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Updated: 08/06/14 08:33 PM
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Update 3 (1.3.3)
Veteran Crypt of Hearts (1.2.3)
Craglorn (1.1)
Live (1.0)
Updated:08/06/14 08:33 PM
Created:04/07/14 10:18 PM
Monthly downloads:80
Total downloads:8,680
Favorites:34
MD5:
Categories:Discontinued & Outdated, Chat Mods
AmiliousGuildTools  Popular! (More than 5000 hits)
Version: 3.3.0.0
by: amilious [More]
I built this add on to bring more guild functionality to where it is lacking in Elder Scrolls Online. I was very unimpressed with the vanilla guild functions, so I built them in this add on. This is my attempt on bring the classic MMO feel and features to Elder Scrolls Online. AmiliousGuildTools brings guild member notifications and advanced commands to the game.

** Please Scroll Down To My Bugs & Fixes Section Before Reporting A Bug!!! **
If you want to know what changes have been made, please check out my detailed change log!

Features
  • Notifications on Guild and Guild Member Updates
  • Notifications on Whispers and Yells
  • Notification Sounds and Settings
  • Slash Commands
  • On Screen Animated Notifications
  • Colorized Notifications
  • Mount Notifications
  • Keeps Track Of Hours Played
  • Loot notifications

Notifications
  • Message Of The Day
  • Guild Member Status Change (login, logout, change status to online, away, do not disturb, or offline)
  • Guild Member Level Up
  • Guild Member Rank Change
  • Guild Alerts
  • Guild Member Joined/Left The Guild
  • Guild Member Entered The Same Zone As You
  • You Entered New Zone
  • Guild Officer Messages
  • Guild Messaged
  • Hours Played
  • Mounts Hunger
  • Whispers
  • Yells

Settings
  • Can change which notifications from which guild are received in the chat box.
  • Can change which notifications from which guild are received on the On-Screen display.
  • Can change which color each notification type is in each guild.
  • Can change which user information is displayed on notifications.
  • Can change which sounds (if any) are heard for which notifications.

Commands
  • /agt - opens AmiliousGuildTools settings.
  • /g#invite {name} or /g#add {name} - .dds {name} to guild #.
  • /g#leave or /g#quit - will leave guild #.
  • /g#count - will count the members in guild #.
  • /g#online - will count the online members in guild #.
  • /g#offline - will count the offline members in guild #.
  • /g#kick {name} or /g#remove {name} - will kick the {name} from guild #.
  • /g#promote {name}, /g#up {name}, or /g#rankup {name} - will promote {name} in guild #.
  • /g#demote {name}, /g#down {name}, or /g#rankdown {name} - will demote {name} in guild #.
  • /g#motd - will re-display the message of the day.
  • /g#laston {name} or /g#lastonline {name} - will tell you when {name} from guild # was last online.
  • /g#activity - will give you a list of all members in the guild and the time since they were last on.
  • /g#prune - will kick all members who haven't logged on in x days in guild #. The x is defind in the settings. Any member that has 'skip' (without the ' ') in there guild note will not be removed by the prune command.
  • /mounthunger or /mounthunger {name} - will tell you the time until your mounts, or named mount, will be hungry.

Planed Features
  • No delay for notifications in chat box, only delay on screen!
  • crafting research timers
  • Key bind guild invites

Bugs & Fixes

Due to my incompetence when I made the 3.0.0.1 update, I changed the name of the saved variables. The result is when updating from a version prior to 3.0.0.1 to version 3.0.0.1 or higher, you mite get a message like this when logging on.
Code:
... :function expected instead of nil stack tracebask:
... :in function '(main chunk)'
The fix is to log out. Then go to your Documents folder then going to ..\Elder Scrolls Online\live\SavedVariables and delete the file called AmiliousGuildTools.lua . After doing that you should not get the message anymore.




** if you have suggestions please leave them in the comments **
** if you run into a bug let me know leve a comment or mail me ingame @Amilious **
3.0.4.3
  • Fixed for update 3!!
  • Fixed rank name that is displayed on rank change!
  • Updated libraries!!

3.0.4.3
  • You now will only see loot that you received!

3.0.4.2
  • Fixed loot error when only receiving gold

3.0.4.1
  • Fixed loot showing in multiple notifications
  • Added looting sound
  • Added looting color

3.0.4.0
  • Added loot notifications

3.0.3.2
  • Updated Libraries
  • Added donation to the list

3.0.3.2
  • Fixed extra characters showing up in whisper notification.
  • Fixed error when mount becomes level 50!

