNT", "Подтвердить")
  48. ZO_CreateStringId("SI_BUI_CONFIRM", "Принять")
  49. ZO_CreateStringId("SI_BUI_CURRENCY_GOLD", "ЗОЛОТО")
  50. ZO_CreateStringId("SI_BUI_CURRENCY_TEL_VAR", "КАМНИ ТЕЛЬ-ВАР")
  51. ZO_CreateStringId("SI_BUI_CURRENCY_ALLIANCE_POINT", "ОЧКИ АЛЬЯНСА")
  52. ZO_CreateStringId("SI_BUI_CURRENCY_WRIT_VOUCHER", "ВАУЧЕРЫ ЗАКАЗОВ")
  53. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_NAME", "Название")
  54. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_TYPE", "Тип")
  55. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_TRAIT", "Особенность")
  56. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_STAT", "Хар-ка")
  57. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_VALUE", "Цена")
  58. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_SELLER", "Продавец")
  59. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_TIME_LEFT", "Время")
  60. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_DEAL", "Выгода")
  61. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_PRICE", "Цена")
  62. ZO_CreateStringId("SI_BUI_BANKING_COLUMN_EST_VALUE", "Нач. цена")
  63. ZO_CreateStringId("SI_BUI_ACTION_UNMARK_AS_JUNK", "Убрать из хлама")
  64. ZO_CreateStringId("SI_BUI_ACTION_MARK_AS_JUNK", "Отметить как хлам")
  65. ZO_CreateStringId("SI_BUI_INV_RECIPE_KNOWN", "ИЗУЧЕН")
  66. ZO_CreateStringId("SI_BUI_INV_RECIPE_UNKNOWN", "НЕ ИЗУЧЕН")
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Unread 09/25/17, 03:54 AM  
rockingdice
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Forum posts: 10
File comments: 130
Uploads: 8
Re: russian translate

Originally Posted by Ckau
Hi, for work russian font need
In \BetterUI\Modules\GuildStore\GuildStore.lua
Line 132:
Edit to
Lua Code:
  1. label:SetFont(string.format("$(GAMEPAD_MEDIUM_FONT)|%d|soft-shadow-thick", fontSize))

In \BetterUI\Modules\Inventory\InventoryList.lua
Line 151:
Edit to
Lua Code:
  1. label:SetFont(string.format("$(GAMEPAD_MEDIUM_FONT)|%d|soft-shadow-thick", fontSize))

Need add string for translate
"Switch Weapons"
"Switch Info"
"Equip"
"Do you want to equip <<t:1>>\ninto main hand or off hand in |cFF6600<<2>>|r weapon bar?"
"Do you want to equip <<t:1>> in |cFF6600<<2>>|r weapon bar?"
"Do you want to equip <<t:1>> in first or second ring slot?"

"Toogle List"
"Withdraw"
"Withdraw Gold"
"Withdraw Tel Var"
"Withdraw Allience Point"
"Withdraw Writ Voucher"
"Deposit"
"Deposit Gold"
"Deposit Tel Var"
"Deposit Allience Point"
"Deposit Writ Voucher"

"Name"
"Type"
"Trait"
"Stat"
"Value"


