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Updated: 01/15/18 09:10 AM
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Compatibility:
Clockwork City (3.2)
Homestead (2.7)
One Tamriel (2.6)
Updated:01/15/18 09:10 AM
Created:12/15/16 02:43 AM
Monthly downloads:67
Total downloads:33,962
Favorites:68
MD5:
Categories:Discontinued & Outdated, Combat Mods, Graphic UI Mods, Group, Guild & Friends, Raid Mods
JoGroup  Popular! (More than 5000 hits)
Version: 1.38
by: JoKim [More]
For a long time now I've been puzzled as to why there aren't more addons like this available...
Sure there's the big ones like FTC, but they are a whole "package" of several addons in one so to speak. But what if for each of those modules you already have another addon you prefer? Still use the big one only for groupframes?
Another point was that none of the groupframes addons I could find displayed @UserIDs, only Characternames. Which is what started me looking at lua code and eventually deciding to just make an addon myself.

I hope you will find this addon useful. I still have a lot planned for this addon, so work will continue with adding new features (and squashing bugs )


Features
  • Indicators for "Being ressed", "Res pending", "Reincarnating"
  • Indicators for Shield, Stealth, Foodbuff, War Horn
  • Choose different colours for roles
  • Correct display of roles assigned by dungeon finder
  • Option to sort the units by role
  • Tooltips
  • Right-click menus
  • Regen arrows
  • Displays names according to system settings
  • Choose how many units per column you wish displayed and growth direction
  • Chat notifications
  • Optional: LibGroupSocket support, if you have either LGS or GroupResources installed you can see the magicka and stamina values of other groupmembers with LGS installed

Slash Commands
  • /jogroup unlock unlocks the frames to reposition them
  • /jogroup lock locks them again
  • /rl reloads the ui
  • /rc perform a ready check
  • /gl leave your group
  • /gd disband your group

To do
  • More customisation options
  • Compact Mode needs works




Thanks to @Scootworks, @Baertram, @Sirinsidiator
1.38
- Fixed War Horn (thanks @Deandra)

1.37
- Updated API version 100021 and LAM-2.0 r25. Functionality updates coming as I'm getting back into it

1.36
- Code-optimization and bug-fixes, thanks Solinur!

1.34
- Showing full health values in tooltip

1.33
- Shieldbar fixes

1.3
- Added Compact Mode! Please note that it's still a work in progress though (any info hidden in compact mode is still visible in the tooltip when mousing over units)
- Added visual shieldbar
- Brought back previewing units when unlocked and not in a group, it does not reflect everything, but hopefully it's sufficient
- Fixed sorting issue

1.22
- Added choose your own colours with colourpicker

1.21
- Added sort by role

1.2
- Added French localisation
- War Horn colours affected units orange
- Choose font

1.18
- Added Russian localisation

1.15
- Added LibGroupSocket support, if you have LibGroupSocket installed you can see the magicka and stamina values of other groupmembers with LibGroupSocket installed
- Added showing how long a groupmember has been offline to the tooltip, please note that reloading the ui resets this
- Made a start adding the ability to mark groupmembers you choose, but this is still a WIP

1.14
- Added right-click menus, why having to go into the groupmenus to kick offline players etc when you can just right-click their frames :D

1.13
- Changed the way regen arrows are made
- Added options to hide regen arrows and/or foodbuffs

1
- Added Slash Commands section to the description. They've actually been in the addon since the beginning, for debugging purposes, but I figured I'd make a note of it since they might come in handy to users too.

1.12
- Added regen arrows, still need to see if I can make ’m more noticeable, but I wanted to release it this year ;)

1.11
- Fixed repositioning
- Added holiday food buffs

1.1
- Got rid of all XML in favour of Lua
- Added foodbuff indicator
- Added tooltips
- Made statusbars smooth updating

1.08
- Added choosing vertical and horizontal growth directions
- Fixed logging in while in an offline group

1.06
- Fixed hiding, for real this time (I hope XD)
- Fixed when another groupmember leaves, the column (s)he was displayed in might be one unit short until someone else joins the group

1.05
- Replaced CP with icon

1.02
- Added German localisation
- Fixed hiding in menus
- Fixed reincarnating
- Fixed logging in while group is fighting

1.01
- Added adjust the size of the units

1
- Initial release
Optional Files (1)
File Name
Version
Size
Author
Date
Type
2.0.1.1
20kB
10/30/23 03:50 AM
Addon


Archived Files (5)
File Name
Version
Size
Uploader
Date
1.37
64kB
JoKim
01/11/18 09:04 AM
1.36
62kB
JoKim
03/27/17 05:16 AM
1.34
62kB
JoKim
02/12/17 10:59 AM
1.33
61kB
JoKim
02/01/17 07:25 AM
1.22
60kB
JoKim
01/19/17 06:55 AM


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Unread 12/17/16, 01:41 PM  
BroDrax

Forum posts: 0
File comments: 1
Uploads: 0
Suggestions

This addon is great! Just some small suggestions for you:

1) Separate the normal party frames and the raid frames. Having them in different places would be very useful instead of all together in one.

