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Updated: 05/27/17 03:29 AM
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Morrowind (3.0)
Updated:05/27/17 03:29 AM
Created:12/09/14 11:44 AM
Monthly downloads:804
Total downloads:6,106
Favorites:31
MD5:
3.0
Stow It Auto-Sheather  Popular! (More than 5000 hits)
Version: 2.8.1
by: RunningDuck [More]
Stow It Auto-Sheather
A very simple addon that does one thing and one thing only; sheaths your weapon after you leave combat.

Cred
Continued version of StowIt by stjobe (1.2.8 from 09/18/14). So far I've just adapted it to latest API.

Features
A small delay is implemented to enable animations to finish playing.

Controls
No configuration necessary, just unzip to your addons folder and toggle on/off via the in-game AddOns menu.
2.8.1 Bump to API 19 (and embarrassingly not even tested)

2.8.0 Adapted to Homestead (Update 13 - game version 2.7 - API 18)

2.7.0 Adapted to One Tamriel (Update 12 -game version 2.6.0 - API 17)

2.6.0 Adapted to Shadows of the Hist (Update 11 -game version 2.5.5 - API 16)

2.5.0 Adapted to Dark Brotherhood (game version 2.5 and API 15)

2.3.0 Adapted to Thieves Guild (game version 2.3 and API 14)

1.3.3 Adapted to Orsinium (game version 2.2.4 and API 13)
Archived Files (9)
File Name
Version
Size
Author
Date
2.8.0
1kB
RunningDuck
02/16/17 02:30 PM
2.7.0
1kB
RunningDuck
10/08/16 11:31 AM
2.6.0
1kB
RunningDuck
08/05/16 08:30 AM
2.5.0
1kB
RunningDuck
07/02/16 08:49 AM
2.3.0
1kB
RunningDuck
03/31/16 01:48 PM
1.3.3
1kB
RunningDuck
11/03/15 04:42 PM
1.3.2
1kB
RunningDuck
09/05/15 03:09 PM
1.3.1
1kB
RunningDuck
03/08/15 09:22 AM
1.3
1kB
RunningDuck
12/09/14 11:44 AM


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Unread 02/16/17, 04:27 PM  
BigM
 
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Thank you!
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Unread 02/16/17, 03:15 PM  
RunningDuck
 
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Adapted to Homestead (Update 13 - game version 2.7 - API 18)

Version 2.8.0 is adapted to Homestead (Update 13 - game version 2.7 - API 18)
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Unread 10/08/16, 01:23 PM  
BigM
 
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Re: Now updated to Update 12, patch 2.6.2 API 17

Originally Posted by RunningDuck
Not thoroughly tested, so please report as a Private Message to make sure I see it in my normal mailbox.
@BigM: I don't use Minion, so I must admit I don't immediately understand. If you can pinpoint what I should do different, please tell.
It had to be on my side, I cleaned out all my addons after the last time it happened then did fresh install of all my addons now working great.
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Unread 10/08/16, 11:43 AM  
RunningDuck
 
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Now updated to Update 12, patch 2.6.2 API 17

Not thoroughly tested, so please report as a Private Message to make sure I see it in my normal mailbox.
@BigM: I don't use Minion, so I must admit I don't immediately understand. If you can pinpoint what I should do different, please tell.
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Unread 07/02/16, 05:31 PM  
BigM
 
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I installed this one after I noticed you updated it a while back. Today I seen you updated it yet Minion would not show an update and point it to the old site.

http://www.esoui.com/downloads/info2...-Sheather.html

After I uninstalled I did manual install from here when I pulled up Minion it then showed an update for it even thou I just updated from you. I did the update in Minion yet it shows linked to old file again.

http://www.esoui.com/downloads/info2...-Sheather.html

Anyway you can fix that?

Hope you understood that. :-D

Okay for some reason Minion updated it from old one after manually downloading it. This time I deleted it in Minion and then went to find and installed your version. Seems to be working as intended.

I'm sure I must have done something to make it do this, but I did update it long time ago like i said even removed old one from favorite and selected your's as favorite.

Oh well working fine now.
Last edited by BigM : 07/02/16 at 08:47 PM.
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Unread 03/31/16, 02:01 PM  
RunningDuck
 
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New 2.3.0 for update 2.3 (Thieves Guild)

Updated add-on seems to work for update 2.3 at a quick test.
(I haven't looked into the Rapid Manoeuvrer issues)
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Unread 12/09/15, 01:45 AM  
BigMons
 
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I just came back to ESO a couple of days ago. I just noticed, either you implemented something for Rapid Maneuver, or ZoS changed it. Someone just cast Rapid Maneuver on me and my guy never even unsheathed his weapons to begin with. I imagine ZoS changed it. Much better imo. So either thanks to you, or if you didn't do it, you don't need to worry about it anymore apparently. He draws his weapon if I cast it myself, but I can live with that.

