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Scions of Ithelia (9.3.0)
Updated:03/18/24 03:25 PM
Created:12/19/16 05:55 PM
Monthly downloads:12,747
Total downloads:917,847
Favorites:515
MD5:
9.3.0
Dungeon Tracker  Popular! (More than 5000 hits)
Version: 1.46
by: Phinix [More]
Dungeon Tracker
(Formerly Dungeon Levels)


(Click your flag to translate the page. Addon includes in-game support for all listed languages.)

REQUIRED LIBRARIES: LibAddonMenu


This addon adds completion and achievement information to dungeon (group and public) and trial tooltips, and overhauls the activity finder. It allows you to see quickly from the tooltip whether you have completed the global achievement for a group dungeon, public dungeon or trial, as well as visually tracking hard mode, timed trial, and no death achievements. Information is shown separately for normal and veteran versions. Also, for dungeons with multiple versions (I and II) the tooltips now show both.

Addon Settings contain many options to enable and disable various features. There are options for modifying map tooltips as well as the group finder and customizing the display.


There are many options and information you can track:
  • NEW: Click button to automatically select all dungeons for which you have not yet done the skill point quest at the LFG queue (can choose normal or veteran).
  • NEW: Show per-character group dungeon skillpoint quest completion status! (Thanks to the authors of LibUespQuestData which I referenced for the quest ID's.)
  • NEW: Shows current character's skillpoint completion for public delve tooltips.
  • Show a list of global dungeon achievement completion status on the Group Finder selection list tooltips.
  • Show a list of global dungeon/achievement completion status on dungeon (group and/or public) or trial map pin tooltips.
  • Show current characters' group challenge skillpoint completion status on public dungeon map pin tooltips.
  • Show global completion status of the achievement to defeat all bosses on public dungeon map pin tooltips.
  • Show global progress towards the meta achievements to complete all group and public dungeons in each faction on all tooltips.
  • Show missing dungeon description text Zenimax created to the specific dungeon finder tooltips in a style-conscious way.

Known limitations:

You will need to actually discover a group or public dungeon or a trial in order to see extra information in the tooltip. Addons like Map Pins MAY allow you to see the tooltips without visiting (needs testing).




Gold donations are always welcome!
PC NA: @IllusoryID



Click here to view my other addons.
Hi all, I’m back and working on addons again. Times are tough and I am desperately in need of financial support at the moment dealing with disability due to a bleeding brain cavernoma and other expenses on less than $600 monthly fixed income. If anyone can help, or knows anyone that can help, or can possibly feature some of my work on their stream to help drive support my way, I would be immensely grateful. It will help me to continue to bring cool content and updates to you all!



Version 1.46:
- Added support for Scions of Ithelia: Bedlam Veil & Oathsworn Pit

Version 1.45:
- Added support for Sanity's Edge trial.

Version 1.44:
- Updated for Necrom.
- Added support for Gorne and The Underweave public dungeons.

Version 1.43:
- Updated for Scribes of Fate
- Added support for Bal Sunnar and Scrivener's Hall group dungeons.
- EDIT: Added Russian translation by 1.43 seggert (thanks!).
- EDIT: Updated in-game version number display to correct version.

Version 1.42:
- Added support for Spire of the Crimson Coin & Ghost Haven Bay public dungeons.
- Fixed saved variables of alternate accounts being deleted when logging in with another account.

Version 1.41:
- Updated for Firesong.
- Added support for Earthen Root Enclave & Graven Deep dungeons.
- Added support for Dreadsail Reef trial.
- New unique icons for above dungeons and trial.
- Added new option to LFG queue for specific dungeons to automatically select all you have not finished the skill point quest for (can select normal or veteran).

Version 1.40:
- Updated for High Isle.

Version 1.39:
- NEW: Added new option: "Highlight Current Character." This will show an asterisk (*) and color the name of your logged in character in the list for completed dungeon quests. Default color is cyan (same as the current character achievements).
- NEW: Added another new option "Current Character Color" to change the color of your current character's name in the completed dungeon quest list if you want to use something other than cyan when the above option is selected.[*]Changed it so the addon always shows as "Dungeon Tracker" in addon settings regardless of client language.[*]Changed some function formatting and did some minor code cleanup/maintenance.[*]EDIT: Removed some testing functions.

Version 1.38:
- NEW: Show per-character group dungeon skillpoint quest completion status (see video)!
- Added options to display dungeon quest completion for current character only or for all characters, with different display options.

Version 1.37:
- Completely rebuilt from near scratch for the global achievement update.
- Show both version 1 & 2 on the dungeon tooltips that have them (no more shift click).
- Improved delve tooltips to indicate they are still character-specific (shows current character status).
- Changed saved variables to index by in-game POI/node for easier updates, and cleaned out old variables.
- Support for the two new dungeons added with Ascending Tide.
- No longer requires LibPhinixFunctions.
- Lots of other changes (check updated screenshots).

