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Updated: 04/14/21 11:33 AM
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Compatibility:
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:04/14/21 11:33 AM
Created:11/20/15 08:14 AM
Monthly downloads:232
Total downloads:69,824
Favorites:137
MD5:
Categories:TradeSkill Mods, Character Advancement, Data Mods, Utility Mods
Tinydog's Crafting Calculator  Popular! (More than 5000 hits)
Version: 1.22.40
by: @tinydog [More]
Newest Features!
  • Fixed TCC so it doesn't break with the new Champion Point system
  • Added Crown Store racial style Tsaesci
  • Added Harrowstorm racial styles Icereach Coven, Pyre Watch
  • Added Greymoor racial styles Ancestral High Elf, Ancestral Orc, Ancestral Nord, Blackreach Vanguard, Greymoor, Sea Giant
  • Added Stonethorn racial styles Hazardous Alchemy, Thorn Legion
  • Added Markarth racial styles Ancestral Reach, Arkthzand Armory, Nighthollow, Wayward Guardian
  • Revalidated crafting inspiration XP requirements for ALL crafts and skill levels; made small corrections as needed.
  • Implemented LibSets library by Baertram for item set names. New item sets will no longer require an update to TCC!
  • TCC window adjusts height dynamically to avoided wasted space.
If you encounter any bugs, please let me know.

To summon Tinydog's Crafting Calculator, type /tcc or map a keybind:
ESC > Controls > scroll down to Tinydog's Crafting Calculator > click First Bind > press a key (I use [F8])

What Tinydog's Crafting Calculator does:

Item Builder / Item Order screen:
  • "Simulate" crafting an equipment item by choosing an item type, level, trait, racial style, quality, and set (e.g., Ashen Grip). Defaults to the player's current level.
  • TCC will display the icon and quantity for all of the materials needed to craft the item.
  • Add your virtual item (as many as you want) to the Item Order / To-Do List.
  • The Item Order section will display all of the items you added, in an easy-to-read scrollable list.
  • A cumulative summary of ALL the materials required to craft your Item Order is displayed, as well as the total Market Value of all those materials (according to Master Merchant, if you have it). Mouse over the Market Value total to see a detailed breakdown of the material component prices.
    Note: Master Merchant is NOT REQUIRED in order to use Tinydog's Crafting Calculator. If you do not have MM, though, material price information will not be shown.
  • If a material can be refined from sub-components (Malachite, Dwemer Frame, Cassiterite), then the sub-component material and quantity needed are also shown.
  • If there is Master Merchant data for a material and its sub-components (e.g., Cassiterite and Cassiterite Sand), then the cheaper average price will be used when calculating the total Market Value.
  • Click a button to paste a summary of your Item Order - or a summary of the required materials - to a new in-game mail, to the chat box, or to the clipboard.
  • Your entire Item Order is saved automatically, so it will still be there the next time you log in (unless you clear the order).
  • Save your Item Orders (as many as you want), then Load them at a later time on any character.
  • Hover over any material icon to get the full standard tooltip for that material including its description, and the Master Merchant pricing information (if you have MM).
  • Right-click a material icon to get the standard context menu with "Link in chat", and "Stats to chat" (if you have MM).
    Note: Some of the icons may not register your right-click. This is a known issue that I am investigating.

