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Homestead (2.7)
Updated:03/06/17 07:46 AM
Created:06/05/16 02:49 AM
Monthly downloads:390
Total downloads:190,543
Favorites:316
MD5:
CraftStore Fixed and Improved  Popular! (More than 5000 hits)
Version: 1.1.0.9
by: BlackSwan [More]
CraftStore Fixed & Improved made by @VladislavAksjonov(BlackSwan) to continue work of AlphaLemming on CraftStore untill he return. Features updated/cleaned/fixed code and brand new features.

Features, compared to original CraftStore:

- Added all new craftable motiffs up to 2.7 update(now with Crown Store motiffs, I belive );
- Added all new craftable sets up to 2.4 update;
- Added all new recipes up to 2.7 update.


- Updated to work with CraftBag;
- Info about amount of stored items in bank and on alts now properly showups also on crafting station tooltips, and in craft bag inventory UI;
- Fixed several small bugs;
- Levels above 50 now show properly as Champion Points in CraftStore Cook and CrafStore Rune interfaces;
- Most of sideloaded textures are replaced with built-in game textures.


- Added "Hide known styles" filter to styles list;
- Added option to switch style preview between different armor types;
- Made Recipes and Styles windows movable;
- Added new 'Writ' buttons to CraftStoreRunes and CraftStoreCook interfaces that filters glyphs and recipes to show only that ones you need for current writ. That feature still can have issues, be carefull with it;
- Now raw materials tooltip show also amount of stored refined material, same with refined material and stored raw.
- Added support of the new Furnishing system. Works as Recipe tracker and added crafting GUI to the CS.Cook and CS.Rune subsystems


- Made CraftStoreQuest integration to Dolgubon's Lazy Writ Crafter so now you can see what will be crafted, and see progress...

Special thanks:
- To manavortex, sirinsidiator, Scootworks, Ayantir and other devs from esoui community for helping with new for me world of Lua and ESO API.
- Faenix - for sending me small patch for problem I even did not noticed
- Rhyono - for fixing mine Writ feature
- samyjwv - for providing fixes for Blueprint tracking system
Enjoy!
1.1.0.9
Tiny little fix

1.1.0.8
Hotfix

1.1.0.7
Implemented fix from samyjwv
Implemented fix from Rhyono
Now "hide known styles" work properly for characters other then current
Added tooltips for furnishing buttons

1.1.0.5
Really small update with several fixes.

1.1.0.4
Re-upload of 1.1.0.3 with missing from 1.1.0.3 UI-XML files...

1.1.0.3
I hope, it's last hotfix for today :)

1.1.0.2
One more HotFix

1.1.0.1
HotFix for lua errors reported by depeshmood

1.1.0.0
Update to 2.7
Featuring Furniture system, new styles, support of the Crown Store motiffs, and really little amount of the fixes.
Stay tuned for more fixes almost every monday since today.

1.0.0.7
Small fix to implement New Life Festival motiff and recipes

1.0.0.6
Baertram fixes implementation, french translation for armor preview types added too

1.0.05
Reportde bug fix:
- (#1854)Inspiration gain
Little bit more code clean-up
Binded button to open CraftStore window will be reset

1.0.0.4
Fixed reported bugs:
- (#1841)Classification of Witches Festival (and New Life) recipes
- (#1842)Crafting traits tier in character summary screen
- (#1843)Couple of Bugs
- (#1844)Hide known styles doesnt refresh
- (#1849)refine all glyphs

1.0.0.3
Yet One Another Small Fix

1.0.0.2
Smashed bug reported by yman69, thanks, mate

1.0.0.1
Small fix :)

1.0
DISABLE OLD CRAFTSTORE ADDON AFTER THAT UPDATE! Also that update will reset your add-on settings!

Version reset due add-on splitting. Now it's new independent addon.
- Finished CraftBag integration. Now Stored items info counts saved in CraftBag items and also shows up on CraftBag item tooltips.
- Spreaded stored items info to several other tipes of tooltips, like tooltips in crafting interface. So now you can see that you already have item that you going to craft on your other alt.
- Replaced some sideloaded textures with built-in ingame textures.
- Changed code showing required level of recipes and runes in CraftStore Cook and CraftStore Rune interfaces. Now it properly shows up Champion Point requirements.

3.40.5
Added new 'Writ' buttons to CraftStoreRunes and CraftStoreCook interfaces that filters glyphs and recipes to show only that ones you need for current writ

3.40.4.7

bug fixes

3.40.4.6

bug fixes

3.40.4.5

bug fixes

3.40.4.4

bug fixes

3.40.4.3

Made Recipes and Styles windows movable
- Made CraftStoreQuest integration to Dolgubon's Lazy Writ Crafter so now you can see what will be crafted, and see progress...
Optional Files (0)


