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Scions of Ithelia (9.3.0)
Updated:04/13/24 06:20 AM
Created:11/27/16 06:57 AM
Monthly downloads:66,308
Total downloads:5,525,084
Favorites:1,473
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
9.3.0
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 3.115
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (278)
File Name
Version
Size
Uploader
Date
3.114b
50kB
cloudor
04/04/24 07:58 AM
3.114
50kB
cloudor
04/04/24 03:15 AM
3.113
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cloudor
03/12/24 10:14 PM
3.112
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cloudor
02/18/24 06:35 AM
3.111
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cloudor
02/18/24 04:45 AM
3.110
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02/17/24 05:49 AM
3.109a
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cloudor
01/28/24 12:12 AM
3.109
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cloudor
01/27/24 11:33 PM
3.108
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cloudor
10/26/23 07:35 AM
3.107b
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cloudor
10/06/23 09:04 AM
3.106
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cloudor
10/04/23 08:21 AM
3.105
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cloudor
10/03/23 09:32 PM
3.104a
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cloudor
10/03/23 06:16 AM
3.104
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cloudor
10/03/23 06:04 AM
3.103
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cloudor
10/03/23 01:20 AM
3.103
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cloudor
10/02/23 11:36 PM
3.102
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10/02/23 09:22 PM
3.101
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09/19/23 09:25 AM
3.98
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cloudor
09/05/23 07:47 AM
3.97a
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09/04/23 08:13 AM
3.97
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09/02/23 08:30 AM
3.96
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08/18/23 10:14 PM
3.95
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07/28/23 10:15 AM
3.94
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07/22/23 06:45 PM
3.93
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07/05/23 06:38 AM
3.92
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05/27/23 11:26 AM
3.91a
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03/04/23 07:26 AM
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02/04/23 08:33 PM
3.87
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01/28/23 09:32 AM
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12/31/22 06:57 PM
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3.82a
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12/21/22 06:38 AM
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12/20/22 07:04 AM
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12/15/22 09:00 AM
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11/15/22 09:14 AM
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11/04/22 07:02 AM
3.75c
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08/26/22 11:34 PM
3.52a
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08/26/22 11:11 PM
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06/26/22 05:20 AM
3.51a
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3.50
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06/19/22 04:43 AM
3.49
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3.48
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02/02/22 08:30 PM
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12/14/21 07:57 AM
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3.14
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3.10
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3.9
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3.8
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06/18/21 10:41 PM
3.6.8
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03/29/21 07:11 AM
3.6.7
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3.6.7
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3.6.6
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01/19/21 07:29 AM
3.6.5
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3.6.4a
36kB
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12/19/20 08:34 AM
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3.6.3
36kB
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3.6.2
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3.6.1a
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3.6.1
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3.6.0
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3.5.17a
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3.5.16
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3.5.15
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04/30/20 05:12 PM
3.5.14
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3.5.13
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3.5.12
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04/10/20 09:23 PM
3.5.11b
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3.5.11a
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3.5.9
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02/04/20 06:44 AM
3.5.2a
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3.5.1
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01/31/20 02:04 AM
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3.4.10
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12/23/19 08:03 AM
3.4.9a
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3.4.9
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3.4.8a
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3.4.8
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3.4.7a
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3.3.10
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3.3.7a
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3.3.6a
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3.3.0
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09/10/19 10:25 PM
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29kB
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08/29/19 06:46 PM
3.1.30
72kB
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3.1.9
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3.1.8
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3.1.5
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03/02/19 07:17 PM
3.1.4
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Unread 06/03/21, 08:30 AM  
Asphyxis

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Cleansing Ritual

Addon not counting Ritual of Retribution and Extended Ritual after Blackwood update.
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Unread 06/02/21, 10:02 AM  
neomvll

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Daedric tomb tracker

Hi, any chance to tracker how many daedric tombs are not activated?
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Unread 06/01/21, 04:58 PM  
Striezi

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Originally Posted by Kelsier
Ritual of Retribution doesn't get tracked on action bar anymore (no countdown number) in Blackwood
I have the same problem and I also had it on the pts for the last weeks ...
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Unread 06/01/21, 12:51 PM  
Kelsier

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Ritual of Retribution doesn't get tracked on action bar anymore (no countdown number) in Blackwood
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Unread 05/26/21, 05:16 PM  
spinfuzer