3.0.3.1
  • Forgot to save one of my pages!

3.0.3.0
  • Updated to API 100007.
  • Update LAM to version 2.0 r8

3.0.2.1
  • You can now move the ui after re-sizing FOR REAL
  • Fixed bug where display would not unlock untill after a message!

3.0.2.0
  • Fixed Guild & Officer chat notifications being always on.
  • Notifications are now send to all chat tabs.
  • Animated On Screen Display
  • You can now move the ui after resizing

3.0.1.4
  • Fixed zone change not displaying character class.

3.0.1.3
  • Fix zone change error. It was due to a spelling mistake!

3.0.1.0, 3.0.1.1, 3.0.1.2
  • Added duplicate message suppression for both system messages, and from having same people in multiple guilds.
  • You will now not see your own status change.
  • Veteran ranks will now be displayed with character level.
  • Added general notifications for whispers and yells.
  • Added notifications for guild chats and officer chats.
  • Add class display for characters.
  • Added ability for full class and full alliance names.

3.0.0.1The Big Update and Code Re-write 3
  • The code was completely rewritten and updated to api version 100004.
  • I updated the settings to use LAM2 and complete redid the settings screen.
  • I rewrote the addon in multiple, easier to update and work with, pages.
  • Fixed /g5laston command, it was duplicated as /g4laston.
  • Fixed promote/demote not displaying names on trying message.
  • Add the ability to change and set sounds for the different types of notifications.
  • I finally colorized the messages are are displayed in the chat box.
  • You can now set which messages are displayed for which guild and where they're displayed.
  • Notification will now start on game load. That means no more missed messages or long delays(it helped at the time).
  • Fixed hours played, you will now not get multiple messages upon /reloadui or logging in/out. Only quitting the game will reset the hours played.
  • Added save file changer to prevent errors when updating to a newer version. When you updated the save file was missing variables. Should have fixed errors when starting game (was from corrupted save files).

2.5
  • Attempted to fix some errors(please notify me if this did not fix it).
  • Removed my test message for player changing zones(forgot to delete it).

2.4
  • Fixed AmiliousGuildTools not disappearing if ui is turned off.
  • Renamed several functions to try remove an error that one user was getting.(If this fixes it, then someone stole my code for there add-on).
  • Add message for member joining/leaving the guild.
  • Add message on guild members rank changed (falls under the category of player status change).
  • Add message for guild member enters new zone(it can be turned off). Changed the Daggerfall Covenant color to a lighter blue (should now be easier to read).
  • Made the delay before displaying messages longer (this may be annoying on /reloadui, but motd should display on login now).
  • Optimized more of the code.

2.3
  • Fixed the /g{#}activity command, it no longer has a cap. All members will now be displayed.
  • Added the /g{#}prune command. It will remove all member who have not been online in x number of days. The x number is set in the settings.
  • Added /mounthunger command, it will display when your mounts will be hungry.
  • Did a lot of optimization and behind the scene tweaks.

2.2
  • Was not released condensed the code, no new features were added. Also last version was miss named in places as 2.2.

2.1
  • Added option to turn time played on/off.
  • Added mount hunger notification.
  • I also added options for the Mount Notifications.
  • Fixed /g{#}kick and /g{#}remove error.

2.0
  • Guild name now is displayed in the settings window.
  • You can now turn off alliance coloring.
  • You can now turn off status coloring.
  • You can choose what information is displayed on guild member lvl up or status change.
  • Added /g{guild#}laston,/g{guild#}activity,/g{guild#}motd commands.

1.9
  • Character status change and lvl up information now tell you the alliance they are playing on.
  • Guild names now show up in the color of their alliance.
  • The slash commands now give you some feed back.
  • Added the /{guild#}online command, which tells you how many guild member are not offline.
  • Changed the guild notification key from "*" to "<<"

1.8Major Code Re-wright 2
  • My main loop was hanging up and preventing on time messages, I fixed this (if there is still a delay it is eso's event).
  • Rewrote how my notifications are handled. They now are put in a Que then displayed in the order received. This makes it so that new messages will not cut off a message that is currently being displayed.
  • You can now change colors for the different types of notifications.
  • You can turn the sounds on/off.
  • More options all together in the settings.
  • The time played will now be displayed hour by hour (like it was meant to in the last update).

