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Updated:04/09/14 11:46 PM
Created:04/06/14 10:10 AM
Monthly downloads:60
Total downloads:7,718
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Eyefinity Support  Popular! (More than 5000 hits)
Version: 1.2.1
by: Tinuviel [More]
Constrains the User Interface to the center monitor in Eyefinity / Nvidia Surround
If you don't know what these technologies are, this addon is not for you

Eyefinity support has been updated to work as a WykkydFramework extension. As such, the new version requires Wykkyd Framework. Once you install both, you must go to Settings -> Wykkyd -> Multiple Monitor Setup. From there, select (3) monitors and (2) as the target, then enable 'Multi-Monitor support'.

Version 1.2.0 + 1.2.1
- Adds two settings to override the bezel correction value. Can be accessed by Settings->Wykkyd->Eyefinity Settings. Note, you must turn on 'Override Bezel Correction' for your value in 'Bezel Width' to apply.
- Fixed hook into Wykkyd's 'Enable Multi-Screen Support' option. Will now correctly apply element changes when you turn multi-screen support on and off (most prominent when using bezel-corrected resolutions).
- Refactored code to be more maintainable.

---------------------------------------------
Eyefinity support adds mostly-complete fixes to the User Interface to make ESO compatible with triple monitor systems. Fixes the following parts of the ui:
  • NPC Dialogs!
  • Raid and Party frames
  • (Esc) Menu
  • Quest Tracker
  • All tabs in the main menu (Map, Social, Mail, Notifications, Help, Groups, Guild, Skills, Quests, Alliance War)
  • Equipped Gear
  • Main menu keybindings (etc, the [Alt] Quit)

Known Issues:
  • While turned on, you cannot resize the chat window. Attempts result in the window moving a monitor to the right (Not sure I can fix). You can get around this by going to wykkyd settings and disabling milti-monitor support, making your resize, then re-enabling
  • After log-off and log-on, the chat window may be shifted one monitor to the right.
Version 1.2.1
- Fixed conversation window bug when toggling multi-screen support on and off

Version 1.2.0
- Adds two settings to override the bezel correction value. Can be accessed by Settings->Wykkyd->Eyefinity Settings. Note, you must turn on 'Override Bezel Correction' for your value in 'Bezel Width' to apply.
- Fixed hook into Wykkyd's 'Enable Multi-Screen Support' option. Will now correctly apply element changes when you turn this on and off (most prominent when using bezel-corrected resolutions).
- Fixed errors and UI display issues when turning multi-screen support on and off. If you turn it off, then on again, the conversation window breaks. /reloadui fixes the problem (I'm trying to fix it)
- Refactored code to be more maintainable.

Version 1.1.4 Features
- Changes equipment tooltips to show on the right of the button, instead of the left.

Version 1.1.3 Features
- Fixes overflowing black backgrounds on the equipment, skills, and map screens

Version 1.1.2 Features
- Fixes accidentally broken non-bezel corrected resolutions

Version 1.1.1 Features
- Fixes support for bezel corrected resolutions

Version 1.1
- Adds support for bezel corrected resolutions
- Converted over to WykkydFramework. Changed scaling functionality to use Wykkyd's but hooked in Bezel correction and conversation fixes. (This should make the addon more stable)
- Minimized chat window fixed
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Uploader
Date
1.2.0
5kB
Tinuviel
04/09/14 11:34 PM
1.1.4
3kB
Tinuviel
04/08/14 06:03 PM
1.1.3
3kB
Tinuviel
04/08/14 03:29 PM
1.1.2
3kB
Tinuviel
04/08/14 01:54 PM
1.1.1
3kB
Tinuviel
04/08/14 01:03 PM
1.1
11kB
Tinuviel
04/08/14 02:17 AM
1.0
3kB
04/06/14 10:10 AM


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Unread 04/09/14, 08:12 AM  
Ernesto

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Actually, reading the code in your latest version it is much nicer and a ton less errors =)

I will give it a go when I get home and see if I can provide some actual real help instead of just rambling.

