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Results: 233Comments by: manavortex
File: FurnitureShoppingList10/09/17
Error
Posted By: manavortex
Hello there, a guildmate of mine managed to run into an error: https://monosnap.com/file/BJvxSJUMaQhMkvq0HGkdsEh0dn2xfV.png The offending line is actually line 77 in FurnitureShoppingList.lua. here's the fix: if need > 0 then if need > 0 then local cost = getMM(name) or 0 -- <<<<<<<<<<<<<<<<<<<<<<<<<<<< lo...
File: Survey The World10/09/17
There are two kinds of people... :D
Posted By: manavortex
There are two kinds of people... :D
File: WritWorthy10/07/17
Feature request?
Posted By: manavortex
Hello ziggr, I'm back with more feature requests! I would like the interface to be more clearly understandable on a quick glance. Could you add the option to color lines by crafting type? I usually have my eyes fixed on the "Detail 1"-column, and having to check which station to touch usually confuses me to no end. Something li...
File: Master Merchant10/07/17
Error when turning in crafting-related quests
Posted By: manavortex
Hey Philgo, I frequently get this error when turning in crafting-related quests (writs or master writs): EsoUI/Ingame/CenterScreenAnnounce/CenterScreenAnnounce.lua:1465: attempt to index a number value stack traceback: EsoUI/Ingame/CenterScreenAnnounce/CenterScreenAnnounce.lua:1465: in function 'CenterScreenAnnounce:AddMessa...
File: Purge Tracker09/27/17
Much-needed. Perhaps you could add...
Posted By: manavortex
Much-needed. Perhaps you could add a "DPS mode" to the AddOn - the option to show a huge-ass icon or flash the screen red whenever the player has a debuff that needs to be purged?
File: Miat's PVP Alerts (Battlegrounds Edition)09/27/17
There's no preview of sounds:) W...
Posted By: manavortex
There's no preview of sounds:) While technically that is true, there's always this. Something like for key, value in pairs(SOUNDS) do zo_callLater(function() PlaySound(SOUNDS) d(value) end, 1000) end Thank you for this AddOn, by the way. I'm actually here to point out two bugs: on the Arcane university, the...
File: CraftStore HotR09/17/17
I'm not actually playing currently...
Posted By: manavortex
I'm not actually playing currently so the only thing I log in for is to try to fix CS bugs. So I'm trying to avoid anything that would require a lot of time or require testing. Aww, allright. I'll see if I can hack it maybe?
File: CraftStore HotR09/15/17
Hey Rhyono, You don't use Furnitu...
Posted By: manavortex
Hey Rhyono, You don't use FurniturePreview? I do - but I'd love CraftStore to work like PotionMaker. Any chance of you hacking that in? Thanks a ton!
File: CraftStore HotR09/09/17
Feature request?
Posted By: manavortex
Hello Ryono, first of all, thank you for maintaining this AddOn! I really appreciate it. However, I have a feature request. Could you, perhaps, only replace the crafting interface, and not the crafting functionality? Basically, while I love using CraftStore for filtering and selecting, I always need to deactivate it when I w...
File: Furniture Catalogue09/09/17
Re: RE: Furniture Catalogue 1.95 - Listing
Posted By: manavortex
Yes, after enabling those two settings, the add-on now displays the "recipes" known by each character which I've selected from the dropdown. I have not examined the configuration options previously. Thanks! :) Great, good to see there's a workaround for now, since I'm currently on vacation in Prague. The final fix will go live o...
File: Furniture Catalogue09/06/17
The feature which enables the playe...
Posted By: manavortex
The feature which enables the player to choose a character and display all of the "recipes" known by that character is evidently broken in the most recent update (1.95). Regardless of the character which I select, all known recipes are displayed irrespective of the character which knows them. Hello Shadowshire, I have an idea wh...
File: Miat's PVP Alerts (Battlegrounds Edition)08/27/17
Hey there, the 3d icons in the la...
Posted By: manavortex
Hey there, the 3d icons in the latest battleground map hang directly in my face and often block out enemies. Would you care to take a look? :) Thanks for this AddOn!
File: WritWorthy08/26/17
That error is due to a change in Li...
