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Endless Archive (9.2.5)
Updated:01/09/24 03:28 PM
Created:04/06/15 05:16 PM
Monthly downloads:20,888
Total downloads:3,103,954
Favorites:1,810
MD5:
Categories:Map, Coords, Compasses, Character Advancement, Data Mods
Quest Map  Popular! (More than 5000 hits)
Version: 3.18
by: CaptainBlagbird, Sharlikran
Updating Quest Information

Most of the quest information has been added or updated by mass adding quests from the SavedVariables file. However, I am no longer accepting information that way unless it is for a new chapter. If you have a specific quest pin you would like updated provide the information at LibQuestData:Github/22.

Description
Adds pins for completed and uncompleted quests to the map. (Including not yet started quests!)
NOTE: Map pins are never added to the Tamriel map. Not by QuestMap or HarvestMap.
Major change: Quest Map no longer has internal quest information and instead uses LibQuestData.

Please do not submit `QuestMapScout` files as the information is not formatted for what Quest Map uses. If you want to contribute then upload your LibQuestData to the GitHub link above under "Special Request".

Requirements
To be able to use this add-on you'll need to install these libraries too:These add-ons are optional:
Features
  • Uses new functions introduced in API update 6 to automatically get a list of completed quests, that means you can start using this add-on at any time/level and it will "know" which quests you have completed before.
  • Tooltip shows the quest name and additional info (Cadwell's Almanac quest, skill point reward)
  • Manually (un)hide ((un)mark as completed) quest pins by clicking on it
  • Map pin filters for completed, uncompleted, started and manually hidden quests (you can find them to the right of the map after clicking on the funnel icon)
  • Subfilters to only display Cadwell's Almanac quests and/or quests that reward skill points
  • Different map pin filter settings for PvP and PvE possible (e.g. quests not displayed in Cyrodiil but still in other zones)
  • Changable pin size and pin level
  • Languages supported: English / German / French / Russian / Polish

Commands (enter in chat input)
  • Open settings menu
    /questmap
  • Manually (un)hide all quest of the currently displayed map (zone/subzone/dungeon/etc.):
    /qm hide
    /qm unhide
  • Display list of quests for the current map:
    /qmlist *arg*
    *arg* can be 'completed', 'uncompleted', 'hidden', 'started', 'cadwell', 'skill' or empty (for last used argument)
    /qmgetpos
  • (Not for reporting quests) Display your current location

Contributions

CaptainBlagbird - The person that wrote Quest Map and also provided some of the data for Skyrim and Blackreach

Necropsi - Provided quest data and some of the icons used in Quest Map
MikeZeDev - Provided quest data
Gimplekin - Provided quest data
Inval1d - Spanish translation for menu options
FenixsRU - Russian translation
Baertram - German Translation
tomkolp - Polish translation

Notes, Please read!
  • Make sure you install the add-on before starting up ESO, else the pin icon files may not be loaded.
  • There are quests that are missable. Yes I know that sucks, but the missable quests are only (I hope) quests that introduce you to a new region (e.g. quest "To Firsthold"), that's why it's possible to have some few unfinished quests with no related quest giver in each zone.
  • For more specific info, also see the FAQ.
  • If you want to help improve this add-on, LibQuestData automatically tracks updates for itself.
v3.18
  • API version bump for LibQuestData 264

v3.17
  • Updated API requirements for current LibQuestData
  • Updated Trial and Guild quests pin functionality to match current LibQuestData

v3.16
  • API version bump for game and LibQuestData

v3.15
  • Final version before Necrom

v3.13, v3.14
  • Pre PTS Version

v3.12

- API Increase
- Other changes I'll add late

v3.11
  • Updated API requirements for current LibQuestData and LibMapData

v3.10
  • Updated Settings Menu to add Pin Style for Cadwell and Regular pins

v3.09
  • Updated to work with latest LibMapData

v3.08

For localization teams: Destinations obtains quest names from the API now rather then LibQuestData.
  • Pre PTS Version

NOTE: Quest Map now uses the API for quest names. Any unofficial translation with incorrect names needs to be corrected by the developers of the unofficial translation. They would need to update the quest names in the language files.