Did I mention that you are awesome for making this addon?
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Unread 04/09/14, 08:06 AM  
Ernesto

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Originally Posted by Tinuviel
I have never heard of anyone ever being banned for doing this. This isn't like you're hacking the game or doing something crazy, you are just playing on, what is essentially, a massive monitor.

As for other thoughts, I'm confused at why you had to modify bezel correction manually. I coded it to automatically detect bezel offsets and use them approperately. This could also support manual override like you suggest though. This is definately a phase one thing, and the first version was only started as of last Saturday. The Wykkyd framework and LibAddonSettngs make it much easier to do though, and I'll try to see what I can get in during the next couple of weeks, now that it seems stable.
Because at least in the version I am using, you calculate the offset value by taking the screen width and dividing it by 3. That means the offset begins behind the bezels, so parts of the UI will not be visible.

What you want is that the area should be identical to the resolution of the center monitor, not the area of the center monitor + it's bezels.
IE, I run 3 x 1920.
The left offset should then be 1920+leftmonitorbezel+middlemonitorbezel, giving me a viewport of 1920x1080 with a left offset of 1920+144.


1920+144+1920+144+1920


Something like that anyway. I am mostly rampling but I think you see what I mean even if my math is off

One idea could be to just have someone enter their monitor size, then center that area. Or you can measure it and guess, but that will break on 21:9 monitors.
Last edited by Ernesto : 04/09/14 at 08:07 AM.
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Unread 04/09/14, 07:30 AM  
BloodEagle

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Originally Posted by Tinuviel
Originally Posted by BloodEagle
Tinuviel, After your last update yesterday, attempting to use it today worked great.

The only issue was that afterwards, all my other addons were getting moved all over the place, some off screen. I attempted relogs and /reloads, but it seemed to change everytime. Items I had on my center screen moved to the far right of the right screen, items on my right screen went off to the right completely and could not be found, same with the left, and my chat box would skip a screen everytime I clicked it.

Any chance I am doing something incorrectly?

I can however say beyond a shadow of a doubt that your mod at least was working correctly and all of the default UI elements were in the center as they should be.
The chat dialog box seems to move every time, and I'm not sure there's anything I can do about it. As for other addons, they are most likely positioned relative to the 'GuiRoot' element. This element is what is changed in the addon, and is now based on the middle monitor. As such, other addons that are based on the positioning of this part will be moved to a monitor over.

I would suggest maybe turning off the addon (via the wykkyd settings), then moving your elements a monitor over before re-enabling. While this won't fix the chat window, it should hopefully help with the other addons.
Thanks, I will most definately test that for you right after breakfast.
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Unread 04/09/14, 07:29 AM  
BloodEagle

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Originally Posted by SkruDe
Originally Posted by BloodEagle
Tinuviel, After your last update yesterday, attempting to use it today worked great.

The only issue was that afterwards, all my other addons were getting moved all over the place, some off screen. I attempted relogs and /reloads, but it seemed to change everytime. Items I had on my center screen moved to the far right of the right screen, items on my right screen went off to the right completely and could not be found, same with the left, and my chat box would skip a screen everytime I clicked it.

Any chance I am doing something incorrectly?

I can however say beyond a shadow of a doubt that your mod at least was working correctly and all of the default UI elements were in the center as they should be.
I use Foundry Tactical Combat to move and lock my items on the screen where I want. Do you?

I don't have the same issue you are having doing this.
I don't, but I will definately download it and try it after breakfast. Thanks for the tip. Does it lock all 3rd party addons?
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Unread 04/09/14, 07:28 AM  
Tinuviel
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Originally Posted by BloodEagle
Tinuviel, After your last update yesterday, attempting to use it today worked great.

The only issue was that afterwards, all my other addons were getting moved all over the place, some off screen. I attempted relogs and /reloads, but it seemed to change everytime. Items I had on my center screen moved to the far right of the right screen, items on my right screen went off to the right completely and could not be found, same with the left, and my chat box would skip a screen everytime I clicked it.

Any chance I am doing something incorrectly?