Version 1.36:
- Updated for Deadlands.
- Fixed duplicate completion info on public delve tooltips.

Version 1.35:
- Added support for Arenas: (Maelstrom, Dragonstar, Blackrose Prison, Vateshran Hollows). Thanks azzazzellice for helping collect the achievement ID's!
- Fixed an omission preventing the intended zone/theme icon from displaying on dungeon tooltips.

Version 1.34:
- Added support for the Rockgrove trial.

Version 1.33:
- Fixed dungeon finder achievement tooltips reversed for Red Petal Bastion and Dread Cellar for normal mode. Achievement database was correct so saved variables tracking these achievements are correct, only the tooltips were reversed.

Version 1.32:
- Updated API for Waking Flame update.
- Added support for The Dread Cellar and Red Petal Bastion.

Version 1.31:
- Updated API and version number to correct values.
- Minor code maintenance.

Version 1.30:
- Updated for Blackwood.
- Added Silent Halls and Zenithar's Abbey support.

Version 1.29:
- Minor code cleanup and maintenance.

Version 1.28:
- Added support for Black Drake Villa & The Cauldron.
- Updated API for Flames of Ambition.
- Some minor maintenance to make updating new additions easier.

Version 1.27:
- Added support for Castle Thorn & Stone Garden.
- Updated API for Stonethorn.

Version 1.26:
- Added support for Labyrinthian and Nchuthnkarst public delves.
- Fixed DLC public delves not showing tooltip data due to game zone IDs changing with Greymoor.

Version 1.25:
- Updated API for Greymoor
- Added support for new Kyne's Aegis trial.

Version 1.24:
- Updated API for Harrowstorm.
- Added support for Icereach & Unhallowed Grave and fixed DLC zone delves not working.
- Removed dependency on LibStub.
- Minor fixes and code maintenance.

Version 1.23:
- Updated API for Dragonhold.
- Fixed Sunhold delve not displaying info after zone index change.
- Added Sunspire trial, and Lair of Maarselok & Moongrave Fane dungeon support.
- Minor code cleanup.

Version 1.22:
- Migrated global functions to LibPhinixFunctions for speed and streamlining of code. Please manually install the LibPhinixFunctions library.
- Minor code maintenance.

Version 1.21:
- Minor maintenance.

Version 1.20:
- Updated for Wrathstone: Added support for both new dungeons.
- Removed included Libstub/LibAddonMenu to avoid possible version conflicts in the future.

Version 1.19:
- Updated LibStub, minor maintenance.

Version 1.18:
- Fixed non-English clients displaying ZOS feminine/masculine tags.

Version 1.17:
- Fixed missing delve tooltips from last update.
- Fixed some expansion/DLC delves not showing due to zone indexes changing again from the addition of the new zone added with Murkmire.
- Fixed Murkmire change to game client breaking the function to hold shift to view the tooltip for the II version of dungeons that have two versions.

NOTE: Due to the way ZOS changed the game client map pins this update you will no longer be able to push shift to change tooltips in realtime. To see the version II tooltip for dungeons with two versions, YOU MUST BE HOLDING SHIFT WHEN YOU MOUSE OVER THE PIN.

Version 1.16:
- Fixed the blank 'crosshairs' map tooltip bug, for good this time!
- Cleaned up a few details, mainly formatting of the language translation files.

Version 1.15:
- Fixed public dungeon tooltip data not showing for Wrothgar delves due to zone ID change.
- Fixed some local variables that were left in the global scope.
- Minor code and language translation cleanup.

Version 1.14:
- Fixed public dungeon tooltip data not showing for Morrowind delves due to zone ID change.
- Fixed database rebuild error causing several dungeons to not display completion info correctly for alt version of the dungeon (Fungal Grotto II, etc.).
- Added option to sort tooltip completion name list alphabetically or by login screen character order.
- Added option to select whether tooltips display only completions, only incomplete, or both (default).
- Added time trial, no death, and hard mode icons next to addon setting options to clarify which icons represent which achievement.
- Completely rebuilt addon settings layout (and much of the addon), and added many comments to functions and variables. General code cleanup.
- Added Spanish and Japanese Google language translations and updated others with the latest text strings.
- Addon will now clean out deleted characters automatically on login.
- Switched to Megaserver-specific and unique ID-based saved variables to allow logging in to different regions with the same account and to make the addon name change proof.

Sorry for the inconvenience, but you will have to log into each character to rebuild the database.


Version 1.13:
- Added support for new Wolfhunter dungeons and Summerset trial.
- Added ability to delete single characters to the Character Option section.
- Fixed errors with empty/crosshair tooltips.


Version 1.12:
- Updated libs and API bump for Dragon Bones DLC.
- Added support for the new Dragon Bones dungeons.