v3.07
  • Added vertical padding to quest icons. Because of that they will look smaller. 30 or 35 will make them look about the way they have been in the past.
  • Added Chinese translation

v3.06
  • Version requirement bump for LibQuestData

v3.05
  • Version requirement bump for LibMapData

v3.04
  • New library required, LibMapData

v3.03
  • Added click function for hiding Zone Story quests you can no longer complete

v3.02
  • Pre PTS Version

v3.01
  • Update API requirement for LibQuestData
  • Update Map Filters to use and show newly added experimental Zone Story quest information

v3.00
  • Pre PTS Version

v2.99
  • Pre PTS Version

v2.98
  • API Bump for Blackwood

v2.97
  • Update to map filters to add Prologue and Pledges as separate filters

v2.96
  • Update to map filters (behind the scenes) but no new Map Filters to toggle
  • Current version looks for Prologue and Pledges and adds them to normal or daily quests for now. Prologue and Pledges are new as of a recent patch.

v2.95
  • Update API requirement for LibQuestData
  • Revise pin refresh routines

v2.94
  • Added Portuguese translation by Telmatoscopus

v2.93
  • Update LibQuestData version number
  • Update how Quest Map pins are obtained

v2.92
  • Update LibQuestData version number
  • Update Map Filters

v2.91
  • Update LibQuestData version number
  • Updated Spanish Menu Options translation

v2.90
  • Update LibQuestData version number
  • Additional changes to address errors when using unofficial translations

v2.89
  • Update LibQuestData version number

v2.88
  • Added English menu options for Portuguese localization so the menu isn't blank. Will need to be translated as I do not speak Portuguese.

v2.87
  • Update LibQuestData version number

v2.86
  • Update LibQuestData version number

v2.85
  • Update LibQuestData version number

v2.84
  • API Bump and update LibQuestData version number

v2.83
  • Added filter for Holiday Quests

v2.82
  • API Bump and update LibQuestData version number

v2.81
  • Translations for menu options
  • Added Outline Icon

v2.80
  • Toggle quest pin tooltip suffix for personal preference or for color blind accessibility.

v2.79
  • Update settings menu to reset to default values for pin colors
  • Change tooltip for uncompleted quest to use UC rather then UN because it was being considered Unknown when it meant Uncompleted
UC - Uncompleted
CM - Completed
RP - Repeatable
DA - Daily
SK - Skill
CW - Cadwell
HI - Hidden
ST - Started

v2.78
  • Add menus to color icons and tooltip text
It's a double Rainbow... all the way across... what does it mean? It's so bright and vivid!

v2.77
  • API bump because of LibQuestData
- Note: A user recently reported an error in a file that no longer exists in the mod. Please manually delete QuestMap, LibQuestInfo if you have not done so already, and LibQuestData. Then reinstall QuestMap and LibQuestData. Do not delete your SavedVariables information.

v2.76
  • Fix a typo in tooltip for new settings menu options

v2.75
  • Updated how and when pins are drawn depending on the Map Filter chosen
- Note: Map Pins and tooltips are still drawn when multiple pins from different quests with the same name are stacked on top one another.

v2.74
  • Added option to toggle click handlers for uncompleted and completed pins
  • Added option to change texture of the repeatable quest pins

v2.73
  • API bump because of LibQuestData Hot Fix

v2.72
  • Added Map Filters for Daily and Repeatable quests. This addition only works as good as the data provided by users. Meaning, I need more quest data for this to work better.
  • Cadwell and Skill Point Filters are no longer exclusive.
  • Changed Tooltip to show short 2 letter abbreviation for quest status instead of a symbol.
  • Added unique icon for Daily and Repeatable quests.
  • Added proper Map Filter constants for PVP.
  • Cadwell and Skill Point Map Filters Hidden on PVP map because activating them hides pins incorrectly at this time.

v2.71
  • LibQuestInfo: Mod name change to LibQuestData because there apparently is a mod called Ravalox' Quest Tracker that had a file named LibQuestInfo.lua included with it as an embedded library.

