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Scions of Ithelia (9.3.0)
Updated:04/13/24 06:20 AM
Created:11/27/16 06:57 AM
Monthly downloads:66,185
Total downloads:5,526,570
Favorites:1,474
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
9.3.0
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 3.115
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (278)
File Name
Version
Size
Uploader
Date
3.114b
50kB
cloudor
04/04/24 07:58 AM
3.114
50kB
cloudor
04/04/24 03:15 AM
3.113
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cloudor
03/12/24 10:14 PM
3.112
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cloudor
02/18/24 06:35 AM
3.111
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cloudor
02/18/24 04:45 AM
3.110
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02/17/24 05:49 AM
3.109a
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cloudor
01/28/24 12:12 AM
3.109
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cloudor
01/27/24 11:33 PM
3.108
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cloudor
10/26/23 07:35 AM
3.107b
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cloudor
10/06/23 09:04 AM
3.106
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cloudor
10/04/23 08:21 AM
3.105
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cloudor
10/03/23 09:32 PM
3.104a
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cloudor
10/03/23 06:16 AM
3.104
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cloudor
10/03/23 06:04 AM
3.103
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cloudor
10/03/23 01:20 AM
3.103
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cloudor
10/02/23 11:36 PM
3.102
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10/02/23 09:22 PM
3.101
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09/19/23 09:25 AM
3.98
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cloudor
09/05/23 07:47 AM
3.97a
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09/04/23 08:13 AM
3.97
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09/02/23 08:30 AM
3.96
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08/18/23 10:14 PM
3.95
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07/28/23 10:15 AM
3.94
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07/22/23 06:45 PM
3.93
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07/05/23 06:38 AM
3.92
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05/27/23 11:26 AM
3.91a
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03/04/23 07:26 AM
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3.88a
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02/04/23 08:33 PM
3.87
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01/28/23 09:32 AM
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01/06/23 07:56 AM
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12/31/22 06:57 PM
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12/30/22 11:32 PM
3.82a
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12/21/22 06:38 AM
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12/20/22 07:04 AM
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12/15/22 09:00 AM
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11/15/22 09:14 AM
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11/04/22 07:02 AM
3.75c
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11/02/22 05:34 AM
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08/26/22 11:34 PM
3.52a
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08/26/22 11:11 PM
3.51b
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06/26/22 05:20 AM
3.51a
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3.50
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06/19/22 04:43 AM
3.49
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3.48
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02/02/22 08:30 PM
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12/14/21 07:57 AM
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3.14
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3.10
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3.9
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3.8
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06/18/21 10:41 PM
3.6.8
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03/29/21 07:11 AM
3.6.7
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03/27/21 06:25 PM
3.6.7
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3.6.6
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01/19/21 07:29 AM
3.6.5
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01/09/21 01:27 AM
3.6.4a
36kB
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12/19/20 08:34 AM
3.6.4
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12/10/20 08:42 AM
3.6.3
36kB
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3.6.2
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3.6.1a
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3.6.1
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3.6.0
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3.5.17a
36kB
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3.5.16
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3.5.15
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04/30/20 05:12 PM
3.5.14
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3.5.13
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3.5.12
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cloudor
04/10/20 09:23 PM
3.5.11b
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cloudor
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3.5.11a
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3.5.10
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03/25/20 05:27 PM
3.5.9
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02/04/20 06:44 AM
3.5.2a
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3.5.1
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01/31/20 02:04 AM
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3.4.10
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12/23/19 08:03 AM
3.4.9a
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3.4.9
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3.4.8b
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3.4.8a
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3.4.8
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3.4.7a
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3.3.10
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3.3.9
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3.3.7a
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3.3.6c
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09/24/19 08:02 AM
3.3.6a
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3.3.0
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09/10/19 10:25 PM
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29kB
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08/29/19 06:46 PM
3.1.30
72kB
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3.1.9u2
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3.1.9u
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3.1.9
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3.1.8
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3.1.5
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03/02/19 07:17 PM
3.1.4
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Unread 03/12/19, 03:35 AM  
Exontrios

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Adding timer for Subterran assault (Warden)

Hi,

is there the option to add a timer for for the ability subterran assault? It does need 3 seconds to go off so it would be great to see a timer.
With BanditUI it automatically uses a timer and but I just want to use adr.
Thank you in advance

Exo
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Unread 03/11/19, 04:22 AM  
Thal222

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Originally Posted by cloudor
Originally Posted by Thal222
Hi, long time user of the addon - really helpful