1.7
  • Fixed the color problem, where the color needed a /reloadui to update.
  • Added hours played message for an hourly message on your playtime.
  • Added Notification Sound, when notification is displayed.

1.6On Screen Overhaul
  • Removed the "AmiliousGuildTools" that was infinitely on the string. It now only shows up if you don't have the UI locked.
  • You can set the message show time
  • You can now change the color, and text alignment for the on screen display.
  • You can now completely shut the on screen display off.
  • The last thing is that the on screen display will disappear when not displaying a message. That means that it will not stay in your way on top of the game UIs.

1.5
  • Bug Fix: You couldn't move the notification window past the screen border
  • Bug Fix: Add on crashed due to a type-o if a guild-member leveled up
  • Bug Fix: Because one of the libraries that I'm using is messed up I have to run my own instance all the time

1.4
  • Added settings ui
  • Made it so you can distinguish which notifications are displayed for which guild
  • Update the on-screen display, it can now be moved
  • Completely rewrote the entire add-on to make it more stable and organized

1.3
  • epic fail

1.2
  • Added restating the MOTD when it is changed
  • Fixed the gid problem when joining or leaving a guild (you would have left the wrong guild!)

1.1
  • Fixed lag from main loop by using Wykkyd's buffer
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Uploader
Date
3.0.4.3
44kB
amilious
07/19/14 11:45 AM
3.0.4.2
44kB
amilious
07/17/14 07:43 PM
3.0.4.1
44kB
amilious
07/17/14 06:50 PM
3.0.4.0
43kB
amilious
07/17/14 03:56 PM
3.0.3.3
43kB
amilious
07/17/14 02:26 PM
3.0.3.2
43kB
amilious
06/30/14 11:02 AM
3.0.3.1
43kB
amilious
06/24/14 06:59 PM
3.0.3.0
43kB
amilious
06/24/14 06:55 PM
3.0.2.1
43kB
amilious
06/22/14 12:08 AM
3.0.2.0
43kB
amilious
06/21/14 08:28 PM
3.0.1.4
42kB
amilious
06/19/14 07:37 PM
3.0.1.2
42kB
amilious
06/19/14 07:04 PM
3.0.0.1
40kB
amilious
06/19/14 01:56 AM
2.5
19kB
amilious
04/27/14 11:55 AM
2.4
19kB
amilious
04/18/14 04:45 PM
2.3
18kB
amilious
04/17/14 05:30 PM
2.2
19kB
amilious
04/15/14 10:41 PM
2.0
15kB
amilious
04/14/14 02:21 AM
1.9
14kB
amilious
04/13/14 04:53 PM
1.8
13kB
amilious
04/11/14 08:55 PM
1.7
11kB
amilious
04/10/14 01:22 PM
1.6
11kB
amilious
04/10/14 01:59 AM
1.5
10kB
amilious
04/09/14 07:43 AM
1.3
3kB
amilious
04/08/14 11:37 AM
1.2
3kB
amilious
04/08/14 10:05 AM
1.1
3kB
04/07/14 10:18 PM


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Unread 04/11/14, 08:58 PM  
amilious
 
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Originally Posted by ruze84
Loving this! Just wanted to give my full, two thumbs up approval!

That said: could an indicator be placed in the guild screen when a character is on a character that is in another alliance? Some way to quickly identify character loyalty from the guild screen?

I'm thinking of a logo icon column (with color tones) much like we see on the roster screen.
Sorry i was busy with this last big update. The code is about 1000 lines now! I'll try to add this in a later update.
-this is now added
Last edited by amilious : 04/13/14 at 04:57 PM.
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Unread 04/10/14, 10:15 PM  
ruze84

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Loving this! Just wanted to give my full, two thumbs up approval!

That said: could an indicator be placed in the guild screen when a character is on a character that is in another alliance? Some way to quickly identify character loyalty from the guild screen?

I'm thinking of a logo icon column (with color tones) much like we see on the roster screen.
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Unread 04/10/14, 10:15 PM  
amilious
 
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Originally Posted by pinstripesc
Could the * trigger for onscreen messages be swapped to another character?

Roleplayers often use astericks to denote actions, ie. *jumps off a cliff* so weird things start happening when * is triggering on screen messages.
-I'll have to use a different key for that then i'm thinking |.
-And i forgot to change this again. It will be done in the next update
-changed the notification key to "<<" instead of "*"
Last edited by amilious : 04/13/14 at 04:57 PM.
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Unread 04/10/14, 07:58 PM  
pinstripesc

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Could the * trigger for onscreen messages be swapped to another character?