ru.lua
Lua Code:
  1. ZO_CreateStringId("SI_BUI_INV_ITEM_ALL","Инвентарь")
  2. ZO_CreateStringId("SI_BUI_INV_ITEM_MATERIALS","Материалы")
  3. ZO_CreateStringId("SI_BUI_INV_ITEM_QUICKSLOT","|cFF6600Быстрый доступ|r")
  4. ZO_CreateStringId("SI_BUI_INV_ITEM_WEAPONS","Оружие")
  5. ZO_CreateStringId("SI_BUI_INV_ITEM_APPAREL","Обстановка")
  6. ZO_CreateStringId("SI_BUI_INV_ITEM_CONSUMABLE","Расх. материалы")
  7. ZO_CreateStringId("SI_BUI_INV_ITEM_MISC","Прочее")
  8. ZO_CreateStringId("SI_BUI_INV_ITEM_JUNK","Хлам")
  9.  
  10. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_TITLE","Экипировать предмет...")
  11. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_PROMPT","В какую руку?")
  12. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_MAIN","Правая")
  13. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_OFF","Левая")
  14.  
  15. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_MAIN","Правая рука")
  16. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_BACKUP","Левая рука")
  17. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_CANCEL","Отмена")
  18.  
  19. ZO_CreateStringId("SI_BUI_INV_SWITCH_EQUIPSLOT","Сменить оружие")
  20. ZO_CreateStringId("SI_BUI_INV_ACTION_QUICKSLOT_ASSIGN","Назначить")
  21.  
  22. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_MAIN","Осн.")
  23. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_BACKUP","Доп.")
  24. ZO_CreateStringId("SI_BUI_BANKING_WITHDRAW","Снять")
  25. ZO_CreateStringId("SI_BUI_BANKING_DEPOSIT","Положить")
  26. ZO_CreateStringId("SI_BUI_BANKING_BUYSPACE","Купить доп. ячейки (<<1>>)")
  27.  
  28. ZO_CreateStringId("SI_BUI_INV_ACTION_TO_TEMPLATE","<<1>>")
  29.  
  30. ZO_CreateStringId("SI_BUI_INV_ACTION_CB","Ремесленная сумка")
  31. ZO_CreateStringId("SI_BUI_INV_ACTION_INV","Инвентарь")
  32.  
  33. -- A little patch to correct the scaling of items displaying the incorrect CP values
  34. ZO_CreateStringId("SI_ITEM_ABILITY_SCALING_CHAMPION_POINTS_RANGE","Масштабируется с <<X:1>> <<2>> по <<X:1>> <<3>>")
New version is updated, Russian localization is fixed, can you please update the localization strings?
Last edited by rockingdice : 09/25/17 at 09:03 PM.
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Unread 09/25/17, 12:01 AM  
Ckau
 
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russian translate

Hi, for work russian font need
In \BetterUI\Modules\GuildStore\GuildStore.lua
Line 132:
Edit to
Lua Code:
  1. label:SetFont(string.format("$(GAMEPAD_MEDIUM_FONT)|%d|soft-shadow-thick", fontSize))

In \BetterUI\Modules\Inventory\InventoryList.lua
Line 151:
Edit to
Lua Code:
  1. label:SetFont(string.format("$(GAMEPAD_MEDIUM_FONT)|%d|soft-shadow-thick", fontSize))

Need add string for translate
"Switch Weapons"
"Switch Info"
"Equip"
"Do you want to equip <<t:1>>\ninto main hand or off hand in |cFF6600<<2>>|r weapon bar?"
"Do you want to equip <<t:1>> in |cFF6600<<2>>|r weapon bar?"
"Do you want to equip <<t:1>> in first or second ring slot?"

"Toogle List"
"Withdraw"
"Withdraw Gold"
"Withdraw Tel Var"
"Withdraw Allience Point"
"Withdraw Writ Voucher"
"Deposit"
"Deposit Gold"
"Deposit Tel Var"
"Deposit Allience Point"
"Deposit Writ Voucher"

"Name"
"Type"
"Trait"
"Stat"
"Value"


