An addon for sorcerers that reminds you to keep your minions and buffs up, alerts you with a countdown when Crystal Fragments proc, and countdown for quite a few of your abilities with a duration.
Available for non-Sorcs, but currently only for common skills (no class skills except for Sorcerers yet).
Alerts and Procs display a countdown of seconds remaining
Two display modes:
Two types of icons: Reminders (buffs) and Alerts & Procs, in two different windows
In slot order, for example it can be placed just above the skill bar
Scaleable icon sizes, for example alert icons twice the size of reminder icons
All abilities (buffs, procs & alerts) can be individually turned on or off
Option to hide when in menus
Option to show repositioning help, otherwise the position is locked
Selectable if it should load for non-sorcerer characters
Selectable if settings should be account wide (like today) or for each character (new in 2.5.1)
Sorcerer / Dark Magic
Crystal Fragments (proc)
Sorcerer / Daedric Summoning
Unstable Familiar (buff)
Summons Winged Twilight (buff)
Bound Armor (buff)
Sorcerer / Storm Calling
Weapon / Destruction Staff
Weakness of Elements
Wall of Elements (new in 2.5.0)
Weapon / Restoration Staff
World / Soul Magic
Guild / Fighters Guild
Guild / Mages Guild
Mage's Light (buff)
Alliance War/ Assault
Set "Show repositioning help" to ON in the settings
Left-click and drag to reposition the windows
Set "Show repositioning help" to OFF in the settings to get rid of the repositioning windows and lock the icons
Expert Hunter countdown doesn't extend (as the actual ability do)
Daedric Curse timer tracks from when it was cast, not from when it affects the target. As such, it might be off by a second or two depending on the distance to the target.
Timers need fine-tuning, for example some now depend also on skill rank
Ligtning Splash does not do a good job to detect when the cast is aborted and usually display countdown anyway
If you use redefine keys to mouse buttons, the abilities that is solely detected by the key detection routine will fail to be detected
Sometimes at load of new scene or mount/dismount, a timer might display in large icon. Remedy is to toogle the ability
There is a small memory leak, so after some time you might have to give command /RELOADUI to clear it out.
Possible Future Features
More abilities with a duration
Modify Mage's Fury depending on targets health above/below 20%
Display countdowns in time order, i.e. 1 sec left before the one with 2 sec left
Add class skills for non-sorcerers, for example:
Show proc for Nightblade assasins Merciful Resolve (similar to Crystal Fragments)
Summoned creature HP display (currently not possible as far as I know due to limitations in the game API)
Summoned pets now have abilities/buffs that can be activated. If game API allows tracking of this on the pets (I have some doubts) these could also be shown with a timer kind of like how daedric curse works. For example:
Familiar Damage Pulse (4 sec PBAOE)
Empower Twilight Tormentor (15 second 50% damage buff to pet)
Cosmetic issue when you scale the icons to 100%, you can see the border frame. If you scale it bigger, you can't see this any more. Maybe add an option to show/hide border and let it scale with the ability icon size.
Continued version of SorcererHelper by stjobe (1.1.13 from 09/18/14).
Suggestion and part of code for per character settings: Baertram
2.8.0 Adapted to Homestead (Update 13 - game version 2.7 - API 18) and LibAddonMenu 2.0 r23
Fixed that Bound Armor and Conjured Ward have swapped places in this update
Fixed that Velocious Curse (Daedric Curse morph) changed name to Haunting Curse and time to 8.5s
Fixed that Crystal Fragments proc didn't show if non-sorc was enabled
2.7.1 Adapted to addition of Ultimate skills for weapons. Are these skills useful to have an alert with countdown?
2.7.0 Adapted to One Tamriel (Update 12 -game version 2.6.0 - API 17)
2.6.0 Adapted to Shadows of the Hist (Update 11 -game version 2.5.5 - API 16)
2.5.2 Updated some durations like Annulment (thanks Tim), Boundless storm (thanks Luciana) and a few more I found.
2.5.1 Added support for per character settings, as suggested and shown by Baertram. Hopefully also Elemental Blockade (morph of Wall of Elements) work properly (hope Luciana can confirm).
2.5.0 Adapted to Dark Brotherhood (game version 2.5 and API 15). Added support for Destruction Staff - Wall of Elements
2.3.1 Correctly adapted to LibAddonMenu-2.0 r20 ?
2.3.1 Adapted to LibAddonMenu-2.0 r20
2.3.0 Adapted to Thieves Guild (game version 2.3 and API 14). Fixed timer for Proximity Detonation (morph of Magicka Detonation)
2.2.2 Added timer for Magicka Detonation (Alliance War/Assault), at least I hope so as I can't test myself
2.2.1 Adapted to Orsinium (game version 2.2.4 and API 13)
2.2.0 Allowed for non-Sorcs, for the common skills
2.1.8 Updated quite a few durations after the update, for example Surge
2.1.7 Detects re-proc of Crystal Fragments (but are there cases where it fails to detect a proc entirely, please give feedback)
2.1.5 Adapted to Update 7 (game version 1.7.0). Removed detection of Crystal Fragment proc based on magicka cost, as other methods seems to work properly, and the cost-based sometimes did not.
2.1.4 New abilities: Lightning Splash. Hopefully better ability to detect Crystal Proc in special cases. Either show repositioning and allow move, or hide repositioning and lock icons
2.1.3 Unslotted but still active alerts are now shown. Repositioning window no longer interfere with clickable objects (like unlocking a chest). Fade out of an icon should no longer repeat indefinitely on any machine.
2.1.2 Bugfix for unmorphed Lightning Form or Daedric Curse
2.1.1 Display option for skill bar order. Icon scaling. New abilities: Conjured Ward, Encase, Rune Prison, Mages' Fury, Weakness of Elements, Entropy, Soul Trap, and maybe Bolt Escape and Steadfast Ward
2.1.0 Beta version
2.0.1 Can lock position of alert and reminder windows in settings
2.0.0 Update 6 required quite some more changes and now it should have a (much?) better key detection routine
1.2.2 Adapted to LibAddonMenu-2.0 r17
1.2.1 Adapted to Update 6 (game version 1.6.5)
1.2.0 Adapted to Update 5 (game version 1.5.2) and LibAddonMenu 2.0 r16