Crafting XP (Inspiration) Calculator screen:
  • For Blacksmithing, Clothing/Leatherworking, Woodworking and Enchanting, calculate how much Crafting XP (Inspiration) you need in order to get from your current skill level, to whichever skill level you want to reach. Although TCC defaults to your character's current skill level and progress, you can enter whatever values you want. This is useful when assisting other players with their crafting.
  • TCC will tell you exactly how many items at each skill tier you will need to deconstruct or create, in order to reach your Crafting XP goal. Example: 100 Level 6 Iron Daggers, or 70 Level 16 Steel Daggers, or 50 Level 26 Orichalc Daggers, etc.
  • The grid also shows the materials needed to craft each item (e.g., 4 Iron Ingots), the total materials needed to craft ALL of the items for each skill tier (e.g., 100 Level 6 Iron Daggers require 400 Iron Ingots), and the total Cost of Materials based on the average Master Merchant price (if you have MM).
  • Note: For most equipment crafting skill tiers, the maximum "XP per raw material" is gained from deconstructing the lowest level item for that material type (e.g., Level 16 for Steel, or Level 26 for Orichalcum). However, there are a few oddball skill tiers where the optimal item level is not the minimum, such as with Iron (Level 6 Iron Daggers are optimal). TCC highlights the material quantity for these "oddballs" in a purplish color (see Blacksmithing screenshot), so you don't accidentally craft items at the wrong level that will yield sub-optimal XP.
  • Choose whether you will be getting your Crafting XP by creating items or deconstructing items, and the quality of the items you'll be deconstructing (or creating, if you're doing Enchanting). The grid, item/material quantities, and costs will update accordingly.
  • EXAMPLE (see screenshot): Your current Blacksmithing skill level is 12, and you already have 45,230 Blacksmithing XP progress toward the next skill level. You want to reach skill level 32 so that you can purchase the rank 3 Miner Hireling ability. TCC calculates that you need 959,410 more Blacksmithing XP in order to reach skill level 32. You choose to deconstruct green quality items. In order to earn 959,410 Blacksmithing XP you will need to deconstruct 245 Level V7 Quicksilver Daggers, or 215 Level V9 Voidsteel Daggers, or 147 V15 Rubedite Daggers. You like the idea of deconstructing fewer items, but you see that the total Cost of Materials is actually cheapest for the Quicksilver Daggers so that's what you decide to go with.
  • Click the "Show Passives" button to pop-out a window that lists all of the passive abilities for your selected craft (passives such as Metalworking, Keen Eye, Hireling, Temper Expertise). Grids will indicate which passive ability ranks you've purchased, the minimum skill level at which each rank of that passive ability is available, and whether your character's skill level is high enough to purchase each rank.
  • Click on an "Available at skill level" number in order to copy that value to the "Desired skill level" box in the calculator window. Everything will recalculate.

What Tinydog's Crafting Calculator DOES NOT do:
  • The Item Builder and Crafting XP Calculator DO NOT limit your available choices based on your character's learned traits, racial styles, or crafting level. You can choose any item level/trait/style, or Current Skill Level. TCC is intended to be a calculator, not a character management tool.
  • There is no Item Builder for Enchanting, Alchemy, Provisioning, or Furnishings. There are other add-ons that have those trade skills covered quite well.
  • Alchemy and Provisioning are not currently included on the Crafting XP (Inspiration) calculator.
  • TCC does not keep track of your trait research or learned racial styles. Other add-ons have those covered.
  • TCC does not keep track of your Crafting Writ quests. Other add-ons have those covered.

Possible future features:
  • Localization in other languages.
  • Actual item stats, and set bonus information.
  • Automatic crafting of items while standing at the correct crafting station.
  • Detection of order fulfillment (the item has been crafted).
  • Ability to edit an order item.
  • Right-click "Copy to TCC Item Builder" for linked items in chat.

Special thanks to Philgo68 for allowing me to integrate Master Merchant pricing, and to sirinsidiator for his Awesome Guild Store icons.

If you wish to donate, click the icon! Many thanks.