ru.lua
Lua Code:
  1. ZO_CreateStringId("SI_BUI_INV_ITEM_ALL","Инвентарь")
  2. ZO_CreateStringId("SI_BUI_INV_ITEM_MATERIALS","Материалы")
  3. ZO_CreateStringId("SI_BUI_INV_ITEM_QUICKSLOT","|cFF6600Быстрый доступ|r")
  4. ZO_CreateStringId("SI_BUI_INV_ITEM_WEAPONS","Оружие")
  5. ZO_CreateStringId("SI_BUI_INV_ITEM_APPAREL","Обстановка")
  6. ZO_CreateStringId("SI_BUI_INV_ITEM_CONSUMABLE","Расх. материалы")
  7. ZO_CreateStringId("SI_BUI_INV_ITEM_MISC","Прочее")
  8. ZO_CreateStringId("SI_BUI_INV_ITEM_JUNK","Хлам")
  9.  
  10. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_TITLE","Экипировать предмет...")
  11. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_PROMPT","В какую руку?")
  12. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_MAIN","Правая")
  13. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_OFF","Левая")
  14.  
  15. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_MAIN","Правая рука")
  16. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_BACKUP","Левая рука")
  17. ZO_CreateStringId("SI_BUI_INV_EQUIP_PROMPT_CANCEL","Отмена")
  18.  
  19. ZO_CreateStringId("SI_BUI_INV_SWITCH_EQUIPSLOT","Сменить оружие")
  20. ZO_CreateStringId("SI_BUI_INV_ACTION_QUICKSLOT_ASSIGN","Назначить")
  21.  
  22. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_MAIN","Осн.")
  23. ZO_CreateStringId("SI_BUI_INV_EQUIPSLOT_BACKUP","Доп.")
  24. ZO_CreateStringId("SI_BUI_BANKING_WITHDRAW","Снять")
  25. ZO_CreateStringId("SI_BUI_BANKING_DEPOSIT","Положить")
  26. ZO_CreateStringId("SI_BUI_BANKING_BUYSPACE","Купить доп. ячейки (<<1>>)")
  27.  
  28. ZO_CreateStringId("SI_BUI_INV_ACTION_TO_TEMPLATE","<<1>>")
  29.  
  30. ZO_CreateStringId("SI_BUI_INV_ACTION_CB","Ремесленная сумка")
  31. ZO_CreateStringId("SI_BUI_INV_ACTION_INV","Инвентарь")
  32.  
  33. -- A little patch to correct the scaling of items displaying the incorrect CP values
  34. ZO_CreateStringId("SI_ITEM_ABILITY_SCALING_CHAMPION_POINTS_RANGE","Масштабируется с <<X:1>> <<2>> по <<X:1>> <<3>>")
Last edited by Ckau : 09/25/17 at 12:35 AM.
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Unread 09/03/17, 11:08 PM  
rockingdice
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Originally Posted by Daeymon
I'm not sure if this is fixable but this addon seems to conflict with Awesome Guild Store. Essentially its preventing AGS from hooking into Master Merchant data. I can't say whether its a BUI issue or an AGS one, but there is no activity on the AGS comments in regards to it conflicting with other addons that use MM data.

If a solution is not viable, then maybe at the very least, if the option is turned off for seeing MM prices, then that stops any form of MM initialisation? Because it still looks like its hooking into MM even if that option is off, I guess so the user does not need to do a reloadui.
I'll check it out.
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Unread 09/03/17, 03:17 PM  
Daeymon

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I'm not sure if this is fixable but this addon seems to conflict with Awesome Guild Store. Essentially its preventing AGS from hooking into Master Merchant data. I can't say whether its a BUI issue or an AGS one, but there is no activity on the AGS comments in regards to it conflicting with other addons that use MM data.

If a solution is not viable, then maybe at the very least, if the option is turned off for seeing MM prices, then that stops any form of MM initialisation? Because it still looks like its hooking into MM even if that option is off, I guess so the user does not need to do a reloadui.
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Unread 08/31/17, 09:05 AM  
rockingdice
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New version uploaded, try to make information more detailed and useful.
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Unread 08/30/17, 02:43 AM  
rockingdice
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Originally Posted by Greevir
I know this would prob take some work but is it even possible to extend this addon to vendor windows?
It's possible. But indeed a lot of work, basically rewrite those whole codes: Craft/Store/Fence/Guild Bank. I'll put it in todo list, but can not make any promise on that.
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