2) When shields are up, it only shows the max shield that was applied, not the current shield. Could you change it to show the current shield? This would be more useful to know

Other than that, loving this so far, those two changes would make it a lot more user friendly
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Unread 12/17/16, 05:28 AM  
JoKim
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 30
Uploads: 0
Originally Posted by Martan
Originally Posted by JoKim
Originally Posted by Martan
Exactly what I've been looking for! Many thanks for this addon! I always felt the regular group frames were very lacking but I didn't want to change my entire UI just to get some group frames. I also wanted something not too distant from the regular UI. This is perfect.

Btw, I got this error.
Code:
user:/AddOns/JoGroup/JoGroup.lua:221: attempt to index a nil value
stack traceback:
	user:/AddOns/JoGroup/JoGroup.lua:221: in function 'JoGroup.UpdatePower'
Thank you! Could you tell me more about what you were doing then? Did you log back in the game while already in a group that was fighting? I thought I had fixed that in the latest update, but it might need fine-tuning.
Really hoping I can make this addon as good as possible
I can't remember exactly what I was doing but I don't think I did anything special. It just happened when I was running around with my friend in a group. But I can tell you for sure that I didn't log back in to the game Maybe I was in a loading screen from traveling but I don't know for sure haha.

Edit: Got it again after traveling to a zone where none of my group members were at.
Thanks! I will start testing that tomorrow
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Unread 12/17/16, 01:34 AM  
Martan

Forum posts: 4
File comments: 76
Uploads: 0
Originally Posted by JoKim
Originally Posted by Martan
Exactly what I've been looking for! Many thanks for this addon! I always felt the regular group frames were very lacking but I didn't want to change my entire UI just to get some group frames. I also wanted something not too distant from the regular UI. This is perfect.

Btw, I got this error.
Code:
user:/AddOns/JoGroup/JoGroup.lua:221: attempt to index a nil value
stack traceback:
	user:/AddOns/JoGroup/JoGroup.lua:221: in function 'JoGroup.UpdatePower'
Thank you! Could you tell me more about what you were doing then? Did you log back in the game while already in a group that was fighting? I thought I had fixed that in the latest update, but it might need fine-tuning.
Really hoping I can make this addon as good as possible
I can't remember exactly what I was doing but I don't think I did anything special. It just happened when I was running around with my friend in a group. But I can tell you for sure that I didn't log back in to the game Maybe I was in a loading screen from traveling but I don't know for sure haha.

Edit: Got it again after traveling to a zone where none of my group members were at.
Last edited by Martan : 12/17/16 at 04:56 AM.
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Unread 12/16/16, 05:26 PM  
timidobserver

Forum posts: 37
File comments: 299
Uploads: 0
Other stuff is nice, but the ress status is pretty awesome. Surprised no one else thought of that.
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Unread 12/16/16, 04:20 PM  
JoKim
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 30
Uploads: 0
Originally Posted by Martan
Exactly what I've been looking for! Many thanks for this addon! I always felt the regular group frames were very lacking but I didn't want to change my entire UI just to get some group frames. I also wanted something not too distant from the regular UI. This is perfect.

Btw, I got this error.
Code:
user:/AddOns/JoGroup/JoGroup.lua:221: attempt to index a nil value
stack traceback:
	user:/AddOns/JoGroup/JoGroup.lua:221: in function 'JoGroup.UpdatePower'
Thank you! Could you tell me more about what you were doing then? Did you log back in the game while already in a group that was fighting? I thought I had fixed that in the latest update, but it might need fine-tuning.
Really hoping I can make this addon as good as possible
Report comment to moderator  
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Unread 12/16/16, 01:23 PM  
Martan

Forum posts: 4
File comments: 76
Uploads: 0
Exactly what I've been looking for! Many thanks for this addon! I always felt the regular group frames were very lacking but I didn't want to change my entire UI just to get some group frames. I also wanted something not too distant from the regular UI. This is perfect.

Btw, I got this error.
Code:
user:/AddOns/JoGroup/JoGroup.lua:221: attempt to index a nil value
stack traceback:
	user:/AddOns/JoGroup/JoGroup.lua:221: in function 'JoGroup.UpdatePower'
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