Change Log:
  • v1.22.40 (4/14/2021)
    - Fixed TCC so it doesn't break with the new Champion Point system
    - Added Crown Store racial style Tsaesci
    - Added Harrowstorm racial styles Icereach Coven, Pyre Watch
    - Added Greymoor racial styles Ancestral High Elf, Ancestral Orc, Ancestral Nord, Blackreach Vanguard, Greymoor, Sea Giant
    - Added Stonethorn racial styles Hazardous Alchemy, Thorn Legion
    - Added Markarth racial styles Ancestral Reach, Arkthzand Armory, Nighthollow, Wayward Guardian
    - Revalidated crafting inspiration XP requirements for ALL crafts and skill levels; made small corrections as needed.
    - Implemented LibSets library by Baertram for item set names. New item sets will no longer require an update to TCC!
    - TCC window adjusts height dynamically to avoided wasted space.
  • v1.21.39 (2/24/2020)
    - Added Harrowstorm racial styles New Moon Priest and Shield of Senchal
    - Added Harrowstorm crafted sets Critical Riposte, Dauntless Combatant, and Unchained Aggressor
    - Updated API version for Harrowstorm
  • v1.20.38 (12/2/2019)
    - Added racial styles Refabricated, Worm Cult
  • v1.19.37 (11/21/2019)
    - Minor correction to library reference
  • v1.19.36 (11/20/2019)
    - Added Dragonhold racial styles Sunspire, Dragonguard, and Moongrave Fane
    - Added Dragonhold crafted sets Ancient Dragonguard, Daring Corsair, and New Moon Acolyte
  • v1.18.35 (9/21/2019)
    - Updated LibStub and LibAddonMenu references
  • v1.18.34 (8/13/2019)
    - Updated API version for Scalebreaker DLC
  • v1.18.33 (5/20/2019)
    - Updated for Elsweyr chapter and Wrathstone DLC
    - Added Elsweyr crafted sets Coldharbour's Favorite, Senche-raht's Grit, and Vastarie's Tutelage
    - Added Elsweyr racial styles Anequina and Pellitine
    - Added Wrathstone racial styles Coldsnap and Meridian
  • v1.17.32 (3/13/2019)
    - Fixed critical bug caused by 4.3.7 game patch
    - Added racial style Honor Guard
  • v1.16.31 (11/25/2018)
    - Added racial styles Huntsman, Silver Dawn, Dead-Water, and Elder Argonian
  • v1.15.30 (10/22/2018)
    - Fixed bug that showed Pulverized Aurbic Amber as a raw trait material for Infused armor and weapons
  • v1.15.29 (10/22/2018)
    - Updated API version
  • v1.15.28 (10/21/2018)
    - Added racial styles Fang Lair and Scalecaller
  • v1.14.27 (10/20/2018)
    - Corrected add-on version number
  • v1.14.26 (10/20/2018)
    - Added racial styles Dremora and Welkynar
    - Added Murkmire crafted sets Grave-Stake Collector, Might of the Lost Legion, and Naga Shaman
  • v1.13.25 (10/17/2018)
    - Jewelry Platings quantities updated to their new values (1-2-3-4)
    - Fixed a bug in the Item Improvement Skills that caused an error when mousing over the craft icons
  • v1.12.24 (6/17/2018)
    - Jewelry XP added to the TCC Crafting XP (Inspiration) calculator!
  • v1.11.23 (6/2/2018)
    - Jewelry added to TCC Item Builder!
    - Fixed bug where Item Order materials list scroll arrows were invisible (it's ZOS's fault)
    - Jewelry XP will be added to TCC Crafting XP calculator soon!
  • v1.10.22 (6/2/2018)
    - Updated for "Summerset" expansion
    - Added racial styles Psijic Order, Sapiarch, and Pyandonean
    - Added crafted sets Adept Rider, Nocturnal’s Favor, and Sload’s Semblance
    - Made the Item Style and Set dropdowns scrollable, since they're so long now
    - Jewelry Crafting is coming soon!
  • v1.9.21 (11/6/2017)
    - Updated API version
  • v1.9.20 (10/23/2017)
    - Corrected TCC add-on folder location (credit to Bushwa for noticing it)
  • v1.9.19 (10/23/2017)
    - Updated for "Clockwork City" Patch 3.2.5:
    - Added racial styles Apostle, Bloodforge, Dreadhorn, and Ebonshadow
    - Added crafted sets Fortified Brass, Innate Axiom, and Mechanical Acuity
    - Fixed a bug with keybinding in non-English game clients (credit to p6kocka)
  • v1.8.18 (8/14/2017)
    - Updated for "Horns of the Reach" Patch 3.1.5:
    - Added racial styles Hlaalu, Redoran, and Telvanni
    - Prosperous trait has been changed to Invigorating
  • v1.7.17 (8/5/2017)
    - In Item Builder, added a pop-out that lets you select the Item Improvement skill rank (Temper Expertise, etc.) of the crafter who will be making the items, in case it differs from that of your character. This affects how many improvement materials (Tempering Alloy, etc.) will be needed to craft the items.
