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Scions of Ithelia (9.3.0)
Updated:04/13/24 06:20 AM
Created:11/27/16 06:57 AM
Monthly downloads:52,710
Total downloads:5,530,882
Favorites:1,476
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
9.3.0
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 3.115
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (278)
File Name
Version
Size
Uploader
Date
3.114b
50kB
cloudor
04/04/24 07:58 AM
3.114
50kB
cloudor
04/04/24 03:15 AM
3.113
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cloudor
03/12/24 10:14 PM
3.112
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cloudor
02/18/24 06:35 AM
3.111
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cloudor
02/18/24 04:45 AM
3.110
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02/17/24 05:49 AM
3.109a
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cloudor
01/28/24 12:12 AM
3.109
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cloudor
01/27/24 11:33 PM
3.108
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cloudor
10/26/23 07:35 AM
3.107b
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cloudor
10/06/23 09:04 AM
3.106
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cloudor
10/04/23 08:21 AM
3.105
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cloudor
10/03/23 09:32 PM
3.104a
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cloudor
10/03/23 06:16 AM
3.104
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cloudor
10/03/23 06:04 AM
3.103
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cloudor
10/03/23 01:20 AM
3.103
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cloudor
10/02/23 11:36 PM
3.102
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10/02/23 09:22 PM
3.101
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09/19/23 09:25 AM
3.98
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cloudor
09/05/23 07:47 AM
3.97a
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09/04/23 08:13 AM
3.97
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09/02/23 08:30 AM
3.96
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08/18/23 10:14 PM
3.95
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07/28/23 10:15 AM
3.94
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07/22/23 06:45 PM
3.93
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07/05/23 06:38 AM
3.92
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05/27/23 11:26 AM
3.91a
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03/19/23 06:32 AM
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03/04/23 07:26 AM
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3.88a
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02/04/23 08:33 PM
3.87
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01/28/23 09:32 AM
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01/06/23 07:56 AM
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12/31/22 06:57 PM
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12/30/22 11:32 PM
3.82a
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12/21/22 06:38 AM
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12/20/22 07:04 AM
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12/15/22 09:00 AM
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11/15/22 09:14 AM
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11/04/22 07:02 AM
3.75c
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11/02/22 05:34 AM
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08/26/22 11:34 PM
3.52a
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08/26/22 11:11 PM
3.51b
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06/26/22 05:20 AM
3.51a
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3.50
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06/19/22 04:43 AM
3.49
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3.48
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02/02/22 08:30 PM
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12/14/21 07:57 AM
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3.14
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3.10
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3.9
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3.8
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06/18/21 10:41 PM
3.6.8
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03/29/21 07:11 AM
3.6.7
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3.6.7
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3.6.6
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01/19/21 07:29 AM
3.6.5
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3.6.4a
36kB
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12/19/20 08:34 AM
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12/10/20 08:42 AM
3.6.3
36kB
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3.6.2
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11/26/20 06:21 AM
3.6.1a
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3.6.1
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3.6.0
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3.5.17a
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3.5.16
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3.5.15
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04/30/20 05:12 PM
3.5.14
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3.5.13
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3.5.12
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cloudor
04/10/20 09:23 PM
3.5.11b
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cloudor
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3.5.11a
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3.5.10
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3.5.9
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02/04/20 06:44 AM
3.5.2a
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3.5.1
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3.5.0
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01/31/20 02:04 AM
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3.4.10
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12/23/19 08:03 AM
3.4.9a
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3.4.9
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3.4.8b
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3.4.8a
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3.4.8
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3.4.7a
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3.4.4
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3.4.1
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3.3.10
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3.3.9
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3.3.7a
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3.3.6c
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09/24/19 08:02 AM
3.3.6a
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3.3.0
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09/10/19 10:25 PM
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3.2.1
29kB
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08/29/19 06:46 PM
3.1.30
72kB
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3.1.9u2
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3.1.9u
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3.1.9
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3.1.8
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3.1.5
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03/02/19 07:17 PM
3.1.4
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Post A Reply Comment Options
Unread 11/15/18, 12:38 AM  
cloudor
 
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Forum posts: 23
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Re: Re: Channeled Acceleration tracking bugged

Originally Posted by Aleweadan
Originally Posted by ChrisDrunk
I discovered that if you use any buff right after using Channeled Acceleration, there will be a bugg where Channeled Acceleration won't be displayed with the remaining duration, nor on the popup if you barswap. Here is an example of it:

https://youtu.be/regw_XBrALA

Thing is that it only happens if you use a skill STRAIGHT after the Channeled Acceleration apply duration.
I found similar bug when i use the Assist Rapid Riding addon Can you fix that please ?
I will look into it this weekend, please be patient.
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Unread 11/14/18, 05:16 PM  
Aleweadan

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Re: Channeled Acceleration tracking bugged

Originally Posted by ChrisDrunk
I discovered that if you use any buff right after using Channeled Acceleration, there will be a bugg where Channeled Acceleration won't be displayed with the remaining duration, nor on the popup if you barswap. Here is an example of it:

https://youtu.be/regw_XBrALA

Thing is that it only happens if you use a skill STRAIGHT after the Channeled Acceleration apply duration.
I found similar bug when i use the Assist Rapid Riding addon Can you fix that please ?
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Unread 11/11/18, 07:55 PM  
cloudor
 
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New version is under testing

Hope it will be released soon after my business trip of this week.
Last edited by cloudor : 11/12/18 at 04:57 AM.
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Unread 11/02/18, 03:09 AM  
Arglgargl

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Re: Purifying Light

Originally Posted by armoftheland
Not sure if anyone has noticed this or has come up with a fix, but this skill's duration timer times first the initial debuff, then a second timer persists for the duration of the lingering heal (7 seconds) causing issues with uptimes.

