Results: 223Comments by: uladz
File: Votan's Fisherman03/05/16
bug?
Posted By: uladz
Every time I reload UI all fishing pins are gone from the map. Turns out to get them back one need to disable and enable Fisherman in map filters (or ON/OFF POI in Fisherman settings). Does anyone else see this problem? Also Fyrakin MiniMap does not show any fishing pins for me. Quick update. I think there is a conflict with Harve...
File: Simple Chat Bubbles - Revived03/04/16
I've made some update and fixes to...
Posted By: uladz
I've made some update and fixes to this addon including chat bubbles configurable positioning. Not sure how to release them and merge back to the original addon. Will try to contact the author.
File: Votan's Adaptive (Video-)Settings03/04/16
resolved!
Posted By: uladz
The "Addon Settings" of the screenshot is an old LAM2 (< r17). This addon does not use LAM2 at all. This addon introduces the "Add-Ons" below the two entries. You can use Harven's AS to LAM adapter. But for this "Addon Settings" menu I have no idea. You surely can pinpoint it to this addon? Harven's AS to LAM adapter helps!!! Thank...
File: Vendors03/04/16
Any chance color of the map pins ca...
Posted By: uladz
Any chance color of the map pins can be made configurable in the next update? Also if possible to have the coordinate of merchants optional too. Big thanks for this addon, great work!
File: Circonians EmoteIt03/03/16
It's an awesome idea. I would sugge...
Posted By: uladz
It's an awesome idea. I would suggest to move the EmoteIt to Addon Settings to keep everything in one place. Also to have some presets or downloadable triggers files would be very helpful otherwise it will take ages to add common words to triggers. That would not be possible due to the large number of emote keywords. Or at least not...
File: Circonians EmoteIt03/03/16
It's an awesome idea. I would sugge...
Posted By: uladz
It's an awesome idea. I would suggest to move the EmoteIt to Addon Settings to keep everything in one place. Also to have some presets or downloadable triggers files would be very helpful otherwise it will take ages to add common words to triggers.
File: Inventory Grid View03/03/16
Re: Re: value is missing?
Posted By: uladz
Not sure why but when I switch to grid view and then back to normal then the value column at the right is empty. This makes it impossible to use in merchant stores really. Any idea? This is fixed for 1.5.4.0, which I will release here during the game patch on the 7th. If you want it now, though, you can download it from here. Just...
File: Multi-Quest Tracker RE03/03/16
waypoint not visible
Posted By: uladz
When this addon is enabled together with WaypointIt or TweakIt then waypoints become not visible on the map. Something is not compatible, any idea what is it?
File: Circonians WaypointIt03/03/16
Wandering if this awesome addon can...
Posted By: uladz
Wandering if this awesome addon can be compatible with Multi-Quest Tracker RE addon. With Multi-Quest you can select several quests to track and you can limit max number of quests at the same time. When WaypointIt switches a quest then it can break the logic of Multi-Quest and select a new quests, which is not tracked. At this case t...
File: Multi-Quest Tracker RE03/03/16
Is it possible to add an option to...
Posted By: uladz
Is it possible to add an option to automatically select N nearest quests? I have one one question that I'm doing right now and while I'm moving around it would be nice to see what else is to do around. This may have some performance hit due to requirement to check distance from the player to each of the quest waypoints but it can be...
File: Circonians TweakIt03/03/16
bug?
Posted By: uladz
With this addon enabled I do not see waypoints on the map anymore. I can set it and it's displayed on the compass but the map is empty. Does not mapper it auto-removal feature is enabled or not. Any ideas? Thanks! Update: Turns out that it's not compatible with "Multi-Quest Tracker RE", with both addons enabled the waypoint is no...
File: Lui Extended03/03/16
resolved!
Posted By: uladz
Looks like unit frames out-of-combat/in-combat transparency does not work correctly. Every time I sprint and stamina bar goes down the unit frame transparency is switched to in-combat value while I not in combat really. A bug? No. You have to turn off the point called something like: Treat loss of power (or something) as In Combat....
File: Votan's Adaptive (Video-)Settings03/02/16
I have a strange problem after I've...
Posted By: uladz
I have a strange problem after I've installed this addon. Now I have two "Addon Settings" menu entries and this addon configs are under "Add-Ons" entry instread. Note that one of "Addon Settings" menus is empty and another has all other installed addons listed as normal. Any idea? Screenshot is attached. http://i.imgur.com/JLSi4yu.jpg
File: DuraMeter03/02/16
Is there a way to move the per-item...
Posted By: uladz
Is there a way to move the per-item details Durability list window? It overlaps with other windows in my case. Of course there is always an option to edit the script a bit ;) but any "official" way?
File: Lui Extended03/02/16
bug?
Posted By: uladz
Looks like unit frames out-of-combat/in-combat transparency does not work correctly. Every time I sprint and stamina bar goes down the unit frame transparency is switched to in-combat value while I not in combat really. A bug? Edit 3/3/2016: Apparently as pointed out by @Rosiv there is an option in LUI called something like "Trea...
File: FCO ItemSaver03/02/16
Guys, when I'm trying to research a...
Posted By: uladz
Guys, when I'm trying to research an item that is marked for research I'm getting an error and have to un-mark it in order to let it go through. Is it normal behavior or am I missing something here? Thanks! There is a settings, Anti Destroy, Research, Allow . Turn it on, and you can research the reserved-for-research item. Yes, wor...
File: Foundry Tactical Combat (FTC)03/01/16
With patch 2.2.4. FTC has the probl...
Posted By: uladz
With patch 2.2.4. FTC has the problem again, that sometime the buffs from a target stuck on the screen. Another problem is, after being resurrected all group frames are faded like all member are out of range. Same problem with stuck buffs here.
File: Azurah - Interface Enhanced03/01/16
For the loot bar, i'd suggest using...
Posted By: uladz
For the loot bar, i'd suggest using something like Lootdrop, Continued (and disabling the default one) to get more customization. Thanks for the quick reply, will try this one today!
File: Azurah - Interface Enhanced02/29/16
Is there a way to move loot bar, wh...
Posted By: uladz
Is there a way to move loot bar, which is by default located at the right side lower portion of the screen? When I unlock UI this particular element is not included in movable blue boxes :/.
File: FCO ItemSaver02/29/16
Guys, when I'm trying to research a...
Posted By: uladz
Guys, when I'm trying to research an item that is marked for research I'm getting an error and have to un-mark it in order to let it go through. Is it normal behavior or am I missing something here? Thanks!
File: Recharge Counter02/29/16
Does not work with 2.2.4 :(.
Posted By: uladz
Does not work with 2.2.4 :(.
File: Khrill Crafting Post-It02/28/16
Font settings?
Posted By: uladz
It's an awesome mode but is it possible to add craft/quest font selection to this mod settings? I use "letter" type of the post-it note and the default white craft and quest names fonts just don't fit well there. I would prefer to have it in "hand-written" style, black color for instance.
File: Inventory Grid View02/26/16
value is missing?
Posted By: uladz
Not sure why but when I switch to grid view and then back to normal then the value column at the right is empty. This makes it impossible to use in merchant stores really. Any idea?