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Scions of Ithelia (9.3.0)
Updated:04/13/24 06:20 AM
Created:11/27/16 06:57 AM
Monthly downloads:66,056
Total downloads:5,519,600
Favorites:1,473
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
9.3.0
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 3.115
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (278)
File Name
Version
Size
Uploader
Date
3.114b
50kB
cloudor
04/04/24 07:58 AM
3.114
50kB
cloudor
04/04/24 03:15 AM
3.113
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cloudor
03/12/24 10:14 PM
3.112
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cloudor
02/18/24 06:35 AM
3.111
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cloudor
02/18/24 04:45 AM
3.110
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02/17/24 05:49 AM
3.109a
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cloudor
01/28/24 12:12 AM
3.109
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cloudor
01/27/24 11:33 PM
3.108
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cloudor
10/26/23 07:35 AM
3.107b
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cloudor
10/06/23 09:04 AM
3.106
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cloudor
10/04/23 08:21 AM
3.105
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cloudor
10/03/23 09:32 PM
3.104a
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cloudor
10/03/23 06:16 AM
3.104
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cloudor
10/03/23 06:04 AM
3.103
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cloudor
10/03/23 01:20 AM
3.103
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cloudor
10/02/23 11:36 PM
3.102
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10/02/23 09:22 PM
3.101
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09/19/23 09:25 AM
3.98
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cloudor
09/05/23 07:47 AM
3.97a
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09/04/23 08:13 AM
3.97
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09/02/23 08:30 AM
3.96
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08/18/23 10:14 PM
3.95
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07/28/23 10:15 AM
3.94
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07/22/23 06:45 PM
3.93
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07/05/23 06:38 AM
3.92
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05/27/23 11:26 AM
3.91a
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03/04/23 07:26 AM
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3.88a
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02/04/23 08:33 PM
3.87
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01/28/23 09:32 AM
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01/06/23 07:56 AM
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12/31/22 06:57 PM
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12/30/22 11:32 PM
3.82a
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12/21/22 06:38 AM
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12/20/22 07:04 AM
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12/15/22 09:00 AM
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11/15/22 09:14 AM
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11/04/22 07:02 AM
3.75c
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11/02/22 05:34 AM
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08/26/22 11:34 PM
3.52a
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08/26/22 11:11 PM
3.51b
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06/26/22 05:20 AM
3.51a
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3.50
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06/19/22 04:43 AM
3.49
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3.48
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02/02/22 08:30 PM
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12/14/21 07:57 AM
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3.14
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3.10
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3.9
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3.8
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06/18/21 10:41 PM
3.6.8
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03/29/21 07:11 AM
3.6.7
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3.6.7
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3.6.6
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01/19/21 07:29 AM
3.6.5
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3.6.4a
36kB
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12/19/20 08:34 AM
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12/10/20 08:42 AM
3.6.3
36kB
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3.6.2
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3.6.1a
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3.6.1
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3.6.0
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3.5.17a
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3.5.16
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3.5.15
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04/30/20 05:12 PM
3.5.14
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3.5.13
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3.5.12
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cloudor
04/10/20 09:23 PM
3.5.11b
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cloudor
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3.5.11a
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3.5.10
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3.5.9
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02/04/20 06:44 AM
3.5.2a
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3.5.1
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3.5.0
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01/31/20 02:04 AM
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3.4.10
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12/23/19 08:03 AM
3.4.9a
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3.4.9
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3.4.8a
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3.4.8
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3.4.7a
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3.3.10
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3.3.7a
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3.3.6c
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09/24/19 08:02 AM
3.3.6a
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3.3.0
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09/10/19 10:25 PM
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29kB
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08/29/19 06:46 PM
3.1.30
72kB
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3.1.9u2
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3.1.9u
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3.1.9
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3.1.8
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3.1.5
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03/02/19 07:17 PM
3.1.4
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3.1.3
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1.30
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12/26/16 08:07 AM
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11/27/16 07:32 AM


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Unread 09/07/19, 05:25 PM  
cloudor
 
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Re: Wrong Timers

Originally Posted by espeonite
Heya, I love the addon, but recently the timers on my abilities get completely messed up if I do something like dodge, or use Channeled Acceleration. When I dodge, It puts a 3 second countdown on all of my abilities, and similarly for the Acceleration buff, it counts down on all of my icons. Been trying to figure out what's up with it, but I'm really at a loss
I can't reproduce the bugs you described. Can you capture a clip of video or some screenshots?
Last edited by cloudor : 09/07/19 at 05:25 PM.
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Unread 09/07/19, 05:17 PM  
espeonite