EDIT: Scratch that, must have been a one off deal. Someone just cast it on me in Rawl'kha and I drew my weapons. Actually, seems hit and miss. Someone else just cast it and I did NOT draw my weapons. Who knows?
Last edited by BigMons : 12/10/15 at 10:41 PM.
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Unread 11/07/15, 06:16 AM  
votan
 
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Re: Re: Re: Add new option to sheathe after Rapid Maneuver?

Originally Posted by Jadel
Originally Posted by RunningDuck
Originally Posted by BigMons
I've requested an addon on the ESO forum regarding auto sheathing the weapon after either casting Rapid Maneuver or having someone else cast Rapid Maneuver in your vicinity where it affects you. "Stow It" currently does not do this since Rapid Maneuver does not put you into combat. The skill is quite useful, but very annoying in that it causes you to draw your weapon.

Phinix said that he/she would whip up an addon for this in about a day, but I haven't heard anything in three days. Since Stow It already offers similar functionality, I was wondering if that could be added to this existing addon. Thanks!
I'm not sure how you would like it to work:
* Always stow your weapon as soon your not in combat, regardless if you draw your weapon manually or otherwise
* Stow it after you been hit by Rapid Manouver
* Some other way?
I was looking for exactly this. Rapid Maneuver stow. I would imagine that

* Stow it after you been hit by Rapid Manouver

Would be ideal.
Already tried that. The point is: Not always...
I think maybe it has to do the distance to the caster of Rapid Manouver?!?
Because sometimes unsteath happens, sometimes not.
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Unread 11/07/15, 04:48 AM  
Jadel

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Re: Re: Add new option to sheathe after Rapid Maneuver?

Originally Posted by RunningDuck
Originally Posted by BigMons
I've requested an addon on the ESO forum regarding auto sheathing the weapon after either casting Rapid Maneuver or having someone else cast Rapid Maneuver in your vicinity where it affects you. "Stow It" currently does not do this since Rapid Maneuver does not put you into combat. The skill is quite useful, but very annoying in that it causes you to draw your weapon.

Phinix said that he/she would whip up an addon for this in about a day, but I haven't heard anything in three days. Since Stow It already offers similar functionality, I was wondering if that could be added to this existing addon. Thanks!
I'm not sure how you would like it to work:
* Always stow your weapon as soon your not in combat, regardless if you draw your weapon manually or otherwise
* Stow it after you been hit by Rapid Manouver
* Some other way?
I was looking for exactly this. Rapid Maneuver stow. I would imagine that

* Stow it after you been hit by Rapid Manouver

Would be ideal.
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Unread 09/09/15, 01:12 PM  
RunningDuck
 
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Re: Add new option to sheathe after Rapid Maneuver?

Originally Posted by BigMons
I've requested an addon on the ESO forum regarding auto sheathing the weapon after either casting Rapid Maneuver or having someone else cast Rapid Maneuver in your vicinity where it affects you. "Stow It" currently does not do this since Rapid Maneuver does not put you into combat. The skill is quite useful, but very annoying in that it causes you to draw your weapon.

Phinix said that he/she would whip up an addon for this in about a day, but I haven't heard anything in three days. Since Stow It already offers similar functionality, I was wondering if that could be added to this existing addon. Thanks!
I'm not sure how you would like it to work:
* Always stow your weapon as soon your not in combat, regardless if you draw your weapon manually or otherwise
* Stow it after you been hit by Rapid Manouver
* Some other way?
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Unread 07/10/15, 08:24 PM  
BigMons
 
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Add new option to sheathe after Rapid Maneuver?

I've requested an addon on the ESO forum regarding auto sheathing the weapon after either casting Rapid Maneuver or having someone else cast Rapid Maneuver in your vicinity where it affects you. "Stow It" currently does not do this since Rapid Maneuver does not put you into combat. The skill is quite useful, but very annoying in that it causes you to draw your weapon.

Phinix said that he/she would whip up an addon for this in about a day, but I haven't heard anything in three days. Since Stow It already offers similar functionality, I was wondering if that could be added to this existing addon. Thanks!
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Unread 03/13/15, 07:21 AM  
svan

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Finally look like ok i tested only pve. I did session 3h no kick
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Unread 03/11/15, 03:09 PM  
RunningDuck
 
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Originally Posted by svan
Thank you for update RunningDuck great essential addon working 100%
Just installed and got kicked from server for spam. I will test more.
It would be a bit weird if the add-on caused it, as its really short and only a few functions. I use it for my chars without problems, but I'm not into PvP. So one thought would be if the game after Update 6 is more sensitive in PvP for certain events, although in this case it just listens for if you're in combat or not.
Please tell if you find out more.
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Unread 03/11/15, 09:47 AM  
svan

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Thank you for update RunningDuck great essential addon working 100%

Just installed and got kicked from server for spam. I will test more.

----------------------------------
Last edited by svan : 03/11/15 at 10:19 AM.
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Unread 12/09/14, 12:19 PM  
RunningDuck
 
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Stow It continued

This is an updated version of stjobe's Stow It Auto-Sheater.
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