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Updated: 03/11/24 10:18 AM
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Compatibility:
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:03/11/24 10:18 AM
Created:02/19/17 06:00 PM
Monthly downloads:9,966
Total downloads:1,074,958
Favorites:400
MD5:
Categories:TradeSkill Mods, Homestead
9.3.0
Furniture Catalogue  Popular! (More than 5000 hits)
Version: 4.80.0
by: manavortex, berylbones, wookiefriseur
Furniture Crafter's best friend*.
*Actually not. The AddOn is pretty indifferent towards humans. Don't take it personal.

DependsOn
If you are here because ESO told you that the AddOn can't load due to missing dependencies, please check here.

Missing/Incorrect entries
If you are here because you want to report an error in the data, please check here.
Feel free to send berylbones a message (here or in game) with the item info for timely updates!

Features:
Check the screenshots!
  • User-Interface: toggleable either via keybind or via slash command /fur[/size]
  • FurnitureShoppingList: Fully integrated
  • Compact/Full view: Check the +/- button
  • Item database: Holds a list of all available furniture blueprints (source: I datamined them myself! ^_^)
  • Filters: All filters are additive - check first screenshot
    • crafting station
    • crafting knowledge
    • item source
    • quality
    • game version
    • item name
  • Post to chat Print the recipe (if known) or the material list to chat from an item link or the Interface - see second screenshot
  • Responsive developer Found something that's not in the catalogue? Tell me where you got it, send me an item link, and in it goes!
Not possible:
  • Preview: I can't let you preview things from Furniture Catalogue. Scroll down for the long explanation.
  • Crown Store: I can't access Crown Store tooltips. If you have a crown store item, please send me the link and price!
Why should I use this instead of CraftStore?
You probably shouldn't - this AddOn has a different purpose. I wrote FurnitureCatalogue to help me with furnishing my homes - I wanted to know what's out there and how I can get it.

Donations welcome!
Writing this AddOn was a lot of work. Almost all the included data files are generated by hand. I have literally spent hours just standing in front of furniture merchants, checking item conditions and putting things into files. (If you want a better impression, check data/Homestead/AchievementVendors.lua - I have visited every single one of those myself.)
By careful estimate I've spent 30+ hours on FurC since Morrowind hit PTS - the initial release ate a week of vacation turned to pretty much nonstop coding.
I've taken over updating since manavortex no longer playes ESO, so if you want to give back, feel free to donate to @berylbones, both on NA and EU!

Possible issues

My crafter's knowledge isn't correct!
Just click the refresh button. If you want the AddOn to scan on every load, there is a setting "inable initial scan" - check if it's deactivated.

This only shows Pact PVP furniture, and I'm $other_faction!
This is a feature. Adding complexity adds bugs and loading times - and that's needlessly complex, since the prices and item sources are the same.

Something else is broken!
  1. Disable Shissu's Guild Tools - Shissu altered some ESO functions, it's nothing I can fix
  2. Reset the furniture catalogue database by middle-clicking the refresh button or wiping it from the menu
  3. Wipe the saved variables - you can do that from the AddOn menu via "Reset to default".
  4. Do a clean install of the AddOn to make sure no outdated files are left
  5. Get in touch with manavortex with a description of the bug:
    • Where exactly does it occur? (FurnitureCatalogue window, when right-clicking an item link...)
    • What is affected? (item links, posting to chat, exporting...)
    • What do I have to do when I want to reproduce this bug?
Big thanks to my fellow developers for being so awesome and helping me out so much!

The long version about the preview
I have talked to Chip Hilseberg (may his code never bug) about this, and he was quite clear - ZOS doesn't want us to preview items from the item links because of datamining etc. A function to preview items that we can craft may come eventually, but that will only help you while logged in on your crafter.

Why can't you make it work like FurniturePreview?
There is an API function that lets you preview something that is in a bag (a vendor is a bag too) or a guild store. In theory I could add preview functions from Furniture Catalogue for items that are in your inventory, but that would require yet another loop and have a negative impact on performance. (Again.) Just use FurniturePreview for those, please.