v2.7
  • Version bump for new LibQuestInfo

v2.6
  • Removed last quest data file

v2.5
  • Added support for tool tips when using a gamepad

v2.4
  • Update for LibQuestInfo 1.8

v2.3
  • Settings are now account wide, no need to copy paste settings.
  • New version will clean up the SavedVariables file as I no use Quest Map for data collection

v2.2
  • Forgot to add Language to internal Log Info

v2.1
  • Remove helper routines for importing Quest Data no longer needed for Quest Map

v2.0 (2020-05-17)
  • Update to use LibQuestInfo (Check description for other dependencies)
  • LibQuestInfo provides built in Quest Data Collection. Does not duplicate quests already in LibQuestInfo.
___

v1.9.7 (2019-03-19)
  • Clockwork City added
  • Summerset added
  • Wrothgar added (with help from apalma200 (asp78))
  • Removed libraries (have to be installed manually by the user)
  • API update
  • Bugfixes

v1.9 (2016-10-23)
  • Added quest levels
  • API update
  • Updated quest data
  • Fixed Windhelm quest displacement & cleanup
  • Updated LibAddonMenu to v2.0r22 and LibStub to r4
  • Bugfixes

v1.8 (2015-01-31)
  • Added option to use native quest marker icons
  • Fixed Alik'r Desert quest displacement (due to map coordinates change by ZOS sometime)
  • Updated LibMapPins to v1.0r14
  • Updated quest data for Rivenspire and Alik'r Desert
  • Fixed bug that caused some started quests to still be visible
  • Updated quest data
  • Added slash command for getting location info (usefull for bug reporting etc)
  • Added slash command to display window with quest lists
  • Code improvements & licence year update

v1.7 (2015-11-05)
  • Bugfixes
  • API update
  • Improved internal quest list handling
  • Fixed problem with LibMapPins v1.0r11
  • Added auto-cleanup of obsolete savedVars values
  • Updated language files with correct button text
  • Updated LibMapPins to v1.0r11
  • Displaying subzone quests also on zone
  • Updated LibAddonMenu to v2.0r18

v1.6 (2015-09-11)
  • API update
  • Large quest locations update by Sir Quackberry (Valadez601)
  • Added map pin filter for started quests
  • Bugfixes
  • (Un)Hide mutliple quest at the same time (with chat command)

v1.5 (2015-05-23)
  • Tooltip also shows if it's a quest of Cadwell's Almanac and/or if a skill point is rewarded
  • Added subfilters for quest that reward skill points and for Cadwell's Almanac quests
  • Updated/fixed quest data
  • Bug fixes

v1.4 (2015-04-21)
  • Updated quest data
  • Translation to German and French

v1.3 (2015-04-12)
  • Added another map pin category for completed quests
  • Updated pin tooltip format (shows category, e.g. [Completed])

v1.2 (2015-04-11)
  • Added option to disable chat message
  • More beautiful chat message format
  • Made it possible to have different map pin filter settings for PvP and PvE (e.g. disabled only in Cyrodiil)

v1.1 (2015-04-08)
  • Updating pins on completing a quest
  • Fixed bug when clicking on two overlayed pins (bugfix by Garkin)
  • Fixed bug: Activating the second filter when the first is already active results in addings another tooltip (or pin?) for all pins of the first filter