    - Fixed a bug where in the Crafting XP calculator if you reduced the selected item quality (e.g., changing from purple to white quality), the improvement material tooltips would still appear as you moused over the blank spots where their icons used to be.
    - Fixed a bug where the Reset Item Builder button would appear on the Crafting XP tab.
  • v1.6.16 (7/15/2017)
    - In Crafting XP, added logic to compensate for the maximum inspiration-per-decon cap at lower crafting skill levels, which results in not getting the full decon XP for higher level items. For example, at blacksmithing skill level 1, deconstructing a white CP150 Rubedite Dagger will only gain you 1016 decon XP, even though the dagger is worth 5773 decon XP. A mouseover tooltip on the Number of Items quantity will tell you how many EXTRA items will need to be deconstructed to make up for the lost decon XP. Credit to "Atlas at-Sal" for bringing this to my attention.
  • v1.5.15 (7/1/2017)
    - Added a Reset Item Builder button
    - Added check box for Orc Craftsman skill Inspiration Point bonus (credit to EvilDave for the suggestion)
  • v1.4.14 (6/30/2017)
    - Renamed Weighted trait to Decisive.
  • v1.4.13 (6/30/2017)
    - Added check box for Champion skill Inspiration Point bonus (credit to Sp00sty for the suggestion)
    - Added Frostcaster and Grim Harlequin styles.
    - Alphabetized the Racial Style list since there are so many styles now.
    - Made the Save/Load Order text box wider to allow for longer order names.
  • v1.3.12 (6/15/2017)
    - Updated the embedded LibAddonMenu-2.0 to the latest version, 2.0 r23.
  • v1.3.11 (6/15/2017)
    - Renamed Exploration trait to Prosperous.
  • v1.3.10 (6/15/2017)
    - Fixed bug when opening TCC from a character with lower crafting skills.
  • v1.3.9 (6/12/2017)
    - Updated item levels from Veteran to Champion
    - Added all new racial styles; changed selector from horizontal icon list to plain text drop-down, due to the increased number of motifs
    - Added all new craftable item sets
    - Fixed the Close Window widget on the Copy Order/Materials Summary to Clipboard dialog
    - Fixed the Load/Save Item Order dialog
    - Some feature enhancements are coming soon!
  • v1.2.8 (12/20/2015)
    - Added "Load/Save Item Order" feature to the Item Builder.
    - Saved orders are accessible by any character.
    - Added "Copy to Clipboard" buttons for the Order Summary and Materials Summary.
    - Added TCC to Addon Settings, with instructions and a configurable option.
    - Fixed bug when adding multiple items of the same type to the Item Order and the
    list item is beyond the visible scroll area.
  • v1.1.7 (12/7/2015)
    - Fixed Market Value calculation for style material subcomponents (e.g., Malachite
    Shards).
  • v1.1.6 (12/5/2015)
    - Added the Ancient Scale sub-component to Goldscale racial style material (Akaviri).
    - If you are already composing a mail when you click to copy an Order Summary or
    Materials Summary to mail, the summary will be appended to your mail body rather
    than replacing it.
    - Added dog icon. :-p
  • v1.1.5 (12/2/2015)
    - Fixed error when displaying Clothing/Leatherworking Passive Abilities.
  • v1.1.4 (11/30/2015)
    - Fixed error when launching TCC if you have the German edition of ESO.
  • v1.1.3 (11/27/2015)
    - Fixed error when launching TCC if you don't have Master Merchant.
  • v1.1.2 (11/26/2015)
    - Added Blue and Purple quality for equipment deconstruction XP.
    - Quality material quantities (Honing Stones, etc.) will now calculate based on the character's improvement passive ability rank (Temper/Tannin/Resin Expertise), rather than assuming that the character is at max rank.
    - Added highlight to the cheapest Cost of Materials in the Crafting XP Calculator.
    - Added checkbox for ESO Plus Membership, which adds 10% to all XP.
    - Added fancy tooltip to Market Value detailing the price for each component material.
    - Fixed Market Value calculation.
    - Fixed the disappearing mouse pointer bug when copying an order summary to mail.
    - Added "(with RGB color codes)" to the "Copy Order Summary to Mail" tooltip, so the user knows why they're seeing hexadecimal gobbledegook.
  • v1.0.1 (11/20/2015)
    - Initial release.

