Not doable, the events only triggers when you are running the game.
And for EVENT_GUILD_BANK_*, the surely only be triggered when you interact with banker and on the related guild. (or it will be a huge netcode fantasy).
Quick scenario :
Player 1 depose item A in bank
...
> 100 deposits after
...
You log in :
- History has been truncated, so you cannot see who put item A in bank.
Then, after, items got their unique ID, but after a single restack (and in my guild , we always restack), the ID is lost. And furthermore, i've just searched into ui code, looks like itemID is not accessible at all.
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