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Updated: 09/17/24 06:05 AM
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Compatibility:
Update 43 (10.1.0)
Updated:09/17/24 06:05 AM
Created:11/27/16 06:57 AM
Monthly downloads:58,089
Total downloads:5,790,171
Favorites:1,491
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
10.1.0
Action Duration Reminder  Updated this week!  Popular! (More than 5000 hits)
Version: 3.122
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.122
- Improved concurrent events filtering and action matching, i.e. Two-handed Carve against mobs would show its DOT timer and Arcanist's Inspired Scholarship timer won't be affected by another DK group member's Igneous Weapons.

3.121
- Optimize the blacklist/whitelist filtering mechanism to filter not only skills but also their effects.

3.120a
- Added support for customizing durations in Patterns of White List in Core settings i.e. a line of 'unstable wall = 20.5' would modify your Unstable Wall of Fire/Ice/Light to 20.5 seconds.

3.119
- Improved effect matching i.e. Bolt Escape Fatigue stack effect can be counted again.

3.118a
- Improved a matching policy to prevent effects from being updated by potion use.

3.117a
- Fixed a bug of matching skills i.e. Necromancer's Flame Skull can show at proper place now.

3.116
- Fixed a bug of filtering concurrent events i.e. Werewolf's Brutal Pounce can get a correct stack count.

3.115a
- Updated chinese translation

3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.
Optional Files (0)


Archived Files (289)
File Name
Version
Size
Uploader
Date
3.121
51kB
cloudor
08/28/24 08:43 AM
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cloudor
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09/04/17 08:58 AM
3.0.11
61kB
cloudor
09/03/17 07:07 AM
3.0.10
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cloudor
09/02/17 11:27 AM
3.0.9
61kB
cloudor
09/02/17 09:26 AM
3.0.8
61kB
cloudor
08/31/17 09:17 AM
3.0.7
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cloudor
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3.0.6
61kB
cloudor
08/29/17 09:58 AM
3.0.5
61kB
cloudor
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3.0.4
61kB
cloudor
08/29/17 07:15 AM
3.0.3
61kB
cloudor
08/28/17 09:55 AM
3.0.1a
61kB
cloudor
08/27/17 09:36 AM
3.0.0
61kB
cloudor
08/27/17 08:52 AM
2.0.3
56kB
cloudor
06/11/17 04:48 AM
2.0.2
57kB
cloudor
04/20/17 07:19 AM
2.0.1
57kB
cloudor
04/19/17 08:33 AM
2.0.0
56kB
cloudor
04/04/17 09:03 AM
1.30
48kB
cloudor
02/16/17 06:40 AM
1.30
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cloudor
02/16/17 06:03 AM
1.30
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cloudor
02/07/17 05:08 AM
1.29
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cloudor
01/19/17 07:03 AM
1.28
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cloudor
01/03/17 10:27 PM
1.27
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cloudor
01/03/17 05:44 AM
1.26
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cloudor
12/26/16 08:07 AM
1.25
47kB
cloudor
12/20/16 05:51 AM
1.24
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cloudor
12/19/16 07:06 AM
1.23
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cloudor
12/17/16 06:38 PM
1.22
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cloudor
12/17/16 06:20 AM
1.18
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cloudor
12/12/16 08:41 AM
1.17
45kB
cloudor
12/12/16 08:22 AM
1.15
45kB
cloudor
12/11/16 03:18 AM
1.14
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12/08/16 07:49 AM
1.13
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cloudor
12/07/16 09:44 AM
1.12
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cloudor
12/06/16 11:59 AM
1.11
43kB
cloudor
12/06/16 09:10 AM
1.09
42kB
cloudor
12/05/16 08:13 AM
1.08
42kB
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12/04/16 08:18 AM
1.07
42kB
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12/01/16 08:32 AM
1.06
42kB
cloudor
11/30/16 08:01 AM
1.05
41kB
cloudor
11/29/16 11:46 AM
1.04
41kB
cloudor
11/29/16 07:45 AM
1.03
40kB
cloudor
11/28/16 11:14 AM
1.02
40kB
cloudor
11/28/16 08:03 AM
1.01
40kB
cloudor
11/27/16 11:30 AM
1.0
40kB
cloudor
11/27/16 07:32 AM


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Unread 08/29/17, 11:14 AM  
johnmedgla

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Thumbs up Re: v3.0.4 has been uploaded

Originally Posted by cloudor
v3.0.4
- Fixed a bug that some timer disappears when player in a group.
- Fixed Crystal Fragment Proc detection.

I finally met with the bug of Power Surge too by grouping with others.
Fantastic! Thanks for your efforts!
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Unread 08/29/17, 10:50 AM  
Asaac
 
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Re: v3.0.5 has been uploaded

Originally Posted by cloudor
v3.0.5
- Fixed a bug that new timer didn't show up if weapon swapped immediately.
Hey Man ... youre so fast ... great. Thx again for the update. Just tested and everything works perfect now.
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Unread 08/29/17, 09:27 AM  
cloudor
 
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v3.0.5 has been uploaded

v3.0.5
- Fixed a bug that new timer didn't show up if weapon swapped immediately.
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Unread 08/29/17, 08:46 AM  
santialonso

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With these last releases, Caltrops and Poison Injection doesn't works fine. This happen when you use these skills and quickly you do a bar change.
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Unread 08/29/17, 08:22 AM  
Asaac
 
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Re: v3.0.4 has been uploaded

Originally Posted by cloudor
v3.0.4
- Fixed a bug that some timer disappears when player in a group.
- Fixed Crystal Fragment Proc detection.