Version 1.11:
- Fixed some errors inadvertently created while moving functions around last update.

Version 1.10:
- Minor code maintenance and cleanup.

Version 1.09:
- Fixed an indexing bug created after adding new HotR dungeons to the database that was causing the label to show 'I' or 'II' for all tooltip data regardless if it was for version I or II of a dungeon with multiple versions.
- Changed the way group dungeon map pin tooltips display information for dungeons with more than one version: Instead of stacking both the I and II information and causing the tooltip to cover or even extend past the entire screen, looking cluttered and terrible, you can now press (and hold) shift to switch between version I and version II information when viewing map pin tooltips for those dungeons.

Version 1.08:
- Updated French translation (thanks lexo1000).
- Minor format changes.

Version 1.07:
- Added support for the new Asylum Sanctorium trial.
- Fixed Wrothgar public dungeon tooltips not showing completion info.
- Updated libs.
- API bump for Clockwork City.

Version 1.06:
- API bump.
- Updated libs.
- Fixed errors when hovering over battle ground finder.

Version 1.05:
- Added ability to show completion of Hard Mode, Timed, and No Death achievements.
- Added Morrowind delves and trial.
- Added Horns of the Reach dungeons.
- API bump for Horns of the Reach
- Libraries updates.
- Code and setting menu cleanup.

Version 1.04:
- Added new option to show the game's dungeon description text over the normally blank decoration image on the LFG specific dungeon tooltips.
- Cleaned up localization a bit.

Version 1.03:
- Updated for Morrowind: Fix for dungeon index changes in LFG finder causing errors.

Version 1.02a:
- Just a small update to add localization to POI names for non-English clients.

Version 1.02:
- Added the level a dungeon unlocks to the LFG tooltips. Helpful when you have it unlocked but want to tell if a group member is high enough level for it.
- Colorized optional faction achievement text.

Version 1.01:
- Added support for the Group Finder: New option to show achievement status of tracked characters next to the dungeon tooltips in the Specific Dungeon list.
- Reorganized settings panel to be more intuitive.
- Fixed a problem with non-English language text returned from the game showing special formatting characters where it shouldn't be.
Archived Files (1)
File Name
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1.45
61kB
Phinix
01/05/24 09:59 AM


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Unread 11/20/21, 05:07 PM  
Phinix
 
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Originally Posted by Onigar
One dungeon is highlighted in light blue and each day it is a different dungeon.
Hey, sounds like another addon is doing that for some reason. There are no hooks in this addon which change the text display color in the dungeon finder list in any way.
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Unread 11/20/21, 01:07 AM  
Onigar
 
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Question.

One dungeon is highlighted in light blue and each day it is a different dungeon. This is not a problem but I would like to know what it means.

Note: It is definitely not related to pledges that is clear.

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Unread 11/16/21, 01:14 PM  
Phinix
 
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Re: Map tooltip for public dungeons repeating info

@JimBobRaynor - Thanks for the report, should be fixed now.
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Unread 11/14/21, 04:53 AM  
JimBobRaynor

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Map tooltip for public dungeons repeating info



All other addons disabled, deleted addon and saved variables, redownloaded and tried an older version, all with the same results. Turning the addon settings for public dungeons off turns both sets of data off so not sure where its duplicating the info.
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Unread 10/02/21, 03:19 PM  
milkchai
 
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Re: Re: Re: Map tooltip issues...

Originally Posted by Phinix
If the saved variable reset fixes your issue it may have been an update saved some incorrect data at some point. I can look into a more comprehensive variable refresh on character login as a potential fix.
thank you for the reply! i just gave this a try, and it didn't totally fix it, unfortunately. i logged only into my main character, to see if it worked.

just to cover my bases, using the Elden Hollows as an example again...

all related achievements, showing that normal and vet + hardmode is completed for both dungeons:

Warning: Spoiler
vet + hardmode showing correctly in dungeon finder for both dungeons:

Warning: Spoiler
map tooltip, still missing vet completion of Elden Hollow I for some reason:

Warning: Spoiler
i'm not sure why this doesn't work even after flushing variables and replacing the addon with a fresh copy - but it's minor, and only affects the double-part dungeons. sorry for the trouble, and thank you!
Last edited by milkchai : 10/02/21 at 03:21 PM.
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Unread 09/28/21, 01:55 PM  
Phinix
 
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Re: Re: Map tooltip issues...

Originally Posted by milkchai
looks fine in dungeon finder, only the map tooltips are affected. i appreciate the addon regardless!
If you can, give this a try. Firstly log out of the game, then delete (or move to a backup folder) your \Documents\Elder Scrolls Online\live\SavedVariables\DungeonTracker.lua saved variables file. Now log back into the game. You will need to log into each character to rebuild the database. However, the achievements should re-populate correctly.

