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Compatibility: | Murkmire (4.2) Wolfhunter (4.1) Summerset (4.0) Dragon Bones (3.3) Clockwork City (3.2) Horns of the Reach (3.1) Morrowind (3.0) Homestead (2.7) One Tamriel (2.6) Shadows of the Hist (2.5) Dark Brotherhood (2.4) Thieves Guild (2.3) Orsinium (2.2.4) |
Updated: | 09/05/18 04:58 PM |
Created: | 04/06/15 01:31 PM |
Monthly downloads: | 477 |
Total downloads: | 58,596 |
Favorites: | 91 |
MD5: | |
Categories: | Bags, Bank, Inventory, Mail, Miscellaneous |
File Name |
Version |
Size |
Uploader |
Date |
1.9.7 |
121kB |
SilverWF |
08/26/18 03:49 PM |
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1.9.6-1 |
120kB |
SilverWF |
08/13/18 06:14 PM |
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1.9.6.1 |
120kB |
SilverWF |
08/13/18 03:26 PM |
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1.9.5 |
120kB |
SilverWF |
08/07/18 07:18 AM |
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1.9.4 |
120kB |
SilverWF |
07/18/18 06:25 AM |
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1.9.3 |
120kB |
SilverWF |
07/09/18 06:41 PM |
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1.9.2 |
120kB |
SilverWF |
07/07/18 12:32 PM |
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1.9.1 |
128kB |
SilverWF |
06/29/18 10:28 AM |
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1.9.0a |
127kB |
SilverWF |
06/26/18 10:42 AM |
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1.9.0 |
127kB |
SilverWF |
06/25/18 04:10 PM |
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1.8.9.a |
126kB |
SilverWF |
08/29/17 02:49 AM |
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1.8.9 |
126kB |
SilverWF |
07/15/17 08:56 AM |
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1.8.8 |
124kB |
SilverWF |
07/09/17 03:23 PM |
|
1.8.7 |
124kB |
SilverWF |
07/05/17 01:48 PM |
|
1.8.6 |
123kB |
SilverWF |
06/19/17 04:32 AM |
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1.8.5 |
123kB |
SilverWF |
05/30/17 02:15 PM |
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1.8.4 |
123kB |
SilverWF |
05/02/17 12:52 PM |
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1.8.3 |
123kB |
SilverWF |
04/14/17 01:13 PM |
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1.8.2 |
123kB |
SilverWF |
04/07/17 09:53 AM |
|
1.8.1 |
121kB |
SilverWF |
04/04/17 05:46 AM |
|
1.8.0 |
121kB |
SilverWF |
04/03/17 03:44 PM |
|
1.7.1 |
118kB |
SilverWF |
04/13/15 09:45 AM |
|
1.7 |
118kB |
SilverWF |
04/06/15 01:31 PM |
Comment Options |
Athra |
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06/05/24, 01:46 AM | |
Nobody wants to step in?
I think it is a very useful Addon so it would be nice, if someone can step in and try to do updates, please.
lua-error after Gold Road: user:/AddOns/AdvancedAutoLoot/AdvancedAutoLoot.lua:1019: function expected instead of nil stack traceback: user:/AddOns/AdvancedAutoLoot/AdvancedAutoLoot.lua:1019: in function 'MAIL_INBOXelete' /EsoUI/Ingame/Mail/Keyboard/MailInbox_Keyboard.lua:306: in function 'callback' user:/AddOns/Postmaster/keybinds/keyboard/TakeAndDelete.lua:30: in function 'TakeAndDelete:Callback' (tail call): ? /EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:677: in function 'ZO_KeybindStrip:TryHandlingKeybindDown' (tail call): ? (tail call): ? |
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polysoft |
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03/17/21, 03:42 AM | |
Out of date
Hi to all
Sorry for delay I'm not playing ESO anymore (loooooong ago), so this addon wasn't received any updates for a long time Neither I has a will to start playing or managing this addon So, if someone has a wish for that - feel free to pick it up Thanks and good luck! |
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SilverWF |
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03/13/21, 01:35 PM | |
Forum posts: 0
File comments: 10
Uploads: 0
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Is anyone having issues with the autodelete stolen items below a certain quality function? when I go to delete an item that's white it locks up the game.. I'm able to reproduce it basically on demand. just wondering if it's something to do with my set up up or if anyone is seeing. started happening last week
Thanks Tyg |
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tyggerbob |
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11/08/20, 10:09 PM | |
Forum posts: 0
File comments: 2
Uploads: 0
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Errors on line 688, solution
Howdy,
You know, I wish we had all these add-ons in GitHub. It'd be so much easier to contribute. Anyway. I've been getting the following error sporadically: Code:
user:/AddOns/AdvancedAutoLoot/AdvancedAutoLoot.lua:688: attempt to index a nil value stack traceback: user:/AddOns/AdvancedAutoLoot/AdvancedAutoLoot.lua:688: in function 'AdvancedAutoLoot:IsItemResearchable' |caaaaaa<Locals> self = [table:1]{}, itemLink = "|H0:item:45167:307:50:0:0:0:0:...", announceJunk = T, bagId = 1, slotId = 32, craft = 1, line = 10, trait = 5, CharacterName = "Dhaku San-Zainuddeen", itemID = 4871512869612563220, _ = 1, char = "Dhaku San-Zainuddeen", owner = "Dhaku San-Zainuddeen", haveid = 4871512869612563220 </Locals>|r user:/AddOns/AdvancedAutoLoot/AdvancedAutoLoot.lua:755: in function 'AdvancedAutoLoot:OnInventoryUpdated' |caaaaaa<Locals> self = [table:1], bagId = 1, slotId = 32, isNewItem = T, itemSoundCategory = 10, inventoryUpdateReason = 0, stackCountChange = 1, isStolen = F, _ = "/esoui/art/icons/gear_redguard...", _ = 1, _ = 27, _ = T, _ = F, equipType = 13, itemStyle = 2, quality = 1, itemType = 2, itemTypeS = 300, itemStack = 1, itemTrait = 15 </Locals>|r user:/AddOns/AdvancedAutoLoot/AdvancedAutoLoot.lua:197: in function '(anonymous)' |caaaaaa<Locals> _ = 131222 </Locals>|r Lua Code:
Basically, all that was required was checking to ensure all the objects exist before trying to use them. Hopefully, this can make it into an update, and hopefully, it helps someone!