I can however say beyond a shadow of a doubt that your mod at least was working correctly and all of the default UI elements were in the center as they should be.
The chat dialog box seems to move every time, and I'm not sure there's anything I can do about it. As for other addons, they are most likely positioned relative to the 'GuiRoot' element. This element is what is changed in the addon, and is now based on the middle monitor. As such, other addons that are based on the positioning of this part will be moved to a monitor over.

I would suggest maybe turning off the addon (via the wykkyd settings), then moving your elements a monitor over before re-enabling. While this won't fix the chat window, it should hopefully help with the other addons.
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Unread 04/09/14, 07:26 AM  
SkruDe

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Originally Posted by BloodEagle
Tinuviel, After your last update yesterday, attempting to use it today worked great.

The only issue was that afterwards, all my other addons were getting moved all over the place, some off screen. I attempted relogs and /reloads, but it seemed to change everytime. Items I had on my center screen moved to the far right of the right screen, items on my right screen went off to the right completely and could not be found, same with the left, and my chat box would skip a screen everytime I clicked it.

Any chance I am doing something incorrectly?

I can however say beyond a shadow of a doubt that your mod at least was working correctly and all of the default UI elements were in the center as they should be.
I use Foundry Tactical Combat to move and lock my items on the screen where I want. Do you?

I don't have the same issue you are having doing this.
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Unread 04/09/14, 07:21 AM  
BloodEagle

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Tinuviel, After your last update yesterday, attempting to use it today worked great.

The only issue was that afterwards, all my other addons were getting moved all over the place, some off screen. I attempted relogs and /reloads, but it seemed to change everytime. Items I had on my center screen moved to the far right of the right screen, items on my right screen went off to the right completely and could not be found, same with the left, and my chat box would skip a screen everytime I clicked it.

Any chance I am doing something incorrectly?

I can however say beyond a shadow of a doubt that your mod at least was working correctly and all of the default UI elements were in the center as they should be.
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Unread 04/09/14, 06:12 AM  
SkruDe

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Re: Re: Re: bannable plugin?

Originally Posted by QuadroTony
Originally Posted by BloodEagle
Why on Earth would Zenimax NOT want their customers to get the full experience of the game?
Obviously, its not a single-player game, and this plugin gives huge advantage to the player in the PVP zone, againts players who do not use this plugin
You seem misinformed, so just for your information, this add-on does not allow the user the ability to play in Eyeinfinity. This add-on makes playing in Eyeinfinity (and Surround) less tedious by placing the hotkey windows (inventory, quests, map, skills, etc) in the center screen instead of way on the left and/or way on the right of the flanking monitors. It allows NPC dialogue to appear all on the center screen instead of split across the Bezel. It compacts the native game info on the center screen instead of split across all screens.

ESO allows and is playable natively in Eyeinfinity without this add-on activated. I was playing in Eyeinfinity before I found this add-on just fine. What's happening here is simply moving the information onto the center screen.

By the sound of your post, it sounds like you think this add-on allows the use of eyeinfinity.... NO, this add-on customizes it's use, that is all.
Last edited by SkruDe : 04/09/14 at 06:22 AM.
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Unread 04/09/14, 05:30 AM  
Tinuviel
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I have never heard of anyone ever being banned for doing this. This isn't like you're hacking the game or doing something crazy, you are just playing on, what is essentially, a massive monitor.

As for other thoughts, I'm confused at why you had to modify bezel correction manually. I coded it to automatically detect bezel offsets and use them approperately. This could also support manual override like you suggest though. This is definately a phase one thing, and the first version was only started as of last Saturday. The Wykkyd framework and LibAddonSettngs make it much easier to do though, and I'll try to see what I can get in during the next couple of weeks, now that it seems stable.
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Unread 04/09/14, 04:37 AM  
QuadroTony
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Exclamation Re: Re: bannable plugin?

Originally Posted by BloodEagle
Why on Earth would Zenimax NOT want their customers to get the full experience of the game?
Obviously, its not a single-player game, and this plugin gives huge advantage to the player in the PVP zone, againts players who do not use this plugin
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Unread 04/09/14, 03:47 AM  
BloodEagle

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Re: bannable plugin?

