Quantcast
Download
(61 Kb)
Download
Updated: 09/09/18 01:11 AM
Pictures
File Info
Compatibility:
Summerset (4.0)
Dragon Bones (3.3)
Updated:09/09/18 01:11 AM
Created:05/04/18 03:54 PM
Monthly downloads:847
Total downloads:3,921
Favorites:27
MD5:
Categories:Miscellaneous, Data Mods, Group, Guild & Friends, Info, Plug-in Bars, RolePlay, Utility Mods
Notebook 2018
Version: 4.51
by: Phuein [More]
This is a changed, updated, and fixed version of the addon Notebooks by Glen348 that is now outdated. There is only one (1) notebook now, instead of three (3). I personally use Shift+F and F1 to display the notebook (KeyBindings -> User Interface -> Notebook.) /nb also displays it.


IT IS STRONGLY RECOMMENDED TO COPY/PASTE ANY IMPORTANT NOTES OUTSIDE OF THE GAME.
(The dev's are currently working on having the game auto-save correctly! July 2018)

When necessary, or in doubt, back up the addon's data file by copying it:
C:\Users\%USERNAME%\Documents\Elder Scrolls Online\live\SavedVariables\Notebook2018.lua


This fork changes the following:
  • Fixed positioning of elements.
  • Fixed a bug with page options displaying incorrectly for new pages.
  • Improved default settings.
  • Using Escape now closes the notebook (as part of SCENE_MANAGER.)
  • Fixed and changed when confirmation dialogues appear.
  • Double clicking a word will only select that word. Please use Ctrl+A to select the whole page. (This can be changed in Settings.)
  • Fixed the Title and Page from showing and allowing writing, when there is no page selected.
  • The button in chat is now positioned better, and its position can't be changed.
  • The settings menu is now organized by categories.
  • Max characters per page is 1,900. NOTE: Unicode characters take extra space! And up to 3,000 characters can be displayed for editing purposes.

And adds the following:
  • New Page Title now defaults to current time and date (or "New Page" if that fails.)
  • Page moving Up / Down buttons for sorting pages easily.
  • Text Formatting display mode that shows colors, images, and more. It's on by default when not editing the text.
  • An option in Settings for when Edit Mode is entered and exited (default is Clicking.)
  • An option in Settings to select a default New Page Title.
  • An Account-Wide mode that uses the same Notebook for all characters in your account. Its pages & settings are separate and do not affect the characters' pages & settings. NOTE: Each character has to activate it for itself.
  • An option in Settings to overwrite the Account-Wide Notebook with data from the current character's pages & settings.
  • An option in Settings to disable /read and /idle when opening and closing the Notebook.
  • An option in Settings for Line Selection with Tripleclick (Doubleclick+1). BUG: Doesn't work correctly with UTF/Unicode characters. Unfixable.
  • An option in Settings to change Text Selection highlighting color.
  • Scrolling control (and fix) for Formatted and Edit Text modes.
  • An option in Settings to disable Formatted Text mode.
  • An option in Settings to change the text color in the Notebook.
  • When editing a page, a character counter will display at the bottom-right.


Originally Posted by Glen348 (with edits)
Virtual Notebook to keep track of everything you want to remember!
...allows you to create as many pages as you wish to write down.

Features:
Change Title of Notebook
Lockable/Draggable window
Scrollable editbox
Delete pages you don't need
Undo changes (goes back to last saved)
Optional confirmation upon New, Delete, Undo, and Save & option to turn them off.
Chat window button for easy toggle and adjustable.
Color tinting of the notebook cover & chat button.

Commands:
/nb toggles the window on/off (or bind a key.)
/nbs displays the settings.

Languages:
English = Default
German = Thanks to Corbie & Rhadek
French = Google Translate

Special Thanks To:
Seerah, for the base coding.
Circonian, for help with problem solving.


And here's all the extra special symbols I found that work in-game, a la notebook / chat.