Last edited by Dizzentive : 11/08/20 at 10:09 PM.
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Dizzentive |
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04/06/20, 10:29 AM | |
Unable to mail items to 2nd account
For months now, I haven't been able to use AAL to send mail items to my 2nd account (for bounceback).
Every time I try, I get the following error for each attempted "send": Code:
AAL: Mail couldn't be sent. Reason: 131439 The "error" persists until I either /reloadui or let the confirmation pop-up sit on screen for a few minutes. Any constructive thoughts or suggestions are appreciated!
Last edited by ZoLatKam : 04/06/20 at 10:29 AM.
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ZoLatKam |
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02/15/20, 03:04 AM | ||
Forum posts: 0
File comments: 8
Uploads: 0
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but i have another question/idea by my own, may it be possible to also add "Send intricate Items" to the optional Settings of the Mail thing? cause with ESO+ i don't need to send Rawmaterials and stuff but theese Intricates filling my Inventory and Bank while farming/questing/etc, so i want to send thees stuff primary around till i deconstruct them... would be very nice, if you don't have time for this, i would make an plugin for this, but i don't know how to mod in ESO xDD |
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The_Draco |
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02/06/19, 12:49 PM | |
Forum posts: 0
File comments: 14
Uploads: 0
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Lately i´m having an issue with items worth 0 not getting deleted and i have no clue why that is the case.
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XashDE |
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11/22/18, 04:33 PM | |
Hi there
Do NOT use my account for bouncing your mails - because I'll be online pretty rare. |
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SilverWF |
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09/30/18, 11:38 AM | |
I did this because Treasures, Trash and Trophies are ment to be sold only
And it useful (for me) with stolen items too: all treasures got junked, so at the Fence I'm opening the Junk tab and mindlessly pressing E to fence them all with no fear to fence some needed item. Because other items (recipes, gear etc) remains unjunked and I can look on them more closely and decide: what to fence and what to launder.
Last edited by SilverWF : 09/30/18 at 11:39 AM.
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SilverWF |
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09/30/18, 10:08 AM | ||||||||
Forum posts: 0
File comments: 10
Uploads: 0
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Thank you for your help, it's now working the way I would like, more or less.. it's too bad the Treasures are automatically trashed, but it's good enough for now Thanks again for your help Bob |
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tyggerbob |
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09/30/18, 09:46 AM | |||||||
You can freely set deletion of white and green stolen Treasures as I did. You will loose nothing, since it's work for stolen Treasures, Trash and Trophies only. Or, if you still want to use quality filter for treasures Open a file ...\AddOns\AdvancedAutoLoot\AdvancedAutoLoot.lua find a lines 735 and 736 and swap them in places, so this 2 lines would look like that: Code:
if quality >= self.db.minQuality then return end -- It will keep any items above set quality unmatter what if itemTypeS == SPECIALIZED_ITEMTYPE_COLLECTIBLE_MONSTER_TROPHY or itemType == ITEMTYPE_TRASH or itemType == ITEMTYPE_TREASURE then self:Junker(bagId,slotId,itemLink,itemStack) return end
Last edited by SilverWF : 09/30/18 at 09:59 AM.
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SilverWF |
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09/30/18, 09:36 AM | ||||||
Forum posts: 0
File comments: 10
Uploads: 0
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Is there anyway that quality check could apply to treasure types as well? or can the add-on not tell it's quality if it's one of the treasure type? want to ditch all the white quality 'treasure' and only keep the green above to sell. I suppose I could use the destroy if below min value but I'm nervous about losing thinks. I appreciate your time Thanks Bob |
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tyggerbob |
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09/30/18, 09:17 AM | |||||
And if you allowed stolen sorting, then this hidden rule would affect it too.
Last edited by SilverWF : 09/30/18 at 09:22 AM.
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SilverWF |
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09/30/18, 09:06 AM | ||||
Forum posts: 0
File comments: 10
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I'm finding that no matter what I set the equal or above quality setting to, all my higher quality stolen items are going into junk. They don't seem to have a section for post processing after the initial quality check, so I'm wondering if that has something to do with it. They're not gear or jewelry, etc. Bob |
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tyggerbob |
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