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Scions of Ithelia (9.3.0)
Updated:04/13/24 06:20 AM
Created:11/27/16 06:57 AM
Monthly downloads:55,591
Total downloads:5,530,418
Favorites:1,476
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
9.3.0
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 3.115
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (278)
File Name
Version
Size
Uploader
Date
3.114b
50kB
cloudor
04/04/24 07:58 AM
3.114
50kB
cloudor
04/04/24 03:15 AM
3.113
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cloudor
03/12/24 10:14 PM
3.112
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cloudor
02/18/24 06:35 AM
3.111
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cloudor
02/18/24 04:45 AM
3.110
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02/17/24 05:49 AM
3.109a
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cloudor
01/28/24 12:12 AM
3.109
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cloudor
01/27/24 11:33 PM
3.108
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cloudor
10/26/23 07:35 AM
3.107b
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cloudor
10/06/23 09:04 AM
3.106
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cloudor
10/04/23 08:21 AM
3.105
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cloudor
10/03/23 09:32 PM
3.104a
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cloudor
10/03/23 06:16 AM
3.104
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cloudor
10/03/23 06:04 AM
3.103
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cloudor
10/03/23 01:20 AM
3.103
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cloudor
10/02/23 11:36 PM
3.102
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10/02/23 09:22 PM
3.101
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09/19/23 09:25 AM
3.98
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cloudor
09/05/23 07:47 AM
3.97a
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09/04/23 08:13 AM
3.97
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09/02/23 08:30 AM
3.96
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08/18/23 10:14 PM
3.95
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07/28/23 10:15 AM
3.94
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cloudor
07/22/23 06:45 PM
3.93
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07/05/23 06:38 AM
3.92
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05/27/23 11:26 AM
3.91a
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03/19/23 06:32 AM
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03/04/23 07:26 AM
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3.88a
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02/04/23 08:33 PM
3.87
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01/28/23 09:32 AM
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01/06/23 07:56 AM
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12/31/22 06:57 PM
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12/30/22 11:32 PM
3.82a
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12/21/22 06:38 AM
3.82
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12/20/22 07:04 AM
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12/15/22 09:00 AM
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11/15/22 09:14 AM
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11/04/22 07:02 AM
3.75c
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11/02/22 05:34 AM
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08/26/22 11:34 PM
3.52a
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08/26/22 11:11 PM
3.51b
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06/26/22 05:20 AM
3.51a
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3.50
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cloudor
06/19/22 04:43 AM
3.49
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3.48
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02/25/22 05:44 PM
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02/02/22 08:30 PM
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12/14/21 07:57 AM
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3.14
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3.10
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3.9
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3.8
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06/18/21 10:41 PM
3.6.8
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03/29/21 07:11 AM
3.6.7
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03/27/21 06:25 PM
3.6.7
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3.6.6
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01/19/21 07:29 AM
3.6.5
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01/09/21 01:27 AM
3.6.4a
36kB
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12/19/20 08:34 AM
3.6.4
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12/10/20 08:42 AM
3.6.3
36kB
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3.6.2
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11/26/20 06:21 AM
3.6.1a
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3.6.1
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3.6.0
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3.6.0
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3.5.17a
36kB
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3.5.17a
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3.5.16
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3.5.15
36kB
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04/30/20 05:12 PM
3.5.14
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3.5.13
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3.5.12
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cloudor
04/10/20 09:23 PM
3.5.11b
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cloudor
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3.5.11a
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04/08/20 06:28 AM
3.5.10
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03/25/20 05:27 PM
3.5.9
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3.5.8
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3.5.6
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02/04/20 06:44 AM
3.5.2a
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3.5.2
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3.5.1
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3.5.0
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01/31/20 02:04 AM
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3.4.10
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12/23/19 08:03 AM
3.4.9a
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3.4.9
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3.4.8b
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11/27/19 05:35 AM
3.4.8a
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3.4.8
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3.4.7a
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33kB
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3.4.4
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3.4.1
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3.4.1
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cloudor
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3.3.10
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3.3.9
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3.3.7a
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3.3.6c
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09/24/19 08:02 AM
3.3.6a
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3.3.1
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3.3.0
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09/10/19 10:25 PM
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3.2.1
29kB
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08/29/19 06:46 PM
3.1.30
72kB
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3.1.9u2
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3.1.9u
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3.1.9
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3.1.8
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3.1.5
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03/02/19 07:17 PM
3.1.4
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3.1.3
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3.1.2
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3.1.1
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3.1.0
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3.0.22
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3.0.21
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3.0.20
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3.0.19a
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3.0.18
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3.0.16a
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3.0.14
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3.0.12
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3.0.10
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3.0.9
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3.0.8
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2.0.3
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2.0.1
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1.30
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1.28
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1.0
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11/27/16 07:32 AM