Archived Files (24)
File Name
Version
Size
Uploader
Date
1.1.0.8
63kB
BlackSwan
02/27/17 10:49 AM
1.1.0.7
63kB
BlackSwan
02/27/17 08:02 AM
1.1.0.6
63kB
BlackSwan
02/20/17 11:34 AM
1.1.0.4
63kB
BlackSwan
02/06/17 01:38 PM
1.1.0.3
51kB
BlackSwan
02/06/17 12:56 PM
1.1.0.2
63kB
BlackSwan
02/06/17 10:37 AM
1.1.0.1
63kB
BlackSwan
02/06/17 10:00 AM
1.1.0.0
63kB
BlackSwan
02/06/17 08:33 AM
1.0.0.7
57kB
BlackSwan
12/18/16 02:25 PM
1.0.0.6
57kB
BlackSwan
11/09/16 04:05 AM
1.0.0.5
57kB
BlackSwan
11/08/16 05:29 AM
1.0.0.4
57kB
BlackSwan
10/25/16 04:24 PM
1.0.0.3
57kB
BlackSwan
10/18/16 03:31 AM
1.0.0.2
57kB
BlackSwan
10/18/16 02:47 AM
1.0.0.1
115kB
BlackSwan
10/17/16 03:31 PM
1.0
115kB
BlackSwan
10/17/16 02:39 PM
3.40.5
53kB
BlackSwan
10/11/16 12:30 PM
3.40.4.7
52kB
BlackSwan
10/11/16 01:34 AM
3.40.4.2
52kB
BlackSwan
10/09/16 01:52 PM
3.40.4.1
50kB
BlackSwan
10/09/16 02:55 AM
3.40.4
50kB
BlackSwan
10/08/16 11:26 AM
3.40.3
50kB
BlackSwan
09/30/16 04:31 PM
3.40.3
50kB
BlackSwan
08/02/16 04:20 PM
3.40.2
50kB
BlackSwan
06/05/16 02:49 AM


Post A Reply Comment Options
Unread 05/04/17, 05:46 PM  
Rhyono
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Re: Re: Re: Re: Re: Re: Re: Re: Re: CraftStoreRune with Craft Bag

Originally Posted by cbankston
What specific files do I need to check, and what should I look for in them?
Instead of the Addons folder, you go to the SavedVariables folder. From there, open CraftStore.

Search in the file for the word "player" then you should see a list of your characters with mount info as well. Find the one named "time" on the offending character and change it to 0. See if the problem goes away or if it persists. You may also need to clear the "announce" (it's normal for some old data to be in there, but not for it to be showing in-game).

Originally Posted by cbankston
the lack of craft bag access?
I have no idea why it's doing that. I'm assuming BlackSwan has a craftbag (but he hasn't been around in...awhile). I also don't have anyone else with a craftbag volunteering to look at it, so there's nothing that can be done at the moment.
Last edited by Rhyono : 05/04/17 at 07:28 PM.
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Unread 05/04/17, 05:46 PM  
CthulhuCrisis

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Spreadsheet layout in game Not showing my traits properly.

I have a few, a couple of them are showing other characters as having items with the traits, which I have checked and they do not. Also showing that I have not researched Nirnhoned on Heavy Armor Girdle, which I have. Any way to manually edit?
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Unread 05/04/17, 02:53 PM  
cbankston

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Re: Re: Re: Re: Re: Re: Re: Re: CraftStoreRune with Craft Bag

Originally Posted by Rhyono
Originally Posted by cbankston
There have been no name changes. Research info displays correctly in crafting screens and in AI Research Grid.
I don't know how a message got stuck in the first place, but it's possible that some did and since they no longer apply, the addon doesn't realize to remove them since they shouldn't be there in the first place. You might have to edit saved vars to get rid of it.
What specific files do I need to check, and what should I look for in them? Is there more than 1 file I should inspect to try to resolve both the repeated messages and the lack of craft bag access?
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Unread 05/04/17, 02:11 PM  
Rhyono
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Re: Re: Re: Re: Re: Re: Re: CraftStoreRune with Craft Bag

Originally Posted by cbankston
There have been no name changes. Research info displays correctly in crafting screens and in AI Research Grid.
I don't know how a message got stuck in the first place, but it's possible that some did and since they no longer apply, the addon doesn't realize to remove them since they shouldn't be there in the first place. You might have to edit saved vars to get rid of it.
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Unread 05/04/17, 12:58 PM  
cbankston

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Re: Re: Re: Re: Re: Re: CraftStoreRune with Craft Bag

Originally Posted by Rhyono
Originally Posted by cbankston
The character named in the repeated messages completed horse training months ago. Repeated messages have related to both horse training and crafting research.
That is kind of odd. I've had it where I'll do mount training (and it tells me things that need done on another), then I do some crafting and it repeats those things. But I haven't had it where it keeps bringing up old things. Have you done any @name changes, character name changes or does it show the mount/research info incorrectly (not the popup, but the where that info is shown in CS' interface) for the offending character?
There have been no name changes. Research info displays correctly in crafting screens and in AI Research Grid.
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Unread 05/03/17, 04:50 PM  
Rhyono
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Re: Re: Re: Re: Re: CraftStoreRune with Craft Bag

Originally Posted by cbankston
The character named in the repeated messages completed horse training months ago. Repeated messages have related to both horse training and crafting research.
That is kind of odd. I've had it where I'll do mount training (and it tells me things that need done on another), then I do some crafting and it repeats those things. But I haven't had it where it keeps bringing up old things. Have you done any @name changes, character name changes or does it show the mount/research info incorrectly (not the popup, but the where that info is shown in CS' interface) for the offending character?
Last edited by Rhyono : 05/03/17 at 04:50 PM.
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Unread 05/03/17, 03:56 PM  
cbankston

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Re: Re: Re: Re: CraftStoreRune with Craft Bag

Originally Posted by Rhyono
Originally Posted by cbankston
I found that CraftStoreRune does access the craft bag for 1 of my characters but not for the other 5.
Does it only work for the first character or something like that?
It actually was working for 2 (the same 2) of the 6 characters, and the order I played them made no difference.