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How do you make an exception for the BRP bow cooldown? I am blocking anything under 5s, but sometimes Virulent Shot is lower than 5s.
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Unread 05/20/21, 08:38 AM  
zo6zo6

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blockade of frost

i cant make it to work properly with blockade of frost on a dk tank. i apply blockade of frost and it starts with almost 12 seconds. i immediately bar swap and the duretion lowers to 4 seconds. After 4 seconds the icon appearing on my screen telling that duration of blockade has come off but it still has 6-7 seconds until its over. Is it normal behavior or the addon can not track it properly?
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Unread 05/17/21, 03:54 PM  
rebelxone

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i cant get this to show the swap bar on my game at all. uninstalled everyaddon and left just this one and libaddon menu. anything special i need to do?
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Unread 05/04/21, 06:28 AM  
TheMikrobe
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Is it possible to add seperate vertical offset options for the timers and the stack counter?

If I shift the timer to the top of the skill icon then the stack counter moves way way above it. I want the stack counter just above the icon.
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Unread 05/02/21, 02:16 PM  
yphan
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Originally Posted by HowellQagan
Noticed something strange about Barbed Trap tracking today but it seems that Srendarr has something like this too so it's probably not an addon bug causing it?
I place it, an enemy walks over, it activates and when the thing dies, it still keeps counting the remaining time from it, even though it's no longer present. ADR stops counting at least when the Minor Force buff expires but until that it still shows the remaining time as if it were the full 60 seconds and not 18.
Yep I'm getting this as well. ADR returns to counting down the remaining trap timer after finishing the timer for the trap's DoT/Minor Force effect.

ADR also seems to have some difficulty tracking the Nightblade's Relentless Focus (I'm not sure if this also effects the base spell and the other morph). Sometimes the timer will suddenly disappears even though Relentless Focus is still active. Sometimes the timer restarts. It's difficult to pinpoint how it's triggered, but it happens once or twice during boss pulls, and sometimes when parsing.
Last edited by yphan : 05/02/21 at 02:27 PM.
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Unread 05/01/21, 10:29 AM  
HowellQagan
 
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Noticed something strange about Barbed Trap tracking today but it seems that Srendarr has something like this too so it's probably not an addon bug causing it?
I place it, an enemy walks over, it activates and when the thing dies, it still keeps counting the remaining time from it, even though it's no longer present. ADR stops counting at least when the Minor Force buff expires but until that it still shows the remaining time as if it were the full 60 seconds and not 18.

https://www.youtube.com/watch?v=XvL2wy19w_I
Last edited by HowellQagan : 05/02/21 at 02:43 AM.
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Unread 04/06/21, 07:30 PM  
Temsol

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Hm..since wardens bugs was changed - for 2 attacks instead of reducing armor - it doesnt show them at all. not even 1st attack , not the second ( after 3 sec ) ..very inconvinient for building damag... was trying all idead from internet and from chat ( at least which i was able to read , as there is to many text here )
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Unread 04/03/21, 01:37 AM  
sonwon

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Re: Re: Re: Re: Huge lags from Action Duration Reminder addon

Originally Posted by cloudor
Originally Posted by shira
Originally Posted by cloudor
Originally Posted by Kashyyyk
So I recently started playing an aoe build on my warden with Azureblight Reaper set.
I noticed huge lags after I went from 4 piece bonus to 5 piece on the set and I thought it's just bad coding of ESO, but then I thought to myself, "let's check without addons to make sure" and the issue was gone.
At first I suspected LUI's debuff tracker to be the culprit, but I quickly discovered it's your addon that causes this lag. No matter how many aoe skills I have tracked at once with your addon, the lags only begin once I have 5 pieces of Azureblight Reaper equipped, but there's no lag with the 5 pieces equipped if your addon is disabled.
With 3-5 mobs, my fps drops to 18-20, but at 6+ mobs it goes below 10 fps. And it keeps lagging harder and harder (down to 1 fps for like 10-15 mobs) for each aditional mob until some die and the number of mobs with stacks tracking is 5 or less.
Can you please look into this?
I tested on PTS and didn't get lags from Azureblight. But I added a filter to ignore the blight seed effect. I'm not sure whether the latest 3.6.8 version can solve your problem.
https://streamable.com/f7e7t2

try with a few more targets.

here i had azureblight + syvarra's, which also causes issues with ADR. obviously, the situation is extreme, but its very noticeable even with 10 or less targets, and does not happen with other addons. "very noticeable" and i mean dropping to 30-50fps from stable 120 in pvp.