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Wrong Timers

Heya, I love the addon, but recently the timers on my abilities get completely messed up if I do something like dodge, or use Channeled Acceleration. When I dodge, It puts a 3 second countdown on all of my abilities, and similarly for the Acceleration buff, it counts down on all of my icons. Been trying to figure out what's up with it, but I'm really at a loss
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Unread 09/07/19, 04:20 PM  
cloudor
 
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Re: Re: Re: Re: Re: Re: Crystal Frag Proc

Originally Posted by sonwon
Originally Posted by sonwon
Originally Posted by cloudor
Do you mean 'show alert' by words 'show up'. You can config the black list option to block streak.
Thank you, I'll try that.
Okay that worked. The only thing I would like is the icon and text telling me Crystal Frag Proc-ed.
Optimized in v3.2.6. Strategies have been added to show alert immediately for triggered actions not only including Crystal Fragment Proc but also Assasin's Will.

If there are more similar triggered actions in ESO, you can try to see if ADR has supported them, if not, please tell me.
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Unread 09/06/19, 11:54 AM  
sonwon

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Re: Re: Re: Re: Re: Crystal Frag Proc

Originally Posted by sonwon
Originally Posted by cloudor
Do you mean 'show alert' by words 'show up'. You can config the black list option to block streak.
Thank you, I'll try that.
Okay that worked. The only thing I would like is the icon and text telling me Crystal Frag Proc-ed.
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Unread 09/06/19, 11:51 AM  
sonwon

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Re: Re: Re: Re: Crystal Frag Proc

Originally Posted by cloudor
Do you mean 'show alert' by words 'show up'. You can config the black list option to block streak.
Thank you, I'll try that.
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Unread 09/06/19, 10:53 AM  
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Talking Re: Re: Re: ADR - Settings FIXED!!

Originally Posted by Auenus
Originally Posted by cloudor
Originally Posted by Auenus
Hello

Just recently purchased ESO and started browsing the addons, I noticed when I bar swapped it stopped telling me the timers, and when I go to addon list there is no option for ADR, I still have the reminders but it only shows for the bar currently active, Maybe its some other addons I have, have messed it up, Im at work now but when I get home ill be sure to get you my addon list and edit this comment in the mean time any help would be much appreciated, as said i am new to PC ESO so be easy on me HA.

thank you again
I suggest you to look into addons menu to make sure that ADR is loaded without any problems i.e. lack of dependencies.
Thank you I will try that, I will DM you if I still cant get it to work, I did realize it stopped after I installed a load of LUI and I think its called Srendarr might of butchered that.
Fixed it, somehow Libtxtdict wasnt in my library...
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Unread 09/06/19, 09:58 AM  
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Thumbs up Re: Re: ADR - Settings

Originally Posted by cloudor
Originally Posted by Auenus
Hello

Just recently purchased ESO and started browsing the addons, I noticed when I bar swapped it stopped telling me the timers, and when I go to addon list there is no option for ADR, I still have the reminders but it only shows for the bar currently active, Maybe its some other addons I have, have messed it up, Im at work now but when I get home ill be sure to get you my addon list and edit this comment in the mean time any help would be much appreciated, as said i am new to PC ESO so be easy on me HA.

thank you again
I suggest you to look into addons menu to make sure that ADR is loaded without any problems i.e. lack of dependencies.
Thank you I will try that, I will DM you if I still cant get it to work, I did realize it stopped after I installed a load of LUI and I think its called Srendarr might of butchered that.
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Unread 09/06/19, 09:42 AM  
cloudor
 
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Re: Re: Re: Crystal Frag Proc

Originally Posted by sonwon
Originally Posted by cloudor
Originally Posted by sonwon
Originally Posted by cloudor
It is supported in a general way in v3.2.5. Crystal Fagment and Molten Whip are also removed from special ability cases in favor of the new implementation.
What is the new Crystal Frag implementation? I was expecting an icon on the screen telling me Crystal Frag proc-ed but no such luck.
The new implementation takes Crystal Fragment as a normal ability without registering it in an ability id white list. That is to say any other abilities that have a similar mechanism including Molten Whip and Power Slam have been supported automatically.

In addition, stackable or time lasting effectes triggered by equipment can also be marked onto related action bar slots.
Okay, thank you for the reply.

I suggest the following changes, make a Crystal Frag Proc show up on the screen like Streak does. Also make it configurable to block Streak from showing. Basically I would prefer to see Crystal Frag Proc not Streak.