For maximum uptime it would be best to nix the duration timer on the lingering heal. Is there a way to have this corrected or a setting to change this?

Love the addon otherwise and find it better than any other!
See my Post a few weeks ago, simply change the id used for purifying light in the code, its outdated in the add-on.
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Unread 11/01/18, 01:27 PM  
derat

Forum posts: 1
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Hi I updated Assist Rapid Riding (https://www.esoui.com/downloads/info...pidRiding.html) this morning and his changes seem to have broken your addon. His change was to try and work around a bug ZOS introduced with Murkmire, a frustration that I'm sure another addon author can relate to. I wanted to make you aware and I have commented there with the errors - I'll include my post there in a spoiler tag here. Maybe you guys can work together and figure it out. Sorry I do QA but not coding.

https://www.esoui.com/downloads/file...=1554#comments
Warning: Spoiler
Last edited by derat : 11/01/18 at 01:27 PM.
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Unread 10/23/18, 04:48 AM  
Saidr

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Re: I will be back ...

Originally Posted by cloudor
sooner or later.
YES!
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Unread 10/22/18, 10:07 AM  
armoftheland

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Purifying Light

Not sure if anyone has noticed this or has come up with a fix, but this skill's duration timer times first the initial debuff, then a second timer persists for the duration of the lingering heal (7 seconds) causing issues with uptimes.

For maximum uptime it would be best to nix the duration timer on the lingering heal. Is there a way to have this corrected or a setting to change this?

Love the addon otherwise and find it better than any other!
Last edited by armoftheland : 10/22/18 at 10:07 AM.
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Unread 10/18/18, 08:39 PM  
cloudor
 
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I will be back ...

sooner or later.
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Unread 09/23/18, 05:40 AM  
Siegtime

Forum posts: 15
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Author is stopped development?

Has the author stopped development when I see there is no reply in the comment at all? I think I'm a very good add-on.
Last edited by Siegtime : 09/23/18 at 05:41 AM.
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Unread 08/31/18, 11:00 AM  
rawEso

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alert only on specific skills

Got annoyed with spamming alerts of all the skills. Wanted to follow only one or two skills, so I made a super-quick-and-dirty fix for alerts.

Go to Alert.lua line 240ish and replace

Code:
self:Alert(action.ability)
with:

Code:
if action.ability.id == 39012 then
	self:Alert(action.ability)
end
39012 is id of "Blockade of fire".
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Unread 08/23/18, 01:53 AM  
FrostytheBowman

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Changeable Icon Opacity

Is there a way to have the icons on the switchbar be fully invisible?
Id like for only the numbers of the remaining cooldown to be displayed in order to save some space
Last edited by FrostytheBowman : 08/23/18 at 01:53 AM.
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Unread 08/16/18, 04:49 PM  
ChrisDrunk

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Channeled Acceleration tracking bugged

I discovered that if you use any buff right after using Channeled Acceleration, there will be a bugg where Channeled Acceleration won't be displayed with the remaining duration, nor on the popup if you barswap. Here is an example of it:

https://youtu.be/regw_XBrALA

Thing is that it only happens if you use a skill STRAIGHT after the Channeled Acceleration apply duration.
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Unread 08/14/18, 08:14 PM  
eboe

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Add-on Author hasn't even been active on the site since December 11th 2017... A shame because this is a vital add-on and someone really could keep this up.
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Unread 08/09/18, 10:24 AM  
Arglgargl

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I had a look into this great add-on today, because purifying light counting twice (since summrset I believe) finally got on my nerves

Actually three bugs bothered me:
  • purifying light (templar, dawn's wrath skill line, morph of backlash) counting down from 6secs twice
  • burning embers (dragon night, ardent flame skill line, morph of searing strike) sometimes resets to 3secs
  • addon is outdated (both on life and pts)

Purifying light: was caused by the healing effect when the main effect ends and was already handled in the current code, but the skill-id seems to be wrong. Currently 68582 was used, but 68581 seems to be correct. I tested this on level 4 of the skill, maybe other levels have a different number?
Changed line 16 of src/adr/Core.lua to
PURIFYING_LIGHT_TICK = 68581, -- ignore purifying light healing after main duration
Burning embers: this seems to be caused by the burning effect (id = 18084). Ignoring burning seems to do the trick, however if have no idea if this has any effects on other skills (but nothing observed so far). Added the following lines to src/adr/Core.lua
Line 18:
BURNING = 18084, -- burning can trigger e.g. burning embers again
Line 185:
if effectAbilityId == SPECIAL_ABILITY_IDS.BURNING then return end
Outdated add-on: this seems to be caused by the list of api versions in the manifest file (ActionDurationReminder.txt):
# APIVersion: 100021 100022 100023 100024 100025
After reading a bit in the eso-ui wiki, I think only two version numbers are supported at this point (not 100% sure about this). Changing this to
## APIVersion: 100023 100024
marks the add-on as current for both live and pts.

I tested a bit on live and pts and everything seems fine. I also tested around with other skills and classes (sorc, nightblade, templar, dragonnight) and many skills, but couldnt find anything else so far.

Hope this helps a bit and I would love to see these changes go into an update.
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Unread 08/09/18, 08:38 AM  
Arglgargl

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Originally Posted by Nudel
Loving the addon. Post Summerset, Bound Armaments is no longer a toggle and has a 3 second duration when activated. If possible, could this be added as a timer. Currently, it doesn't show on the bar. I have not tested it yet, but I imagine this is also true for the magicka morph of the same skill Bound Aegis.
The addon does not show effects shorter than 3 seconds by default. But you can change that in the settings.
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