АÅĄĀąаВЪЬьъв♭
ĆĈСćсĉЕЁĒĘˀёęе∈
ОŌФо
КкĤНĥнĜĞĝğĪİīıĴĵŁłМм∩ИПЙŃпийń
РрГгŚŞśşТт∪ŪЦūц
ХхݟУучШЩшщ

!"#$%&'()*+,-./0123456789:
;<@ABCDEFGHIJKLMNOPQRSTU
VWXYZ[\]^_`abcdefghijkl
mnopqrstuvwxyz{|}~。
「」、・ヲァィゥェォャュョッーアイウエオカキクケコサシスセ
ソタチツテトナニヌネノハヒフヘホマミムメモヤユ

♯׻%лЫыбфБэюяД ЖЗЛЧЭЮЯджз⌒♪♀♂∝≈≠√∋⊇⊆⊃⊂∇∮∭∬∫∂∞≡≤≥≪≫∠∟∃∀∵∴∨∧ ̄◯¬←↑→ ↓〃

ぁあぃいぅうぇえぉおかがきぎくぐけげこごさざしじ
すずせぜそぞただちぢっつづてでとどなにぬねのは
ばぱひびぴふぶぷへべぺほぼぽまみむめもゃやゅゆ
ょよらりるれろゎわゐゑをんゔゕゖ゛゜ゝゞ

ⅠⅡⅢⅣⅤⅥⅦⅧⅨⅩⅰⅱⅲⅳⅴⅵⅶⅷⅸⅹ
Optional Files (0)


Archived Files (17)
File Name
Version
Size
Author
Date
4.50
61kB
Phuein
09/05/18 04:50 PM
4.49
61kB
Phuein
08/16/18 12:20 PM
4.48
61kB
Phuein
08/12/18 10:00 PM
4.46
61kB
Phuein
07/11/18 12:17 AM
4.45
61kB
Phuein
06/28/18 09:14 PM
4.42
59kB
Phuein
06/27/18 06:09 PM
4.41
59kB
Phuein
06/14/18 09:03 PM
4.4
50kB
Phuein
06/14/18 12:23 AM
4.3
49kB
Phuein
06/05/18 04:55 PM
4.22
48kB
Phuein
06/03/18 11:09 PM
4.21
48kB
Phuein
06/02/18 03:49 PM
4.2
48kB
Phuein
06/02/18 01:11 AM
4.14
47kB
Phuein
05/22/18 10:44 PM
4.12
48kB
Phuein
05/17/18 12:08 PM
4.11
48kB
Phuein
05/13/18 01:01 PM
4.1
48kB
Phuein
05/11/18 10:08 AM
4.0
48kB
Phuein
05/04/18 03:54 PM


Post A Reply Comment Options
Unread 09/13/18, 01:05 AM  
Phuein
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 62
Uploads: 5
Originally Posted by Leia
Works great.

Thank you for the new safety features (counter) and the really fast (WoW!) work on the problems and the implementing of a solution and updating.

m (_ _) m
Thanks! It's important to me to make sure it works as expected, much more than implementing new features. I take it more easy on the latter.
Report comment to moderator  
Reply With Quote
Unread 09/12/18, 08:56 AM  
Leia

Forum posts: 0
File comments: 23
Uploads: 0
Works great.

Thank you for the new safety features (counter) and the really fast (WoW!) work on the problems and the implementing of a solution and updating.

m (_ _) m
Report comment to moderator  
Reply With Quote
Unread 09/09/18, 09:49 PM  
Phuein
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 62
Uploads: 5
Originally Posted by RavenMind
Character count & refusal to save working great. Thanks for the update!
Thanks!
Report comment to moderator  
Reply With Quote
Unread 09/09/18, 03:54 AM  
RavenMind
 
RavenMind's Avatar

Forum posts: 0
File comments: 265
Uploads: 0
Character count & refusal to save working great. Thanks for the update!
Report comment to moderator  
Reply With Quote
Unread 09/09/18, 01:13 AM  
Phuein
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 62
Uploads: 5
To keep y'all in the loop, the addon is now updated. It has a counter at the bottom-right, and it prevents saving when over the limit. Details for this are at the addon description page.

I also added a guard, so there is no editing bug when trying to load a faulty page. [text]=nil will display as empty string "" and let you edit normally.
Report comment to moderator  
Reply With Quote
Unread 09/08/18, 11:33 PM  
Phuein
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 62
Uploads: 5
Okay, I got more info from the forums. Not conclusive, but I'll have to test it.

http://www.esoui.com/forums/showthre...5973#post35973

I'll test it soon and try to, at the very least, avoid false-saves! That's just unacceptable.
Report comment to moderator  
Reply With Quote
Unread 09/08/18, 11:56 AM  
SlippyCheeze
AddOn Author - Click to view AddOns

Forum posts: 52
File comments: 178
Uploads: 1
Originally Posted by Leia
@Phuein: Thanks for trying to get more info on this.