Wishlist/ToDo:
Add icons to recipes in bank/inventory/guildbank when a recipe is known/unknown
[ DONE ]

Add MasterMerchant integration to FurnitureCatalogue tooltip overlay
[ WON'T DO] - use FurnitureShoppingList or post to chat for regular tooltip

Fix the tooltip from the dropdown menus lingering after the menu has been closed
[ DONE ]

Fix up the export function
[ DONE ]

Hook up crafting station tooltips for rightclick
[ BACKLOG ]

Add the option to log other furniture crafter's account names when reading FurC output
[ BACKLOG ]

Add item links from guild trader on returning search results
[ BACKLOG ]

Add the option to import other furniture crafters' exported sheets for guild wide
[ BACKLOG ]
If you don't find change notes, it's because it's Luxury Furnisher. Booooring.

Speaking of boring: if you're really bored you can find the full changelog here and all undocumented changes here.
---

4.80.0 (2024-03-11)
- added furniture and blueprints from Scions of Ithelia (for now they show up as rumours, sources will be updated over time)
- updated some luxury furnishings
- API version update


4.79.0 (2024-01-29)
- confirmed multiple rumour items
- batch of luxury updates weeks 2023-50 through 2024-04
- rename archive from endless to infinite


4.78.0 (2023-12-09)
- all Crown crate furnishings updated
- several luxury furnishing updates
- confirmed some more scrying items


4.77.0 (2023-12-02)
- confirmed several scrying furnishings
- fixed missing achievements for Endless Archive (ingame bug)
- fixed some legerdemain achievements
- several luxury furnishing updates for week 45 through week 48


4.76.0 (2023-11-06)
- Welcome to the Endless Archive!
- Please note that this update's achievement furnishings are purchased with Archival Fortunes instead of gold. This addon does not yet reflect that change.
- missing achievement data for a couple of the new items
- still need to add info for some of the new antiquities. Will update again soon.


4.75.0 (2023-08-07)
- adding sources for Necrom items and catching up on luxury vendor
- merged and fixed some item categories and sources, less files now
- removed confirmed items from rumours


4.74.1 (2023-07-23)
- hotfix so LibPrice works again


4.73.0 (2023-07-17)
- minor bugfixes and item updates


4.72.0 (2023-06-04)
- Adding Necrom Items


4.71
- Fixing UI error


4.7
- Updated for Scribes of Fate - new items, lux items, plus updated a lot of the older crown items that needed pricing info.


4.6
- Finally got the new Galen items updated and caught up on lux vendor items. Sorry for the delay! Crown + crate items will be added soon. Thanks to everyone who has reached out with info and support.


4.5
- Added option to disable context menus in inventory. Fixed debug message posting to chat. General update for U35/Lost Depths and catching up on missed lux vendor items. I'm working on crown store items, so if you have info for anything missing please feel free to reach out!


4.4
- Welcome to High Isle! Most of the new items are accounted for, and I'll fill in the blanks when I can!
- Added drop down filter for writ voucher items - currently only shows crafting stations, but working on getting all writ voucher craftables under that filter as well. Plus some tweaks to the search feature that will hopefully make it easier to use.


4.323
- Mostly lux vendor items.
- Apologies for the delayed updates recently - life got very busy very fast, and I greatly appreciate everyone who continues to send me item info as they find missing or incorrect entries!
Optional Files (0)


