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Updated: 05/26/20 12:54 PM
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Compatibility:
Greymoor (6.0.5)
Harrowstorm (5.3.5)
Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:05/26/20 12:54 PM
Created:07/22/15 07:57 PM
Monthly downloads:112
Total downloads:43,156
Favorites:68
MD5:
Goto  Popular! (More than 5000 hits)
Version: 1.310
by: kerb9729 [More]
Goto

Teleport to the shrine closest to a groupmate, guildmate, or friend.

Goto adds a new tab to the map pane which lists group members and any friends or guildmates who are:
  • In the same faction as you (restriction removed as of One Tamriel)
  • Not in Cyrodiil

NEW BEHAVIOR -
Goto now uses a new API function by default, which should eliminate the problems players who don't use the english client have.
This new api function is somewhat broken in that it will show players who are not in your group and in trials or 4 man dungeons. You can toggle goto back to the old filter behavior by issuing the slash command:
/goto togglefilter

You will have to do this every play session.


The difference between this and the guild or friends tab is that this addon puts all friend and guildmates in one place, and filters zones you can't fast travel to.

You can sort by name or zone.

Friend's names are colored green, and groupmates are colored blue.
To see more information about a character (such as level, class, or which guilds you share), mouse over the character name.

Click a name to teleport to that person.
Middle-click any name or close and reopen the map to refresh.

This mod is extremely lightweight - only about 300 lines of code.

New in version 1.14 - Uses Votan's LibWorldMapInfoTab library.
It scales the icons in the map info pane so that many can fit. If you have other addons which make use of LibWorldMapInfoTab and have it loaded standalone, then Goto will use the global instance rather than creating it's own. I advise installing LibWorldMapInfoTab standalone if you use other addons which make use of it.

Thank you Votan!


Todo -

-- Add some right-click functionality
-- Favorite a zone or person so that they appear at the top of the list, just under groupmates.
-- Add slash commands: /goto "toon name" or "Goto "zone" if youdon't want to bring up the map

This addon was inspired by Luminary Teleporter which was written by awesomebilly. Props to him for coming up with such a great idea. Seriously, that guy is a fountain of great ideas, like the addon that picks the correct bait for you when fishing. Freaking genius.

Goto was written by me completely from scratch, thanks to help from merlight, votan, and circonian from the addon dev forum here at ESOUI. Also thanks to crazydutchguy, whose Atlas addon I studied to learn how to add the map pane.

If anyone is interested in helping to improve Goto (or update it for everyone in case I'm gone for an extended period), here's the git repository I use:

https://github.com/kerb9729/Goto

I'd like to maintain creative control, but would love the help if others were so inclined.
Mainly I want the addon to maintain it's simple and minimalist style: only show the user information that is relevant to them (e.g. if a friend is not in an area accessible to me, don't show that friend to me in goto). And no huge, clicky submenus to navigate.

Thanks to Noobanidus and Chivana for updates and MagiczneTornado for reporting the CP/VR display problem.
1.300 - API version bump
1.228 - API bump for balance update fiasco (scalebreaker)
1.227 - Elsweyr
1.226 - Updated API for Wrathstone
1.225 - API update Murkmire
1.224 - API update Wolfhunter
1.223 - Summerset
1.221 - Dragonebone
1.211 - Clockwork City and the Brass fortress now display
NEW BEHAVIOR -
Goto now uses a new API function by default, which should eliminate the problems players who don't use the english client have.
This new api function is somewhat broken in that it will show players who are not in your group and in trials or 4 man dungeons. You can toggle goto back to the old filter behavior by issuing the slash command:
/goto togglefilter

You will have to do this every play session.

1.21 - Change version to match api version, update api version for cwc
1.17 - updates API 100020 (Horns of the Reach)
1.16 - Zone sort order no longer reverses on each refresh.
- The fix is an ugly, ugly hack, don't judge me
1.15 - updated for Morrowind
- updated api 100019
1.14 - Now uses Votan's LibWorldMapInfoTab
- Updated API 100018
1.13 - Removed annoying debug messages in the chat pane
1.12 - Added starter zones and craglorn, code optimization
1.11 - Added in scootworks' localization stuff
- Changed sort to default to zone
- Removed faction check
- other stuff. API 100017.
1.09 - Dark Brotherhood, API 100015, Wrothgar and Thieve's Guild should work again now.
1.08 - Fix for changes to zone access, updated for API 100014
1.07 - Fixed zip archive. Sorry everyone!
1.06 - Updated for API 100013
1.05 - Updated for API 100012
1.04 - Added better logic to filter out guildmates and friends in zones that you haven't unlocked yet
1.03 - Group members always appear at the top of the list
1.02 - Fixed zip archive (it didn't contain the "Goto" folder, just the files.)
-- Also attempted to fix a wrapping issue at resolutions other than 1920x1080
I couldn't duplicate the problem, so I can't test whether my fix worked or not.