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Unread 04/16/20, 04:54 PM  
Celiena

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I noticed that the addon sometimes doesn't start the timer when I use Combat Prayer, or fails to restart the timer if I use it either before or just as the timer reaches around 0.
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Unread 04/16/20, 01:41 AM  
Nudel

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Originally Posted by cloudor
Originally Posted by Nudel
I understand that you adjusted the timers of skills like PotL to be more friendly to stamplars who need to track the explosion only. However, in my case, I would very much appreciate having the Minor Fracture/Breach tracked for my supports. Would it be possible to add a setting in the menu for toggling this?
Minor Fracture/Breach and other long buffs (longer than skill's default duration) are mainly cared about by healers. So a policy has been added in 3.5.14 to show long buffs for healers. If you are healer, the long buffs timer will be shown.
Thank you very much!! That's exactly what I wanted ^_^
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Unread 04/15/20, 05:42 AM  
cloudor
 
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Re: Won't Track Elude

Originally Posted by wwright72
ADR keeps loosing the timer for elude, it'll track it till about half way through and then it'll just disappear.
I can't reproduce this bug. Can you capture a clip of video to show this bug for me?
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Unread 04/15/20, 05:41 AM  
cloudor
 
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Re: Hiding Abilities

Originally Posted by Pocketsalmon
I may be an idiot but I can't seem to figure out to hide certain abilities.

I've searched online, to no avail.

Basically I want this to just track 3 or 4 skills for me, not all. How can I stop it from doing the ones I don't want it to?

Thanks.
In the CORE submenu, there are options of white list patterns and black list patterns. By inputting the key words of abilities you can get filtered result.
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Unread 04/15/20, 05:38 AM  
cloudor
 
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Originally Posted by SlasherZet
Hi, could I request that you add a font outline/shadow option dropdown like for font?

I can manually edit the thick-outline settings in the lua but it resets every time the addon is updated. It would be nice to have this setting saved.
Font style options have been added in version 3.5.14.
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Unread 04/15/20, 05:37 AM  
cloudor
 
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Re: Re: Re: Stutter with gear procs

Originally Posted by ArcherG
Originally Posted by cloudor
Originally Posted by ArcherG
Hello! I also posted a bug here, but I can see that the discussion is more active so im pinging here as well.

Here are two videos that demonstrate the gear proc stutter:

- With adr: https://www.youtube.com/watch?v=3xUXsa2fx78
- Without adr: https://www.youtube.com/watch?v=J0OJAakU9kk

There's also logging level 2 on the first one. In case you cannot notice the stutter, take a look at the framerate, there's about 10-12 frames dropping when sunderflame procs.

Would like to see if someone can reproduce it !

Thanks!
Can you replace the Models.lua and Core.lua with
https://github.com/cloudor126/lua-es...src/Models.lua
and https://github.com/cloudor126/lua-es...r/src/Core.lua and test again?
If it can't get much better, I will take other solutions.
Thanks for looking into it! I replaced them but, it did not seem to get any better, at least for me.
Please try again with the new version 3.5.14. I have added some cache to improve the performance.
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Unread 04/15/20, 05:35 AM  
cloudor
 
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Originally Posted by Nudel
I understand that you adjusted the timers of skills like PotL to be more friendly to stamplars who need to track the explosion only. However, in my case, I would very much appreciate having the Minor Fracture/Breach tracked for my supports. Would it be possible to add a setting in the menu for toggling this?
Minor Fracture/Breach and other long buffs (longer than skill's default duration) are mainly cared about by healers. So a policy has been added in 3.5.14 to show long buffs for healers. If you are healer, the long buffs timer will be shown.
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Unread 04/14/20, 06:34 AM  
wwright72

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Won't Track Elude

ADR keeps loosing the timer for elude, it'll track it till about half way through and then it'll just disappear.
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Unread 04/13/20, 07:07 PM  
Pocketsalmon

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Wink Hiding Abilities

I may be an idiot but I can't seem to figure out to hide certain abilities.

