Results: 20Comments by: Qhival
File: Harven's Improved Skills Window06/29/18
I have a request.
Posted By: Qhival
I have a request that I think would fit your addon perfectly. My wife just started playing, and I had no idea skills were locked & hidden now until you do specific things to unlock them. Could you possibly add these locked skills to the skills window, perhaps greyed out and with a tooltip that explains how to unlock each skill?...
File: DailyAutoshare - what took you so long edition06/28/18
I'm getting this error when loading...
Posted By: Qhival
I'm getting this error when loading UI. no other addons installed. version is up to date. bad argument #1 to 'pairs' (table/struct expected, got nil) stack traceback: : in function 'pairs' EsoUI/Libraries/Utility/ZO_TableUtils.lua:192: in function 'ZO_DeepTableCopy' user:/AddOns/DailyAutoShare/00_startup.lua:477: in functio...
File: Destinations03/25/15
/dqfz - Destinations Quests Finish...
Posted By: Qhival
/dqfz - Destinations Quests Finish Zone: This command will set all quests in the zone your map is showing at the time of using the command as DONE. I just want to confirm that you wording this the way you did means any new quests later added will show up on the maps i marked as done?
File: Atlas - Delves & Dungeons (WIP)03/25/15
I'm glad to see this back, but it d...
Posted By: Qhival
I'm glad to see this back, but it doesnt seem to work. Is this alpha version just a shell right now? All i can do is look at the maps, none of the other tabs do anything except achievements.. and when I click achievements it gets stuck there (can't go back to map mode) and I have to /reloadui I really like the layout though.
File: Shield Info03/23/15
There's something wrong with it whe...
Posted By: Qhival
There's something wrong with it when you use multiple shields. the values don't always reset after the shields dissipate. blazing shield + spiked bone shield for example.
File: Shopkeeper - Sales History and Alerts09/17/14
Re: Re: Offline Summary - Upload?
Posted By: Qhival
As others said thanks for the quick update. I haven't dug in enough to find out if this is possible, but could one post the data from the stores to a remote server? I'm thinking with a couple of dozen users in different guilds you could very quickly get a full view of the market that way. Obviously one would need permissio...
File: Weapon Charge Alert09/05/14
I meant I have 1.1.5a It's a lit...
Posted By: Qhival
I meant I have 1.1.5a It's a little picky about where you can click it to start dragging it. The edges work best. I'll see about improving that in the next release. for me it's not a problem of moving it, it's a problem of seeing it. does unlock make it visible even if you are full on charges? maybe that's what im getting wrong...
File: Weapon Charge Alert09/04/14
I have 1.1.5 and can confirm the lo...
Posted By: Qhival
I have 1.1.5 and can confirm the lock/unlock is not working, even if you type /wca unlock it doesnt work. Then I think you probably need the 1.1.5a version, not the 1.1.5 version. I meant I have 1.1.5a
File: Weapon Charge Alert09/03/14
Well, now I'm not positive. I've ju...
Posted By: Qhival
Well, now I'm not positive. I've just redownloaded and installed, so I'll see. :) Not currently fixed. Just deleted and re-downloaded. Also, the checkbox to unlock the window isn't working. Are you sure you got the 1.1.5a version? You might have re-downloaded before the mods approved the new file. I have 1.1.5 and can confir...
File: Greymind Quick Slot Bar05/30/14
my potion icons in the hotbar no lo...
Posted By: Qhival
my potion icons in the hotbar no longer show after yesterdays maintenance, so i can tell which potions i have selected
File: Flagrick's durability05/10/14
yeah I agree. It makes no logical s...
Posted By: Qhival
yeah I agree. It makes no logical sense nope to have it autohide, but for some reason I like to have it always visible lol
File: FreePort05/02/14
thanks for not giving up on this id...
Posted By: Qhival
thanks for not giving up on this idea :)
File: Advanced AutoLoot04/19/14
so i cant send male to my alts?
Posted By: Qhival
so i cant send male to my alts?
File: Bank Manager04/18/14
could you possibly add a feature to...
Posted By: Qhival
could you possibly add a feature to not add raw materials to the bank?
File: MundusMap04/18/14
i'm seeing double mundus stones alm...
Posted By: Qhival
i'm seeing double mundus stones almost everywhere on my map. also it shows them all as already explored, so I dont know which ones i need to visit unless I disable the addon. It's still usefull, i just add a waypoint then disable the addon to see if i have been to it or not.
File: Advanced AutoLoot04/18/14
I wont use this addon until i can d...
Posted By: Qhival
I wont use this addon until i can disable sending equipment and raw material, but please keep working on this. It will be one of the essential addons when all the features are done.
File: Advanced AutoLoot04/16/14
I plan to just use this to get thin...
Posted By: Qhival
I plan to just use this to get things to my mules. my main is my crafter for everything. that being said, I wouldnt want to send anything I can deconstruct to mules (like weapons, armor & glyphs) I also wouldnt want to send raw materials that need to be refined. any chance of adding some options for those circumstances?
File: Jumper04/13/14
Yeah, this is definitely an exploit...
Posted By: Qhival
Yeah, this is definitely an exploit... if this functionality is removed it would be possible just change it to teleport to anyone online in your guild instead. Exact same advantage.
File: Jumper04/13/14
I love your addon. That being sa...
Posted By: Qhival
I love your addon. That being said, it might be an exploit. It's being discussed on the official forums. Hopefully is survives. http://forums.elderscrollsonline.com/discussion/77749/is-this-addon-ok-seems-borderline-exploit#latest It's really only an exploit if the devs forgot to disable this functionality.
File: WarLegend Group Frame04/10/14
Re: Also getting this error
Posted By: Qhival
http://i.imgur.com/a1ihely.png I get this issue also, but only when i'm using raid frame and group frame together.