Archived Files (58)
File Name
Version
Size
Uploader
Date
4.79.0
256kB
manavortex
01/29/24 08:48 AM
4.78.0
256kB
manavortex
12/09/23 06:41 AM
4.77.0
255kB
manavortex
12/02/23 07:41 AM
4.76.0
255kB
manavortex
11/05/23 11:41 PM
4.75.0
250kB
manavortex
08/06/23 08:47 PM
4.74.2
259kB
manavortex
07/29/23 05:15 AM
4.74.1
259kB
manavortex
07/23/23 05:11 PM
4.74.0
258kB
manavortex
07/22/23 03:10 AM
4.73.0
258kB
wookiefriseur
07/17/23 06:41 AM
4.72.0
279kB
wookiefriseur
06/04/23 09:38 AM
4.71
279kB
wookiefriseur
03/13/23 09:04 AM
4.7
279kB
berylbones
03/12/23 07:26 PM
4.6
281kB
berylbones
12/18/22 05:43 PM
4.5
279kB
berylbones
08/22/22 07:01 PM
4.4
277kB
berylbones
06/05/22 06:21 PM
4.323
275kB
berylbones
05/15/22 10:07 AM
4.322
276kB
berylbones
03/18/22 06:08 PM
4.321
276kB
berylbones
03/15/22 01:14 PM
4.32
276kB
berylbones
03/14/22 09:29 AM
4.313
277kB
berylbones
02/06/22 07:44 PM
4.312
277kB
berylbones
12/28/21 05:06 PM
4.311
279kB
berylbones
12/12/21 07:46 PM
4.31
278kB
berylbones
12/05/21 01:37 PM
4.3
277kB
berylbones
11/28/21 02:31 PM
4.2
267kB
manavortex
03/13/21 12:14 PM
4.16
263kB
manavortex
02/07/21 05:21 AM
4.15
259kB
manavortex
02/06/21 08:34 AM
4.14
263kB
manavortex
12/06/20 07:21 AM
4.13
251kB
manavortex
11/07/20 12:28 PM
4.1
248kB
manavortex
08/08/20 07:48 AM
3.9
248kB
manavortex
06/28/20 06:03 AM
3.8
247kB
manavortex
05/17/20 03:02 AM
3.7
238kB
manavortex
04/25/20 02:13 PM
3.6
161kB
manavortex
02/29/20 04:35 AM
3.5
155kB
manavortex
06/11/19 05:29 AM
3.4
155kB
manavortex
06/02/19 10:38 AM
3.2
157kB
manavortex
02/23/19 10:45 AM
3.1
157kB
manavortex
02/16/19 10:50 AM
3.00
222kB
manavortex
02/09/19 09:40 AM
2.90
216kB
manavortex
12/08/18 12:36 PM
2.80
210kB
manavortex
10/02/18 12:39 AM
2.7
201kB
manavortex
09/19/18 08:40 AM
2.6.0
198kB
manavortex
08/18/18 08:15 AM
2.5.0
177kB
manavortex
06/02/18 02:55 AM
2.4.0
132kB
manavortex
05/19/18 06:06 AM
2.3.0
169kB
manavortex
05/05/18 08:01 AM
2.2.0
169kB
manavortex
05/05/18 05:44 AM
2.0
584kB
manavortex
12/09/17 11:24 AM
1.9
202kB
manavortex
08/13/17 04:51 AM
1.8
201kB
manavortex
08/05/17 05:26 AM
1.7
199kB
manavortex
07/30/17 04:32 AM
1.6
205kB
manavortex
07/01/17 07:59 AM
1.5
205kB
manavortex
06/28/17 02:22 PM
1.3
217kB
manavortex
06/17/17 01:24 PM
1.2
216kB
manavortex
06/05/17 12:05 PM
1.1
215kB
manavortex
05/27/17 02:31 AM
1.0
212kB
manavortex
05/21/17 11:20 PM
0.1
69kB
manavortex
02/19/17 06:00 PM


Post A Reply Comment Options
Unread 04/22/17, 07:00 PM  
jeradl
 
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File comments: 53
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Originally Posted by Quillyne
Tooltip issues persist in .93

Woodworker recipes seem to be returning correct known crafter data in the tooltip, but tooltips generally continue to show "no known crafter" on other recipe types, even if the recipe is known.

I'll run into a random green non-WW recipe and it will return the correct info, but most do not. No blue or purple non-WW recipe returns the correct data (scanning what I had in my bag and a large selection across a couple big guild stores).

I deleted my saved variables and reinstalled, but it makes no difference.

Fleeing the curse of the tooltip and reverting to .82 again!
I am seeing different behaviors in different places.


Under version 0.91:
If I am in the guild store and hover over a recipe the known by is missing from the pop up cursor tool tip. However if I select popup item data then a double tool tip shows for that same item in the pop up window despite missing from the tool tip.

However if looking at a recipe in my bag or in the bank it works. I see a single known by in the cursor tool tip and only one in the popup item data window. One weird thing o note here though is that it is inconsistent and does not work 100% of the time. Sometimes you may have to popup item data a few times before the known by shows. Odd behavior.