1.01 - Fixed an issue where grouping with someone who does not share a guild with you would cause an exception.
Archived Files (28)
File Name
Version
Size
Uploader
Date
1.300
8kB
kerb9729
05/23/20 10:20 PM
1.228
8kB
kerb9729
08/12/19 03:05 PM
1.227
8kB
kerb9729
05/20/19 03:20 PM
1.226
8kB
kerb9729
04/15/19 02:27 AM
1.225
8kB
kerb9729
11/06/18 12:26 AM
1.224
8kB
kerb9729
09/14/18 10:13 PM
1.223
8kB
kerb9729
05/21/18 10:09 AM
1.221
8kB
kerb9729
02/12/18 04:27 PM
1.211
8kB
kerb9729
10/24/17 10:23 AM
1.21
8kB
kerb9729
10/22/17 10:53 PM
1.17
8kB
kerb9729
08/14/17 10:01 AM
1.16
8kB
kerb9729
05/28/17 02:20 AM
1.15
8kB
kerb9729
05/24/17 08:44 PM
1.14
8kB
kerb9729
02/06/17 11:14 AM
1.13
5kB
kerb9729
10/22/16 12:03 PM
1.12
5kB
kerb9729
10/21/16 03:41 PM
1.11
5kB
kerb9729
10/11/16 01:15 PM
1.09
4kB
kerb9729
06/05/16 07:41 AM
1.08
5kB
kerb9729
05/08/16 12:22 AM
1.07
5kB
kerb9729
11/13/15 12:26 AM
1.07
5kB
kerb9729
11/12/15 11:16 PM
1.06
74kB
kerb9729
11/03/15 04:42 PM
1.05
5kB
kerb9729
08/31/15 07:15 PM
1.04
5kB
kerb9729
08/25/15 07:35 PM
1.03
4kB
kerb9729
07/26/15 10:04 AM
1.02
4kB
kerb9729
07/23/15 07:43 PM
1.01
4kB
kerb9729
07/23/15 12:03 AM
1.0
4kB
07/22/15 07:57 PM


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Unread 09/01/17, 05:39 AM  
Marazota
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Forum posts: 257
File comments: 1519
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Originally Posted by Indigo1220
Hi,
thank you very much for your addon and for your efforts, I'm almost exclusively traveling using GoTo.
There just seems to be a kind of transation problem. I'm playing the German version of ESO and experienced the following issues:
- DLC zones do not show up in GoTo (i.e. Wrothgar, Goldcoast, Vvardenfell)
- Sometimes locations (also non-DLC locations) do not appear in the list although guild members are there and online
I'm in 5 guilds, not sure if you pull all players or just selected ones.
Let me know if you need further information.
Cheers!
try this
http://www.esoui.com/downloads/info1...edesigned.html
Last edited by Marazota : 09/01/17 at 05:40 AM.
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Unread 09/01/17, 05:35 AM  
Indigo1220

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Hi,
thank you very much for your addon and for your efforts, I'm almost exclusively traveling using GoTo.
There just seems to be a kind of transation problem. I'm playing the German version of ESO and experienced the following issues:
- DLC zones do not show up in GoTo (i.e. Wrothgar, Goldcoast, Vvardenfell)
- Sometimes locations (also non-DLC locations) do not appear in the list although guild members are there and online
I'm in 5 guilds, not sure if you pull all players or just selected ones.
Let me know if you need further information.
Cheers!
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Unread 05/30/17, 10:01 AM  
choekstr
 
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Thank you SOOO much for fixing that. It is heaven to have it remember which sort order. I felt like I incessantly had to change the sort order as it was always wrong for where I needed to go. now it feels like 75% of the time it is correct.

Good show indeed!
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Unread 05/28/17, 02:23 AM  
kerb9729
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Forum posts: 56
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Originally Posted by kerb9729
I looked at the "sort reversing" thing finally.

I was correct, there's a call to the "sort by zone" function that happens each time the data refreshes.
The problem is that on refreshes after the first, this serves to reverse the sort order. Which seems to indicate that the system "remembers" what the last sort order was (nothing I'm doing in addon code).

However, if I do away with this sort by zone call, then the list always comes up unsorted every time I use the goto tab (as expected). If I then sort, close the map, and reopen the map, the list comes up unsorted again (unexpected. WHy didn't it remember my sort order as above?)
This seems inconsistent with the behavior noted above. Feels like a ZOS bug.