I've searched online, to no avail.

Basically I want this to just track 3 or 4 skills for me, not all. How can I stop it from doing the ones I don't want it to?

Thanks.
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Unread 04/13/20, 02:01 PM  
ArcherG

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Re: Re: Stutter with gear procs

Originally Posted by cloudor
Originally Posted by ArcherG
Hello! I also posted a bug here, but I can see that the discussion is more active so im pinging here as well.

Here are two videos that demonstrate the gear proc stutter:

- With adr: https://www.youtube.com/watch?v=3xUXsa2fx78
- Without adr: https://www.youtube.com/watch?v=J0OJAakU9kk

There's also logging level 2 on the first one. In case you cannot notice the stutter, take a look at the framerate, there's about 10-12 frames dropping when sunderflame procs.

Would like to see if someone can reproduce it !

Thanks!
Can you replace the Models.lua and Core.lua with
https://github.com/cloudor126/lua-es...src/Models.lua
and https://github.com/cloudor126/lua-es...r/src/Core.lua and test again?
If it can't get much better, I will take other solutions.
Thanks for looking into it! I replaced them but, it did not seem to get any better, at least for me.
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Unread 04/13/20, 07:56 AM  
cloudor
 
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Originally Posted by Baertram
Hey cloudor,

thanks for all the updates to this great addon!
Feature question
Would it be possible to add a check like this:

After a reloadui (event_player_activated fires) check if the skill is available again and add the icon to the current action bar slot.

I often do reloaduis because of addon tests or even after zoning. If I was mounted as I zone/reloadui the skill won't be available on my action bar automatically. I need to unmount and mount again to see the skill replacement.
I'm a little confused. What skill icon is needed to add to action bar? What is the skill replacement about?
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Unread 04/13/20, 07:09 AM  
cloudor
 
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Re: Stutter with gear procs

Originally Posted by ArcherG
Hello! I also posted a bug here, but I can see that the discussion is more active so im pinging here as well.

Here are two videos that demonstrate the gear proc stutter:

- With adr: https://www.youtube.com/watch?v=3xUXsa2fx78
- Without adr: https://www.youtube.com/watch?v=J0OJAakU9kk

There's also logging level 2 on the first one. In case you cannot notice the stutter, take a look at the framerate, there's about 10-12 frames dropping when sunderflame procs.

Would like to see if someone can reproduce it !

Thanks!
Can you replace the Models.lua and Core.lua with
https://github.com/cloudor126/lua-es...src/Models.lua
and https://github.com/cloudor126/lua-es...r/src/Core.lua and test again?
If it can't get much better, I will take other solutions.
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Unread 04/12/20, 12:14 PM  
Shantoo

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Originally Posted by cloudor
Originally Posted by Shantoo
Originally Posted by cloudor
Originally Posted by Shantoo
The head of log has been flushed. Please record again after input the following code:
Code:
/script ActionDurationReminder.debugLevels.all=2 zo_callLater(function() ActionDurationReminder.debugLevels.all=0 end,5000)
This snippet of code will open and close ADR log in 5 secondes.

Thank you.
First several seconds still looks like crap. Don't know what to do about that. If this doesn't help, I'll record another but just wait 10 seconds before I activate the skill.

https://youtu.be/pMphhXk-EDM


This one looks better:

https://youtu.be/6tC61ib5V_E
I have figured out the reason. You might have equiped a set like Mighty Chudan and always gain the Major Resolve buff that wipes the same buff from Restoring Focus. I can fix it.

Edit: Fixed in 3.5.12.
Fixed!! Thank you for your work on this. Much appreciated!
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Unread 04/12/20, 07:07 AM  
SlasherZet
 
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Hi, could I request that you add a font outline/shadow option dropdown like for font?

I can manually edit the thick-outline settings in the lua but it resets every time the addon is updated. It would be nice to have this setting saved.
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Unread 04/11/20, 05:15 PM  
Nudel

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I understand that you adjusted the timers of skills like PotL to be more friendly to stamplars who need to track the explosion only. However, in my case, I would very much appreciate having the Minor Fracture/Breach tracked for my supports. Would it be possible to add a setting in the menu for toggling this?
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