v1.0 (2015-04-07)
  • Basic functionality

---

Can also be found on GitHub
Archived Files (95)
File Name
Version
Size
Uploader
Date
3.17
41kB
Sharlikran
01/08/24 11:30 PM
3.16
41kB
Sharlikran
09/04/23 04:01 AM
3.15
41kB
Sharlikran
06/03/23 10:40 PM
3.14
41kB
Sharlikran
05/14/23 04:03 AM
3.13
41kB
Sharlikran
05/07/23 01:22 PM
3.12
41kB
Sharlikran
03/29/23 02:18 AM
3.11
41kB
Sharlikran
12/31/22 11:27 PM
3.10
40kB
Sharlikran
12/30/22 10:34 PM
3.09
36kB
Sharlikran
12/22/22 03:48 PM
3.08
36kB
Sharlikran
07/31/22 10:10 AM
3.07
36kB
Sharlikran
06/03/22 12:32 PM
3.06
34kB
Sharlikran
05/10/22 08:29 PM
3.05
34kB
Sharlikran
05/01/22 02:21 PM
3.04
34kB
Sharlikran
04/30/22 08:29 PM
3.03
34kB
Sharlikran
04/29/22 11:11 PM
3.02
34kB
Sharlikran
04/18/22 11:02 AM
3.01
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Sharlikran
04/02/22 01:18 AM
3.00
34kB
Sharlikran
01/31/22 03:40 PM
2.99
34kB
Sharlikran
10/05/21 09:40 PM
2.98
34kB
Sharlikran
05/02/21 12:31 AM
2.97
33kB
Sharlikran
04/07/21 10:58 PM
2.96
32kB
Sharlikran
04/05/21 09:30 PM
2.95
32kB
Sharlikran
04/05/21 03:33 PM
2.94
32kB
Sharlikran
04/05/21 01:50 AM
2.93
30kB
Sharlikran
04/05/21 12:13 AM
2.92
30kB
Sharlikran
04/02/21 11:56 AM
2.91
28kB
Sharlikran
03/30/21 09:56 PM
2.90
28kB
Sharlikran
03/27/21 05:28 AM
2.89
28kB
Sharlikran
03/26/21 07:00 PM
2.88
32kB
Sharlikran
03/23/21 08:16 PM
2.87
30kB
Sharlikran
03/23/21 11:33 AM
2.86
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Sharlikran
03/18/21 12:56 PM
2.85
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Sharlikran
03/14/21 08:01 PM
2.84
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Sharlikran
03/09/21 03:34 PM
2.83
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Sharlikran
12/25/20 11:25 AM
2.82
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Sharlikran
11/14/20 11:43 PM
2.81
29kB
Sharlikran
07/20/20 08:43 AM
2.80
26kB
Sharlikran
07/09/20 10:33 AM
2.79
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Sharlikran
07/08/20 02:47 PM
2.78
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Sharlikran
07/07/20 01:40 PM
2.77
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Sharlikran
07/04/20 10:08 PM
2.76
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Sharlikran
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2.75
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Sharlikran
07/03/20 10:03 PM
2.74
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Sharlikran
07/03/20 11:57 AM
2.73
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Sharlikran
07/02/20 07:14 PM
2.72
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Sharlikran
07/02/20 02:04 PM
2.71
20kB
Sharlikran
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2.7
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Sharlikran
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2.6
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Sharlikran
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2.5
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Sharlikran
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2.4
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Sharlikran
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2.3
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Sharlikran
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2.2
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Sharlikran
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2.1
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Sharlikran
05/18/20 10:44 AM
2.0
23kB
Sharlikran
05/17/20 02:37 AM
1.9.7
265kB
CaptainBlagbird
03/17/19 05:09 AM
1.9.6
263kB
CaptainBlagbird
02/09/19 04:04 AM
1.9.5
302kB
CaptainBlagbird
03/25/18 10:37 AM
1.9.4
302kB
CaptainBlagbird
11/05/17 07:46 AM
1.9.3
297kB
CaptainBlagbird
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1.9.2
294kB
CaptainBlagbird
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1.9.1
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CaptainBlagbird
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1.9
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CaptainBlagbird
10/23/16 10:55 AM
1.8.7
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CaptainBlagbird
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1.8.6
285kB
CaptainBlagbird
06/07/16 11:12 AM
1.8.5
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CaptainBlagbird
04/09/16 08:28 AM
1.8.4
285kB
CaptainBlagbird
03/26/16 03:13 PM
1.8.3
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CaptainBlagbird
03/15/16 03:45 PM
1.8.2
280kB
CaptainBlagbird
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CaptainBlagbird
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1.7.6
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CaptainBlagbird
01/30/16 07:19 PM
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279kB
CaptainBlagbird
01/30/16 03:08 PM
1.7.4
279kB
CaptainBlagbird
12/22/15 04:51 PM
1.7.3
279kB
CaptainBlagbird
12/21/15 12:09 PM
1.7.2
284kB
CaptainBlagbird
11/24/15 03:59 PM
1.7.1
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1.7
280kB
CaptainBlagbird
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1.6.6
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CaptainBlagbird
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1.6.4
285kB
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285kB
CaptainBlagbird
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1.6.1
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09/11/15 08:53 AM
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CaptainBlagbird
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1.5.3
275kB
CaptainBlagbird
06/01/15 06:06 AM
1.5.2
275kB
CaptainBlagbird
05/28/15 08:22 AM
1.5.1
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CaptainBlagbird
05/23/15 06:09 PM
1.5 (fixed)
177kB
CaptainBlagbird
05/23/15 11:49 AM
1.4
175kB
CaptainBlagbird
04/21/15 04:15 AM
1.3
86kB
CaptainBlagbird
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1.2
91kB
CaptainBlagbird
04/10/15 06:06 PM
1.1
90kB
CaptainBlagbird
04/08/15 03:59 PM
1.0
90kB
CaptainBlagbird
04/06/15 05:16 PM