Roleplayers often use astericks to denote actions, ie. *jumps off a cliff* so weird things start happening when * is triggering on screen messages.
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Unread 04/10/14, 07:50 PM  
amilious
 
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Originally Posted by Vyshan
It may be worth it to modify the triggers for notification sounds. As is, it can be triggered much too often if you're in a large guild.

I'd suggest user selected options for:

Notification sound when:
Member levels up
Member logs on/off
MotD changes
When a *message is sent/received
I'll do that in the next update. I meant to do it in the last one, but i pushe an update due to an error.
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Unread 04/10/14, 06:23 PM  
Vyshan

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It may be worth it to modify the triggers for notification sounds. As is, it can be triggered much too often if you're in a large guild.

I'd suggest user selected options for:

Notification sound when:
Member levels up
Member logs on/off
MotD changes
When a *message is sent/received
Last edited by Vyshan : 04/10/14 at 06:27 PM.
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Unread 04/10/14, 04:05 PM  
amilious
 
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Originally Posted by pinstripesc
Forgive if this is already in there and it's just not working for me, but the option to have the text fade in/out would align it more with the vanilla UI and not be quite as jarring.

Nice addon!
It is. In game hit esc, then settings, and you will see AmiliousGuildTools. In the settings unlock the ui. Them you can move it to wherever you want.

As far as messages fading in and out, I have it on my list of things to do.
Last edited by amilious : 04/10/14 at 04:10 PM.
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Unread 04/10/14, 03:36 PM  
pinstripesc

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Forgive if this is already in there and it's just not working for me, but the option to have the text fade in/out would align it more with the vanilla UI and not be quite as jarring.

Nice addon!
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Unread 04/10/14, 03:34 PM  
James405

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Originally Posted by amilious
Originally Posted by James405
I seem to have an issue where the message display doesn't seem to be saving location. I move it but when I relog it is back in the default location.
- i can't seem to duplicate this. The location saved when /reloaui or when the game shuts down correctly. If the game crashes it will not save info. I'll keep looking tough.
I think it has to do with multi-screen support in Wykkyd. I think that is messing with how things locations are saved. I have mine set to 3 screens target screen 2. It causes the message display to move from the center of screen 2 to center of screen 3 on relog and reload.
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Unread 04/10/14, 02:38 PM  
amilious
 
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Re: Suggestion

Originally Posted by fox
Add the ability to add player to (x)guild on the context pulldown in chat window... as pat of the setup you could define the guild(s) that will be offered in the setup for the addon.
No joke, I want to do this as well. The problem is that I do not know how to edit game UIs like that. If anyone does please let me know and I will add this.
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Unread 04/10/14, 01:32 PM  
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Question Suggestion

Add the ability to add player to (x)guild on the context pulldown in chat window... as pat of the setup you could define the guild(s) that will be offered in the setup for the addon.
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Unread 04/10/14, 01:24 PM  
amilious
 
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Originally Posted by James405
I seem to have an issue where the message display doesn't seem to be saving location. I move it but when I relog it is back in the default location.
- i can't seem to duplicate this. The location saved when /reloaui or when the game shuts down correctly. If the game crashes it will not save info. I'll keep looking tough.
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Unread 04/10/14, 12:56 PM  
James405

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I seem to have an issue where the message display doesn't seem to be saving location. I move it but when I relog it is back in the default location.
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Unread 04/10/14, 12:18 PM  
amilious
 
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Originally Posted by Vyshan
Originally Posted by amilious
- it has been accomplished
So it seems. Nice work!

Here's an issue. Might be a bug, or just the way AddOns work in the game.

When changing text colors for the popup, you need to /ReloadUI or it shows as pure black with a shadowing effect.
- i'll check it out

- I fixed the problem, and posted an update!
Last edited by amilious : 04/10/14 at 01:25 PM.
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Unread 04/10/14, 06:14 AM  
Vyshan

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Originally Posted by amilious
- it has been accomplished
So it seems. Nice work!

Here's an issue. Might be a bug, or just the way AddOns work in the game.

When changing text colors for the popup, you need to /ReloadUI or it shows as pure black with a shadowing effect.
Last edited by Vyshan : 04/10/14 at 08:19 AM.
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