Archived Files (30)
File Name
Version
Size
Uploader
Date
1.21.39
323kB
@tinydog
02/24/20 07:39 PM
1.20.38
323kB
@tinydog
12/01/19 11:28 PM
1.19.37
323kB
@tinydog
11/21/19 07:48 PM
1.19.36
323kB
@tinydog
11/20/19 10:21 PM
1.18.35
322kB
@tinydog
09/21/19 04:54 PM
1.18.34
323kB
@tinydog
08/13/19 05:29 PM
1.18.33
323kB
@tinydog
05/20/19 08:22 PM
1.17.32
322kB
@tinydog
03/13/19 05:07 PM
1.16.31
322kB
@tinydog
11/25/18 01:41 PM
1.15.30
322kB
@tinydog
10/22/18 05:22 PM
1.15.29
322kB
@tinydog
10/22/18 04:18 PM
1.15.28
322kB
@tinydog
10/21/18 09:06 PM
1.14.27
322kB
@tinydog
10/20/18 01:26 PM
1.13.25
322kB
@tinydog
10/17/18 09:12 PM
1.12.24
322kB
@tinydog
06/17/18 08:28 PM
1.11.23
321kB
@tinydog
06/10/18 05:01 PM
1.10.22
301kB
@tinydog
06/02/18 03:59 PM
1.9.21
298kB
@tinydog
11/06/17 06:11 PM
1.9.20
298kB
@tinydog
10/23/17 07:37 PM
1.9.19
291kB
@tinydog
10/23/17 07:02 PM
1.8.18
298kB
@tinydog
08/14/17 04:57 PM
1.7.17
298kB
@tinydog
08/05/17 09:44 PM
1.6.16
295kB
@tinydog
07/15/17 06:30 AM
1.5.15
294kB
@tinydog
07/01/17 09:30 AM
1.4.14
293kB
@tinydog
06/30/17 06:30 PM
1.4.13
293kB
@tinydog
06/30/17 05:26 PM
1.3.12
292kB
@tinydog
06/16/17 06:12 AM
1.3.11
280kB
@tinydog
06/15/17 06:15 PM
1.3.10
280kB
@tinydog
06/15/17 05:18 PM
1.3.9
280kB
@tinydog
06/12/17 10:08 PM