Post A Reply Comment Options
Unread 06/12/20, 11:18 PM  
vecny.samotar
 
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Forum posts: 23
File comments: 552
Uploads: 0
Originally Posted by Sharlikran
Originally Posted by vecny.samotar
Errors
Please remember to read previous posts. Those errors are in the main file for the mod. So they can not have errors. As stated previously a few posts down all errors are caused by the same thing regardless of the line number or the file. I would appreciate it if you would read those posts but I will summarize again.

Causes for errors:

1. Minion does not install mods properly. It can leave entire files empty when extracting the zip file.
2. Security programs will mark your My Documents folder as protected. This is expected that's what security programs do. You will need to read your security programs documentation and configure them to allow ESO and Minion full access to your My Documents folder.

Solutions for errors:

1. Manually delete Quest Map and LibQuestInfo and the libraries listed in the previous post. You may need to run Minion as admin if you have installation issues. You can either reinstall with Minion or manually install the mods.
2. Since security programs feel they are doing their job protecting files, they will set files in your SavedVariables as read only. You may have to manually delete them. The previous post shows an alternative using Minion with a screen shot.

For clarity I marked the previous posts with an orange title Previous Post about errors #1 and #2
so what do you recommend me do?
should I write to the author of the add-on MiniMap by Fyrakin? or should I do something else?
I usually update the addons via the minion application, but according to what you wrote before, I uninstalled Quest Map and LibQuestInfo via the minion and also deleted the data from the SavedVariables folder and then I manually downloaded both addons, which I unzipped to the Documents \ Elder Scrolls Online \ live \ AddOns folder \ but as I wrote the errors appeared even then. and I checked something I was missing

I also noticed that the quest items (more precisely 4 items (uncompleted, completed, started, manual hidden)) disappeared from the maps / filters than the user Marazota on the screen on page 3


I still had one option and that is that I still haven't bought a Greymoor data disk, but I don't believe that there was a mistake in this

by edit: I can't write addons (plugins) but I'm able to make adjustments if you're a little better off than I can tell you what to do
Last edited by vecny.samotar : 06/12/20 at 11:28 PM.
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Unread 06/12/20, 05:09 PM  
BMCXP
 
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lua error

user:/AddOns/QuestMap/Main.lua:154: function expected instead of nil
stack traceback:
user:/AddOns/QuestMap/Main.lua:154: in function 'UpdateQuestData'
user:/AddOns/QuestMap/Main.lua:639: in function 'OnQuestRemovedOrAdded'
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Unread 06/11/20, 06:12 PM  
Sharlikran
 
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Forum posts: 650
File comments: 2021
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Lua Code:
  1. user:/AddOns/QuestMap/Main.lua:168: function expected instead of nil
  2. stack traceback:
  3. user:/AddOns/QuestMap/Main.lua:168: in function 'UpdateZoneQuestData'
This is the line of code for that part of the error
Lua Code:
  1. zoneQuests = LQI:get_quest_list(zone)
Which wants these lines in LibQuestInfo
Lua Code:
  1. function lib:get_quest_list(zone)
  2.     if type(zone) == "string" and lib.quest_locations[zone] ~= nil then
  3.         return lib.quest_locations[zone]
  4.     else
  5.         return {}
  6.     end
  7. end
If the function returns nothing then the program will know. However, it will find this for the map you are on.
Lua Code:
  1. ["grahtwood/eldenrootcrafting_base_0"] =
  2.     {
  3.         [1] =
  4.         {
  5.             [1] = 0.4109000000,
  6.             [2] = 0.5298000000,
  7.             [3] = -10,
  8.             [4] = -10,
  9.             [5] = 4922,
  10.             [6] = -10,
  11.             [7] = -10,
  12.             [8] = -10,
  13.             [9] = 49709,
  14.         },
  15.     },
So again it can't error. Both things would be found unless the files do not exist. Meaning Minion didn't install them.
Lua Code:
  1. |caaaaaa<Locals> zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
  2. user:/AddOns/QuestMap/Main.lua:372: in function 'MapCallbackQuestPins'
  3. |caaaaaa<Locals> pinType = "Quest_uncompleted", zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
  4. user:/AddOns/QuestMap/Main.lua:563: in function 'layoutCallback'
The above code is more complex to show so I will just say it's for LibMapPins. Which again, Quest Map should not load if the dependency is not installed or the current version.