Originally Posted by RavenMind
There's a lot of characters that are invisible if they're not pasted into the text editor from the saved vars files, such as carriage returns.

Am I understanding you correctly? Are you seriously saying that the base coding for each page counts towards the character limit and not just the information you put (visibly/countably if necessary) down on any given page?
The limitation will be from either the Havok lua engine support code, or ESO-added code, and "byte count" is entirely plausible as the limit. That said, you could easily enough test this: find something that encodes to multiple bytes, put 1999 of them into a savedvar slot, and see what is written to disk.

Anyway, short version long, yes, everything including spaces, newlines, etc, uses a "character" as far as the engine is concerned.
Report comment to moderator  
Reply With Quote
Unread 09/08/18, 10:59 AM  
Leia

Forum posts: 0
File comments: 23
Uploads: 0
@Phuein: Thanks for trying to get more info on this.


Originally Posted by RavenMind
There's a lot of characters that are invisible if they're not pasted into the text editor from the saved vars files, such as carriage returns.

Am I understanding you correctly? Are you seriously saying that the base coding for each page counts towards the character limit and not just the information you put (visibly/countably if necessary) down on any given page?
Report comment to moderator  
Reply With Quote
Unread 09/08/18, 01:34 AM  
RavenMind
 
RavenMind's Avatar

Forum posts: 0
File comments: 265
Uploads: 0
Originally Posted by Phuein
Hrm, I wonder if the new 1984 limit would still let people lose their data then. But how low would I take it... Annoying... A bug report has been posted in the forums here now. Hopefully we get info soon, officially.
Good question, I'm not sure. Unless I'm mistaken, there's currently no way of knowing when you're over the limit & possibly going to lose the page info. (Short of copying the text from the saved vars into a text editor; since copying it from the Notebook doesn't show you the hidden characters that add up.) Maybe an internal counter could be implemented. Either displaying the number of characters as typed (e.g., 920/1984), or maybe a routine that runs once when the Save button is clicked, then pops a notification if it's over the character limit & refuses to save.
Report comment to moderator  
Reply With Quote
Unread 09/05/18, 09:42 PM  
Phuein
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 62
Uploads: 5
Originally Posted by RavenMind
Hmm, I thought the ~2k character limit had been taken care of for some reason. There's a lot of characters that are invisible if they're not pasted into the text editor from the saved vars files, such as carriage returns.
Hrm, I wonder if the new 1984 limit would still let people lose their data then. But how low would I take it... Annoying... A bug report has been posted in the forums here now. Hopefully we get info soon, officially.
Last edited by Phuein : 09/05/18 at 09:42 PM.
Report comment to moderator  
Reply With Quote
Unread 09/05/18, 05:29 PM  
RavenMind
 
RavenMind's Avatar

Forum posts: 0
File comments: 265
Uploads: 0
Hmm, I thought the ~2k character limit had been taken care of for some reason. There's a lot of characters that are invisible if they're not pasted into the text editor from the saved vars files, such as carriage returns. I ran into this problem using the old version of Notebook & lost a bunch of info too. Luckily I had Saved Vars backups so it wasn't too terribly much trouble; just figuring out the cause of the behavior. Now, what I do, just to be safe, is copy any info I put in the notebook into a text file, and save it before I reloadUI. I also break up my pages when they look like they're starting to scroll very far off the page, just to be sure it doesn't get too long. Hope this helps others. Remember, we've all got to take responsibility for backing up data we want saved. Relying on just one source, no matter how good it is, is not a good idea.
Report comment to moderator  
Reply With Quote
Unread 09/05/18, 04:44 PM  
Phuein
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 62
Uploads: 5
Originally Posted by Leia
Spending time inputting information only to get it erased and then find this kind of comment in the coding ... well it's aggravating and adding insult to injury.
I'm trying to figure this one out. You found "invalid string value (was your string larger than 2000 characters?)" inside the Notebook2018.lua SavedVariables file?

I can't find that text anywhere in the addon code. Not by me or the previous author. It seems like the game dev's implemented it - but it's the first I hear of it. Actually, I did read something about a string limit before, but it made no sense and was not from an official source. It was also for 1,000 characters.

Very sadly, I implemented a 2048 character limit without being aware of this. And to that extent I fecked up So, I'll change that now and add a note in the addon description for others to know! Thanks.