Minion updated this (and a few other addons) this morning but I didn't really pay attention to which. On logging in all characters give a constant stream of LUA failures until I disable this addon. The error message is below (don't know if it is this addon on its own or a conflict)

user:/AddOns/ActionDurationReminder/src/Core.lua:136: attempt to index a nil value
stack traceback:
user:/AddOns/ActionDurationReminder/src/Core.lua:136: in function 'getSavedVars'
user:/AddOns/ActionDurationReminder/src/Core.lua:346: in function 'refineActions'
<Locals> now = 1062569 </Locals>|r
user:/AddOns/ActionDurationReminder/src/Core.lua:339: in function '(anonymous)'

Thanks for all the work you do on this!
Sure it is an ADR bug. I will look into it.

edit: OH... It seems to be a conflict. can you give me a list of your addons?
I *think* (not totally sure) it may have been Azurah causing the conflict.

I have ESO on two PCs (one of which did not have the problem), so copied the Addon and Save variable folders and files from the working PC to the one with the errors. After this both worked fine without the errors above.

Rechecking Minion the only Addon saying it needed updating (I didn't let it) was Azurah; as of this morning the list is now Azurah, Srendar and Awesome Guild Store.

Hope this helps - the work-around seems to be fine for now.
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Unread 03/07/19, 07:11 PM  
cloudor
 
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Originally Posted by Phinix
Thanks for your continued work on this awesome addon!
I can make this addon better if i can continue to learn from other addons especially yours.
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Unread 03/07/19, 07:03 PM  
cloudor
 
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Originally Posted by Austinseph1
I have been using this on my MagDK for a little while now and for some reason when going through my rotation My CD for burning embers will randomly add time to itself about 3 secs before it runs out... I watch the debuff on the target and it runs out correctly but the timer on my bar will still show an additional 7-8 seconds. Not sure why. Its possible it has something to do with BSW procing but I will have to test that.

Edit: After testing I have found that the burning status effect is affecting the timer for burning embers. I have found that increasing ignorable timers to 4 seconds (burning status length) can quick fix it. Hope that helps if its worth fixing.
ADR has a feature to collect additional relevant effect durations such as Beast Trap, Daedric Curse, etc. I will make this feature more accurate.
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Unread 03/07/19, 06:57 PM  
cloudor
 
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Originally Posted by Thal222
Hi, long time user of the addon - really helpful

Minion updated this (and a few other addons) this morning but I didn't really pay attention to which. On logging in all characters give a constant stream of LUA failures until I disable this addon. The error message is below (don't know if it is this addon on its own or a conflict)

user:/AddOns/ActionDurationReminder/src/Core.lua:136: attempt to index a nil value
stack traceback:
user:/AddOns/ActionDurationReminder/src/Core.lua:136: in function 'getSavedVars'
user:/AddOns/ActionDurationReminder/src/Core.lua:346: in function 'refineActions'
<Locals> now = 1062569 </Locals>|r
user:/AddOns/ActionDurationReminder/src/Core.lua:339: in function '(anonymous)'

Thanks for all the work you do on this!
Sure it is an ADR bug. I will look into it.

edit: OH... It seems to be a conflict. can you give me a list of your addons?
Last edited by cloudor : 03/08/19 at 09:21 AM.
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Unread 03/07/19, 06:56 PM  
cloudor
 
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Re: Thanks you)

Originally Posted by GJSmoker
could you make second panel of skills hang right above first panel. without manual movement?
would like to see unification of your "Action Duration Reminder" together with "DarkUI" for https://ibb.co/1rrKF2S so the framework with the first ability panel are on second panel?
I will fix the default position.
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Unread 03/06/19, 11:28 PM  
Austinseph1

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I have been using this on my MagDK for a little while now and for some reason when going through my rotation My CD for burning embers will randomly add time to itself about 3 secs before it runs out... I watch the debuff on the target and it runs out correctly but the timer on my bar will still show an additional 7-8 seconds. Not sure why. Its possible it has something to do with BSW procing but I will have to test that.