The last part also doesn't make sense.
Lua Code:
  1. EsoUI/Ingame/Map/WorldMap.lua:1500: in function

It is trying to run this code from the game itself. Which is for the Compass Pins.
Lua Code:
  1. function ZO_WorldMapPins:RefreshCustomPins(optionalPinType)
  2.     for pinTypeId, pinData in pairs(self.customPins) do
  3.         if optionalPinType == nil or optionalPinType == pinTypeId then
  4.             self:RemovePins(pinData.pinTypeString)
  5.  
  6.             if pinData.enabled then
  7.                 pinData.layoutCallback(self)
  8.             end
  9.         end
  10.     end
  11. end
Which is the most confusing because Quest Map does not draw compass pins.

None of this makes any sense because all these errors mean you do not have things installed that the mod requires. Yet the current version of the mod should not load at all without them.

Lua Code:
  1. user:/AddOns/MiniMap/MiniMap.lua:5888: in function '(anonymous)'
From your first post the third error you listed has that line which is Fyrakin's MiniMap. Which also works fine with this mod I tried it myself weeks ago after the update just to see if it works. I don't use it but it worked just fine.

I sympathize with you but this is not my error. I don't know what mod is causing this. I don't know if you need to run Minion as admin and reinstall everything. I don't know if you have programs like Malwarebytes that need to be configured a certain way. However, I have running over 100 mods at all times. I can't reproduce that error. If I can't reproduce the error then I can't suggest anything else.

Who knows you could have a cloud service like OneDrive or something from Apple or Google that is out of sync with your My Documents folder where all the ESO mods are stored. When you update mods with Minion those services may be reverting your changes. I really do not know what is happening on your system. I can't come to you and do it for you. Since I do not have your system and your exact situation I wouldn't have any idea what to suggest.
Last edited by Sharlikran : 06/12/20 at 01:14 PM.
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Unread 06/11/20, 05:30 PM  
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Originally Posted by vecny.samotar
Thank you for the response
so you're telling me if I remove Quest Map and LibQuestInfo and manually install them without using minion so the error should no longer show?
ok i'll try and let you know how it turned out

By Edit:
after manual uninstallation of both addons and subsequent manual installation, I show these errors

so i think the recommended repair procedure didn't work
Both posts go over more then that. There are multiple pieces to making mods work. Minion does not install them automatically. You have to read each mod author's page. As a courtesy I listed all of the libraries I feel are required. Potentially you need to reinstall all of them.

You are still having an error that can not occur because the mod can not load without the libraries. How minion or how anything can be installed partly is a mystery to me.
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Unread 06/11/20, 01:55 PM  
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Originally Posted by Sharlikran
Originally Posted by vecny.samotar
Errors
Please remember to read previous posts. Those errors are in the main file for the mod. So they can not have errors. As stated previously a few posts down all errors are caused by the same thing regardless of the line number or the file. I would appreciate it if you would read those posts but I will summarize again.

Causes for errors:

1. Minion does not install mods properly. It can leave entire files empty when extracting the zip file.
2. Security programs will mark your My Documents folder as protected. This is expected that's what security programs do. You will need to read your security programs documentation and configure them to allow ESO and Minion full access to your My Documents folder.

Solutions for errors:

1. Manually delete Quest Map and LibQuestInfo and the libraries listed in the previous post. You may need to run Minion as admin if you have installation issues. You can either reinstall with Minion or manually install the mods.
2. Since security programs feel they are doing their job protecting files, they will set files in your SavedVariables as read only. You may have to manually delete them. The previous post shows an alternative using Minion with a screen shot.