Other than that issue, the character limit is immediately enforced. When writing/pasting more than the limit, it will stop and won't continue inputting characters. As simple as that. That's by the game dev's design.

Well done searching deeper into this and finding that info. You're saving me and many others for the future!

The text you copied is fine, btw. No worries there. I'll post about this in the forums, and see if other addon dev's or a game dev' can clarify.

Originally Posted by Leia
This Index/dividers should give you an idea of what I was thinking of.
Implementing tabs would take a lot of work. I can see the value of it, in organizing large amounts of pages, but I'm not very excited to do it. Maybe in the future I would, but I doubt it, as I've been playing ESO less, so the motivation isn't there.

If somebody else made a simple addition to the code for it, I probably wouldn't mind implementing and brushing it up into this addon officially, including maintenance.
Last edited by Phuein : 09/05/18 at 04:46 PM.
Report comment to moderator  
Reply With Quote
Unread 09/05/18, 02:16 AM  
Leia

Forum posts: 0
File comments: 23
Uploads: 0
Originally Posted by Phuein

Can you link me to the online text or paste it here? I've copied and pasted lots of varied texts without issue. You might have forgotten to Save the page. More info would help diagnose the issue.

I was gathering information to try out a build I've never done before. I'd already written down some info on that and then didn't feel like typing out all the rest. So I copied and pasted the information on passives, CP, and rotation from this site Windwalker.
I saved the page, closed the book and logged out to do a manual backup of the SavedVariables.LUA. Since a much-regretted accident, I always do that before and after making changes in some of my add-ons.
Logging back into the game the page (A) with the copied text was still listed but only the title could be read the page itself appeared to be empty and could not be edited. Switching to another -readable/editable- page (B) produced the effect that the information from this page (B) was suddenly displayed on the faulty page (A) when I tried to switch back. The only option was to delete the page and start over.

Edit: The character limit doesn't apply here - I checked with a character count in Word. This copy and paste page was well under the 2000 limit.


Can you post a pic/link to pic of your ring binder suggestion? I never really used those.

This Index/dividers should give you an idea of what I was thinking of. Or if you're using MS OneNote there's a similar structural setup.


-- Update on the page delete situation --

Delightedly , I just found another hand typed two pages deleted and finally decided to take a look at your code. On card 84, one of the deleted ones, I found this
Code:
["text"] = nil, -- invalid string value (was your string larger than 2000 characters?)
.

A nice information to have with one minor and one HUGE problem:

Minor: Why isn't this limit mentioned anywhere in the addon description?

Huge: How am I supposed to know in-game if I've reached the character limit?
There's absolutely no indication if you do reach it. No counter (e.g. 425/2000) and the pages appear to save just fine and as long as you don't log out everything looks good.

Spending time inputting information only to get it erased and then find this kind of comment in the coding ... well it's aggravating and adding insult to injury.
Last edited by Leia : 09/05/18 at 10:59 AM.
Report comment to moderator  
Reply With Quote
Unread 09/04/18, 09:30 PM  
Phuein
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 62
Uploads: 5
Originally Posted by Leia
Does copy and paste really "break" the notebook or did I miss some sort of setting?

Not sure how LUA works as I've only dealt with HTML and associated coding, but would index tabs like in a ring binder be a possible option to make sorting easier?

Can you link me to the online text or paste it here? I've copied and pasted lots of varied texts without issue. You might have forgotten to Save the page. More info would help diagnose the issue.

Can you post a pic/link to pic of your ring binder suggestion? I never really used those.
Report comment to moderator  
Reply With Quote
Unread 09/04/18, 10:48 AM  
Leia

Forum posts: 0
File comments: 23
Uploads: 0
Adding actual notebooks is not planned or wanted.
Oh well, I've found a way to get some order that sort of works for me.

Unfortunately while transferring my pages into this new notebook version I stumbled across another aggravation.
I tried to copy and paste some text from a website into the notebook which at first worked. After a relog, I discovered that the page with the copied text didn't contain anything any longer beyond the title and couldn't be worked with in any form. The only option left was to delete the page.
Does copy and paste really "break" the notebook or did I miss some sort of setting?



If anything, I'd consider more options to help sort-out and manage pages. I'm open for suggestions.
Not sure how LUA works as I've only dealt with HTML and associated coding, but would index tabs like in a ring binder be a possible option to make sorting easier?
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.