Under the latest 0.93:
If I am in the guild store and hover over a recipe i am usually seeing the known by in the cursor tool tip as a single entry. Once in a while it won't show and if you just scroll off and back it generally shows after that. When selecting popup item data the window is usually showing the known by as a single entry. However once in a while it is doing that same odd thing where it decides not to show for some reason. The comments above are all for green recipes. The one white one I had would display the cursor tool tip just fine but refused to display known by in popup item data at all no matter how many times i tried. Blues were extremely skittish about displaying known by in the cursor tips but would sometimes as a single entry. In the popup item data blues usually would not show it but once in a while it would display as a single entry. Didn't have any purples to test cause I scribed them all.

Hope that detailed info helps in some way
Last edited by jeradl : 04/22/17 at 07:36 PM.
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Unread 04/22/17, 12:49 PM  
Quillyne

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Tooltip issues persist in .93

Woodworker recipes seem to be returning correct known crafter data in the tooltip, but tooltips generally continue to show "no known crafter" on other recipe types, even if the recipe is known.

I'll run into a random green non-WW recipe and it will return the correct info, but most do not. No blue or purple non-WW recipe returns the correct data (scanning what I had in my bag and a large selection across a couple big guild stores).

I deleted my saved variables and reinstalled, but it makes no difference.

Fleeing the curse of the tooltip and reverting to .82 again!
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Unread 04/22/17, 05:45 AM  
MagiczneTornado
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[Feature request] Advanced export

Feature request - Advanced Export functionality

Currently Export only saves list of names of known furniture. Advanced Export functionality could generate more detailed information, for example:

<Item Name>, <Item Category>, <Item Size>, <Recipe Type>, <Behaviour>, <Quality>, <Race>

Where:
- <Item Category> is one of these: Workshop, Parlor, Suite, Courtyard, Lighting, Dining, Undercroft, Library, Structures, Gallery
- <Item Size> is one of these: Tiny, Small, Standard, Large
- <Recipe Type> is one of these: Pattern, Praxis, Formulae, Design, Diagram, Blueprint

I'm aware some of these parameters might be impossible to determine using api (doubts about item size, type and behaviour).
Race of item could be parsed from item name, if race name string (9 basic races + common) match is found in <Item Name> then its easy, if there is no string match (some of common items like Stockade or Hammer, Forge etc.) then assume its 'Common', same with food bits.
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Unread 04/22/17, 02:54 AM  
babylon

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Originally Posted by jeradl
Originally Posted by babylon
The latest update still hasn't fixed the missing tooltips when on non-furniture crafters.

Have rolled back to 0.82 again.
How are you "rolling" back? Not seeing an option for that in minion
can let me know ingame too if you want...@jeradl
Just go to this addon's "Other Files" tab here and download the file for 0.82 version, then overwrite everything in this addon's folder (it's found in Documents etc). No need to uninstall it, just overwrite and it'll be back to 0.82.
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Unread 04/22/17, 12:26 AM  
jeradl
 
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after updating to .92

After updating to .92 the following is now popping on load at login:
user:/AddOns/FurnitureCatalogue/FurCData.lua:307: attempt to index a nil value
stack traceback:
user:/AddOns/FurnitureCatalogue/FurCData.lua:307: in function 'parseBlueprint'
user:/AddOns/FurnitureCatalogue/FurCData.lua:333: in function 'scanItemLink'
(tail call): ?
user:/AddOns/FurnitureCatalogue/FurCTooltip.lua:130: in function 'addTooltipData'
user:/AddOns/FurnitureCatalogue/FurCTooltip.lua:181: in function 'func'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'

The odd thing is you had actually fixed the tooltips in 0.91. Whatever change you made for that other thing had actually fixed the tooltips but I didn't have a chance to post to let you know.

Now this new version produces the above error and the tooltips are gone again.
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Unread 04/22/17, 12:24 AM  
jeradl
 
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Originally Posted by babylon
The latest update still hasn't fixed the missing tooltips when on non-furniture crafters.