the new version did help a lot, but i still had important stutters after 10-15s, with blight, syvarra's and both at the same time (mostly with both, only blight was nearly not as bad).

edit: new version, for comparison (blight + syvarra's)
https://streamable.com/i31af8
Did you place the dummies on PTS? I want to do that too, but I don't know how to get dummies on PTS.
I believe it is something like this, create a new character, should have 50,000 crowns or more, then buy the dummies from the crown shop or you just need to open the correct container.
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Unread 04/02/21, 09:36 PM  
cloudor
 
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Re: Re: Re: Huge lags from Action Duration Reminder addon

Originally Posted by shira
Originally Posted by cloudor
Originally Posted by Kashyyyk
So I recently started playing an aoe build on my warden with Azureblight Reaper set.
I noticed huge lags after I went from 4 piece bonus to 5 piece on the set and I thought it's just bad coding of ESO, but then I thought to myself, "let's check without addons to make sure" and the issue was gone.
At first I suspected LUI's debuff tracker to be the culprit, but I quickly discovered it's your addon that causes this lag. No matter how many aoe skills I have tracked at once with your addon, the lags only begin once I have 5 pieces of Azureblight Reaper equipped, but there's no lag with the 5 pieces equipped if your addon is disabled.
With 3-5 mobs, my fps drops to 18-20, but at 6+ mobs it goes below 10 fps. And it keeps lagging harder and harder (down to 1 fps for like 10-15 mobs) for each aditional mob until some die and the number of mobs with stacks tracking is 5 or less.
Can you please look into this?
I tested on PTS and didn't get lags from Azureblight. But I added a filter to ignore the blight seed effect. I'm not sure whether the latest 3.6.8 version can solve your problem.
https://streamable.com/f7e7t2

try with a few more targets.

here i had azureblight + syvarra's, which also causes issues with ADR. obviously, the situation is extreme, but its very noticeable even with 10 or less targets, and does not happen with other addons. "very noticeable" and i mean dropping to 30-50fps from stable 120 in pvp.

the new version did help a lot, but i still had important stutters after 10-15s, with blight, syvarra's and both at the same time (mostly with both, only blight was nearly not as bad).

edit: new version, for comparison (blight + syvarra's)
https://streamable.com/i31af8
Did you place the dummies on PTS? I want to do that too, but I don't know how to get dummies on PTS.
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Unread 04/02/21, 05:48 AM  
mlq88
 
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Would it be possible to get a custom toggle to decrease mystic orb timer so maximise DPS?

I am not sure where I could manually edit it to be 8s instead of the full time?
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Unread 03/29/21, 03:00 PM  
shira
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File comments: 13
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Re: Re: Huge lags from Action Duration Reminder addon

Originally Posted by cloudor
Originally Posted by Kashyyyk
So I recently started playing an aoe build on my warden with Azureblight Reaper set.
I noticed huge lags after I went from 4 piece bonus to 5 piece on the set and I thought it's just bad coding of ESO, but then I thought to myself, "let's check without addons to make sure" and the issue was gone.
At first I suspected LUI's debuff tracker to be the culprit, but I quickly discovered it's your addon that causes this lag. No matter how many aoe skills I have tracked at once with your addon, the lags only begin once I have 5 pieces of Azureblight Reaper equipped, but there's no lag with the 5 pieces equipped if your addon is disabled.
With 3-5 mobs, my fps drops to 18-20, but at 6+ mobs it goes below 10 fps. And it keeps lagging harder and harder (down to 1 fps for like 10-15 mobs) for each aditional mob until some die and the number of mobs with stacks tracking is 5 or less.
Can you please look into this?
I tested on PTS and didn't get lags from Azureblight. But I added a filter to ignore the blight seed effect. I'm not sure whether the latest 3.6.8 version can solve your problem.
https://streamable.com/f7e7t2

try with a few more targets.

here i had azureblight + syvarra's, which also causes issues with ADR. obviously, the situation is extreme, but its very noticeable even with 10 or less targets, and does not happen with other addons. "very noticeable" and i mean dropping to 30-50fps from stable 120 in pvp.

the new version did help a lot, but i still had important stutters after 10-15s, with blight, syvarra's and both at the same time (mostly with both, only blight was nearly not as bad).

edit: new version, for comparison (blight + syvarra's)
https://streamable.com/i31af8
Last edited by shira : 03/29/21 at 03:52 PM.
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