For clarity I marked the previous posts with an orange title Previous Post about errors #1 and #2
thank you for the response
so you're telling me if I remove Quest Map and LibQuestInfo and manually install them without using minion so the error should no longer show?
ok i'll try and let you know how it turned out

By Edit:
after manual uninstallation of both addons and subsequent manual installation, I show these errors
user:/AddOns/QuestMap/Main.lua:168: function expected instead of nil
stack traceback:
user:/AddOns/QuestMap/Main.lua:168: in function 'UpdateZoneQuestData'
|caaaaaa<Locals> zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
user:/AddOns/QuestMap/Main.lua:372: in function 'MapCallbackQuestPins'
|caaaaaa<Locals> pinType = "Quest_uncompleted", zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
user:/AddOns/QuestMap/Main.lua:563: in function 'layoutCallback'
EsoUI/Ingame/Map/WorldMap.lua:1500: in function
user:/AddOns/QuestMap/Main.lua:168: function expected instead of nil
stack traceback:
user:/AddOns/QuestMap/Main.lua:168: in function 'UpdateZoneQuestData'
|caaaaaa<Locals> zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
user:/AddOns/QuestMap/Main.lua:372: in function 'MapCallbackQuestPins'
|caaaaaa<Locals> pinType = "Quest_uncompleted", zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
user:/AddOns/QuestMap/Main.lua:563: in function 'layoutCallback'
EsoUI/Ingame/Map/WorldMap.lua:1500: in function
so i think the recommended repair procedure didn't work
Last edited by vecny.samotar : 06/11/20 at 02:13 PM.
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Unread 06/10/20, 08:12 PM  
Sharlikran
 
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Originally Posted by vecny.samotar
Errors
Please remember to read previous posts. Those errors are in the main file for the mod. So they can not have errors. As stated previously a few posts down all errors are caused by the same thing regardless of the line number or the file. I would appreciate it if you would read those posts but I will summarize again.

Causes for errors:

1. Minion does not install mods properly. It can leave entire files empty when extracting the zip file.
2. Security programs will mark your My Documents folder as protected. This is expected that's what security programs do. You will need to read your security programs documentation and configure them to allow ESO and Minion full access to your My Documents folder.

Solutions for errors:

1. Manually delete Quest Map and LibQuestInfo and the libraries listed in the previous post. You may need to run Minion as admin if you have installation issues. You can either reinstall with Minion or manually install the mods.
2. Since security programs feel they are doing their job protecting files, they will set files in your SavedVariables as read only. You may have to manually delete them. The previous post shows an alternative using Minion with a screen shot.

For clarity I marked the previous posts with an orange title Previous Post about errors #1 and #2
Last edited by Sharlikran : 06/10/20 at 08:16 PM.
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Unread 06/10/20, 04:40 PM  
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Errors
user:/AddOns/QuestMap/Main.lua:168: function expected instead of nil
stack traceback:
user:/AddOns/QuestMap/Main.lua:168: in function 'UpdateZoneQuestData'
|caaaaaa<Locals> zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
user:/AddOns/QuestMap/Main.lua:372: in function 'MapCallbackQuestPins'
|caaaaaa<Locals> pinType = "Quest_uncompleted", zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
user:/AddOns/QuestMap/Main.lua:563: in function 'layoutCallback'
user:/AddOns/MiniMap/MiniMap.lua:5888: in function '(anonymous)'
user:/AddOns/QuestMap/Main.lua:168: function expected instead of nil
stack traceback:
user:/AddOns/QuestMap/Main.lua:168: in function 'UpdateZoneQuestData'
|caaaaaa<Locals> zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
user:/AddOns/QuestMap/Main.lua:372: in function 'MapCallbackQuestPins'
|caaaaaa<Locals> pinType = "Quest_uncompleted", zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
user:/AddOns/QuestMap/Main.lua:563: in function 'layoutCallback'
EsoUI/Ingame/Map/WorldMap.lua:1500: in function
user:/AddOns/QuestMap/Main.lua:168: function expected instead of nil
stack traceback:
user:/AddOns/QuestMap/Main.lua:168: in function 'UpdateZoneQuestData'
|caaaaaa<Locals> zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
user:/AddOns/QuestMap/Main.lua:372: in function 'MapCallbackQuestPins'
|caaaaaa<Locals> pinType = "Quest_uncompleted", zone = "grahtwood/eldenrootcrafting_ba..." </Locals>|r
user:/AddOns/QuestMap/Main.lua:563: in function 'layoutCallback'
user:/AddOns/MiniMap/MiniMap.lua:5888: in function '(anonymous)'
Last edited by vecny.samotar : 06/10/20 at 04:58 PM.
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Unread 06/06/20, 04:22 PM  
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Originally Posted by Sharlikran
Originally Posted by iFedix
You need to hardcode it in a lib. Is that what are you planning to do in LibQuestInfo version 2 (from what I read in the addon's description)?
Not exactly. The plans for 2.0 of LibQuestInfo will be to provide mod authors like CaptainBlagbird or the author of Destinations would be able to get the information shown on the description page. Meaning, there would be a function that would return 0, 1, 2 and those values could be used by the author to display pins since they refer to whether or not the quest is repeatable and which type.

