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Compatibility: | Orsinium (2.2.4) |
Updated: | 12/18/15 01:57 AM |
Created: | 10/29/15 11:45 PM |
Monthly downloads: | 137 |
Total downloads: | 20,782 |
Favorites: | 20 |
MD5: | |
Categories: | Buff, Debuff, Spell, Graphic UI Mods |
Buff Bar: Displays all buffs your character currently has.You can also open the skills window to view a list of ability/effects you currently have set as buff or proc alerts. There you can also right click on any of the ability/effects in the Buff/Proc Alerts window to remove them from the buff or proc alerts.
Debuff Bar: Displays all debuffs your character currently has.
Buff Alert Bar: Allows you to set any ability/effect as a "Buff Alert" and it will display in the buff alert bar whenever you do NOT have that buff on you to remind you to buff up.
Proc Alert Bar: Allows you to set any ability/effect as a "Proc Alert" and it will display in the proc alert bar whenever your character receives the effect.
To add abilities/effects as buff or proc alerts right click on any ability icon when it appears in the Buff Bar and choose "Add Buff Alert" or "Add Proc Alert"
You can also right click on the icons in any of the buff, debuff, or alert bars to remove the ability/effect from buff/proc alerts
Remaining Effect Time: Icons will be shaded in with a clockwise animation as the remaining time left on the effect counts down.
Ability Icon Alignment: Ability Icons can be displayed horizontally or vertically.
Bar Alignment: Bars can be aligned left or right for easy placement on either side of the screen.
Ability Names: You can display (or hide) the names of the abilities. The ability names can be placed on the left or right of the icons for easy placement on either side of the screen. Ability names can only be displayed when the bar is vertical.
Ability Name Fonts: The font, font size, & font color used for the ability names can be adjusted.
Icon Sizes: The size of the icons can be adjusted.
Locks: Buff bars can be locked in place.
Hidden: If you do not wish to use/see all of the bars you can hide the ones you do not wish to use.
When I'm satisfied there are no issues with the current version I will add an effects bar for targets.
Version 1.7 --
Format Cooldown Timer Added requested to format the cooldown timer to: xx h xx m xx s instead of showing something like 128 for 128 seconds it will now show 2m 8s
Font Outlines Added the ability to select font outlines for the cooldown timer & ability names.
Version 1.6 -- Added Requests
Debug Msgs I accidently left some debug messages in the code for version 1.6 that were spamming the chat screen. It should be fixed.
Version 1.5 -- Added Requests
Reversed Radial Cooldown Per request I reversed the radial cooldown direction so the radial or border cooldown to match the games default cooldown direction (like the radial cooldown when drinking potions).
Bar Hopping Fixed a problem that was sometimes causing the bar title to hop around when the first buff was shown or last buff was removed.
Sticky Effects Fixed a problem where some effects with cooldowns could sometimes get stuck on the screen because they wore off while you were zoning and the game does not tell the addon that the effect was removed.
Version 1.3--
Cooldown Color & AlphaAdded the ability to change the color & alpha of the radial cooldown.
Cooldown Borders Ability to change the visual radial cooldown (that shades the icon in a circular pattern) to a border around the icon.Cooldown Border ThicknessAdded the ability to change the thickness of the radial cooldown border.
Blocking Buff Icon Added an option in the settings menu to hide the blocking buff since you can't block & use the mouse to right click/hide it yourself.
Version 1.2--
Bug Fixes Fixed a few bugs including: Alerts stopped working when an ability ranked up, cooldown visual effect resetting when swapping bars (although it always kept the correct time the animation would restart with a shorter duration).
Text Timers Added an option to also show text timers on the icons for the time left on buffs. You can choose the font, size, & color of the text.
Alert Sounds Added an option to play sounds when a proc alert or buff alert happens. You can choose different buff/proc alert sounds. If anyone has any suggestions on sounds they would like me to add for this, let me know.
Alert Sound Time Offset Setting Added an option to adjust when buff alert sounds play. For example you can set the time for 0-5 seconds to play the sound 0-5 seconds BEFORE the buff actually wears off to alert you a little in advance of the buff wearing off.
Version 1.19--
Ability Names Fixed ability names not formatting properly in other languages.
Hide Bar Titles Fixed the Buff Alert & Proc alert bar titles. They would not stay hidden when you reloaded the ui.
Version 1.18 --
API Update
Hide Bar Titles Added an option to show/hide bar titles. Locking a bar previously hid the bar title. I separate that into two settings: Lock/Unlock the bar & Hide/Show bar title.