Post A Reply Comment Options
Unread 07/25/16, 03:51 PM  
Devolus

Forum posts: 13
File comments: 107
Uploads: 0
Hey Tiny, is there going to be a chance of you updating this addon again? I loved using it, as of now it seems I cannot as is error out every time the game loads.
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Unread 06/29/16, 08:24 PM  
Sp00sty

Forum posts: 67
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@tinydog

I never realized you had the IP calculators in this until someone told me about them.

Do your calculators take into account Plus+ extra IP given or CP Passive for IP Increase? Or are there switches to account for them?

I ask because I have been running all the Craft-Decon IP every major patch to keep my own charts and tools up to date and might start using your addon if it takes those increases into account.
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Unread 04/10/16, 09:21 AM  
Iphitos

Forum posts: 5
File comments: 73
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I like this addon.

I'd have a feature request (if possible):

When calculating the needed boosters it would be nice if the addon would check wether the current character has skilled the according skill to increase the chance of improving items (e.g.: Tannin Expertise for Clothier) and adjust the needed boosters.

Localization would also be nice
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Unread 02/02/16, 06:16 PM  
@tinydog
 
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Forum posts: 9
File comments: 46
Uploads: 1
Thumbs up Re: 2 minor issues

Originally Posted by EvilDave
Just received another order for crafting. However, the message became truncated. I see specs for 5 complete set pieces and only the start of a 6th piece. I'm telling people to limit each email to 5 pieces for now. Is there a way that you can add that message in the dialog when someone is putting together an order?
@evildave - Unfortunately, the character limits for in-game mails and messages are quite restrictive. What I could do is incorporate some more advanced logic so that if the message would be truncated, strip the color codes from the text. If that still isn't sufficient (must have been a big order), then perhaps split it into 2 or more separate messages? Hmm. /rubchin

Originally Posted by BigMons
I do use Potion Maker and the enchanting portion of Craft Store. Neither handles pricing data afaik. Alchemy is pretty simple. I personally could figure that one out myself without an addon most likely. There aren't a lot of different ingredients in alchemy really. Enchanting isn't too difficult, but there are certainly more ingredients in enchanting that there are in alchemy.
@BigMons - Quite true, the existing enchanting and alchemy add-ons don't provide the same kind of pricing information that TCC does for items. I'd like to include those crafting professions in my tool at some point; it'll just take a good chunk of time and effort.

Originally Posted by LostGamer
I *really* would like to be able to modify a list item. Currently it can only be removed.
Originally Posted by LostGamer
BTW, when pasting from clipboard to Windows notepad, the lines are jammed together without line breaks or even spaces... Makes it hard to read w/o post-editing...

Also, when I look at the output, then move the mouse to click on the X (upper right corner), this error pops up (under the output window)

1811013912270653878:3: function expected instead of nil
stack traceback:
1811013912270653878:3: in function '(main chunk)'

happens for both mats & items...
@LostGamer - Excellent suggestion about modifiable list items. I'd like that feature myself. Sorry about the error message. I'll investigate.
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Unread 02/02/16, 05:14 PM  
@tinydog
 
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Forum posts: 9
File comments: 46
Uploads: 1
Exclamation Fix for missing icons

Originally Posted by Devolus
The icons for the weapon/armor selections aren't appearing for me. I am able to click them though. I've done /reloadui, relogging, complete system restart... Nothing has fixed this.

@Devolus, I apologize for the inconvenience. Fortunately, I do have a fix for you! According to two prominent add-on authors, missing icons/textures are often caused by a corrupted shader cache. Please read Garkin's note below. Please let me know if this does not solve your problem. Thanks!

Originally Posted by Garkin View Post
It seems that texture ... isn't displayed correctly. In most cases it is caused by invalid data stored in shader cache. In order to refresh data in cache you need to delete current cache file and let game create a new one.

- make sure that game is not running
- find and delete shader cache:
~My Documents/Elder Scrolls Online/live/ShaderCache.cooked
- run the game
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Unread 01/21/16, 12:02 AM  
Devolus

Forum posts: 13
File comments: 107
Uploads: 0
The icons for the weapon/armor selections aren't appearing for me. I am able to click them though. I've done /reloadui, relogging, complete system restart... Nothing has fixed this.

Last edited by Devolus : 01/21/16 at 12:03 AM.
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Unread 01/14/16, 07:42 PM  
LostGamer

Forum posts: 2
File comments: 30
Uploads: 0
2 minor issues

BTW, when pasting from clipboard to Windows notepad, the lines are jammed together without line breaks or even spaces... Makes it hard to read w/o post-editing...

Also, when I look at the output, then move the mouse to click on the X (upper right corner), this error pops up (under the output window)

1811013912270653878:3: function expected instead of nil
stack traceback:
1811013912270653878:3: in function '(main chunk)'

happens for both mats & items...
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Unread 01/14/16, 07:15 PM  
LostGamer

Forum posts: 2
File comments: 30
Uploads: 0
one request...