The only reason that takes so long is all that information needs to be obtained and verified or it won't be accurate.

Basically the library just provides functions for mod authors to use. Whether or not they do so is up to them.
I see! All clear
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Unread 06/05/20, 10:54 PM  
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Originally Posted by iFedix
You need to hardcode it in a lib. Is that what are you planning to do in LibQuestInfo version 2 (from what I read in the addon's description)?
Not exactly. The plans for 2.0 of LibQuestInfo will be to provide mod authors like CaptainBlagbird or the author of Destinations with the information shown on the description page. Meaning, there would be a function that would return 0, 1, 2 and those values could be used by the author to display pins since they refer to whether or not the quest is repeatable and which type.

The only reason that takes so long is all that information needs to be obtained and verified or it won't be accurate.

Basically the library just provides functions for mod authors to use. Whether or not they do so is up to them.
Last edited by Sharlikran : 06/07/20 at 03:33 AM.
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Unread 06/05/20, 01:06 PM  
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Originally Posted by Sharlikran
Originally Posted by iFedix
Hello! Is there a way to automatically hide the repeatable quests? Thanks!
No, not that I'm aware of. Sometimes Zenimax does not provide mod authors with options like that. Sorry.
Ah yea.. checked the API, it seems that one function to know if the quest is repeatable does not exists.. You need to hardcode it in a lib. Is that what are you planning to do in LibQuestInfo version 2 (from what I read in the addon's description)?
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Unread 06/05/20, 12:54 PM  
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Originally Posted by iFedix
Hello! Is there a way to automatically hide the repeatable quests? Thanks!
No, not that I'm aware of. Sometimes Zenimax does not provide mod authors with options like that. Sorry.
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Unread 06/05/20, 12:38 PM  
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Hello! Is there a way to automatically hide the repeatable quests? Thanks!
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Unread 06/03/20, 11:24 AM  
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Originally Posted by Stilgaron
One of the Undaunted

Oh and btw, I have another two "One of the Undaunted" in "completed" pins (completed this quest before)
Code:
    [4767] = "One of the Undaunted",
    [4967] = "One of the Undaunted",
    [4997] = "One of the Undaunted",
    [5312] = "Taking the Undaunted Pledge",
5312 might not have that exact name, that could be years old also.

Basically there are several quests like this one with the same name and why Zenimax made different variations of the quest I don't know. You can only do one quest. I don't know if it's different for different factions or level of the character or how old that is, but you will see duplicates when Zenimax does that.

The other thing I have noticed like in Blackreach is you can obtain one quest from there in one of 5 different locations from 2 different NPCs. So that is hard to deal with also. In Auridon you can get a quest from one of three locations. I have not verified all the quests where this happens but I suspect it happens a lot.

The last thing that is duplicated is Writs and Pledges. So you will see multiple pins for that also.

I have been working on how to make sure all locations show up when it is the same quest but you obtain it in a different place from a different person. When it is a quest with a different ID number but the same name and in the same location, I don't have a way and may not ever have a way to deal with that.
Last edited by Sharlikran : 06/03/20 at 12:04 PM.
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Unread 06/03/20, 07:07 AM  
Stilgaron

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I had replied to this but I just realized something. What does that quest name mean in English, what is that quest?
One of the Undaunted

Oh and btw, I have another two "One of the Undaunted" in "completed" pins (completed this quest before)
Last edited by Stilgaron : 06/03/20 at 07:09 AM.
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Unread 06/03/20, 02:02 AM  
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Originally Posted by Stilgaron
Hello everyone!

Any idea why it shows duplicated pins on some quests?
I had replied to this but I just realized something. What does that quest name mean in English, what is that quest?
Last edited by Sharlikran : 06/03/20 at 02:02 AM.
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