Version 1.17 --
Bug Fix Fixed a bug where a variable was accidently declared global and was sometimes being overwritten by other addons causing an error.
Version 1.15 --
Unfortunately due to an error I made in the code it was causing some corrupted saved variable data which caused duplicate entries in the scroll list for some users. In order to ensure that the corrupted data is wiped out your saved settings will be wiped.
Bug Fix Fixed a bug where some of the scrollList data was not being cleared out properly.
Duplicate Entries The duplicate entry problem should now be fixed.
Version 1.14 -- Added Requested Features
Bug Fix Fixed a bug where bars were not hiding properly when disabled.
Version 1.12 --
Due to the new bar growth direction & the required changes in the settings menu to accommodate it you may need to reset your preferred settings in the settings menu for the new Growth Direction & and Horizontal Alignment.
Bar Growth Up Buff bars can now be set to grow in any direction: Left, Right, Down, & now also Up. This means which direction/side new icons are added to.
Hidden Effects Added the option to hide effects. NOTE: When hidden the effects can still appear on the buff alert & proc alert bar. This is intentional!!!! That way if you only want to see that armor buff on the buff alert bar when you forget to buff up you can see it there, but you have the ability to hide it from the main buff bar. If you don't want to see them on the buff/proc alert bar then remove the buff/proc alert :P
Hidden Effects Menu Added another button to the menu bar to show which effects you currently have hidden. If you hide an effect it will not show up on the buff bar. You can unhide it from the Hidden Effects Menu panel.
Version 1.11 --
Bug Fix Fixed a bug introduced in version 1.11 where zoning would cause multiple buttons to appear in the menu BuffTracker menu bar.
Version 1.1 --
Code Changes Code changes to the shared skills panel to provide compatibility with my new SetSwap addon allowing them to share the same window/panel.
Settings Menu Clarifications Changed some of the text in the settings menu to clarify things a little better.
Left/Right Horizontal Alignment Added the ability to adjust the Left/Right alignment of bars while in horizontal mode to allow the bar to grow/shrink in the desired direction.
File Name |
Version |
Size |
Uploader |
Date |
1.7 |
65kB |
circonian |
12/17/15 11:15 PM |
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1.6 |
65kB |
circonian |
12/16/15 11:50 PM |
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1.5 |
64kB |
circonian |
12/11/15 07:13 PM |
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1.4 |
64kB |
circonian |
12/11/15 07:02 PM |
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1.3 |
63kB |
circonian |
11/21/15 08:18 PM |
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1.2 |
61kB |
circonian |
11/04/15 05:57 PM |
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1.19 |
61kB |
circonian |
11/03/15 04:44 PM |
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1.18 |
60kB |
circonian |
11/03/15 12:45 PM |
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1.17 |
60kB |
circonian |
11/01/15 12:35 PM |
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1.15 |
60kB |
circonian |
10/31/15 08:30 PM |
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1.14 |
60kB |
circonian |
10/31/15 07:14 PM |
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1.13 |
60kB |
circonian |
10/31/15 07:12 PM |
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1.12 |
59kB |
circonian |
10/30/15 10:57 PM |
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1.11 |
59kB |
circonian |
10/30/15 07:38 PM |
|
1.1 |
58kB |
circonian |
10/30/15 12:31 AM |
|
1.0 |
58kB |
circonian |
10/29/15 11:45 PM |
Comment Options |
StrangerFull |
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timidobserver |
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circonian |
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11/11/15, 05:32 PM | |||
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For example the ability "Rune Focus" just creates a rune, but the rune then gives you two buffs. So the ability is basically a combination of two buffs that you cast at once: Major Resolve & Major Ward. With this particular ability, as the description says, you are creating a rune. The rune is on the ground, it is not a buff "on you." So there is nothing to display for "Rune Focus" other than the extra things it says you gain. Rune Focus: Create a rune of celestial protection to gain Major Resolve and Major Ward...Channeled Focus: Create a rune of celestial protection to gain Major Resolve and Major Ward...Restoring Focus: Create a rune of celestial protection to gain Major Resolve and Major Ward...
Last edited by circonian : 11/11/15 at 05:34 PM.
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circonian |
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11/11/15, 05:33 PM | |||
Forum posts: 37
File comments: 299
Uploads: 0
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Last edited by timidobserver : 11/11/15 at 05:34 PM.
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timidobserver |
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11/11/15, 05:38 PM | ||
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Edit: There is no cooldown on that skill. However, I see what you mean now. You don't know how much longer you have out of those 18 seconds while standing in the rune.
Last edited by circonian : 11/11/15 at 05:49 PM.
