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Horns of the Reach (3.1)
Updated:10/28/17 04:18 PM
Created:10/08/17 05:12 PM
Monthly downloads:65
Total downloads:490
Favorites:13
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Bot Scanner 2000
Version: 1.4.1
by: Drummerx04 [More]
Are you tired of seeing enormous bot trains all over tamriel, but it takes too much time to report them? Worry no more! The Bot Scanner 2000 is here to assist you in your quest against the bots...

Update 1.4:
* New features list
1. Location data is now included in the automatically generated report.
2. Experimental Feature: Can now summon other addon users to your location via the "Summon Help!" button. (Currently only set to work in ZONE chat and WHISPER for technical and practical reasons). If other Bot Scanner users are in the same zone with the feature enabled, they will get a notification that you have found bots to report and will then get a waypoint to your location!
3. Added some pretty buttons to help navigate some features
4. Added the tracking of all tickets submitted for people that like records or would like to further share the tickets with ZOS employees through other channels. (Currently tracks all tickets, not just tickets submitted by this addon)


How To Use:
Keybinding -> it's a 3 way toggle, (open window and scan, pause scan, close and clear window)

Then just look at the bots with your targeting cursor to create the list.
Mouse over their names in the list and...

Mouse Button 1: Selects the target for whispering
Mouse Button 2: Opens the right click menu and provides several familiar options
Mouse Button 3: Opens the report player window and populates the entire player report window for you!

Then just click Submit

Slash Commands:
/bot scan -> reveal scanner and begin scanning all players that fall under your targetting reticle and storing them in an a useable window (drag the window by the edge to move)
/bot fin -> close the scanner and clear all data
/bot clear -> clear the content of the scanner (but don't close or open window)
/bot pause -> stop scanning, but leave the window open
/bot hide -> pause scanning, hide window, does not clear stored data
/bot show -> reveal the scanner window

A decent question was posted in the comments section about how to tell bots from actual humans, so I'll include that answer here.
Usually you can tell a bot from a player by going down a simple checklist:
  1. Does the character come to a complete stop right in front of a mob (every mob) before engaging? Even ranged bots do this.
  2. Do all character attacks happen with about a 2 second delay, and always about the same delay?
  3. Actual players will often walk sideways or backwards, bots never do.
  4. Are there multiple characters in the same location (usually very close together) doing everything else on this list?
  5. I included a screenshot or two showing a bot train of 3-4 pet sorc bots in Stormhaven.
  6. Pet sorcs are by far the most common bot type.
  7. If you run ahead of the player train and kill all their mobs, do they still follow the same path and never complain in zone about you stealing their grind spot or something?
  8. Have you whitnessed similar behavior in the same area? Bots are usually set out in the same locations for each zone because there is actually something like mats to grind.
  9. Does their @name actually look like a word/phrase/name? Bot names are often generated.
Bots are discrete in the sense that they don't make a lot of noise. But once you start looking for them, you will always find them, and they can never be unseen again. I would estimate that about a third of players you encounter in the wilderness are actually bots.

New additions 1.1:
  1. Keybinding to toggle the window
  2. Now autopopulates the report window, just click Submit and you are good to go!
  3. Keeps track of who you have reported in this session, that way you can't accidentally report the same person twice and get banned for spamming reports.


Anyway, I hope you enjoy the irony in partially automating the bot reporting process! Moved From here to show up in Minion
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File Name
Version
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Author
Date
1.4.1
6kB
Drummerx04
10/15/17 03:48 AM


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Unread 12/10/17, 11:04 PM  
Drummerx04
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Forum posts: 11
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Re: Bot-Train locations

Originally Posted by jpdouble69
Just an idea for further development:

Include known bot-train locations as a list eg.
- Grahtwood -> Karthdar (south)
- Bangkorai -> Kerbol's Hollow
- Rivenspire -> Silverhoof Vale (east)
- ...
and update this list.

This forum might be a good place to report bot-train locations. The more locations players know where to check for bots, the easier it becomes to report them.
That's a pretty decent idea, I'll try to incorporate it when I get around to my next update.
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Unread 11/26/17, 09:36 AM  
jpdouble69

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Post Bot-Train locations

Just an idea for further development:

Include known bot-train locations as a list eg.
- Grahtwood -> Karthdar (south)
- Bangkorai -> Kerbol's Hollow
- Rivenspire -> Silverhoof Vale (east)
- ...
and update this list.

This forum might be a good place to report bot-train locations. The more locations players know where to check for bots, the easier it becomes to report them.
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Unread 10/17/17, 01:51 PM  
Drummerx04
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 14
Uploads: 3
Re: Location data

Originally Posted by lordrichter
Just a note about adding location data to the ticket text. ZOS automatically adds this information to each ticket, so I don't think we need to add GPS coordinates to the ticket text.
I include it more for the Addon user than for ZOS. I find it more satisfying to be 100% certain that All relevant information is getting to ZOS, so I suspect other people will as well. And if it's more satisfying to them, they may report more bots.

Frankly all the info included in the ticket description is probably included or directly discoverable to ZOS except for "Player was seen botting"
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Unread 10/17/17, 06:42 AM  
lordrichter
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Location data

Just a note about adding location data to the ticket text. ZOS automatically adds this information to each ticket, so I don't think we need to add GPS coordinates to the ticket text.
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Unread 10/11/17, 04:43 PM  
TrinityFlint

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Thanks

Thank you for creating this. Sick and tired of watching bots storm in and attack empty dolmens. Sent my first report about five minutes after installing.
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Unread 10/09/17, 06:55 PM  
Drummerx04
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Forum posts: 11
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Re: Nice!

Originally Posted by PhaeroX
I have not tried your bot yet, but just wanted to applaud the effort to combat those annoying bot trains that ZOS seems to do so little about. Thanks for your initiative!!

/PhaeroX
Thanks, I needed a first solo project to get started with and this was one of my only practical ideas.

I got my toes wet with the latest Kill Counter update and then sort of wound up doing this as well
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Unread 10/09/17, 06:38 PM  
PhaeroX
 
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Nice!

I have not tried your bot yet, but just wanted to applaud the effort to combat those annoying bot trains that ZOS seems to do so little about. Thanks for your initiative!!

/PhaeroX
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Unread 10/08/17, 07:58 PM  
MingusDew

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Excellent. Now I can bring the pain to the bot train.
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Unread 10/08/17, 06:38 PM  
MAOofDC
 
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Re: This should have been part of the base game.

Originally Posted by MAOofDC
As the title says this type a feature should have been included in the base game. So glad someone finally got around to crafting an addon that does it. It's fairly easy to use I had a slight issue figuring out how to post the report but once the author told me to Mouse 3 on the name on the list it worked out great managed to post 11 reports in 11 secs.
Oh yeah FIRST COMMENT!!!!
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Unread 10/08/17, 06:34 PM  
MAOofDC
 
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This should have been part of the base game.

As the title says this type a feature should have been included in the base game. So glad someone finally got around to crafting an addon that does it. It's fairly easy to use I had a slight issue figuring out how to post the report but once the author told me to Mouse 3 on the name on the list it worked out great managed to post 11 reports in 11 secs.
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