Originally Posted by cbankston
For that 1 character, even before ESO+, I would get the on-screen notifications that he had completed researching various items when another character started crafting. Notifications about the same items would appear daily, long after the research was completed.
I believe those messages popup until you handle mount stuff (if it's a mount message) or until you login to the character that is causing the research popups. Since, as long as you haven't logged into that character, it means you haven't started researching something new, which is the main point of the message.
The character named in the repeated messages completed horse training months ago. Repeated messages have related to both horse training and crafting research.
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Unread 05/03/17, 08:18 AM  
Rhyono
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Re: Re: Re: CraftStoreRune with Craft Bag

Originally Posted by cbankston
I found that CraftStoreRune does access the craft bag for 1 of my characters but not for the other 5.
Does it only work for the first character or something like that?

Originally Posted by cbankston
For that 1 character, even before ESO+, I would get the on-screen notifications that he had completed researching various items when another character started crafting. Notifications about the same items would appear daily, long after the research was completed.
I believe those messages popup until you handle mount stuff (if it's a mount message) or until you login to the character that is causing the research popups. Since, as long as you haven't logged into that character, it means you haven't started researching something new, which is the main point of the message.
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Unread 05/03/17, 07:45 AM  
cbankston

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Re: Re: CraftStoreRune with Craft Bag

Originally Posted by cbankston
I just subscribed to ESO+ and found that the glyph crafting module was not able to access runes in my craft bag. I had to manually move them into my regular inventory to craft a glyph. All other modules automatically draw needed mats from the craft bag.
I don't have Plus so I can't test/fix this. Looking at the code, it looks like it should work... I'll ask someone with a craft bag to give it a look, though.[/quote]

I found that CraftStoreRune does access the craft bag for 1 of my characters but not for the other 5. For that 1 character, even before ESO+, I would get the on-screen notifications that he had completed researching various items when another character started crafting. Notifications about the same items would appear daily, long after the research was completed. Is there some data file that may be corrupted for that character?
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Unread 05/01/17, 06:26 PM  
Rhyono
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Re: CraftStoreRune with Craft Bag

Originally Posted by Hakaan256
I came upon this updated version of the addon from the old one and I appreciate the upkeep but I've noticed a couple things. One, the indicator for whether or not an item is researchable seems to have disappeared from the original version.
This has now been fixed.

Originally Posted by cbankston
I just subscribed to ESO+ and found that the glyph crafting module was not able to access runes in my craft bag. I had to manually move them into my regular inventory to craft a glyph. All other modules automatically draw needed mats from the craft bag.
I don't have Plus so I can't test/fix this. Looking at the code, it looks like it should work... I'll ask someone with a craft bag to give it a look, though.
Last edited by Rhyono : 05/01/17 at 06:29 PM.
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Unread 05/01/17, 05:07 PM  
stickasylum

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This mod seems like just what I'm looking for to manage items saved for research, but it doesn't seem to be indexing the traits from all of my items.

Here's a medium boot with "infused" which is needed research, but not marked or showing in the grid:


Am I missing some setting?

Edit: Yes, yes I was missing a setting - "mark set-items for research". All fixed!
Last edited by stickasylum : 05/01/17 at 05:19 PM.
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Unread 05/01/17, 12:18 PM  
cbankston

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CraftStoreRune with Craft Bag

I just subscribed to ESO+ and found that the glyph crafting module was not able to access runes in my craft bag. I had to manually move them into my regular inventory to craft a glyph. All other modules automatically draw needed mats from the craft bag.
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Unread 04/30/17, 11:11 PM  
Rhyono
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Re: Selecting craftable sets

Originally Posted by Lionnel
Hi,

just want to mention, that ...
1. when you try to open the list of craftable sets, that the click area seems kinda off focus. You usually need to move around a little before "Select set ..." gets the focus. Well, it is still working, but kinda irritating.
2. same issue with the last 2 sets from the list, but here it seems much more difficult to find the spot to click and select a the last 2 sets, especially the very last is only a little spot in the right bottom corner of the list frame.

hope this helps to improve craftstore.
Are you referring to this menu?



It works perfectly for me.
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Unread 04/27/17, 10:51 PM  
Rhyono
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Originally Posted by StarkeRealm
Recipes added by the Jester Festival always appear as unknown in the recipe tracker.
Should be addressed in my version.
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Unread 04/27/17, 08:05 PM  
StarkeRealm

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Recipes added by the Jester Festival always appear as unknown in the recipe tracker.
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