Have rolled back to 0.82 again.
How are you "rolling" back? Not seeing an option for that in minion
can let me know ingame too if you want...@jeradl
Last edited by jeradl : 04/22/17 at 12:27 AM.
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Unread 04/21/17, 08:33 PM  
babylon

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The latest update still hasn't fixed the missing tooltips when on non-furniture crafters.

Have rolled back to 0.82 again.
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Unread 04/20/17, 09:49 AM  
manavortex
 
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Hey there,

yeah, I have seen them, but my graphics card exploded two days ago, so I've been kinda busy.

I will see that I get the tooltips and the escape thing fixed as soon as possible - expect an update until the weekend. It's odd because it works for me!

Originally Posted by Shadowshire
Is it necessary to load the entire furnishings catalog into memory each and every time that the add-on is reloaded?
Nope - there's "skip initial scan" in the settings However, I've ripped out the check - the scan should now happen only when you reload manually, and the item files will only be parsed when there's a new version.

Sorry for not showing up so long - life has been hectic.
Last edited by manavortex : 04/20/17 at 10:37 AM.
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Unread 04/18/17, 10:01 PM  
jeradl
 
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Originally Posted by manavortex
Hey,
thanks for the praise, everyone. I'm glad you like this AddOn - I like it too...
Mana could you acknowledge the latest comments or give an update? At least would like to know you've seen them
Last edited by jeradl : 04/19/17 at 02:31 PM.
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Unread 04/17/17, 04:46 PM  
Shadowshire

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Furniture Catalog Reloading Delay

Is it necessary to load the entire furnishings catalog into memory each and every time that the add-on is reloaded? Aside from having four characters that I play almost every day, often I log-out and log-in to the same character in order to retrieve one or more e-mail messages which either have an item that I have bought attached, or an item that I have canceled -- sometimes I want to re-post it for sale at a different price. If I didn't do that to force the system to make the e-mail messages available, they might arrive soon, but more often I would have to wait a long time. (Also, from time-to-time I might need to reload the UI for one reason or another.)

Of course I only re-log when necessary because of the long delays imposed by the megaserver while updating the current character's data, then loading the data for the same character again. In that context there are two delays between the time that the character is displayed in the game and the time that I can do something. One is initializing Master Merchant, which is relatively short. The other is reloading the furniture database, which often takes more than a few seconds -- aside from requiring more memory that my system might need to interopeate with the game host server most effectively.

Right now, I am not loading Furniture Catalog with any of my PCs. The only "homesteads" which I have so far are the three rooms in the respective Inns. Both the space and the decor are sparse. And one is useless because the "Sit" feature doesn't work in it. Although my PCs acquire blueprints, diagrams, etc. and sometimes craft items for sale, I'm not doing much furnishing, whether I ever will. I like the concept and the features of Furniture Catalog, when I have any use for them. But the long loading delay is discomfitting, to say the least.
Last edited by Shadowshire : 04/17/17 at 04:51 PM.
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Unread 04/14/17, 10:18 AM  
babylon

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Aaaaand broken again.
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Unread 04/13/17, 07:08 PM  
Weolo
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You dont need to do anything with the ESC key
Just use a <TopLevelControl name="something"> window/main control
Register it with SCENE_MANAGER:RegisterTopLevel(something, false)
The false bit is locksUIMode and can be read later with SCENE_MANAGER:IsLockedInUIMode()
You can open and close the window with ..
SCENE_MANAGER:ShowTopLevel(something)
SCENE_MANAGER:HideTopLevel(something)
SCENE_MANAGER:ToggleTopLevel(something)
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Unread 04/12/17, 07:19 PM  
jeradl
 
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Update broke the tooltip

The update today broke the tool tip showing known by "crafter name".

I'm not sure what this double tool tip is that was stated in the notes you fixed with the update because I never saw double. It only ever showed the crafter known by name once. However now the attempt to fix has removed it altogether again.
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Unread 04/12/17, 03:10 PM  
Quillyne

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Latest update removed known crafter info from the tooltip again. Relogging/reinstalling made no difference. Reverting to an earlier version...double tooltips are better than none! <3
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Unread 04/12/17, 01:13 PM  
babylon

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*edit*
Just had to relog to make crafter see tooltips.
Last edited by babylon : 04/12/17 at 01:58 PM.
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