I just tested on the same character Dar'jazad and the map tooltips repopulate with the correct data. So it shouldn't be an issue with correct data saved before and newer data being wrong.

If the saved variable reset fixes your issue it may have been an update saved some incorrect data at some point. I can look into a more comprehensive variable refresh on character login as a potential fix.
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Unread 09/27/21, 11:38 PM  
milkchai
 
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Re: Map tooltip issues...

thank you for looking into it, i wish i had more info to help.

i'm not sure why my tooltips don't work for most multiple-part dungeons. all affected completions and corresponding achievements were obtained after the addon was installed, if that makes a difference - there's been plenty of /reloadui and relogging happening since, and no dice.

looks fine in dungeon finder, only the map tooltips are affected. i appreciate the addon regardless!
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Unread 09/27/21, 03:20 PM  
Phinix
 
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Map tooltip issues...

So far I'm not able to reproduce this issue.

Here is what my tooltip shows for version 1 and 2 for my character Dar'Jazad: (link)

This matches the actual achievement data: (link)

Further, the individual speed, hard mode, and no death achievements are also correct: (link) (link) (link)

If the issue is something with the event completion not firing it may be due to a ZOS change with these events, but in that case either a /reloadui or relog should fix data for the character in question, as the addon parses all achievement data on reload/login for that character.
Last edited by Phinix : 09/27/21 at 03:21 PM.
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Unread 09/19/21, 12:30 AM  
khyxan

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Originally Posted by Phinix
I'll try to make time soon to get in-game and check the achievement ID's. In the past there have been issues with the game doing this same thing (meta done but individual not) but if it is specific to the addon it could be ID's either changed or something got crosswired during an update.
Thanks, it appreciated
Last edited by khyxan : 09/19/21 at 12:31 AM.
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Unread 09/18/21, 05:15 PM  
Phinix
 
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I'll try to make time soon to get in-game and check the achievement ID's. In the past there have been issues with the game doing this same thing (meta done but individual not) but if it is specific to the addon it could be ID's either changed or something got crosswired during an update.
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Unread 09/18/21, 12:44 PM  
milkchai
 
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Originally Posted by azzazzellice
You are totally able to have the hm achievement without the vet completed achievement, if you missed a boss somewhere earlier in the dungeon.
for sure, just not the case here :)
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Unread 09/18/21, 07:47 AM  
azzazzellice
 
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Originally Posted by milkchai
update today: Elden Hollow I now shows vet's hardmode done without vet itself (both are indeed done)

Warning: Spoiler
That might or might not be your case, but having done hm without vet is, actually, possible.
You are totally able to have the hm achievement without the vet completed achievement, if you missed a boss somewhere earlier in the dungeon.

Just a general note, as I said, might not be your case, since something seems to be off with the map tooltips.
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Unread 09/18/21, 07:43 AM  
azzazzellice
 
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map tooltips

I think that's the same problem as mentioned recently.

When I hover over Fungal Grotto I the tooltip definitively shows a wrong list. It's fine on the list in Activity Finder, but on the map it seems to be showing a list for a different dungeon.
If that's the case, from the "set" of which characters completed it'd be either Frostvault or Asylum Sanctorum. I just happen to have those two completed in identical way (probably Frostvault).

EH1 seems to be showing the list for Direfrost Keep.
CoA1 would show the list for Castle Thorn I believe...
Spindleclutch 1 looks like Moon Hunter Keep.

...and I got tired of checking, but if you want I can go and do it.
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Unread 09/17/21, 06:00 PM  
milkchai
 
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update today: Elden Hollow I now shows vet's hardmode done without vet itself :p (both are indeed done)

Warning: Spoiler
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Unread 09/17/21, 01:48 PM  
khyxan

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Hi, I'm having the same issue as milkchai.

Originally Posted by milkchai
1) complete part I of dungeon, receive Conqueror and Vanquisher achievements for part I. part II is now marked off as completed, even though i haven't done it yet.

2) then, complete part II of dungeon, receive Conqueror and Vanquisher achievements for part II. part II still shows as completed, and part I still shows as not being completed.
My characters have completed the achievement for Elden Hollow 1 but it doesn't show on the map info for the dungeon.

Done it on a couple of different characters, some have completed Elden Hollow 2 as well as Elden Hollow 1 but none of them show as complete on the map, all show on Elden Hollow 2 even those who haven't done it yet.

My older characters who completed both some time ago do show as having completed both 1 + 2, which is correct.

I checked the LFG screen and all show as having completed the correct Elden Hollow.

I've checked Banished Cells, which these characters did a couple of weeks ago and that shows all the correct info on the map screen. Fungal and Spindleclutch also appear to be bugged like Elden Hollow.

I have all the tracking options set to on.
Last edited by khyxan : 09/17/21 at 01:57 PM.
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