Posted By: manavortex
That error is due to a change in LibLazyCrafting, and requires Dolgubon fix it. He's in US time zone though, so that might take a few hours. :) I have three feature requests: - Could you update the AddOn to consider the new "Invigorating" trait please? They changed Preposterous. :) - A refresh button for the GUI - is more pleas...
File: Daily Autoshare08/23/17
Still after the new update? If y...
Posted By: manavortex
Still after the new update? If yes, please check the file, and see if the corresponding line is missing a trailing comma, or if there's anything else in there that doesn't belong. If not, I'll check tonight.
File: Daily Autoshare08/20/17
Re: Error-Msg.
Posted By: manavortex
Missing comma, thanks, Snakefish. Fix uploaded and pending.
File: Daily Autoshare08/15/17
Re: Update
Posted By: manavortex
What about an update for 3.1 ? Gah - I knew I had forgotten something. I'll do it first thing when I get home!
File: WritWorthy08/15/17
Hey there, thank you so much for...
Posted By: manavortex
Hey there, thank you so much for this AddOn, I'm using it like it's grammar. However, I'm not running MasterMerchant, so I got some errors. Fixed them like this: local mat_gold = WritWorthy.MatRow.ListTotal(mat_list) or 0 in line 1312 and 1301 in WritWorthy_Window.lua btw, I don't know if you are familiar with the ternia...
File: Furniture Catalogue08/05/17
Re: enhancement request
Posted By: manavortex
When downloading the filename has ver 0.81 in it instead of 1.81. Don't know how minion handles this but I missed the file in first instance. Fixed :) Could you add a "favorites list" to this add-on? Sure, I can include that into one of the next releases. :)
File: Furniture Catalogue07/28/17
Re: Where's Woodworking?
Posted By: manavortex
Hey, sorry for not getting back to you sooner. It's missing, both the button and the recipes. The button is missing - but the recipes are still there. I'll bring the button back in the next release. :) If you search for woodworking recipes (like "Table" or "Shelf"), you'll see them in the list.
File: Daily Autoshare07/16/17
I like to have the Daily Autoshare...
Posted By: manavortex
I like to have the Daily Autoshare window minimised in the corner, whenever I accept or complete a daily quest the window pops open and fills my screen. Then when I go to minimise it again I have to press the arrow icon multiple times for it to minimise. Is it possible that if I minimise the window that it stays minimised? Wor...
File: Furniture Catalogue07/16/17
There was an UI reload after clicki...
Posted By: manavortex
There was an UI reload after clicking on the button? Definitely. Which is why I'm so surprised. Have you run into mod conflicts that might prevent writing of the file? Is there another place in the actual program files where savedvariable might end up? No and no. Might be that I accidentally overwrite that array on login....
File: Furniture Catalogue07/16/17
There was an UI reload after clicki...
Posted By: manavortex
There was an UI reload after clicking on the button?
File: Furniture Catalogue07/16/17
Where exactly is the savedvars file...
Posted By: manavortex
Where exactly is the savedvars file where the export is supposed to appear? I cannot find it for the LIFE of me...or if I have found it, no exported file has been made... In your ESO folder, right next to the AddOn folder, is a folder named SavedVariables. In there you'll find a FurnitureCatalogue.lua :)
File: FurniturePreview (Chat, Merchants, Inventory, Trade etc)07/15/17
Hey there, I noticed that some...
Posted By: manavortex
Hey there, I noticed that some items don't preview properly, I fixed that: function FurPreview:CanPreviewItem(inventorySlot, itemLink) local slotType if inventorySlot then itemLink, slotType = FurPreview:GetInventorySlotItemData(inventorySlot) end if PREVIEW:CanPreviewItemLink(itemLink) then return true end...
File: Vvardenfell Treasure Chest Tracker07/12/17
You can probably get rid of the bug...
Posted By: manavortex
You can probably get rid of the bug in cities if you pre-hook the crosshair. Here's my custom patch for SyncMotes to disable it upon sitting down: ZO_PreHook(RETICLE, "TryHandlingInteraction", function (interactionPossible, currentFrameTimeSeconds) if interactionPossible then -- Do further here local action, interact...