I finally met with the bug of Power Surge too by grouping with others.
Thank you very much. I just tested the new version on target skeleton (not in a group, i will test this later). It seems almost everything works perfectly. "Power Surge" is now displayed without errors. But the "Destructive Clench" works not flawless. Sometimes it is displayed correctly and sometimes not. Or can it be that "Destructive Clench" is generally bugged (e.g. if its cast in the weapon swap)?
Last edited by Asaac : 08/29/17 at 08:26 AM.
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Unread 08/29/17, 07:23 AM  
cloudor
 
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v3.0.4 has been uploaded

v3.0.4
- Fixed a bug that some timer disappears when player in a group.
- Fixed Crystal Fragment Proc detection.

I finally met with the bug of Power Surge too by grouping with others.
Last edited by cloudor : 08/29/17 at 07:34 AM.
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Unread 08/29/17, 12:44 AM  
Asaac
 
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It seems like power surge and shock clench are not displayed properly (EU, German Language)
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Unread 08/29/17, 12:08 AM  
Tarty

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Originally Posted by cloudor

It didn't happen in my client, it seems to be related with environmental settings. What language is your client using? If not english, then this bug can be confirmed.
I'm using English and also on the EU server. Thank you for all your hard work
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Unread 08/28/17, 08:42 PM  
johnmedgla

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Originally Posted by cloudor
Originally Posted by Tarty
Originally Posted by cloudor

I've tested these skills with v3.0.3 and it should be working right now.
I've gone back to 2.0.3 as some skills are still not showing for the full duration such as Leeching Strikes, Relentless Focus and Caltrops. Awesome addon, I hope you are able to correct this issue :-)
It didn't happen in my client, it seems to be related with environmental settings. What language is your client using? If not english, then this bug can be confirmed.
I'm observing this in English on the EU client.

It's intermittent in solo play, but literally 100% repeatable in instanced group content - specifically with Power Surge and the Crystal Fragments proc. Liquid Lightning, Bastion of Elements and Volatile Familiar pulse work correctly in either situation.
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Unread 08/28/17, 08:32 PM  
cloudor
 
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Originally Posted by Tarty
Originally Posted by cloudor

I've tested these skills with v3.0.3 and it should be working right now.
I've gone back to 2.0.3 as some skills are still not showing for the full duration such as Leeching Strikes, Relentless Focus and Caltrops. Awesome addon, I hope you are able to correct this issue :-)
It didn't happen in my client, it seems to be related with environmental settings. What language is your client using? If not english, then this bug can be confirmed.
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Unread 08/28/17, 06:54 PM  
Cool7
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One side request, since this addon is doing excellent job of tracking my actions, is it possible for it also tracking potion cooldown? That will be very useful and I can uninstall other addon just for potion reminder.
Thanks!
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Unread 08/28/17, 06:51 PM  
Cool7
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Disable that multiple target track option(not exact the word), this problem goes away. I don't know what is this option for, but it's currently not working as designed.

Originally Posted by Gamer1986PAN
Originally Posted by Scootworks
1. yeah i had one or two times weird issues: i pressed a button -> time showed up for half a second and then disappeared
same here. Tried:
Delete Saved Variables
Deinstall ADR
Install ADR without any saved variables in the folder

problem still exists.

German Client, before the last Update it worked fine...
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Unread 08/28/17, 03:14 PM  
Gamer1986PAN
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Originally Posted by Scootworks
1. yeah i had one or two times weird issues: i pressed a button -> time showed up for half a second and then disappeared
same here. Tried:
Delete Saved Variables
Deinstall ADR
Install ADR without any saved variables in the folder

problem still exists.

German Client, before the last Update it worked fine...
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Unread 08/28/17, 02:18 PM  
johnmedgla

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Originally Posted by Tarty
Originally Posted by cloudor

I've tested these skills with v3.0.3 and it should be working right now.
I've gone back to 2.0.3 as some skills are still not showing for the full duration such as Leeching Strikes, Relentless Focus and Caltrops. Awesome addon, I hope you are able to correct this issue :-)
Adding to this - Crystal Fragments proc and Power Surge.

Both lose their timer - whether on front or back back - as soon as I place an enemy under the crosshairs.

If they proc WHILE an enemy is in the crosshairs they blink out instantly.

Hope you can get this sorted, it's humbling to realise how much I rely on this addon.
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Unread 08/28/17, 02:09 PM  
Tarty

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Originally Posted by cloudor

I've tested these skills with v3.0.3 and it should be working right now.
I've gone back to 2.0.3 as some skills are still not showing for the full duration such as Leeching Strikes, Relentless Focus and Caltrops. Awesome addon, I hope you are able to correct this issue :-)
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