Thanks for the calculator. I've been waiting for one for a while :-)

A requests please:
I *really* would like to be able to modify a list item. Currently it can only be removed.

and I found the mat output... :-) Thank you!
Last edited by LostGamer : 01/14/16 at 07:38 PM.
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Unread 01/07/16, 10:57 PM  
BigMons
 
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Forum posts: 38
File comments: 178
Uploads: 0
I do use Potion Maker and the enchanting portion of Craft Store. Neither handles pricing data afaik. Alchemy is pretty simple. I personally could figure that one out myself without an addon most likely. There aren't a lot of different ingredients in alchemy really. Enchanting isn't too difficult, but there are certainly more ingredients in enchanting that there are in alchemy.
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Unread 01/05/16, 05:37 PM  
EvilDave

Forum posts: 2
File comments: 58
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Thanks again for an awesome plug in.

Just received another order for crafting. (I'm only accepting orders with TCC now by the way. )

However, the message became truncated. I see specs for 5 complete set pieces and only the start of a 6th piece. I'm telling people to limit each email to 5 pieces for now. Is there a way that you can add that message in the dialog when someone is putting together an order?
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Unread 12/30/15, 06:49 AM  
@tinydog
 
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Forum posts: 9
File comments: 46
Uploads: 1
Originally Posted by BigMons
Could you recommend some, particularly for enchanting? I had someone ask for glyphs today, and my initial thought was to open your calculator to figure it up, then I remembered the above quote. I would like to find something that can give me a rough estimate of the value of glyphs that I craft for someone without having to do it by hand. Thanks!
Good point. There are add-ons to assist in the creation of glyphs and potions, but nothing that includes component pricing data.
  • Deome's DataDaedra's "MatMiser" feature does show component pricing for glyphs and potions (at the crafting station), but DataDaedra hasn't been updated since May 2015, and it has some bugs.

  • Quick Enchanter does include the average MM price if you mouse over a proposed glyph, but only if that specific glyph has MM data; the components are not broken down.

  • There's also Merlin the Enchanter, but doesn't include pricing data.

  • Potion Maker is the popular choice for potion crafting, but it also does not include pricing data.
There's been quite a bit of interest expressed in the addition of glyphs and potions to TCC. It'll take some work and time though. :-)
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Unread 12/27/15, 08:08 PM  
BigMons
 
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There is no Item Builder for Enchanting, Alchemy, or Provisioning. There are numerous other add-ons that have those trade skills covered quite well.
Could you recommend some, particularly for enchanting? I had someone ask for glyphs today, and my initial thought was to open your calculator to figure it up, then I remembered the above quote. I would like to find something that can give me a rough estimate of the value of glyphs that I craft for someone without having to do it by hand. Thanks!
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Unread 12/23/15, 12:39 AM  
BigMons
 
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Thumbs up Nice Update

I see you've updated it and added the copy to clipboard function and the ability to save orders and later load them on another character. Thanks for that! I'll try it out when I get some time.
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Unread 12/12/15, 08:05 PM  
@tinydog
 
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Thumbs up Re: Feature Request

Originally Posted by BigMons
Can a method be added to get the plain text of the order and materials, or is this already possible? I'm using the addon to make a list of materials for myself to make my own gear. I can't send mail to myself. If I send the data to the mail window, it copy/pastes into Notepad as item codes. I need to paste it into Notepad so I can switch characters to a mule to get the materials to make the stuff.
Yes, I've considered that before. Good idea; I'll work on it. :-)
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Unread 12/12/15, 04:26 AM  
BigMons
 
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Lightbulb Feature Request

Can a method be added to get the plain text of the order and materials, or is this already possible? I'm using the addon to make a list of materials for myself to make my own gear. I can't send mail to myself. If I send the data to the mail window, it copy/pastes into Notepad as item codes. I need to paste it into Notepad so I can switch characters to a mule to get the materials to make the stuff.
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