Edit: After testing I have found that the burning status effect is affecting the timer for burning embers. I have found that increasing ignorable timers to 4 seconds (burning status length) can quick fix it. Hope that helps if its worth fixing.
Last edited by Austinseph1 : 03/06/19 at 11:51 PM.
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Unread 03/06/19, 05:28 AM  
Thal222

Forum posts: 0
File comments: 2
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Hi, long time user of the addon - really helpful

Minion updated this (and a few other addons) this morning but I didn't really pay attention to which. On logging in all characters give a constant stream of LUA failures until I disable this addon. The error message is below (don't know if it is this addon on its own or a conflict)

user:/AddOns/ActionDurationReminder/src/Core.lua:136: attempt to index a nil value
stack traceback:
user:/AddOns/ActionDurationReminder/src/Core.lua:136: in function 'getSavedVars'
user:/AddOns/ActionDurationReminder/src/Core.lua:346: in function 'refineActions'
<Locals> now = 1062569 </Locals>|r
user:/AddOns/ActionDurationReminder/src/Core.lua:339: in function '(anonymous)'

Thanks for all the work you do on this!
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Unread 03/02/19, 07:36 PM  
Phinix
 
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Thanks for your continued work on this awesome addon!
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Unread 03/02/19, 07:15 PM  
cloudor
 
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Re: Request for toggle option on feature

Originally Posted by HoCo_xXSamXx
Hey, I have been using ADR for a LONG time and I LOVE it. I need it to play. I just switched up some other stuff with the latest patch, specifically my attribute bars. With my new addon set up, ADR is causing my attribute bars to get very out of place when the shift bar is active. I see the following feature is listed:

Auto move player resource bars upward when they are conflicted with shift bar

Can we get a toggle for this?
Added in 3.1.5.
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Unread 03/02/19, 06:56 PM  
cloudor
 
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Re: Blacklist for Popup Alerts?

Originally Posted by Spesh
Some buffs like the nightblades siphons or sorcs shields trigger the popup alerts. This clutters up the system and makes it harder to spot the effects you wanna look out for.

Could you add a blacklist setting for the popups to block certain skills from triggering it?

Edit: A blacklist option for the whole addon in general would be really handy too.
There is a whitelist in new version now.
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Unread 03/02/19, 06:52 PM  
cloudor
 
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Re: Bug

Originally Posted by Delu
Hello cloudor,
today I noticed a strange bug while leveling my Warden Healer. The display of my skills duration vanished in the middle of a fight. The skill was Enchanted Growth (Green Balance/Fungal Growth).

I did some testing and sometimes the remaining duration and the skill icon (after bar swap) vanished after a few seconds without a reason. During my testing I could not figure out a reason for this. Sometimes it happened while jumping, sometimes while standing still, and sometimes it did not happen at all.

Tested with other mods and without them. Sadly I got the same results.

https://imgur.com/EK62SxK

As you can see in the screenshot, the Buffs are still active but the duration is not displayed.
I tested, but cannot reproduce the bug. Maybe this bug is caused by some other fading effect that made the duration end.
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Unread 03/01/19, 04:12 PM  
HoCo_xXSamXx

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Question Request for toggle option on feature

Hey, I have been using ADR for a LONG time and I LOVE it. I need it to play. I just switched up some other stuff with the latest patch, specifically my attribute bars. With my new addon set up, ADR is causing my attribute bars to get very out of place when the shift bar is active. I see the following feature is listed:

Auto move player resource bars upward when they are conflicted with shift bar

Can we get a toggle for this?
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Unread 02/25/19, 04:39 PM  
esocd1219

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Is there any setting to enable ability timer tracking on both weapon bars simultaneously on the shift bar, or relocate the main action bar timers?

I know the timers are displayed on the skill icon, but it takes some effort to make out the relatively small numbers all the way down at the bottom of the screen on the skillbar itself. I already have my settings to where I will have the non-active weapon bar (so bar 2 if I am currently on bar 1) skill timers counting down more towards center screen, but I then have to look back to the small skillbar timers to see the current bar timers.

I have seen screenshots where people have something tracking both bars together in a more centered location (presumably this addon because I cant find anything else that tracks liquid lightning, blockade of elements etc like that) but cant quite get my own set up like that.

edit: just realized the small timers at the bottom on the ability bar might be from bandit, not ADR. Regardless, would still like to see both skill bars skill timers together on the shift bar instead of just your inactive bars skills
Last edited by esocd1219 : 02/25/19 at 05:10 PM.
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Unread 02/25/19, 12:52 PM  
Delu

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Bug

Hello cloudor,
today I noticed a strange bug while leveling my Warden Healer. The display of my skills duration vanished in the middle of a fight. The skill was Enchanted Growth (Green Balance/Fungal Growth).

I did some testing and sometimes the remaining duration and the skill icon (after bar swap) vanished after a few seconds without a reason. During my testing I could not figure out a reason for this. Sometimes it happened while jumping, sometimes while standing still, and sometimes it did not happen at all.

Tested with other mods and without them. Sadly I got the same results.

https://imgur.com/EK62SxK

As you can see in the screenshot, the Buffs are still active but the duration is not displayed.
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