Originally Posted by QuadroTony
as far as i know in diablo 3 for example people was banned for Eyeinfinity

i have the same feelings about TESO too

because its very usefull in pvp etc, this plugin i think strongly prohibited to use by ZOS, what you think?
I think you have no idea what you are speaking about. Myself and another guildy play D3 in Nvidia Surround (same as Eyefinity) and always have. The game natively supports it.

Why on Earth would Zenimax NOT want their customers to get the full experience of the game?
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Unread 04/09/14, 03:42 AM  
Ernesto

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Re: bannable plugin?

Originally Posted by QuadroTony
as far as i know in diablo 3 for example people was banned for Eyeinfinity

i have the same feelings about TESO too

because its very usefull in pvp etc, this plugin i think strongly prohibited to use by ZOS, what you think?
I think you are full of lots of things =)
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Unread 04/09/14, 03:41 AM  
Ernesto

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This is a great start of an addon!

I manually edited the file to support my bezel-correction, as well as I fixed the placement of the raid-groups. I also moved them to the bottom of my right hand screen, which I found useful.

The final item that will make this addon an absolute winner, would be a GUI to adjust the offsets, as well as individual offsets of interface items - Making it "dynamic" will make regular users and not only Eyefinity users able to enjoy it as well.

IE - make the following items have their own "offsets" (X and Y) where applicable defined and stored in localvariables:
LeftStandardPanels
RightStandard
Group
RaidGroup 1-6
Health
Stamina
Magicka
Target
Compass
Hotkeys

etc.


Anyhow, fantastic work and I could manually tweak your work to get everything exactly as I wanted to, but for less savy users, it would be superb with a GUI to do this. Having a few presets would also be sweet for a few I guess.

Like "standard" bezel correction from AMD is 6048x1080 (usually perfect on "older" screens).

An extra creme-on-top would be to explain the tremendeous benefits of using bezel correction (you obviously need to discover that yourself also!) =).


However, out of the box, make it dead simple for users. Presume they are crazy like yourself and do not use bezel correction. Have another option for the standard bezel correction, add a few pixels margin inwards to support more corrections out of the box. Then have an "Advanced" section (or tab) where they can manually enter the values, then tweak the position of the individual UI elements.

Keep it simple, don't go overly fancy - If you see yourself adding options for TOPLEFT, BOTTOMRIGHT ANCHOR etc, it is going to far, just let people enter INT values with a little suggestion based on their resolution.

Again, great work, thanks a ton.
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Unread 04/09/14, 03:10 AM  
TNStarDuster

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Originally Posted by Tinuviel
@TNStarDuster: This makes sense. They must not unload their default UI pieces when they log out, so when it does the repositioning again it will shift. If you fully quit, it shouldn't happen though. Not the best answer, but until I can talk with Wykkyd and ask him to fix it or I can find a way to hook into his code, it's the only way.

EDIT: Actually, can you try a /reloadui if that happens and let me know if it works?
Reloadui will also cause the issue of the ui elements shifting to the right. It's definitely not a a "deal-breaker" on using this add-on for me. There is a LOT more pros than cons here, so I can just chalk this up to semi annoying until there is a way to fix it. I just woke up to your flurry of updates though:

Originally Posted by Tinuviel
Version 1.1.3 has been released. This fixes the overflowing black backgrounds on the equipment, skills, and map screens
Originally Posted by Tinuviel
New Update! 1.1.4. I have managed to hook into the tooltip creation and changed the equipment tooltips to show on the right of the button, instead of the left.
Great job, you're the man! Now if Zenimax will just release a FoV slider already. I will gladly provide any help that I can to you (or Wykkyd for that matter) in testing. I'm currently just starting to stick my toe into the waters of creating addons so I won't be any help there for awhile.
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Unread 04/09/14, 02:26 AM  
QuadroTony
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Red face bannable plugin?

as far as i know in diablo 3 for example people was banned for Eyeinfinity

i have the same feelings about TESO too

because its very usefull in pvp etc, this plugin i think strongly prohibited to use by ZOS, what you think?
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