I'm considering the best way to fix it. Until then, I could release an update without the virtual "zone" header click, if that would be less annoying.
Fix uploaded. Simple but OMG so inelegant.
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Unread 05/28/17, 01:07 AM  
kerb9729
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I looked at the "sort reversing" thing finally.

I was correct, there's a call to the "sort by zone" function that happens each time the data refreshes.
The problem is that on refreshes after the first, this serves to reverse the sort order. Which seems to indicate that the system "remembers" what the last sort order was (nothing I'm doing in addon code).

However, if I do away with this sort by zone call, then the list always comes up unsorted every time I use the goto tab (as expected). If I then sort, close the map, and reopen the map, the list comes up unsorted again (unexpected. WHy didn't it remember my sort order as above?)
This seems inconsistent with the behavior noted above. Feels like a ZOS bug.

I'm considering the best way to fix it. Until then, I could release an update without the virtual "zone" header click, if that would be less annoying.
Last edited by kerb9729 : 05/28/17 at 01:10 AM.
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Unread 05/25/17, 07:15 PM  
choekstr
 
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Originally Posted by kerb9729
Originally Posted by choekstr
So do we know why the sort order keeps alternating? Is this a feature or a bug? I was hoping with morrowind we would have a fix for this as it is quite frustrating having the sort order switch between ascending and descending each time we open up the map/goto

I tried adding in the goto sort routine to multiple places to force it to resort manually and it didn't seem to help but then again I am barely even a hack at LUA.
If I'm correct about what is happening I wouldn't exactly call it a bug.. more an annoying oversight on my part.

I think what's happened is that the sort direction gets initialized every time the addon refreshes (pretty much any time you hit that tab on the map pane.) I need to make it so that it persists.

I will try to find time to look at it this week.
Which is exactly what I guessed you were doing (inadvertently) so I tried selectively removing sort routine calls but I still couldn't get it to work. My LUA-fu isn't very strong, clearly

We would MUCH appreciate you spending a few minutes to help out. This would go a LONG way for everyone who uses this wonderful addon!
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Unread 05/25/17, 03:11 PM  
MK32

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Dungeon Ports

Hi, Great addon! It would be nice to have Delve Ports shown as well. ty.
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Unread 05/25/17, 01:03 PM  
kerb9729
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Originally Posted by choekstr
So do we know why the sort order keeps alternating? Is this a feature or a bug? I was hoping with morrowind we would have a fix for this as it is quite frustrating having the sort order switch between ascending and descending each time we open up the map/goto

I tried adding in the goto sort routine to multiple places to force it to resort manually and it didn't seem to help but then again I am barely even a hack at LUA.
If I'm correct about what is happening I wouldn't exactly call it a bug.. more an annoying oversight on my part.

I think what's happened is that the sort direction gets initialized every time the addon refreshes (pretty much any time you hit that tab on the map pane.) I need to make it so that it persists.

I will try to find time to look at it this week.
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Unread 05/25/17, 10:27 AM  
SilverWF
 
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Very good addon
It would be nice to see a list of players, that are at the currently opened map and a full list when global map opened.
Maybe optional

And fixing annoying sort bug too
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Unread 05/25/17, 08:55 AM  
choekstr
 
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So do we know why the sort order keeps alternating? Is this a feature or a bug? I was hoping with morrowind we would have a fix for this as it is quite frustrating having the sort order switch between ascending and descending each time we open up the map/goto

I tried adding in the goto sort routine to multiple places to force it to resort manually and it didn't seem to help but then again I am barely even a hack at LUA.
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Unread 05/24/17, 08:57 PM  
kerb9729
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Updated for Morrowind
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Unread 05/23/17, 03:41 AM  
MagiczneTornado
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Hi, morrowind update plx?
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Unread 03/21/17, 03:35 PM  
stickuz

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Re: Awesome addon

Originally Posted by Lifsteinn
Hi! This is a great addon!
Could you please check on sorting? I always set to sort by zone ASC but keep changing to zone DESC sometimes.
Thank you!
This right here is my biggest gripe with this addon. The zone sorting ALWAYS FLIPS when you leave the map and return.

I would like the zone list to be in ascending and STAY in ascending order please!
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Unread 01/02/17, 03:29 PM  
Durnik

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requests

I would LOVE to see these 2 items from your "to do" list

-- Favorite a zone or person so that they appear at the top of the list, just under groupmates.
-- Add slash commands: /goto "toon name" or "Goto "zone" if youdon't want to bring up the map
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Unread 11/15/16, 06:24 AM  
Lifsteinn

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Awesome addon

Hi! This is a great addon!
Could you please check on sorting? I always set to sort by zone ASC but keep changing to zone DESC sometimes.
Thank you!
Last edited by Lifsteinn : 11/15/16 at 06:28 AM.
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