And finally, thank you for your work on this fine addon.
Do you mean 'show alert' by words 'show up'. You can config the black list option to block streak.
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Unread 09/06/19, 09:40 AM  
cloudor
 
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Re: ADR - Settings

Originally Posted by Auenus
Hello

Just recently purchased ESO and started browsing the addons, I noticed when I bar swapped it stopped telling me the timers, and when I go to addon list there is no option for ADR, I still have the reminders but it only shows for the bar currently active, Maybe its some other addons I have, have messed it up, Im at work now but when I get home ill be sure to get you my addon list and edit this comment in the mean time any help would be much appreciated, as said i am new to PC ESO so be easy on me HA.

thank you again
I suggest you to look into addons menu to make sure that ADR is loaded without any problems i.e. lack of dependencies.
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Unread 09/06/19, 08:09 AM  
Auenus
 
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Exclamation ADR - Settings

Hello

Just recently purchased ESO and started browsing the addons, I noticed when I bar swapped it stopped telling me the timers, and when I go to addon list there is no option for ADR, I still have the reminders but it only shows for the bar currently active, Maybe its some other addons I have, have messed it up, Im at work now but when I get home ill be sure to get you my addon list and edit this comment in the mean time any help would be much appreciated, as said i am new to PC ESO so be easy on me HA.

thank you again
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Unread 09/06/19, 07:46 AM  
sonwon

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Re: Re: Crystal Frag Proc

Originally Posted by cloudor
Originally Posted by sonwon
Originally Posted by cloudor
It is supported in a general way in v3.2.5. Crystal Fagment and Molten Whip are also removed from special ability cases in favor of the new implementation.
What is the new Crystal Frag implementation? I was expecting an icon on the screen telling me Crystal Frag proc-ed but no such luck.
The new implementation takes Crystal Fragment as a normal ability without registering it in an ability id white list. That is to say any other abilities that have a similar mechanism including Molten Whip and Power Slam have been supported automatically.

In addition, stackable or time lasting effectes triggered by equipment can also be marked onto related action bar slots.
Okay, thank you for the reply.

I suggest the following changes, make a Crystal Frag Proc show up on the screen like Streak does. Also make it configurable to block Streak from showing. Basically I would prefer to see Crystal Frag Proc not Streak.

And finally, thank you for your work on this fine addon.
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Unread 09/05/19, 06:22 PM  
cloudor
 
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Re: Crystal Frag Proc

Originally Posted by sonwon
Originally Posted by cloudor
It is supported in a general way in v3.2.5. Crystal Fagment and Molten Whip are also removed from special ability cases in favor of the new implementation.
What is the new Crystal Frag implementation? I was expecting an icon on the screen telling me Crystal Frag proc-ed but no such luck.
The new implementation takes Crystal Fragment as a normal ability without registering it in an ability id white list. That is to say any other abilities that have a similar mechanism including Molten Whip and Power Slam have been supported automatically.

In addition, stackable or time lasting effectes triggered by equipment can also be marked onto related action bar slots.
Last edited by cloudor : 09/05/19 at 06:24 PM.
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Unread 09/05/19, 02:21 PM  
sonwon

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Crystal Frag Proc

Originally Posted by cloudor
It is supported in a general way in v3.2.5. Crystal Fagment and Molten Whip are also removed from special ability cases in favor of the new implementation.
What is the new Crystal Frag implementation? I was expecting an icon on the screen telling me Crystal Frag proc-ed but no such luck.
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Unread 09/04/19, 04:24 PM  
cloudor
 
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Re: Power Slam Request

Originally Posted by Blutherra
Hi Cloudor,

first let me thank you for this awesome addon. Great work, keep it up!

There is one minor thing, that i would like to point out:

The skill "Power Slam" (https://eso-skillbook.com/skill/power-slam) is not getting registered, just from being slottet. This means i have to use it at least once in order for the "Resentment" Buff stacks and timer to show up. If i start the combat without using it and just block, nothing is shown on the slot.

Maybe you can implement some special ability behavior, like you did for crystal fragments for example.

That would be great. Many thanks in advance!

br,
Blutherra
It is supported in a general way in v3.2.5. Crystal Fagment and Molten Whip are also removed from special ability cases in favor of the new implementation.
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Unread 09/04/19, 11:02 AM  
Blutherra

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Power Slam Request

Hi Cloudor,

first let me thank you for this awesome addon. Great work, keep it up!

There is one minor thing, that i would like to point out:

The skill "Power Slam" (https://eso-skillbook.com/skill/power-slam) is not getting registered, just from being slottet. This means i have to use it at least once in order for the "Resentment" Buff stacks and timer to show up. If i start the combat without using it and just block, nothing is shown on the slot.

Maybe you can implement some special ability behavior, like you did for crystal fragments for example.

That would be great. Many thanks in advance!

br,
Blutherra
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