Results: 793Comments by: ArtOfShred
File: Lui Extended02/25/20
Alright I took a look at chat messa...
Posted By: ArtOfShred
Alright I took a look at chat messages and I managed to restore the functionality of printing to different tabs. Note that the menu settings in Chat Announcements to turn off Friend Log On/Off notifications DOES work but if you have an addon using LibChatMessage, some of the new functions in LibChatMessage are interfering with thi...
File: rChat02/25/20
Thanks for the quick update! :D...
Posted By: ArtOfShred
Thanks for the quick update! :D I may have found a bug, hard to tell with so many addons being wonky atm. Could rChat hiding addon system messages? (If thats what theyre called?) I seem to get some of them, but not all of them. Eg. I get messages from MM on startup, but I don't get loot messages from Lui Extended or transaction me...
File: Lui Extended02/24/20
Re: Re: KNOWN ISSUES | RESOURCES | NEWS
Posted By: ArtOfShred
Hi, Love your addon. But having issue with Chat. I understand your note about whether target msgs to individual tabs may no longer be possible. My issue is that ALL system msgs from every addon are now going to ALL tabs. This effectively means chat is disabled for chat, as it is impossible to follow any conversation. Since there is...
File: Lui Extended02/24/20
Thanks for the update, some great n...
Posted By: ArtOfShred
Thanks for the update, some great new features I'm already putting to good use. In Custom Combat Info, I have all my AOE warnings turned off except for Show AOE - Player - Ultimate, and I'm getting warnings for when I stand in an enemies Grothdar proc which should fall under the Show AOE - Player - Set setting. I think it also war...
File: Lui Extended02/24/20
Thanks for the update, some great n...
Posted By: ArtOfShred
Thanks for the update, some great new features I'm already putting to good use. In Custom Combat Info, I have all my AOE warnings turned off except for Show AOE - Player - Ultimate, and I'm getting warnings for when I stand in an enemies Grothdar proc which should fall under the Show AOE - Player - Set setting. I think it also war...
File: Lui Extended02/24/20
Any idea? I will delete any Addons...
Posted By: ArtOfShred
Any idea? I will delete any Addons if needed but I don't see why those "new" Addons would disable LUIE. Anyhow, Thanks a lot for your work, I love the UI. :D "The API" I refer to is the backend that ZOS provides for addon developers to work with. When significant changes are made to it, we have to accommodate. The Harrowstorm u...
File: Lui Extended02/23/20
Re: Banker/Merchant Mixed Up
Posted By: ArtOfShred
Hey there, thanks for your work! As of update 6.0.0, the banker/merchant collectible references in Bindings.xml appear to be mixed up :) Hmm goofy, the collectible id's are right and it looks like the strings should be referenced right. Might be something with the function, I'll take a peek. EDIT: Oh nvm I see the merchant key...
File: Lui Extended02/20/20
KNOWN ISSUES | RESOURCES | NEWS
Posted By: ArtOfShred
READ THIS POST FIRST IF YOU HAVE ANY ISSUES --------------------------------------------------------------------------------------------------------------------------------- KNOWN ISSUES - Custom Combat Info incoming ability alerts aren't here for "X" Ability - This feature is possible due to making a custom override table for...
File: Lui Extended02/20/20
Re: Scaling default frames?
Posted By: ArtOfShred
Hey there. So, i've looked through the settings and i'm obviously looking at the wrong spot... but i dont see a way to scale the default player frame, just setting transparency, position, text and font... I'm not a huge fan of the custom frames, so just checking if this would be possible? it's a bit small on a 1440p screen :P The...
File: Lui Extended02/20/20
Re: New Feature for Groupframe suggenstion
Posted By: ArtOfShred
Hello, thanks for this Addon. I really like and enjoy it. Here is a small suggentsion for a new feature regarding the Groupframe, which i personally find extremly helpfull. Can you make it, so i difference between player is dead, beeing resurrected and res pending can be seen? Especially during raids this would be really ha...
File: Lui Extended02/17/20
Re: Fonts
Posted By: ArtOfShred
Hey there. I'm having trouble getting the fonts to sync up. I choose FONTIN BOLD for the unit frames and it looks nice (I like the numbers especially), but when I choose the same font for scrolling combat text it isn't the same at all... Indeed, no matter what font I choose for the combat text, it is always the same one which show...
File: Lui Extended02/13/20
Everything is coming along at a goo...