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circonian |
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11/11/15, 05:54 PM | ||
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I would say it should probably just set the remaining time to 18 seconds at the start and then rather than checking to see if you are "still in the rune" and resetting the timer, it should probably check to see if you have "left the rune" and if so then set the timer to 8 seconds...otherwise let the 18 second timer continue to count down. I'm not sure if they would consider that a bug, but I would definitely call it a poor choice to code it that way.
Last edited by circonian : 11/11/15 at 05:56 PM.
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circonian |
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11/11/15, 06:25 PM | ||
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merlight |
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11/11/15, 06:32 PM | ||
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I also noticed another reason, that the timers can't be the same, because even when the rune fades you still get another 8 seconds, so the buffs actually lasts for 26 seconds if you don't leave the rune & let it fade off and are in the rune when it fades it refreshes the timer giving you those extra 8 seconds. Thanks for the Info
Last edited by circonian : 11/11/15 at 06:43 PM.
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circonian |
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11/11/15, 07:29 PM | |||
Forum posts: 37
File comments: 299
Uploads: 0
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Last edited by timidobserver : 11/11/15 at 07:31 PM.
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timidobserver |
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11/18/15, 02:54 AM | |
Forum posts: 0
File comments: 6
Uploads: 0
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Thank You!
Thank you very much for your work on this. It's a wonderful tool to FINALLY be able to choose which damn buffs flood the bars I want to watch.
If I may, would it be possible to add in a setting for the buff alert bar to display the alert when the buff in question has, say, 0-5 seconds remaining? I have no idea if such a thing is possible within this addon API, but that would truly be a unique feature that only this would provide. Also, adding sounds to the alert and proc bars would be amazing, too. Thank you again for this! |
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Trihugger |
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11/18/15, 03:46 PM | |
Forum posts: 1
File comments: 1
Uploads: 0
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I was really pleased to see this addon, and when I installed it it worked fantastically for a couple of hours. I set it up to display buff alerts for Rally, Surge, Camo Hunter, Boundless Storm and Food & Drink.
A couple of hours in I noticed that although I had Rally up it was showing as a Buff Alert. I messed around in the settings, trying to get it to display on the Buff Bar as well as the Buff Alert bar, and eventually it stopped showing up at all. The same thing happened to Camo Hunter, then Surge and Boundless Storm. Now the only thing that works correctly is Food & Drink. None of the above buffs will show on the Buff Bar and all will appear on the Buff Alert bar all the time even when I have them up. I've tried re-installing the addon a couple of times but it seems to be stuck that way now so I can't replicate what happened. I typed all this and it occurred to me just now that maybe one of my other addons was interfering with it. I have buff tracking enabled on FTC - maybe that is interfering with BuffTracker? I might try disabling FTC and reinstalling BuffTracker, see if that makes a difference and then report back. So yeah, I haven't really said anything useful yet but since I went to the effort of typing it all I thought I would post it anyway. I'll post again over the next few days. |
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Campana |
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11/19/15, 03:47 PM | ||
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Even if something ever went wrong and for some reason it missed a buff (I don't see how it could do that though & I've never seen that happen) at the most rebuffing should fix the problem. However, the problem is that you probably hid the buff by accident. When you right click on a buff icon the third option "Hide Buff" allows you to hide buffs so that they don't show up on the buff bar. To unhide it open the skills panel to view the BuffTracker window. Click on the white icon then right click on the skill and click "Unhide". Or since it is showing up on the buff alert bar you could also click on the icon there & select "Unhide". That is why they are not showing up on the buff bar and...apparently....if a skill is already hidden & then you set it as a buff alert it will show up on the buff alert bar even if you have the buff. That part is a bug. The intention of hiding skills is (supposed to) only hide the skills from the buff/debuff bar. It "should" have no effect on the buff alert or proc alert bar. I will fix it when I get home tonight if I get a chance. If not tomorrow. Until then just unhide the buff. After you unhide the buff, depending upon how the particular buff works, it may still not show up on the buff bar until the "Next Time" you receive that buff and then it will fix itself on the bars. So as soon as you unhide it, it may still not show up on the buff bar. You may have to rebuff or just reload the ui. After that though it should work fine. |
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circonian |
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11/20/15, 09:27 AM | ||
Forum posts: 0
File comments: 53
Uploads: 0
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As you can see by LUIs buff list siphoning attacks and major expedition have decided to stop showing up for work today. Edit:Seems to be fixed by re adding the buff to proc alerts from the buff bar even though it is already listed.
Last edited by Vorall : 11/20/15 at 09:37 AM.
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Vorall |
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11/20/15, 06:01 PM | |||
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circonian |
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