Posted By: ArtOfShred
Everything is coming along at a good pace on track for the Harrowstorm update. I just finished updating my patch notes for everything I've done and yikes, I really need to not wait this long to release an update ever again.
File: EsoExtractData02/08/20
Update 25 on PTS this week changed...
Posted By: ArtOfShred
Update 25 on PTS this week changed the format of the MNF and DAT files causing this to no longer work. Am working on figuring out the new formats and get an update out as soon as possible! v0.40 has just been released which can now read and extract files from the update 25 PTS. If you find any issues or errors with the new version...
File: Lui Extended02/06/20
Currency change reason 54: porting...
Posted By: ArtOfShred
Currency change reason 54: porting out of direfrost keep and declining a group finder readycheck at the same time. Thanks! I'll figure out something for it. Out of curiosity did you get charged for the wayshrine fee first then this currency change event happened at about the same time? And did your port actually go off? It's su...
File: Lui Extended02/03/20
Re: combat text
Posted By: ArtOfShred
Hi, I am new to the game so my question might just be me not understanding everything correct. When the text for "Block, interrupt, dodge" shows up sometimes two or even tree options show up at the same time, are they simply showing what is possible to do with the ability? for example if it says "Ability - Block, interrupt" the...
File: Lui Extended01/23/20
I had just set up my bars as well a...
Posted By: ArtOfShred
I had just set up my bars as well as settings options for LUI (what to show and what not to show) and I was constantly getting this error (last night). Today, I have not seen this error at all. Not sure why as I have not changed anything since then. Okay this is what I'm aware of actually, something in the menu settings is causi...
File: Lui Extended01/22/20
Anyone know why I would be getting...
Posted By: ArtOfShred
Anyone know why I would be getting a transparent, no color Player Unit Frame? It's a folder nesting issue or files are missing somehow, reinstall the addon and make sure the folder isn't nested (i.e. not addons/LuiExtended/LuiExtended/). Hello, I am getting this error currently. Any suggestions? Is this happening repeatedly...
File: Lui Extended01/21/20
Alright so I'm leaning toward waiti...
Posted By: ArtOfShred
Alright so I'm leaning toward waiting to update when Harrowstorm comes out. Some API changes occurred with the PTS update and I think I'd rather just handle and keep on working on one build than branch it for now. BUT definitely dropping an update with Harrowstorm unless my HP reaches zero IRL. You guys have waited long enough for...
File: Lui Extended01/14/20
Planning on dropping an update some...
Posted By: ArtOfShred
Planning on dropping an update sometime in the next week or two. Have most of what I wanted to update finalized just tweaking and working on a few things.
File: Lui Extended12/25/19
Re: Re: Re: Can We Keep Target Frame Visible
Posted By: ArtOfShred
... none of the dynamic information would be updated if their health or buffs changed. Thanks for the update. I was thinking maybe there was some trick to get it to stay so I could see the names of the buffs/debuffs on a dummy/player but if it's difficult then there's no rush at all. I just don't know what all the icons mean yet...
File: Lui Extended12/25/19
Re: Custom Icons
Posted By: ArtOfShred
Is there a way to use the default buff/debuff icons instead of the custom icons that come with the addon ? thanks At the moment there isn't a way. A lot of the custom icons (or just default icons) being applied to abilities are kind of important for functionality - the most common example I can provide is for the incoming ability...
File: Lui Extended12/06/19
Make sure you've downloaded the lat...
Posted By: ArtOfShred
Make sure you've downloaded the latest version of LibMediaProvider. I don't think it would be, but could be an outdated version of it in another addon folder causing that issue too.
File: Lui Extended12/02/19
Re: Can We Keep Target Frame Visible
Posted By: ArtOfShred
I've been using this addon for years but a thing I cannot figure out is how to keep the target frame visible when going to chat, etc. I want to mouse-over the buffs/debuffs but cannot as anything I can do to release the mouse hides it! There doesn't seem to be any setting to keep that frame visible. It's because when you enter t...
File: Lui Extended11/15/19
Re: is this addon going to be discontinued?
Posted By: ArtOfShred
Is there no more updates or corrections for this addon? I'm slowly chipping away at getting an update out just been busy.
File: Lui Extended10/21/19
Alright I got really behind for the...
Posted By: ArtOfShred
Alright I got really behind for the release and didn't even realize Dragonhold was coming out today. I'll try to get the update packed together for tonight or tomorrow to release. Didn't get all I wanted done but everything should be functional and there's been a lot of small fixes.